llvm-project/clang/docs/DebuggingCoroutines.rst
Adrian Vogelsgesang b8f122812e
[docs][coroutines] Revamp "Debugging C++ coroutines" (#142651)
This commit is a major overhaul of the documentation on debugging C++
coroutines with the following goals:

* Make it more accessible to casual C++ programmers, i.e. non-toolchain
  developers. Move the low-level details around ABI further down, and
  instead start with real-life examples and copy-paste-friendly code,
  first.
* Cover LLDB in addition to GCC. Provide copy-pasteable scripts for LLDB
  and not only GCC.
* Cover additional topics, such as:
  * single-stepping into a coroutine
  * using `__builtin_return_address` for tracking suspension points
    (inspired by Folly's blog series on coroutine debugging)
* Document LLDB's support for devirtualization of
  `std::coroutine_handle`, both from an end user perspective as well as
  its internal implementation
2025-06-28 15:27:55 +02:00

1172 lines
47 KiB
ReStructuredText

========================
Debugging C++ Coroutines
========================
.. contents::
:local:
Introduction
============
Coroutines in C++ were introduced in C++20, and the user experience for
debugging them can still be challenging. This document guides you how to most
efficiently debug coroutines and how to navigate existing shortcomings in
debuggers and compilers.
Coroutines are generally used either as generators or for asynchronous
programming. In this document, we will discuss both use cases. Even if you are
using coroutines for asynchronous programming, you should still read the
generators section, as it will introduce foundational debugging techniques also
applicable to the debugging of asynchronous programs.
Both compilers (clang, gcc, ...) and debuggers (lldb, gdb, ...) are
still improving their support for coroutines. As such, we recommend using the
latest available version of your toolchain.
This document focuses on clang and lldb. The screenshots show
[lldb-dap](https://marketplace.visualstudio.com/items?itemName=llvm-vs-code-extensions.lldb-dap)
in combination with VS Code. The same techniques can also be used in other
IDEs.
Debugging clang-compiled binaries with gdb is possible, but requires more
scripting. This guide comes with a basic GDB script for coroutine debugging.
This guide will first showcase the more polished, bleeding-edge experience, but
will also show you how to debug coroutines with older toolchains. In general,
the older your toolchain, the deeper you will have to dive into the
implementation details of coroutines (such as their ABI). The further down in
this document you go, the more low-level, technical the content will become. If
you are on an up-to-date toolchain, you will hopefully be able to stop reading
earlier.
Debugging generators
====================
One of the two major use cases for coroutines in C++ are generators, i.e.,
functions which can produce values via ``co_yield``. Values are produced
lazily, on-demand. For that purpose, every time a new value is requested the
coroutine gets resumed. As soon as it reaches a ``co_yield`` and thereby
returns the requested value, the coroutine is suspended again.
This logic is encapsulated in a ``generator`` type similar to this one:
.. code-block:: c++
// generator.hpp
#include <coroutine>
// `generator` is a stripped down, minimal generator type.
template<typename T>
struct generator {
struct promise_type {
T current_value{};
auto get_return_object() {
return std::coroutine_handle<promise_type>::from_promise(*this);
}
auto initial_suspend() { return std::suspend_always(); }
auto final_suspend() noexcept { return std::suspend_always(); }
auto return_void() { return std::suspend_always(); }
void unhandled_exception() { __builtin_unreachable(); }
auto yield_value(T v) {
current_value = v;
return std::suspend_always();
}
};
generator(std::coroutine_handle<promise_type> h) : hdl(h) { hdl.resume(); }
~generator() { hdl.destroy(); }
generator<T>& operator++() { hdl.resume(); return *this; } // resume the coroutine
T operator*() const { return hdl.promise().current_value; }
private:
std::coroutine_handle<promise_type> hdl;
};
We can then use this ``generator`` class to print the Fibonacci sequence:
.. code-block:: c++
#include "generator.hpp"
#include <iostream>
generator<int> fibonacci() {
co_yield 0;
int prev = 0;
co_yield 1;
int current = 1;
while (true) {
int next = current + prev;
co_yield next;
prev = current;
current = next;
}
}
template<typename T>
void print10Elements(generator<T>& gen) {
for (unsigned i = 0; i < 10; ++i) {
std::cerr << *gen << "\n";
++gen;
}
}
int main() {
std::cerr << "Fibonacci sequence - here we go\n";
generator<int> fib = fibonacci();
for (unsigned i = 0; i < 5; ++i) {
++fib;
}
print10Elements(fib);
}
To compile this code, use ``clang++ --std=c++23 generator-example.cpp -g``.
Breakpoints inside the generators
---------------------------------
We can set breakpoints inside coroutines just as we set them in regular
functions. For VS Code, that means clicking next the line number in the editor.
In the ``lldb`` CLI or in ``gdb``, you can use ``b`` to set a breakpoint.
Inspecting variables in a coroutine
-----------------------------------
If you hit a breakpoint inside the ``fibonacci`` function, you should be able
to inspect all local variables (``prev```, ``current```, ``next``) just like in
a regular function.
.. image:: ./coro-generator-variables.png
Note the two additional variables ``__promise`` and ``__coro_frame``. Those
show the internal state of the coroutine. They are not relevant for our
generator example, but will be relevant for asynchronous programming described
in the next section.
