
Summary: These interfaces have no dependencies, so it makes sense for them to be in the lowest level modules, to make sure that other parts of the codebase can use them without introducing loops. The only exception here is the Connection::CreateDefaultConnection method, which I've moved to Host, as it instantiates concrete implementations, and that's where the implementations live. Reviewers: jingham, zturner Subscribers: lldb-commits, mgorny Differential Revision: https://reviews.llvm.org/D34400 llvm-svn: 306391
16 lines
509 B
C++
16 lines
509 B
C++
//===-- IOObject.cpp --------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Utility/IOObject.h"
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using namespace lldb_private;
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const IOObject::WaitableHandle IOObject::kInvalidHandleValue = -1;
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IOObject::~IOObject() = default;
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