Florian Hahn a5891fa4d2
[VPlan] Initial modeling of VF * UF as VPValue. (#74761)
This patch starts initial modeling of VF * UF in VPlan.
Initially, introduce a dedicated VFxUF VPValue, which is then
populated during VPlan::prepareToExecute. Initially, the VF * UF
applies only to the main vector loop region. Once we extend the
scope of VPlan in the future, we may want to associate different VFxUFs
with different vector loop regions (e.g. the epilogue vector loop)

This allows explicitly parameterizing recipes that rely on the
VF * UF, like the canonical induction increment. At the moment, this
mainly helps to avoid generating some duplicated calls to vscale with
scalable vectors. It should also allow using EVL as induction increments
explicitly in D99750. Referring to VF * UF is also needed in other
places that we plan to migrate to VPlan, like the minimum trip count
check during skeleton creation.

The first version creates the value for VF * UF directly in
prepareToExecute to limit the scope of the patch. A follow-on patch will
model VF * UF computation explicitly in VPlan using recipes.

Moved from Phabricator (https://reviews.llvm.org/D157322)
2023-12-08 18:30:30 +00:00

813 lines
49 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -passes=loop-vectorize -mtriple=riscv64 -mattr=+v -S | FileCheck --check-prefixes=CHECK,NOSTRIDED %s
; RUN: opt < %s -passes=loop-vectorize -mtriple=riscv64 -mattr=+v -lv-strided-pointer-ivs=true -laa-speculate-unit-stride=false -S | FileCheck --check-prefixes=CHECK,STRIDED %s
define void @single_constant_stride_int_scaled(ptr %p) {
; CHECK-LABEL: @single_constant_stride_int_scaled(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
; CHECK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ule i64 1024, [[TMP1]]
; CHECK-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4
; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
; CHECK-NEXT: [[TMP5:%.*]] = select i1 [[TMP4]], i64 [[TMP3]], i64 [[N_MOD_VF]]
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[TMP5]]
; CHECK-NEXT: [[TMP15:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP16:%.*]] = mul i64 [[TMP15]], 4
; CHECK-NEXT: [[TMP6:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
; CHECK-NEXT: [[TMP7:%.*]] = add <vscale x 4 x i64> [[TMP6]], zeroinitializer
; CHECK-NEXT: [[TMP8:%.*]] = mul <vscale x 4 x i64> [[TMP7]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[INDUCTION:%.*]] = add <vscale x 4 x i64> zeroinitializer, [[TMP8]]
; CHECK-NEXT: [[TMP9:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP10:%.*]] = mul i64 [[TMP9]], 4
; CHECK-NEXT: [[TMP11:%.*]] = mul i64 1, [[TMP10]]
; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP11]], i64 0
; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP12:%.*]] = mul nuw nsw <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 8, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[TMP13:%.*]] = getelementptr i32, ptr [[P:%.*]], <vscale x 4 x i64> [[TMP12]]
; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP13]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
; CHECK-NEXT: [[TMP14:%.*]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP14]], <vscale x 4 x ptr> [[TMP13]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP16]]
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT: [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP17]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: br label [[SCALAR_PH]]
; CHECK: scalar.ph:
; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT: br label [[LOOP:%.*]]
; CHECK: loop:
; CHECK-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; CHECK-NEXT: [[OFFSET:%.*]] = mul nuw nsw i64 [[I]], 8
; CHECK-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
; CHECK-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
; CHECK-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; CHECK-NEXT: store i32 [[Y0]], ptr [[Q0]], align 4
; CHECK-NEXT: [[NEXTI]] = add i64 [[I]], 1
; CHECK-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; CHECK-NEXT: br i1 [[DONE]], label [[EXIT:%.*]], label [[LOOP]], !llvm.loop [[LOOP3:![0-9]+]]
; CHECK: exit:
; CHECK-NEXT: ret void
;
entry:
br label %loop
loop:
%i = phi i64 [0, %entry], [%nexti, %loop]
%offset = mul nsw nuw i64 %i, 8
%q0 = getelementptr i32, ptr %p, i64 %offset
%x0 = load i32, ptr %q0
%y0 = add i32 %x0, 1
store i32 %y0, ptr %q0
%nexti = add i64 %i, 1
%done = icmp eq i64 %nexti, 1024
br i1 %done, label %exit, label %loop
exit:
ret void