Stepping out of a coroutine
---------------------------
When single-stepping, you will notice that the debugger will leave the
``fibonacci`` function as soon as you hit a ``co_yield`` statement. You might
find yourself inside some standard library code. After stepping out of the
library code, you will be back in the ``main`` function.
Stepping into a coroutine
-------------------------
If you stop at ``++fib`` and try to step into the generator, you will first
find yourself inside ``operator++``. Stepping into the ``handle.resume()`` will
not work by default.
This is because lldb does not step into functions from the standard library by
default. To make this work, you first need to run ``settings set
target.process.thread.step-avoid-regexp ""``. You can do so from the "Debug
Console" towards the bottom of the screen. With that setting change, you can
step through ``coroutine_handle::resume`` and into your generator.
You might find yourself at the top of the coroutine at first, instead of at
your previous suspension point. In that case, single-step and you will arrive
at the previously suspended ``co_yield`` statement.
Inspecting a suspended coroutine
--------------------------------
The ``print10Elements`` function receives an opaque ``generator`` type. Let's
assume we are suspended at the ``++gen;`` line, and want to inspect the
generator and its internal state.
To do so, we can simply look into the ``gen.hdl`` variable. LLDB comes with a
pretty printer for ``std::coroutine_handle`` which will show us the internal
state of the coroutine. For GDB, you will have to use the ``show-coro-frame``
command provided by the :ref:`gdb-script`.
.. image:: ./coro-generator-suspended.png
We can see two function pointers ``resume`` and ``destroy``. These pointers
point to the resume / destroy functions. By inspecting those function pointers,
we can see that our ``generator`` is actually backed by our ``fibonacci``
coroutine. When using VS Code + lldb-dap, you can Cmd+Click on the function
address (``0x555...`` in the screenshot) to directly jump to the function
definition backing your coroutine handle.
Next, we see the ``promise``. In our case, this reveals the current value of
our generator.
The ``coro_frame`` member represents the internal state of the coroutine. It
contains our internal coroutine state ``prev``, ``current``, ``next``.
Furthermore, it contains many internal, compiler-specific members, which are
named based on their type. These represent temporary values which the compiler
decided to spill across suspension points, but which were not declared in our
original source code and hence have no proper user-provided name.
Tracking the exact suspension point
-----------------------------------
Among the compiler-generated members, the ``__coro_index`` is particularly
important. This member identifies the suspension point at which the coroutine
is currently suspended.
However, it is non-trivial to map this number back to a source code location.
In simple cases, one might correctly guess the source code location. In more
complex cases, we can modify the C++ code to store additional information in
the promise type:
.. code-block:: c++
// For all promise_types we need a new `line_number variable`:
class promise_type {
...
void* _coro_return_address = nullptr;
};
#include <source_location>
// For all the awaiter types we need:
class awaiter {
...
template <typename Promise>
__attribute__((noinline)) auto await_suspend(std::coroutine_handle<Promise> handle) {
...
handle.promise()._coro_return_address = __builtin_return_address(0);
}
};
This stores the return address of ``await_suspend`` within the promise.
Thereby, we can read it back from the promise of a suspended coroutine, and map
it to an exact source code location. For a complete example, see the ``task``
type used below for asynchronous programming.
Alternatively, we can modify the C++ code to store the line number in the
promise type. We can use a ``std::source_location`` to get the line number of
the await and store it inside the ``promise_type``. Since we can get the
promise of a suspended coroutine, we thereby get access to the line_number.
.. code-block:: c++
// For all the awaiter types we need:
class awaiter {
...
template <typename Promise>
void await_suspend(std::coroutine_handle<Promise> handle,
std::source_location sl = std::source_location::current()) {
...
handle.promise().line_number = sl.line();
}
};
The downside of both approaches is that they come at the price of additional
runtime cost. In particular the second approach increases binary size, since it
requires additional ``std::source_location`` objects, and those source
locations are not stripped by split-dwarf. Whether the first approach is worth
the additional runtime cost is a trade-off you need to make yourself.
Async stack traces
==================
Besides generators, the second common use case for coroutines in C++ is
asynchronous programming, usually involving libraries such as stdexec, folly,
cppcoro, boost::asio, or similar libraries. Some of those libraries already
provide custom debugging support, so in addition to this guide, you might want
to check out their documentation.
