llvm-project/compiler-rt/lib/scudo/scudo_new_delete.cpp
Kostya Kortchinsky 4adf24502e [scudo] Add verbose failures in place of CHECK(0)
Summary:
The current `FailureHandler` mechanism was fairly opaque with regard to the
failure reason due to using `CHECK(0)`. Scudo is a bit different from the other
Sanitizers as it prefers to avoid spurious processing in its failure path. So
we just `dieWithMessage` using a somewhat explicit string.

Adapted the tests for the new strings.

While this takes care of the `OnBadRequest` & `OnOOM` failures, the next step
is probably to migrate the other Scudo failures in the same failes (header
corruption, invalid state and so on).

Reviewers: alekseyshl

Reviewed By: alekseyshl

Subscribers: filcab, mgorny, delcypher, #sanitizers, llvm-commits

Differential Revision: https://reviews.llvm.org/D48199

llvm-svn: 334843
2018-06-15 16:45:19 +00:00

109 lines
4.1 KiB
C++

//===-- scudo_new_delete.cpp ------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
///
/// Interceptors for operators new and delete.
///
//===----------------------------------------------------------------------===//
#include "scudo_allocator.h"
#include "scudo_errors.h"
#include "interception/interception.h"
#include <stddef.h>
using namespace __scudo;
#define CXX_OPERATOR_ATTRIBUTE INTERCEPTOR_ATTRIBUTE
// Fake std::nothrow_t to avoid including <new>.
namespace std {
struct nothrow_t {};
enum class align_val_t: size_t {};
} // namespace std
// TODO(alekseys): throw std::bad_alloc instead of dying on OOM.
#define OPERATOR_NEW_BODY_ALIGN(Type, Align, NoThrow) \
void *Ptr = scudoAllocate(size, static_cast<uptr>(Align), Type); \
if (!NoThrow && UNLIKELY(!Ptr)) reportOutOfMemory(size); \
return Ptr;
#define OPERATOR_NEW_BODY(Type, NoThrow) \
OPERATOR_NEW_BODY_ALIGN(Type, 0, NoThrow)
CXX_OPERATOR_ATTRIBUTE
void *operator new(size_t size)
{ OPERATOR_NEW_BODY(FromNew, /*NoThrow=*/false); }
CXX_OPERATOR_ATTRIBUTE
void *operator new[](size_t size)
{ OPERATOR_NEW_BODY(FromNewArray, /*NoThrow=*/false); }
CXX_OPERATOR_ATTRIBUTE
void *operator new(size_t size, std::nothrow_t const&)
{ OPERATOR_NEW_BODY(FromNew, /*NoThrow=*/true); }
CXX_OPERATOR_ATTRIBUTE
void *operator new[](size_t size, std::nothrow_t const&)
{ OPERATOR_NEW_BODY(FromNewArray, /*NoThrow=*/true); }
CXX_OPERATOR_ATTRIBUTE
void *operator new(size_t size, std::align_val_t align)
{ OPERATOR_NEW_BODY_ALIGN(FromNew, align, /*NoThrow=*/false); }
CXX_OPERATOR_ATTRIBUTE
void *operator new[](size_t size, std::align_val_t align)
{ OPERATOR_NEW_BODY_ALIGN(FromNewArray, align, /*NoThrow=*/false); }
CXX_OPERATOR_ATTRIBUTE
void *operator new(size_t size, std::align_val_t align, std::nothrow_t const&)
{ OPERATOR_NEW_BODY_ALIGN(FromNew, align, /*NoThrow=*/true); }
CXX_OPERATOR_ATTRIBUTE
void *operator new[](size_t size, std::align_val_t align, std::nothrow_t const&)
{ OPERATOR_NEW_BODY_ALIGN(FromNewArray, align, /*NoThrow=*/true); }
#define OPERATOR_DELETE_BODY(Type) \
scudoDeallocate(ptr, 0, 0, Type);
#define OPERATOR_DELETE_BODY_SIZE(Type) \
scudoDeallocate(ptr, size, 0, Type);
#define OPERATOR_DELETE_BODY_ALIGN(Type) \
scudoDeallocate(ptr, 0, static_cast<uptr>(align), Type);
#define OPERATOR_DELETE_BODY_SIZE_ALIGN(Type) \
scudoDeallocate(ptr, size, static_cast<uptr>(align), Type);
CXX_OPERATOR_ATTRIBUTE
void operator delete(void *ptr) NOEXCEPT
{ OPERATOR_DELETE_BODY(FromNew); }
CXX_OPERATOR_ATTRIBUTE
void operator delete[](void *ptr) NOEXCEPT
{ OPERATOR_DELETE_BODY(FromNewArray); }
CXX_OPERATOR_ATTRIBUTE
void operator delete(void *ptr, std::nothrow_t const&)
{ OPERATOR_DELETE_BODY(FromNew); }
CXX_OPERATOR_ATTRIBUTE
void operator delete[](void *ptr, std::nothrow_t const&)
{ OPERATOR_DELETE_BODY(FromNewArray); }
CXX_OPERATOR_ATTRIBUTE
void operator delete(void *ptr, size_t size) NOEXCEPT
{ OPERATOR_DELETE_BODY_SIZE(FromNew); }
CXX_OPERATOR_ATTRIBUTE
void operator delete[](void *ptr, size_t size) NOEXCEPT
{ OPERATOR_DELETE_BODY_SIZE(FromNewArray); }
CXX_OPERATOR_ATTRIBUTE
void operator delete(void *ptr, std::align_val_t align) NOEXCEPT
{ OPERATOR_DELETE_BODY_ALIGN(FromNew); }
CXX_OPERATOR_ATTRIBUTE
void operator delete[](void *ptr, std::align_val_t align) NOEXCEPT
{ OPERATOR_DELETE_BODY_ALIGN(FromNewArray); }
CXX_OPERATOR_ATTRIBUTE
void operator delete(void *ptr, std::align_val_t align, std::nothrow_t const&)
{ OPERATOR_DELETE_BODY_ALIGN(FromNew); }
CXX_OPERATOR_ATTRIBUTE
void operator delete[](void *ptr, std::align_val_t align, std::nothrow_t const&)
{ OPERATOR_DELETE_BODY_ALIGN(FromNewArray); }
CXX_OPERATOR_ATTRIBUTE
void operator delete(void *ptr, size_t size, std::align_val_t align) NOEXCEPT
{ OPERATOR_DELETE_BODY_SIZE_ALIGN(FromNew); }
CXX_OPERATOR_ATTRIBUTE
void operator delete[](void *ptr, size_t size, std::align_val_t align) NOEXCEPT
{ OPERATOR_DELETE_BODY_SIZE_ALIGN(FromNewArray); }