}
define void @single_constant_stride_int_iv(ptr %p) {
; CHECK-LABEL: @single_constant_stride_int_iv(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
; CHECK-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP1]]
; CHECK-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP3:%.*]] = mul i64 [[TMP2]], 4
; CHECK-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP3]]
; CHECK-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; CHECK-NEXT: [[IND_END:%.*]] = mul i64 [[N_VEC]], 64
; CHECK-NEXT: [[TMP12:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP13:%.*]] = mul i64 [[TMP12]], 4
; CHECK-NEXT: [[TMP4:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
; CHECK-NEXT: [[TMP5:%.*]] = add <vscale x 4 x i64> [[TMP4]], zeroinitializer
; CHECK-NEXT: [[TMP6:%.*]] = mul <vscale x 4 x i64> [[TMP5]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 64, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: [[INDUCTION:%.*]] = add <vscale x 4 x i64> zeroinitializer, [[TMP6]]
; CHECK-NEXT: [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
; CHECK-NEXT: [[TMP8:%.*]] = mul i64 [[TMP7]], 4
; CHECK-NEXT: [[TMP9:%.*]] = mul i64 64, [[TMP8]]
; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP9]], i64 0
; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP10:%.*]] = getelementptr i32, ptr [[P:%.*]], <vscale x 4 x i64> [[VEC_IND]]
; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
; CHECK-NEXT: [[TMP11:%.*]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; CHECK-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP11]], <vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP13]]
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; CHECK-NEXT: [[TMP14:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; CHECK-NEXT: br i1 [[TMP14]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; CHECK-NEXT: br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
; CHECK: scalar.ph:
; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT: [[BC_RESUME_VAL1:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY]] ]
; CHECK-NEXT: br label [[LOOP:%.*]]
; CHECK: loop:
; CHECK-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; CHECK-NEXT: [[OFFSET:%.*]] = phi i64 [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[OFFSET_NEXT:%.*]], [[LOOP]] ]
; CHECK-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
; CHECK-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
; CHECK-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; CHECK-NEXT: store i32 [[Y0]], ptr [[Q0]], align 4
; CHECK-NEXT: [[OFFSET_NEXT]] = add nuw nsw i64 [[OFFSET]], 64
; CHECK-NEXT: [[NEXTI]] = add i64 [[I]], 1
; CHECK-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; CHECK-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP5:![0-9]+]]
; CHECK: exit:
; CHECK-NEXT: ret void
;
entry:
br label %loop
loop:
%i = phi i64 [0, %entry], [%nexti, %loop]
%offset = phi i64 [0, %entry], [%offset.next, %loop]
%q0 = getelementptr i32, ptr %p, i64 %offset
%x0 = load i32, ptr %q0
%y0 = add i32 %x0, 1
store i32 %y0, ptr %q0
%offset.next = add nsw nuw i64 %offset, 64
%nexti = add i64 %i, 1
%done = icmp eq i64 %nexti, 1024
br i1 %done, label %exit, label %loop
exit:
ret void
}
define void @single_constant_stride_ptr_iv(ptr %p) {
; CHECK-LABEL: @single_constant_stride_ptr_iv(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
; CHECK: vector.ph:
; CHECK-NEXT: [[IND_END:%.*]] = getelementptr i8, ptr [[P:%.*]], i64 8064
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[POINTER_PHI:%.*]] = phi ptr [ [[P]], [[VECTOR_PH]] ], [ [[PTR_IND:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <8 x i64> <i64 0, i64 8, i64 16, i64 24, i64 32, i64 40, i64 48, i64 56>
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <8 x i64> <i64 64, i64 72, i64 80, i64 88, i64 96, i64 104, i64 112, i64 120>
; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x ptr> [[TMP0]], i32 0
; CHECK-NEXT: [[TMP3:%.*]] = getelementptr i32, ptr [[TMP2]], i32 0
; CHECK-NEXT: [[TMP4:%.*]] = extractelement <8 x ptr> [[TMP1]], i32 0
; CHECK-NEXT: [[TMP5:%.*]] = getelementptr i32, ptr [[TMP4]], i32 0
; CHECK-NEXT: [[WIDE_VEC:%.*]] = load <16 x i32>, ptr [[TMP3]], align 4
; CHECK-NEXT: [[WIDE_VEC2:%.*]] = load <16 x i32>, ptr [[TMP5]], align 4
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <16 x i32> [[WIDE_VEC]], <16 x i32> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
; CHECK-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <16 x i32> [[WIDE_VEC2]], <16 x i32> poison, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