When using coroutines for asynchronous programming, your library usually
provides you some ``task`` type. This type usually looks similar to this:
.. code-block:: c++
// async-task-library.hpp
#include <coroutine>
#include <utility>
struct task {
struct promise_type {
task get_return_object() { return std::coroutine_handle<promise_type>::from_promise(*this); }
auto initial_suspend() { return std::suspend_always{}; }
void unhandled_exception() noexcept {}
auto final_suspend() noexcept {
struct FinalSuspend {
std::coroutine_handle<> continuation;
auto await_ready() noexcept { return false; }
auto await_suspend(std::coroutine_handle<> handle) noexcept {
return continuation;
}
void await_resume() noexcept {}
};
return FinalSuspend{continuation};
}
void return_value(int res) { result = res; }
std::coroutine_handle<> continuation = std::noop_coroutine();
int result = 0;
#ifndef NDEBUG
void* _coro_suspension_point_addr = nullptr;
#endif
};
task(std::coroutine_handle<promise_type> handle) : handle(handle) {}
~task() {
if (handle)
handle.destroy();
}
struct Awaiter {
std::coroutine_handle<promise_type> handle;
auto await_ready() { return false; }
template <typename P>
#ifndef NDEBUG
__attribute__((noinline))
#endif
auto await_suspend(std::coroutine_handle<P> continuation) {
handle.promise().continuation = continuation;
#ifndef NDEBUG
continuation.promise()._coro_suspension_point_addr = __builtin_return_address(0);
#endif
return handle;
}
int await_resume() {
return handle.promise().result;
}
};
auto operator co_await() {
return Awaiter{handle};
}
int syncStart() {
handle.resume();
return handle.promise().result;
}
private:
std::coroutine_handle<promise_type> handle;
};
Note how the ``task::promise_type`` has a member variable
``std::coroutine_handle<> continuation``. This is the handle of the coroutine
that will be resumed when the current coroutine is finished executing (see
``final_suspend``). In a sense, this is the "return address" of the coroutine.
It is as soon as the caller coroutine ``co_await`` on the called coroutine in
``operator co_await``.
The result value is returned via the ``int result`` member. It is written in
``return_value`` and read by ``Awaiter::await_resume``. Usually, the result
type of a task is a template argument. For simplicity's sake, we hard-coded the
``int`` type in this example.
Stack traces of in-flight coroutines
------------------------------------
Let's assume you have the following program and set a breakpoint inside the
``write_output`` function. There are multiple call paths through which this
function could have been reached. How can we find out said call path?
.. code-block:: c++
#include <iostream>
#include <string_view>
#include "async-task-library.hpp"
static task write_output(std::string_view contents) {
std::cout << contents << "\n";
co_return contents.size();
}
static task greet() {
int bytes_written = 0;
bytes_written += co_await write_output("Hello");
bytes_written += co_await write_output("World");
co_return bytes_written;
}
int main() {
int bytes_written = greet().syncStart();
std::cout << "Bytes written: " << bytes_written << "\n";
return 0;
}
To do so, let's break inside ``write_output``. We can understand our call-stack
by looking into the special ``__promise`` variable. This artificial variable is
generated by the compiler and points to the ``promise_type`` instance
corresponding to the currently in-flight coroutine. In this case, the
``__promise`` variable contains the ``continuation`` which points to our
caller. That caller again contains a ``promise`` with a ``continuation`` which
points to our caller's caller.
.. image:: ./coro-async-task-continuations.png
We can figure out the involved coroutine functions and their current suspension
points as discussed above in the "Inspecting a suspended coroutine" section.
When using LLDB's CLI, the command ``p --ptr-depth 4 __promise`` might also be
useful to automatically dereference all the pointers up to the given depth.
To get a flat representation of that call stack, we can use a debugger script,
such as the one shown in the :ref:`lldb-script` section. With that
script, we can run ``coro bt`` to get the following stack trace:
.. code-block::
(lldb) coro bt
frame #0: write_output(std::basic_string_view<char, std::char_traits<char>>) at /home/avogelsgesang/Documents/corotest/async-task-example.cpp:6:16
[async] frame #1: greet() at /home/avogelsgesang/Documents/corotest/async-task-example.cpp:12:20
[async] frame #2: std::__n4861::coroutine_handle<std::__n4861::noop_coroutine_promise>::__frame::__dummy_resume_destroy() at /usr/include/c++/14/coroutine:298, suspension point unknown
frame #3: std::__n4861::coroutine_handle<task::promise_type>::resume() const at /usr/include/c++/14/coroutine:242:29
frame #4: task::syncStart() at /home/avogelsgesang/Documents/corotest/async-task-library.hpp:78:14
frame #5: main at /home/avogelsgesang/Documents/corotest/async-task-example.cpp:18:11
frame #6: __libc_start_call_main at sysdeps/nptl/libc_start_call_main.h:58:16
frame #7: __libc_start_main_impl at csu/libc-start.c:360:3
frame #8: _start at :4294967295
Note how the frames #1 and #2 are async frames.
The ``coro bt`` frame already includes logic to identify the exact suspension
point of each frame based on the ``_coro_suspension_point_addr`` stored inside
the promise.
Stack traces of suspended coroutines
------------------------------------
Usually, while a coroutine is waiting for, e.g., an in-flight network request,
the suspended ``coroutine_handle`` is stored within the work queues inside the
IO scheduler. As soon as we get hold of the coroutine handle, we can backtrace
it by using ``coro bt <coro_handle>`` where ``<coro_handle>`` is an expression
evaluating to the coroutine handle of the suspended coroutine.
Keeping track of all existing coroutines
----------------------------------------
Usually, we should be able to get hold of all currently suspended coroutines by
inspecting the worker queues of the IO scheduler. In cases where this is not
possible, we can use the following approach to keep track of all currently
suspended coroutines.
