Zachary Turner 97206d5727 Rename Error -> Status.
This renames the LLDB error class to Status, as discussed
on the lldb-dev mailing list.

A change of this magnitude cannot easily be done without
find and replace, but that has potential to catch unwanted
occurrences of common strings such as "Error".  Every effort
was made to find all the obvious things such as the word "Error"
appearing in a string, etc, but it's possible there are still
some lingering occurences left around.  Hopefully nothing too
serious.

llvm-svn: 302872
2017-05-12 04:51:55 +00:00

68 lines
2.7 KiB
C++

//===-- LocalDebugDelegate.h ------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Plugins_Process_Windows_LocalDebugDelegate_H_
#define liblldb_Plugins_Process_Windows_LocalDebugDelegate_H_
#include <memory>
#include "IDebugDelegate.h"
#include "lldb/lldb-forward.h"
namespace lldb_private {
class ProcessWindows;
typedef std::shared_ptr<ProcessWindows> ProcessWindowsSP;
//----------------------------------------------------------------------
// LocalDebugDelegate
//
// LocalDebugDelegate creates a connection between a ProcessWindows and the
// debug driver. This serves to decouple ProcessWindows from the debug
// driver. It would be possible to get a similar decoupling by just having
// ProcessWindows implement this interface directly. There are two reasons
// why we don't do this:
//
// 1) In the future when we add support for local debugging through LLGS, and we
// go through the Native*Protocol interface, it is likely we will need the
// additional flexibility provided by this sort of adapter pattern.
// 2) LLDB holds a shared_ptr to the ProcessWindows, and our driver thread
// needs access to it as well. To avoid a race condition, we want to make
// sure that we're also holding onto a shared_ptr.
// lldb_private::Process supports enable_shared_from_this, but that gives us
// a ProcessSP (which is exactly what we are trying to decouple from the
// driver), so this adapter serves as a way to transparently hold the
// ProcessSP while still keeping it decoupled from the driver.
//----------------------------------------------------------------------
class LocalDebugDelegate : public IDebugDelegate {
public:
explicit LocalDebugDelegate(lldb::ProcessWP process);
void OnExitProcess(uint32_t exit_code) override;
void OnDebuggerConnected(lldb::addr_t image_base) override;
ExceptionResult OnDebugException(bool first_chance,
const ExceptionRecord &record) override;
void OnCreateThread(const HostThread &thread) override;
void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) override;
void OnLoadDll(const lldb_private::ModuleSpec &module_spec,
lldb::addr_t module_addr) override;
void OnUnloadDll(lldb::addr_t module_addr) override;
void OnDebugString(const std::string &message) override;
void OnDebuggerError(const Status &error, uint32_t type) override;
private:
ProcessWindowsSP GetProcessPointer();
lldb::ProcessWP m_process;
};
}
#endif