; CHECK-NEXT: [[TMP6:%.*]] = add <8 x i32> [[STRIDED_VEC]], <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
; CHECK-NEXT: [[TMP7:%.*]] = add <8 x i32> [[STRIDED_VEC3]], <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
; CHECK-NEXT: call void @llvm.masked.scatter.v8i32.v8p0(<8 x i32> [[TMP6]], <8 x ptr> [[TMP0]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
; CHECK-NEXT: call void @llvm.masked.scatter.v8i32.v8p0(<8 x i32> [[TMP7]], <8 x ptr> [[TMP1]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
; CHECK-NEXT: [[PTR_IND]] = getelementptr i8, ptr [[POINTER_PHI]], i64 128
; CHECK-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1008
; CHECK-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: br label [[SCALAR_PH]]
; CHECK: scalar.ph:
; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ 1008, [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
; CHECK-NEXT: [[BC_RESUME_VAL1:%.*]] = phi ptr [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[P]], [[ENTRY]] ]
; CHECK-NEXT: br label [[LOOP:%.*]]
; CHECK: loop:
; CHECK-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; CHECK-NEXT: [[PTR:%.*]] = phi ptr [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[PTR_NEXT:%.*]], [[LOOP]] ]
; CHECK-NEXT: [[X0:%.*]] = load i32, ptr [[PTR]], align 4
; CHECK-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; CHECK-NEXT: store i32 [[Y0]], ptr [[PTR]], align 4
; CHECK-NEXT: [[PTR_NEXT]] = getelementptr inbounds i8, ptr [[PTR]], i64 8
; CHECK-NEXT: [[NEXTI]] = add i64 [[I]], 1
; CHECK-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; CHECK-NEXT: br i1 [[DONE]], label [[EXIT:%.*]], label [[LOOP]], !llvm.loop [[LOOP7:![0-9]+]]
; CHECK: exit:
; CHECK-NEXT: ret void
;
entry:
br label %loop
loop:
%i = phi i64 [0, %entry], [%nexti, %loop]
%ptr = phi ptr [%p, %entry], [%ptr.next, %loop]
%x0 = load i32, ptr %ptr
%y0 = add i32 %x0, 1
store i32 %y0, ptr %ptr
%ptr.next = getelementptr inbounds i8, ptr %ptr, i64 8
%nexti = add i64 %i, 1
%done = icmp eq i64 %nexti, 1024
br i1 %done, label %exit, label %loop
exit:
ret void
}
define void @single_stride_int_scaled(ptr %p, i64 %stride) {
; NOSTRIDED-LABEL: @single_stride_int_scaled(
; NOSTRIDED-NEXT: entry:
; NOSTRIDED-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
; NOSTRIDED-NEXT: [[TMP2:%.*]] = call i64 @llvm.umax.i64(i64 8, i64 [[TMP1]])
; NOSTRIDED-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP2]]
; NOSTRIDED-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_SCEVCHECK:%.*]]
; NOSTRIDED: vector.scevcheck:
; NOSTRIDED-NEXT: [[IDENT_CHECK:%.*]] = icmp ne i64 [[STRIDE:%.*]], 1
; NOSTRIDED-NEXT: br i1 [[IDENT_CHECK]], label [[SCALAR_PH]], label [[VECTOR_PH:%.*]]
; NOSTRIDED: vector.ph:
; NOSTRIDED-NEXT: [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP4:%.*]] = mul i64 [[TMP3]], 4
; NOSTRIDED-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP4]]
; NOSTRIDED-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; NOSTRIDED-NEXT: [[TMP9:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP10:%.*]] = mul i64 [[TMP9]], 4
; NOSTRIDED-NEXT: br label [[VECTOR_BODY:%.*]]
; NOSTRIDED: vector.body:
; NOSTRIDED-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; NOSTRIDED-NEXT: [[TMP5:%.*]] = add i64 [[INDEX]], 0
; NOSTRIDED-NEXT: [[TMP6:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[TMP5]]
; NOSTRIDED-NEXT: [[TMP7:%.*]] = getelementptr i32, ptr [[TMP6]], i32 0
; NOSTRIDED-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[TMP7]], align 4
; NOSTRIDED-NEXT: [[TMP8:%.*]] = add <vscale x 4 x i32> [[WIDE_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; NOSTRIDED-NEXT: store <vscale x 4 x i32> [[TMP8]], ptr [[TMP7]], align 4
; NOSTRIDED-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP10]]
; NOSTRIDED-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; NOSTRIDED-NEXT: br i1 [[TMP11]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; NOSTRIDED: middle.block:
; NOSTRIDED-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; NOSTRIDED-NEXT: br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
; NOSTRIDED: scalar.ph:
; NOSTRIDED-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ], [ 0, [[VECTOR_SCEVCHECK]] ]
; NOSTRIDED-NEXT: br label [[LOOP:%.*]]
; NOSTRIDED: loop:
; NOSTRIDED-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; NOSTRIDED-NEXT: [[OFFSET:%.*]] = mul nuw nsw i64 [[I]], [[STRIDE]]
