
Even though the content of the minidump does not change in a debugging session, frames can't be indiscriminately be cached since modules and symbols can be explicitly added after the minidump is loaded. The fix is simple, just let the base Thread::ClearStackFrames() do its job. submitted by amccarth on behalf of lemo Bug: https://bugs.llvm.org/show_bug.cgi?id=34510 Differential Revision: https://reviews.llvm.org/D37527 llvm-svn: 312735
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
//===-- ThreadMinidump.h ---------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_ThreadMinidump_h_
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#define liblldb_ThreadMinidump_h_
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// Project includes
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#include "MinidumpTypes.h"
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// Other libraries and framework includes
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#include "lldb/Target/Thread.h"
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// C Includes
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// C++ Includes
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namespace lldb_private {
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namespace minidump {
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class ThreadMinidump : public Thread {
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public:
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ThreadMinidump(Process &process, const MinidumpThread &td,
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llvm::ArrayRef<uint8_t> gpregset_data);
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~ThreadMinidump() override;
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void RefreshStateAfterStop() override;
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lldb::RegisterContextSP GetRegisterContext() override;
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lldb::RegisterContextSP
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CreateRegisterContextForFrame(StackFrame *frame) override;
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protected:
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lldb::RegisterContextSP m_thread_reg_ctx_sp;
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llvm::ArrayRef<uint8_t> m_gpregset_data;
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bool CalculateStopInfo() override;
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};
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} // namespace minidump
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} // namespace lldb_private
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#endif // liblldb_ThreadMinidump_h_
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