One such solution is to store the list of in-flight coroutines in a collection:
.. code-block:: c++
inline std::unordered_set<std::coroutine_handle<void>> inflight_coroutines;
inline std::mutex inflight_coroutines_mutex;
class promise_type {
public:
promise_type() {
std::unique_lock<std::mutex> lock(inflight_coroutines_mutex);
inflight_coroutines.insert(std::coroutine_handle<promise_type>::from_promise(*this));
}
~promise_type() {
std::unique_lock<std::mutex> lock(inflight_coroutines_mutex);
inflight_coroutines.erase(std::coroutine_handle<promise_type>::from_promise(*this));
}
};
With this in place, it is possible to inspect ``inflight_coroutines`` from the
debugger, and rely on LLDB's ``std::coroutine_handle`` pretty-printer to
inspect the coroutines.
This technique will track *all* coroutines, also the ones which are currently
awaiting another coroutine, though. To identify just the "roots" of our
in-flight coroutines, we can use the ``coro in-flight inflight_coroutines``
command provided by the :ref:`lldb-script`.
Please note that the above is expensive from a runtime performance perspective,
and requires locking to prevent data races. As such, it is not recommended to
use this approach in production code.
Known issues & workarounds for older LLDB versions
==================================================
LLDB before 21.0 did not yet show the ``__coro_frame`` inside
``coroutine_handle``. To inspect the coroutine frame, you had to use the
approach described in the :ref:`devirtualization` section.
LLDB before 18.0 was hiding the ``__promise`` and ``__coro_frame``
variable by default. The variables are still present, but they need to be
explicitly added to the "watch" pane in VS Code or requested via
``print __promise`` and ``print __coro_frame`` from the debugger console.
LLDB before 16.0 did not yet provide a pretty-printer for
``std::coroutine_handle``. To inspect the coroutine handle, you had to manually
use the approach described in the :ref:`devirtualization`
section.
Toolchain Implementation Details
================================
This section covers the ABI, as well as additional compiler-specific behavior.
The ABI is followed by all compilers, on all major systems, including Windows,
Linux and macOS. Different compilers emit different debug information, though.
Ramp, resume and destroy functions
----------------------------------
Every coroutine is split into three parts:
* The ramp function allocates the coroutine frame and initializes it, usually
copying over all variables into the coroutine frame
* The resume function continues the coroutine from its previous suspension point
* The destroy function destroys and deallocates the coroutine frame
* The cleanup function destroys the coroutine frame but does not deallocate it.
It is used when the coroutine's allocation was elided thanks to
`Heap Allocation Elision (HALO) <https://www.open-std.org/JTC1/SC22/WG21/docs/papers/2018/p0981r0.html>`_
The ramp function is called by the coroutine's caller, and available under the
original function name used in the C++ source code. The resume function is
called via ``std::coroutine_handle::resume``. The destroy function is called
via ``std::coroutine_handle::destroy``.
Information between the three functions is passed via the coroutine frame, a
compiler-synthesized struct that contains all necessary internal state. The
resume function knows where to resume execution by reading the suspension point
index from the coroutine frame. Similarly, the destroy function relies on the
suspension point index to know which variables are currently in scope and need
to be destructed.
Usually, the destroy function calls all destructors and deallocates the
coroutine frame. When a coroutine frame was elided thanks to HALO, only the
destructors need to be called, but the coroutine frame must not be deallocated.
In those cases, the cleanup function is used instead of the destroy function.
For coroutines allocated with ``[[clang::coro_await_elidable]]``, clang also
generates a ``.noalloc`` variant of the ramp function, which does not allocate
the coroutine frame by itself, but instead expects the caller to allocate the
coroutine frame and pass it to the ramp function.
When trying to intercept all creations of new coroutines in the debugger, you
hence might have to set breakpoints in the ramp function and its ``.noalloc``
variant.
Artificial ``__promise`` and ``__coro_frame`` variables
-------------------------------------------------------
Inside all coroutine functions, clang / LLVM synthesize a ``__promise`` and
``__coro_frame`` variable. These variables are used to store the coroutine's
state. When inside the coroutine function, those can be used to directly
inspect the promise and the coroutine frame of the own function.
The ABI of a coroutine
----------------------
A ``std::coroutine_handle`` essentially only holds a pointer to a coroutine
frame. It resembles the following struct:
.. code-block:: c++
template<typename promise_type>
struct coroutine_handle {
void* __coroutine_frame = nullptr;
};
The structure of coroutine frames is defined as
.. code-block:: c++
struct my_coroutine_frame {
void (*__resume)(coroutine_frame*); // function pointer to the `resume` function
void (*__destroy)(coroutine_frame*); // function pointer to the `destroy` function
promise_type promise; // the corresponding `promise_type`
... // Internal coroutine state
}
For each coroutine, the compiler synthesizes a different coroutine type,
storing all necessary internal state. The actual coroutine type is type-erased
behind the ``std::coroutine_handle``.
However, all coroutine frames always contain the ``resume`` and ``destroy``
functions as their first two members. As such, we can read the function
pointers from the coroutine frame and then obtain the function's name from its
address.
The promise is guaranteed to be at a 16 byte offset from the coroutine frame.
If we have a coroutine handle at address 0x416eb0, we can hence reinterpret-cast
the promise as follows:
.. code-block:: text
print (task::promise_type)*(0x416eb0+16)
Implementation in clang / LLVM
------------------------------
The C++ Coroutines feature in the Clang compiler is implemented in two parts of
the compiler. Semantic analysis is performed in Clang, and Coroutine
construction and optimization takes place in the LLVM middle-end.