; NOSTRIDED-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
; NOSTRIDED-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
; NOSTRIDED-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; NOSTRIDED-NEXT: store i32 [[Y0]], ptr [[Q0]], align 4
; NOSTRIDED-NEXT: [[NEXTI]] = add i64 [[I]], 1
; NOSTRIDED-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; NOSTRIDED-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP9:![0-9]+]]
; NOSTRIDED: exit:
; NOSTRIDED-NEXT: ret void
;
; STRIDED-LABEL: @single_stride_int_scaled(
; STRIDED-NEXT: entry:
; STRIDED-NEXT: br label [[LOOP:%.*]]
; STRIDED: loop:
; STRIDED-NEXT: [[I:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; STRIDED-NEXT: [[OFFSET:%.*]] = mul nuw nsw i64 [[I]], [[STRIDE:%.*]]
; STRIDED-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[OFFSET]]
; STRIDED-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
; STRIDED-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; STRIDED-NEXT: store i32 [[Y0]], ptr [[Q0]], align 4
; STRIDED-NEXT: [[NEXTI]] = add i64 [[I]], 1
; STRIDED-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; STRIDED-NEXT: br i1 [[DONE]], label [[EXIT:%.*]], label [[LOOP]]
; STRIDED: exit:
; STRIDED-NEXT: ret void
;
entry:
br label %loop
loop:
%i = phi i64 [0, %entry], [%nexti, %loop]
%offset = mul nsw nuw i64 %i, %stride
%q0 = getelementptr i32, ptr %p, i64 %offset
%x0 = load i32, ptr %q0
%y0 = add i32 %x0, 1
store i32 %y0, ptr %q0
%nexti = add i64 %i, 1
%done = icmp eq i64 %nexti, 1024
br i1 %done, label %exit, label %loop
exit:
ret void
}
define void @single_stride_int_iv(ptr %p, i64 %stride) {
; NOSTRIDED-LABEL: @single_stride_int_iv(
; NOSTRIDED-NEXT: entry:
; NOSTRIDED-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
; NOSTRIDED-NEXT: [[TMP2:%.*]] = call i64 @llvm.umax.i64(i64 8, i64 [[TMP1]])
; NOSTRIDED-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP2]]
; NOSTRIDED-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_SCEVCHECK:%.*]]
; NOSTRIDED: vector.scevcheck:
; NOSTRIDED-NEXT: [[IDENT_CHECK:%.*]] = icmp ne i64 [[STRIDE:%.*]], 1
; NOSTRIDED-NEXT: br i1 [[IDENT_CHECK]], label [[SCALAR_PH]], label [[VECTOR_PH:%.*]]
; NOSTRIDED: vector.ph:
; NOSTRIDED-NEXT: [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP4:%.*]] = mul i64 [[TMP3]], 4
; NOSTRIDED-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP4]]
; NOSTRIDED-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; NOSTRIDED-NEXT: [[IND_END:%.*]] = mul i64 [[N_VEC]], [[STRIDE]]
; NOSTRIDED-NEXT: [[TMP9:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP10:%.*]] = mul i64 [[TMP9]], 4
; NOSTRIDED-NEXT: br label [[VECTOR_BODY:%.*]]
; NOSTRIDED: vector.body:
; NOSTRIDED-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; NOSTRIDED-NEXT: [[TMP5:%.*]] = add i64 [[INDEX]], 0
; NOSTRIDED-NEXT: [[TMP6:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[TMP5]]
; NOSTRIDED-NEXT: [[TMP7:%.*]] = getelementptr i32, ptr [[TMP6]], i32 0
; NOSTRIDED-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[TMP7]], align 4
; NOSTRIDED-NEXT: [[TMP8:%.*]] = add <vscale x 4 x i32> [[WIDE_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; NOSTRIDED-NEXT: store <vscale x 4 x i32> [[TMP8]], ptr [[TMP7]], align 4
; NOSTRIDED-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP10]]
; NOSTRIDED-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; NOSTRIDED-NEXT: br i1 [[TMP11]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; NOSTRIDED: middle.block:
; NOSTRIDED-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; NOSTRIDED-NEXT: br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
; NOSTRIDED: scalar.ph:
; NOSTRIDED-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ], [ 0, [[VECTOR_SCEVCHECK]] ]
; NOSTRIDED-NEXT: [[BC_RESUME_VAL1:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY]] ], [ 0, [[VECTOR_SCEVCHECK]] ]
; NOSTRIDED-NEXT: br label [[LOOP:%.*]]
; NOSTRIDED: loop:
; NOSTRIDED-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; NOSTRIDED-NEXT: [[OFFSET:%.*]] = phi i64 [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[OFFSET_NEXT:%.*]], [[LOOP]] ]
; NOSTRIDED-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
; NOSTRIDED-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
; NOSTRIDED-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; NOSTRIDED-NEXT: store i32 [[Y0]], ptr [[Q0]], align 4
; NOSTRIDED-NEXT: [[OFFSET_NEXT]] = add nuw nsw i64 [[OFFSET]], [[STRIDE]]
; NOSTRIDED-NEXT: [[NEXTI]] = add i64 [[I]], 1
