
This renames the LLDB error class to Status, as discussed on the lldb-dev mailing list. A change of this magnitude cannot easily be done without find and replace, but that has potential to catch unwanted occurrences of common strings such as "Error". Every effort was made to find all the obvious things such as the word "Error" appearing in a string, etc, but it's possible there are still some lingering occurences left around. Hopefully nothing too serious. llvm-svn: 302872
74 lines
2.4 KiB
C++
74 lines
2.4 KiB
C++
//===-- LocalDebugDelegate.cpp ----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "LocalDebugDelegate.h"
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#include "ProcessWindows.h"
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using namespace lldb;
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using namespace lldb_private;
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LocalDebugDelegate::LocalDebugDelegate(ProcessWP process)
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: m_process(process) {}
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void LocalDebugDelegate::OnExitProcess(uint32_t exit_code) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnExitProcess(exit_code);
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}
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void LocalDebugDelegate::OnDebuggerConnected(lldb::addr_t image_base) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnDebuggerConnected(image_base);
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}
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ExceptionResult
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LocalDebugDelegate::OnDebugException(bool first_chance,
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const ExceptionRecord &record) {
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if (ProcessWindowsSP process = GetProcessPointer())
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return process->OnDebugException(first_chance, record);
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else
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return ExceptionResult::MaskException;
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}
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void LocalDebugDelegate::OnCreateThread(const HostThread &thread) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnCreateThread(thread);
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}
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void LocalDebugDelegate::OnExitThread(lldb::tid_t thread_id,
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uint32_t exit_code) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnExitThread(thread_id, exit_code);
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}
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void LocalDebugDelegate::OnLoadDll(const lldb_private::ModuleSpec &module_spec,
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lldb::addr_t module_addr) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnLoadDll(module_spec, module_addr);
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}
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void LocalDebugDelegate::OnUnloadDll(lldb::addr_t module_addr) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnUnloadDll(module_addr);
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}
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void LocalDebugDelegate::OnDebugString(const std::string &string) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnDebugString(string);
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}
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void LocalDebugDelegate::OnDebuggerError(const Status &error, uint32_t type) {
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if (ProcessWindowsSP process = GetProcessPointer())
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process->OnDebuggerError(error, type);
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}
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ProcessWindowsSP LocalDebugDelegate::GetProcessPointer() {
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ProcessSP process = m_process.lock();
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return std::static_pointer_cast<ProcessWindows>(process);
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}
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