For each coroutine function, the frontend generates a single corresponding
LLVM-IR function. This function uses special ``llvm.coro.suspend`` intrinsics
to mark the suspension points of the coroutine. The middle end first optimizes
this function and applies, e.g., constant propagation across the whole,
non-split coroutine.
CoroSplit then splits the function into ramp, resume and destroy functions.
This pass also moves stack-local variables which are alive across suspension
points into the coroutine frame. Most of the heavy lifting to preserve debugging
information is done in this pass. This pass needs to rewrite all variable
locations to point into the coroutine frame.
Afterwards, a couple of additional optimizations are applied, before code
gets emitted, but none of them are really interesting regarding debugging
information.
For more details on the IR representation of coroutines and the relevant
optimization passes, see `Coroutines in LLVM <https://llvm.org/docs/Coroutines.html>`_.
Emitting debug information inside ``CoroSplit`` forces us to generate
insufficient debugging information. Usually, the compiler generates debug
information in the frontend, as debug information is highly language specific.
However, this is not possible for coroutine frames because the frames are
constructed in the LLVM middle-end.
To mitigate this problem, the LLVM middle end attempts to generate some debug
information, which is unfortunately incomplete, since much of the language
specific information is missing in the middle end.
.. _devirtualization:
Devirtualization of coroutine handles
-------------------------------------
Figuring out the promise type and the coroutine frame type of a coroutine
handle requires inspecting the ``resume`` and ``destroy`` function pointers.
There are two possible approaches to do so:
1. clang always names the type by appending ``.coro_frame_ty`` to the
linkage name of the ramp function.
2. Both clang and GCC add the function-local ``__promise`` and
``__coro_frame`` variables to the resume and destroy functions.
We can lookup their types and thereby get the types of promise
and coroutine frame.
In gdb, one can use the following approach to devirtualize coroutine type,
assuming we have a ``std::coroutine_handle`` is at address 0x418eb0:
::
(gdb) # Get the address of coroutine frame
(gdb) print/x *0x418eb0
$1 = 0x4019e0
(gdb) # Get the linkage name for the coroutine
(gdb) x 0x4019e0
0x4019e0 <_ZL9coro_taski>: 0xe5894855
(gdb) # Turn off the demangler temporarily to avoid the debugger misunderstanding the name.
(gdb) set demangle-style none
(gdb) # The coroutine frame type is 'linkage_name.coro_frame_ty'
(gdb) print ('_ZL9coro_taski.coro_frame_ty')*(0x418eb0)
$2 = {__resume_fn = 0x4019e0 <coro_task(int)>, __destroy_fn = 0x402000 <coro_task(int)>, __promise = {...}, ...}
In practice, one would use the ``show-coro-frame`` command provided by the
:ref:`gdb-script`.
LLDB comes with devirtualization support out of the box, as part of the
pretty-printer for ``std::coroutine_handle``. Internally, this pretty-printer
uses the second approach. We look up the types in the destroy function and not
the resume function because the resume function pointer will be set to a
nullptr as soon as a coroutine reaches its final suspension point. If we used
the resume function, devirtualization would hence fail for all coroutines that
have reached their final suspension point.
Interpreting the coroutine frame in optimized builds
----------------------------------------------------
The ``__coro_frame`` variable usually refers to the coroutine frame of an
*in-flight* coroutine. This means, the coroutine is currently executing.
However, the compiler only guarantees the coroutine frame to be in a consistent
state while the coroutine is suspended. As such, the variables inside the
``__coro_frame`` variable might be outdated, in particular when optimizations
are enabled.
Furthermore, when optimizations are enabled, the compiler will layout the
coroutine frame more aggressively. Unused values are optimized out, and the
state will usually contain only the minimal information required to reconstruct
the coroutine's state.
clang / LLVM usually use variables like ``__int_32_0`` to represent this
optimized storage. Those values usually do not directly correspond to variables
in the source code.
When compiling the program
.. code-block:: c++
static task coro_task(int v) {
int a = v;
co_await some_other_task();
a++; // __int_32_0 is 43 here
std::cout << a << "\n";
a++; // __int_32_0 is still 43 here
std::cout << a << "\n";
a++; // __int_32_0 is still 43 here!
std::cout << a << "\n";
co_await some_other_task();
a++; // __int_32_0 is still 43 here!!
std::cout << a << "\n";
a++; // Why is __int_32_0 still 43 here?
std::cout << a << "\n";
}
clang creates a single entry ``__int_32_0`` in the coroutine state.
Intuitively, one might assume that ``__int_32_0`` represents the value of the
local variable ``a``. However, inspecting ``__int_32_0`` in the debugger while
single-stepping will reveal that the value of ``__int_32_0`` stays constant,
despite ``a`` being frequently incremented.
While this might be surprising, this is a result of the optimizer recognizing
that it can eliminate most of the load/store operations.
The above code gets optimized to the equivalent of:
.. code-block:: c++
static task coro_task(int v) {
store v into __int_32_0 in the frame
co_await await_counter{};
a = load __int_32_0
std::cout << a+1 << "\n";
std::cout << a+2 << "\n";
std::cout << a+3 << "\n";
co_await await_counter{};
a = load __int_32_0
std::cout << a+4 << "\n";
std::cout << a+5 << "\n";
}
It should now be obvious why the value of ``__int_32_0`` remains unchanged
throughout the function. It is important to recognize that ``__int_32_0`` does
not directly correspond to ``a``, but is instead a variable generated to assist
the compiler in code generation. The variables in an optimized coroutine frame
should not be thought of as directly representing the variables in the C++
source.