; NOSTRIDED-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; NOSTRIDED-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP11:![0-9]+]]
; NOSTRIDED: exit:
; NOSTRIDED-NEXT: ret void
;
; STRIDED-LABEL: @single_stride_int_iv(
; STRIDED-NEXT: entry:
; STRIDED-NEXT: br label [[LOOP:%.*]]
; STRIDED: loop:
; STRIDED-NEXT: [[I:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; STRIDED-NEXT: [[OFFSET:%.*]] = phi i64 [ 0, [[ENTRY]] ], [ [[OFFSET_NEXT:%.*]], [[LOOP]] ]
; STRIDED-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[OFFSET]]
; STRIDED-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
; STRIDED-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; STRIDED-NEXT: store i32 [[Y0]], ptr [[Q0]], align 4
; STRIDED-NEXT: [[OFFSET_NEXT]] = add nuw nsw i64 [[OFFSET]], [[STRIDE:%.*]]
; STRIDED-NEXT: [[NEXTI]] = add i64 [[I]], 1
; STRIDED-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; STRIDED-NEXT: br i1 [[DONE]], label [[EXIT:%.*]], label [[LOOP]]
; STRIDED: exit:
; STRIDED-NEXT: ret void
;
entry:
br label %loop
loop:
%i = phi i64 [0, %entry], [%nexti, %loop]
%offset = phi i64 [0, %entry], [%offset.next, %loop]
%q0 = getelementptr i32, ptr %p, i64 %offset
%x0 = load i32, ptr %q0
%y0 = add i32 %x0, 1
store i32 %y0, ptr %q0
%offset.next = add nsw nuw i64 %offset, %stride
%nexti = add i64 %i, 1
%done = icmp eq i64 %nexti, 1024
br i1 %done, label %exit, label %loop
exit:
ret void
}
define void @single_stride_ptr_iv(ptr %p, i64 %stride) {
; CHECK-LABEL: @single_stride_ptr_iv(
; CHECK-NEXT: entry:
; CHECK-NEXT: br label [[LOOP:%.*]]
; CHECK: loop:
; CHECK-NEXT: [[I:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; CHECK-NEXT: [[PTR:%.*]] = phi ptr [ [[P:%.*]], [[ENTRY]] ], [ [[PTR_NEXT:%.*]], [[LOOP]] ]
; CHECK-NEXT: [[X0:%.*]] = load i32, ptr [[PTR]], align 4
; CHECK-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; CHECK-NEXT: store i32 [[Y0]], ptr [[PTR]], align 4
; CHECK-NEXT: [[PTR_NEXT]] = getelementptr inbounds i8, ptr [[PTR]], i64 [[STRIDE:%.*]]
; CHECK-NEXT: [[NEXTI]] = add i64 [[I]], 1
; CHECK-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; CHECK-NEXT: br i1 [[DONE]], label [[EXIT:%.*]], label [[LOOP]]
; CHECK: exit:
; CHECK-NEXT: ret void
;
entry:
br label %loop
loop:
%i = phi i64 [0, %entry], [%nexti, %loop]
%ptr = phi ptr [%p, %entry], [%ptr.next, %loop]
%x0 = load i32, ptr %ptr
%y0 = add i32 %x0, 1
store i32 %y0, ptr %ptr
%ptr.next = getelementptr inbounds i8, ptr %ptr, i64 %stride
%nexti = add i64 %i, 1
%done = icmp eq i64 %nexti, 1024
br i1 %done, label %exit, label %loop
exit:
ret void
}
define void @double_stride_int_scaled(ptr %p, ptr %p2, i64 %stride) {
; NOSTRIDED-LABEL: @double_stride_int_scaled(
; NOSTRIDED-NEXT: entry:
; NOSTRIDED-NEXT: [[P3:%.*]] = ptrtoint ptr [[P:%.*]] to i64
; NOSTRIDED-NEXT: [[P21:%.*]] = ptrtoint ptr [[P2:%.*]] to i64
; NOSTRIDED-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
; NOSTRIDED-NEXT: [[TMP2:%.*]] = call i64 @llvm.umax.i64(i64 16, i64 [[TMP1]])
; NOSTRIDED-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP2]]
; NOSTRIDED-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_SCEVCHECK:%.*]]
; NOSTRIDED: vector.scevcheck:
; NOSTRIDED-NEXT: [[IDENT_CHECK:%.*]] = icmp ne i64 [[STRIDE:%.*]], 1
; NOSTRIDED-NEXT: br i1 [[IDENT_CHECK]], label [[SCALAR_PH]], label [[VECTOR_MEMCHECK:%.*]]
; NOSTRIDED: vector.memcheck:
; NOSTRIDED-NEXT: [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP4:%.*]] = mul i64 [[TMP3]], 4
; NOSTRIDED-NEXT: [[TMP5:%.*]] = mul i64 [[TMP4]], 4
; NOSTRIDED-NEXT: [[TMP6:%.*]] = sub i64 [[P21]], [[P3]]
; NOSTRIDED-NEXT: [[DIFF_CHECK:%.*]] = icmp ult i64 [[TMP6]], [[TMP5]]
; NOSTRIDED-NEXT: br i1 [[DIFF_CHECK]], label [[SCALAR_PH]], label [[VECTOR_PH:%.*]]
; NOSTRIDED: vector.ph:
; NOSTRIDED-NEXT: [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP8:%.*]] = mul i64 [[TMP7]], 4
; NOSTRIDED-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP8]]
; NOSTRIDED-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; NOSTRIDED-NEXT: [[TMP15:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP16:%.*]] = mul i64 [[TMP15]], 4
; NOSTRIDED-NEXT: br label [[VECTOR_BODY:%.*]]
; NOSTRIDED: vector.body:
; NOSTRIDED-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; NOSTRIDED-NEXT: [[TMP9:%.*]] = add i64 [[INDEX]], 0
; NOSTRIDED-NEXT: [[TMP10:%.*]] = getelementptr i32, ptr [[P]], i64 [[TMP9]]
; NOSTRIDED-NEXT: [[TMP11:%.*]] = getelementptr i32, ptr [[TMP10]], i32 0