Resources
=========
.. _lldb-script:
LLDB Debugger Script
--------------------
The following script provides the ``coro bt`` and ``coro in-flight`` commands
discussed above. It can be loaded into LLDB using ``command script import
lldb_coro_debugging.py``. To load this by default, add this command to your
``~/.lldbinit`` file.
Note that this script requires LLDB 21.0 or newer.
.. code-block:: python
# lldb_coro_debugging.py
import lldb
from lldb.plugins.parsed_cmd import ParsedCommand
def _get_first_var_path(v, paths):
"""
Tries multiple variable paths via `GetValueForExpressionPath`
and returns the first one that succeeds, or None if none succeed.
"""
for path in paths:
var = v.GetValueForExpressionPath(path)
if var.error.Success():
return var
return None
def _print_async_bt(coro_hdl, result, *, curr_idx, start, limit, continuation_paths, prefix=""):
"""
Prints a backtrace for an async coroutine stack starting from `coro_hdl`,
using the given `continuation_paths` to get the next coroutine from the promise.
"""
target = coro_hdl.GetTarget()
while curr_idx < limit and coro_hdl is not None and coro_hdl.error.Success():
# Print the stack frame, if in range
if curr_idx >= start:
# Figure out the function name
destroy_func_var = coro_hdl.GetValueForExpressionPath(".destroy")
destroy_addr = target.ResolveLoadAddress(destroy_func_var.GetValueAsAddress())
func_name = destroy_addr.function.name
# Figure out the line entry to show
suspension_addr_var = coro_hdl.GetValueForExpressionPath(".promise._coro_suspension_point_addr")
if suspension_addr_var.error.Success():
line_entry = target.ResolveLoadAddress(suspension_addr_var.GetValueAsAddress()).line_entry
print(f"{prefix} frame #{curr_idx}: {func_name} at {line_entry}", file=result)
else:
# We don't know the exact line, print the suspension point ID, so we at least show
# the id of the current suspension point
suspension_point_var = coro_hdl.GetValueForExpressionPath(".coro_frame.__coro_index")
if suspension_point_var.error.Success():
suspension_point = suspension_point_var.GetValueAsUnsigned()
else:
suspension_point = "unknown"
line_entry = destroy_addr.line_entry
print(f"{prefix} frame #{curr_idx}: {func_name} at {line_entry}, suspension point {suspension_point}", file=result)
# Move to the next stack frame
curr_idx += 1
promise_var = coro_hdl.GetChildMemberWithName("promise")
coro_hdl = _get_first_var_path(promise_var, continuation_paths)
return curr_idx
def _print_combined_bt(frame, result, *, unfiltered, curr_idx, start, limit, continuation_paths):
"""
Prints a backtrace starting from `frame`, interleaving async coroutine frames
with regular frames.
"""
while curr_idx < limit and frame.IsValid():
if curr_idx >= start and (unfiltered or not frame.IsHidden()):
print(f"frame #{curr_idx}: {frame.name} at {frame.line_entry}", file=result)
curr_idx += 1
coro_var = _get_first_var_path(frame.GetValueForVariablePath("__promise"), continuation_paths)
if coro_var:
curr_idx = _print_async_bt(coro_var, result,
curr_idx=curr_idx, start=start, limit=limit,
continuation_paths=continuation_paths, prefix="[async]")
frame = frame.parent
class CoroBacktraceCommand(ParsedCommand):
def get_short_help(self):
return "Create a backtrace for C++-20 coroutines"
def get_flags(self):
return lldb.eCommandRequiresFrame | lldb.eCommandProcessMustBePaused
def setup_command_definition(self):
ov_parser = self.get_parser()
ov_parser.add_option(
"e",
"continuation-expr",
help = (
"Semi-colon-separated list of expressions evaluated against the promise object"
"to get the next coroutine (e.g. `.continuation;.coro_parent`)"
),
value_type = lldb.eArgTypeNone,
dest = "continuation_expr_arg",
default = ".continuation",
)
ov_parser.add_option(
"c",
"count",
help = "How many frames to display (0 for all)",
value_type = lldb.eArgTypeCount,
dest = "count_arg",
default = 20,
)
ov_parser.add_option(
"s",
"start",
help = "Frame in which to start the backtrace",
value_type = lldb.eArgTypeIndex,
dest = "frame_index_arg",
default = 0,
)
ov_parser.add_option(
"u",
"unfiltered",
help = "Do not filter out frames according to installed frame recognizers",
value_type = lldb.eArgTypeBoolean,
dest = "unfiltered_arg",
default = False,
)
ov_parser.add_argument_set([
ov_parser.make_argument_element(
lldb.eArgTypeExpression,
repeat="optional"
)
])
def __call__(self, debugger, args_array, exe_ctx, result):
ov_parser = self.get_parser()
continuation_paths = ov_parser.continuation_expr_arg.split(";")
count = ov_parser.count_arg
if count == 0:
count = 99999
frame_index = ov_parser.frame_index_arg
unfiltered = ov_parser.unfiltered_arg
frame = exe_ctx.GetFrame()
if not frame.IsValid():
result.SetError("invalid frame")
return
if len(args_array) > 1:
result.SetError("At most one expression expected")
return
elif len(args_array) == 1:
expr = args_array.GetItemAtIndex(0).GetStringValue(9999)
coro_hdl = frame.EvaluateExpression(expr)
if not coro_hdl.error.Success():
result.AppendMessage(
f'error: expression failed {expr} => {async_root.error}'
)
result.SetError(f"Expression `{expr}` failed to evaluate")