; NOSTRIDED-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[TMP11]], align 4
; NOSTRIDED-NEXT: [[TMP12:%.*]] = add <vscale x 4 x i32> [[WIDE_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; NOSTRIDED-NEXT: [[TMP13:%.*]] = getelementptr i32, ptr [[P2]], i64 [[TMP9]]
; NOSTRIDED-NEXT: [[TMP14:%.*]] = getelementptr i32, ptr [[TMP13]], i32 0
; NOSTRIDED-NEXT: store <vscale x 4 x i32> [[TMP12]], ptr [[TMP14]], align 4
; NOSTRIDED-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP16]]
; NOSTRIDED-NEXT: [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; NOSTRIDED-NEXT: br i1 [[TMP17]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
; NOSTRIDED: middle.block:
; NOSTRIDED-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; NOSTRIDED-NEXT: br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
; NOSTRIDED: scalar.ph:
; NOSTRIDED-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ], [ 0, [[VECTOR_SCEVCHECK]] ], [ 0, [[VECTOR_MEMCHECK]] ]
; NOSTRIDED-NEXT: br label [[LOOP:%.*]]
; NOSTRIDED: loop:
; NOSTRIDED-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; NOSTRIDED-NEXT: [[OFFSET:%.*]] = mul nuw nsw i64 [[I]], [[STRIDE]]
; NOSTRIDED-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
; NOSTRIDED-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
; NOSTRIDED-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; NOSTRIDED-NEXT: [[Q1:%.*]] = getelementptr i32, ptr [[P2]], i64 [[OFFSET]]
; NOSTRIDED-NEXT: store i32 [[Y0]], ptr [[Q1]], align 4
; NOSTRIDED-NEXT: [[NEXTI]] = add i64 [[I]], 1
; NOSTRIDED-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; NOSTRIDED-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP13:![0-9]+]]
; NOSTRIDED: exit:
; NOSTRIDED-NEXT: ret void
;
; STRIDED-LABEL: @double_stride_int_scaled(
; STRIDED-NEXT: entry:
; STRIDED-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; STRIDED-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
; STRIDED-NEXT: [[TMP2:%.*]] = call i64 @llvm.umax.i64(i64 24, i64 [[TMP1]])
; STRIDED-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP2]]
; STRIDED-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_MEMCHECK:%.*]]
; STRIDED: vector.memcheck:
; STRIDED-NEXT: [[TMP3:%.*]] = mul i64 [[STRIDE:%.*]], 4092
; STRIDED-NEXT: [[SCEVGEP:%.*]] = getelementptr i8, ptr [[P2:%.*]], i64 [[TMP3]]
; STRIDED-NEXT: [[TMP4:%.*]] = icmp ult ptr [[P2]], [[SCEVGEP]]
; STRIDED-NEXT: [[UMIN:%.*]] = select i1 [[TMP4]], ptr [[P2]], ptr [[SCEVGEP]]
; STRIDED-NEXT: [[TMP5:%.*]] = icmp ugt ptr [[P2]], [[SCEVGEP]]
; STRIDED-NEXT: [[UMAX:%.*]] = select i1 [[TMP5]], ptr [[P2]], ptr [[SCEVGEP]]
; STRIDED-NEXT: [[SCEVGEP1:%.*]] = getelementptr i8, ptr [[UMAX]], i64 4
; STRIDED-NEXT: [[SCEVGEP2:%.*]] = getelementptr i8, ptr [[P:%.*]], i64 [[TMP3]]
; STRIDED-NEXT: [[TMP6:%.*]] = icmp ult ptr [[P]], [[SCEVGEP2]]
; STRIDED-NEXT: [[UMIN3:%.*]] = select i1 [[TMP6]], ptr [[P]], ptr [[SCEVGEP2]]
; STRIDED-NEXT: [[TMP7:%.*]] = icmp ugt ptr [[P]], [[SCEVGEP2]]
; STRIDED-NEXT: [[UMAX4:%.*]] = select i1 [[TMP7]], ptr [[P]], ptr [[SCEVGEP2]]
; STRIDED-NEXT: [[SCEVGEP5:%.*]] = getelementptr i8, ptr [[UMAX4]], i64 4
; STRIDED-NEXT: [[BOUND0:%.*]] = icmp ult ptr [[UMIN]], [[SCEVGEP5]]
; STRIDED-NEXT: [[BOUND1:%.*]] = icmp ult ptr [[UMIN3]], [[SCEVGEP1]]
; STRIDED-NEXT: [[FOUND_CONFLICT:%.*]] = and i1 [[BOUND0]], [[BOUND1]]
; STRIDED-NEXT: br i1 [[FOUND_CONFLICT]], label [[SCALAR_PH]], label [[VECTOR_PH:%.*]]
; STRIDED: vector.ph:
; STRIDED-NEXT: [[TMP8:%.*]] = call i64 @llvm.vscale.i64()
; STRIDED-NEXT: [[TMP9:%.*]] = mul i64 [[TMP8]], 4
; STRIDED-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP9]]
; STRIDED-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; STRIDED-NEXT: [[TMP20:%.*]] = call i64 @llvm.vscale.i64()
; STRIDED-NEXT: [[TMP21:%.*]] = mul i64 [[TMP20]], 4
; STRIDED-NEXT: [[TMP10:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
; STRIDED-NEXT: [[TMP11:%.*]] = add <vscale x 4 x i64> [[TMP10]], zeroinitializer
; STRIDED-NEXT: [[TMP12:%.*]] = mul <vscale x 4 x i64> [[TMP11]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
; STRIDED-NEXT: [[INDUCTION:%.*]] = add <vscale x 4 x i64> zeroinitializer, [[TMP12]]
; STRIDED-NEXT: [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
; STRIDED-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 4
; STRIDED-NEXT: [[TMP15:%.*]] = mul i64 1, [[TMP14]]
; STRIDED-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP15]], i64 0
; STRIDED-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; STRIDED-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[STRIDE]], i64 0