return
_print_async_bt(coro_hdl, result,
curr_idx = 0, start = frame_index, limit = frame_index + count,
continuation_paths = continuation_paths)
else:
_print_combined_bt(frame, result, unfiltered=unfiltered,
curr_idx = 0, start = frame_index, limit = frame_index + count,
continuation_paths = continuation_paths)
class Coroin-flightCommand(ParsedCommand):
def get_short_help(self):
return "Identify all in-flight coroutines"
def get_flags(self):
return lldb.eCommandRequiresTarget | lldb.eCommandProcessMustBePaused
def setup_command_definition(self):
ov_parser = self.get_parser()
ov_parser.add_option(
"e",
"continuation-expr",
help = (
"Semi-colon-separated list of expressions evaluated against the promise object"
"to get the next coroutine (e.g. `.continuation;.coro_parent`)"
),
value_type = lldb.eArgTypeNone,
dest = "continuation_expr_arg",
default = ".continuation",
)
ov_parser.add_option(
"c",
"count",
help = "How many frames to display (0 for all)",
value_type = lldb.eArgTypeCount,
dest = "count_arg",
default = 5,
)
ov_parser.add_argument_set([
ov_parser.make_argument_element(
lldb.eArgTypeExpression,
repeat="plus"
)
])
def __call__(self, debugger, args_array, exe_ctx, result):
ov_parser = self.get_parser()
continuation_paths = ov_parser.continuation_expr_arg.split(";")
count = ov_parser.count_arg
# Collect all coroutine_handles from the provided containers
all_coros = []
for entry in args_array:
expr = entry.GetStringValue(9999)
if exe_ctx.frame.IsValid():
coro_container = exe_ctx.frame.EvaluateExpression(expr)
else:
coro_container = exe_ctx.target.EvaluateExpression(expr)
if not coro_container.error.Success():
result.AppendMessage(
f'error: expression failed {expr} => {coro_container.error}'
)
result.SetError(f"Expression `{expr}` failed to evaluate")
return
for entry in coro_container.children:
if "coroutine_handle" not in entry.GetType().name:
result.SetError(f"Found entry of type {entry.GetType().name} in {expr},"
" expected a coroutine handle")
return
all_coros.append(entry)
# Remove all coroutines that have are currently waiting for other coroutines to finish
coro_roots = {c.GetChildMemberWithName("coro_frame").GetValueAsAddress(): c for c in all_coros}
for coro_hdl in all_coros:
parent_coro = _get_first_var_path(coro_hdl.GetChildMemberWithName("promise"), continuation_paths)
parent_addr = parent_coro.GetChildMemberWithName("coro_frame").GetValueAsAddress()
if parent_addr in coro_roots:
del coro_roots[parent_addr]
# Print all remaining coroutines
for addr, root_hdl in coro_roots.items():
print(f"coroutine root 0x{addr:x}", file=result)
_print_async_bt(root_hdl, result,
curr_idx=0, start=0, limit=count,
continuation_paths=continuation_paths, prefix=" ")
def __lldb_init_module(debugger, internal_dict):
debugger.HandleCommand("command container add -h 'Debugging utilities for C++20 coroutines' coro")
debugger.HandleCommand(f"command script add -o -p -c {__name__}.CoroBacktraceCommand coro bt")
debugger.HandleCommand(f"command script add -o -p -c {__name__}.Coroin-flightCommand coro in-flight")
print("Coro debugging utilities installed. Use `help coro` to see available commands.")
if __name__ == '__main__':
print("This script should be loaded from LLDB using `command script import <filename>`")
.. _gdb-script:
GDB Debugger Script
-------------------
For GDB, the following script provides a couple of useful commands:
* ``async-bt`` to print the stack trace of a coroutine
* ``show-coro-frame`` to print the coroutine frame, similar to
LLDB's builtin pretty-printer for coroutine frames
.. code-block:: python
# debugging-helper.py
import gdb
from gdb.FrameDecorator import FrameDecorator
class SymValueWrapper():
def __init__(self, symbol, value):
self.sym = symbol
self.val = value
def __str__(self):
return str(self.sym) + " = " + str(self.val)
def get_long_pointer_size():
return gdb.lookup_type('long').pointer().sizeof
def cast_addr2long_pointer(addr):
return gdb.Value(addr).cast(gdb.lookup_type('long').pointer())
def dereference(addr):
return long(cast_addr2long_pointer(addr).dereference())
class CoroutineFrame(object):
def __init__(self, task_addr):
self.frame_addr = task_addr
self.resume_addr = task_addr
self.destroy_addr = task_addr + get_long_pointer_size()
self.promise_addr = task_addr + get_long_pointer_size() * 2
# In the example, the continuation is the first field member of the promise_type.
# So they have the same addresses.
# If we want to generalize the scripts to other coroutine types, we need to be sure
# the continuation field is the first member of promise_type.
self.continuation_addr = self.promise_addr
def next_task_addr(self):
return dereference(self.continuation_addr)
class CoroutineFrameDecorator(FrameDecorator):
def __init__(self, coro_frame):
super(CoroutineFrameDecorator, self).__init__(None)
self.coro_frame = coro_frame
self.resume_func = dereference(self.coro_frame.resume_addr)
self.resume_func_block = gdb.block_for_pc(self.resume_func)
if self.resume_func_block is None:
raise Exception('Not stackless coroutine.')