; STRIDED-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; STRIDED-NEXT: br label [[VECTOR_BODY:%.*]]
; STRIDED: vector.body:
; STRIDED-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; STRIDED-NEXT: [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; STRIDED-NEXT: [[TMP16:%.*]] = mul nuw nsw <vscale x 4 x i64> [[VEC_IND]], [[BROADCAST_SPLAT]]
; STRIDED-NEXT: [[TMP17:%.*]] = getelementptr i32, ptr [[P]], <vscale x 4 x i64> [[TMP16]]
; STRIDED-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP17]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison), !alias.scope !8
; STRIDED-NEXT: [[TMP18:%.*]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; STRIDED-NEXT: [[TMP19:%.*]] = getelementptr i32, ptr [[P2]], <vscale x 4 x i64> [[TMP16]]
; STRIDED-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP18]], <vscale x 4 x ptr> [[TMP19]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)), !alias.scope !11, !noalias !8
; STRIDED-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP21]]
; STRIDED-NEXT: [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
; STRIDED-NEXT: [[TMP22:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; STRIDED-NEXT: br i1 [[TMP22]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP13:![0-9]+]]
; STRIDED: middle.block:
; STRIDED-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; STRIDED-NEXT: br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
; STRIDED: scalar.ph:
; STRIDED-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ], [ 0, [[VECTOR_MEMCHECK]] ]
; STRIDED-NEXT: br label [[LOOP:%.*]]
; STRIDED: loop:
; STRIDED-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; STRIDED-NEXT: [[OFFSET:%.*]] = mul nuw nsw i64 [[I]], [[STRIDE]]
; STRIDED-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
; STRIDED-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
; STRIDED-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; STRIDED-NEXT: [[Q1:%.*]] = getelementptr i32, ptr [[P2]], i64 [[OFFSET]]
; STRIDED-NEXT: store i32 [[Y0]], ptr [[Q1]], align 4
; STRIDED-NEXT: [[NEXTI]] = add i64 [[I]], 1
; STRIDED-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; STRIDED-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP14:![0-9]+]]
; STRIDED: exit:
; STRIDED-NEXT: ret void
;
entry:
br label %loop
loop:
%i = phi i64 [0, %entry], [%nexti, %loop]
%offset = mul nsw nuw i64 %i, %stride
%q0 = getelementptr i32, ptr %p, i64 %offset
%x0 = load i32, ptr %q0
%y0 = add i32 %x0, 1
%q1 = getelementptr i32, ptr %p2, i64 %offset
store i32 %y0, ptr %q1
%nexti = add i64 %i, 1
%done = icmp eq i64 %nexti, 1024
br i1 %done, label %exit, label %loop
exit:
ret void
}
define void @double_stride_int_iv(ptr %p, ptr %p2, i64 %stride) {
; NOSTRIDED-LABEL: @double_stride_int_iv(
; NOSTRIDED-NEXT: entry:
; NOSTRIDED-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
; NOSTRIDED-NEXT: [[TMP2:%.*]] = call i64 @llvm.umax.i64(i64 8, i64 [[TMP1]])
; NOSTRIDED-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP2]]
; NOSTRIDED-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_SCEVCHECK:%.*]]
; NOSTRIDED: vector.scevcheck:
; NOSTRIDED-NEXT: [[IDENT_CHECK:%.*]] = icmp ne i64 [[STRIDE:%.*]], 1
; NOSTRIDED-NEXT: br i1 [[IDENT_CHECK]], label [[SCALAR_PH]], label [[VECTOR_PH:%.*]]
; NOSTRIDED: vector.ph:
; NOSTRIDED-NEXT: [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP4:%.*]] = mul i64 [[TMP3]], 4
; NOSTRIDED-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP4]]
; NOSTRIDED-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; NOSTRIDED-NEXT: [[IND_END:%.*]] = mul i64 [[N_VEC]], [[STRIDE]]
; NOSTRIDED-NEXT: [[TMP9:%.*]] = call i64 @llvm.vscale.i64()
; NOSTRIDED-NEXT: [[TMP10:%.*]] = mul i64 [[TMP9]], 4
; NOSTRIDED-NEXT: br label [[VECTOR_BODY:%.*]]
; NOSTRIDED: vector.body:
; NOSTRIDED-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; NOSTRIDED-NEXT: [[TMP5:%.*]] = add i64 [[INDEX]], 0
; NOSTRIDED-NEXT: [[TMP6:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[TMP5]]
; NOSTRIDED-NEXT: [[TMP7:%.*]] = getelementptr i32, ptr [[TMP6]], i32 0
; NOSTRIDED-NEXT: [[WIDE_LOAD:%.*]] = load <vscale x 4 x i32>, ptr [[TMP7]], align 4
; NOSTRIDED-NEXT: [[TMP8:%.*]] = add <vscale x 4 x i32> [[WIDE_LOAD]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; NOSTRIDED-NEXT: store <vscale x 4 x i32> [[TMP8]], ptr [[TMP7]], align 4
; NOSTRIDED-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP10]]