self.line_info = gdb.find_pc_line(self.resume_func)
def address(self):
return self.resume_func
def filename(self):
return self.line_info.symtab.filename
def frame_args(self):
return [SymValueWrapper("frame_addr", cast_addr2long_pointer(self.coro_frame.frame_addr)),
SymValueWrapper("promise_addr", cast_addr2long_pointer(self.coro_frame.promise_addr)),
SymValueWrapper("continuation_addr", cast_addr2long_pointer(self.coro_frame.continuation_addr))
]
def function(self):
return self.resume_func_block.function.print_name
def line(self):
return self.line_info.line
class StripDecorator(FrameDecorator):
def __init__(self, frame):
super(StripDecorator, self).__init__(frame)
self.frame = frame
f = frame.function()
self.function_name = f
def __str__(self, shift = 2):
addr = "" if self.address() is None else '%#x' % self.address() + " in "
location = "" if self.filename() is None else " at " + self.filename() + ":" + str(self.line())
return addr + self.function() + " " + str([str(args) for args in self.frame_args()]) + location
class CoroutineFilter:
def create_coroutine_frames(self, task_addr):
frames = []
while task_addr != 0:
coro_frame = CoroutineFrame(task_addr)
frames.append(CoroutineFrameDecorator(coro_frame))
task_addr = coro_frame.next_task_addr()
return frames
class AsyncStack(gdb.Command):
def __init__(self):
super(AsyncStack, self).__init__("async-bt", gdb.COMMAND_USER)
def invoke(self, arg, from_tty):
coroutine_filter = CoroutineFilter()
argv = gdb.string_to_argv(arg)
if len(argv) == 0:
try:
task = gdb.parse_and_eval('__coro_frame')
task = int(str(task.address), 16)
except Exception:
print ("Can't find __coro_frame in current context.\n" +
"Please use `async-bt` in stackless coroutine context.")
return
elif len(argv) != 1:
print("usage: async-bt <pointer to task>")
return
else:
task = int(argv[0], 16)
frames = coroutine_filter.create_coroutine_frames(task)
i = 0
for f in frames:
print '#'+ str(i), str(StripDecorator(f))
i += 1
return
AsyncStack()
class ShowCoroFrame(gdb.Command):
def __init__(self):
super(ShowCoroFrame, self).__init__("show-coro-frame", gdb.COMMAND_USER)
def invoke(self, arg, from_tty):
argv = gdb.string_to_argv(arg)
if len(argv) != 1:
print("usage: show-coro-frame <address of coroutine frame>")
return
addr = int(argv[0], 16)
block = gdb.block_for_pc(long(cast_addr2long_pointer(addr).dereference()))
if block is None:
print "block " + str(addr) + " is none."
return
# Disable demangling since gdb will treat names starting with `_Z`(The marker for Itanium ABI) specially.
gdb.execute("set demangle-style none")
coro_frame_type = gdb.lookup_type(block.function.linkage_name + ".coro_frame_ty")
coro_frame_ptr_type = coro_frame_type.pointer()
coro_frame = gdb.Value(addr).cast(coro_frame_ptr_type).dereference()
gdb.execute("set demangle-style auto")
gdb.write(coro_frame.format_string(pretty_structs = True))
ShowCoroFrame()
Further Reading
---------------
The authors of the Folly libraries wrote a blog post series on how they debug coroutines:
* [Async stack traces in folly: Introduction](https://developers.facebook.com/blog/post/2021/09/16/async-stack-traces-folly-Introduction/)
* [Async stack traces in folly: Synchronous and asynchronous stack traces](https://developers.facebook.com/blog/post/2021/09/23/async-stack-traces-folly-synchronous-asynchronous-stack-traces/)
* [Async stack traces in folly: Forming an async stack from individual frames](https://developers.facebook.com/blog/post/2021/09/30/async-stack-traces-folly-forming-async-stack-individual-frames/)
* [Async Stack Traces for C++ Coroutines in Folly: Walking the async stack](https://developers.facebook.com/blog/post/2021/10/14/async-stack-traces-c-plus-plus-coroutines-folly-walking-async-stack/)
* [Async stack traces in folly: Improving debugging in the developer lifecycle](https://developers.facebook.com/blog/post/2021/10/21/async-stack-traces-folly-improving-debugging-developer-lifecycle/)
Besides some topics also covered here (stack traces from the debugger), Folly's blog post series also covers
more additional topics, such as capturing async strack traces in performance profiles via eBPF filters
and printing async stack traces on crashes.