; NOSTRIDED-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; NOSTRIDED-NEXT: br i1 [[TMP11]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP14:![0-9]+]]
; NOSTRIDED: middle.block:
; NOSTRIDED-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; NOSTRIDED-NEXT: br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
; NOSTRIDED: scalar.ph:
; NOSTRIDED-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ], [ 0, [[VECTOR_SCEVCHECK]] ]
; NOSTRIDED-NEXT: [[BC_RESUME_VAL1:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY]] ], [ 0, [[VECTOR_SCEVCHECK]] ]
; NOSTRIDED-NEXT: br label [[LOOP:%.*]]
; NOSTRIDED: loop:
; NOSTRIDED-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; NOSTRIDED-NEXT: [[OFFSET:%.*]] = phi i64 [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[OFFSET_NEXT:%.*]], [[LOOP]] ]
; NOSTRIDED-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
; NOSTRIDED-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
; NOSTRIDED-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; NOSTRIDED-NEXT: [[Q1:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
; NOSTRIDED-NEXT: store i32 [[Y0]], ptr [[Q1]], align 4
; NOSTRIDED-NEXT: [[OFFSET_NEXT]] = add nuw nsw i64 [[OFFSET]], [[STRIDE]]
; NOSTRIDED-NEXT: [[NEXTI]] = add i64 [[I]], 1
; NOSTRIDED-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; NOSTRIDED-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP15:![0-9]+]]
; NOSTRIDED: exit:
; NOSTRIDED-NEXT: ret void
;
; STRIDED-LABEL: @double_stride_int_iv(
; STRIDED-NEXT: entry:
; STRIDED-NEXT: br label [[LOOP:%.*]]
; STRIDED: loop:
; STRIDED-NEXT: [[I:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; STRIDED-NEXT: [[OFFSET:%.*]] = phi i64 [ 0, [[ENTRY]] ], [ [[OFFSET_NEXT:%.*]], [[LOOP]] ]
; STRIDED-NEXT: [[Q0:%.*]] = getelementptr i32, ptr [[P:%.*]], i64 [[OFFSET]]
; STRIDED-NEXT: [[X0:%.*]] = load i32, ptr [[Q0]], align 4
; STRIDED-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; STRIDED-NEXT: [[Q1:%.*]] = getelementptr i32, ptr [[P]], i64 [[OFFSET]]
; STRIDED-NEXT: store i32 [[Y0]], ptr [[Q1]], align 4
; STRIDED-NEXT: [[OFFSET_NEXT]] = add nuw nsw i64 [[OFFSET]], [[STRIDE:%.*]]
; STRIDED-NEXT: [[NEXTI]] = add i64 [[I]], 1
; STRIDED-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; STRIDED-NEXT: br i1 [[DONE]], label [[EXIT:%.*]], label [[LOOP]]
; STRIDED: exit:
; STRIDED-NEXT: ret void
;
entry:
br label %loop
loop:
%i = phi i64 [0, %entry], [%nexti, %loop]
%offset = phi i64 [0, %entry], [%offset.next, %loop]
%q0 = getelementptr i32, ptr %p, i64 %offset
%x0 = load i32, ptr %q0
%y0 = add i32 %x0, 1
%q1 = getelementptr i32, ptr %p, i64 %offset
store i32 %y0, ptr %q1
%offset.next = add nsw nuw i64 %offset, %stride
%nexti = add i64 %i, 1
%done = icmp eq i64 %nexti, 1024
br i1 %done, label %exit, label %loop
exit:
ret void
}
define void @double_stride_ptr_iv(ptr %p, ptr %p2, i64 %stride) {
; NOSTRIDED-LABEL: @double_stride_ptr_iv(
; NOSTRIDED-NEXT: entry:
; NOSTRIDED-NEXT: br label [[LOOP:%.*]]
; NOSTRIDED: loop:
; NOSTRIDED-NEXT: [[I:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; NOSTRIDED-NEXT: [[PTR:%.*]] = phi ptr [ [[P:%.*]], [[ENTRY]] ], [ [[PTR_NEXT:%.*]], [[LOOP]] ]
; NOSTRIDED-NEXT: [[PTR2:%.*]] = phi ptr [ [[P2:%.*]], [[ENTRY]] ], [ [[PTR2_NEXT:%.*]], [[LOOP]] ]
; NOSTRIDED-NEXT: [[X0:%.*]] = load i32, ptr [[PTR]], align 4
; NOSTRIDED-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; NOSTRIDED-NEXT: store i32 [[Y0]], ptr [[PTR2]], align 4
; NOSTRIDED-NEXT: [[PTR_NEXT]] = getelementptr inbounds i8, ptr [[PTR]], i64 [[STRIDE:%.*]]
; NOSTRIDED-NEXT: [[PTR2_NEXT]] = getelementptr inbounds i8, ptr [[PTR2]], i64 [[STRIDE]]
; NOSTRIDED-NEXT: [[NEXTI]] = add i64 [[I]], 1
; NOSTRIDED-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; NOSTRIDED-NEXT: br i1 [[DONE]], label [[EXIT:%.*]], label [[LOOP]]
; NOSTRIDED: exit:
; NOSTRIDED-NEXT: ret void
;
; STRIDED-LABEL: @double_stride_ptr_iv(
; STRIDED-NEXT: entry:
; STRIDED-NEXT: [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
; STRIDED-NEXT: [[TMP1:%.*]] = mul i64 [[TMP0]], 4
; STRIDED-NEXT: [[TMP2:%.*]] = call i64 @llvm.umax.i64(i64 32, i64 [[TMP1]])
; STRIDED-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 1024, [[TMP2]]
; STRIDED-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_MEMCHECK:%.*]]
; STRIDED: vector.memcheck:
; STRIDED-NEXT: [[TMP3:%.*]] = mul i64 [[STRIDE:%.*]], 1023
; STRIDED-NEXT: [[SCEVGEP:%.*]] = getelementptr i8, ptr [[P2:%.*]], i64 [[TMP3]]
; STRIDED-NEXT: [[TMP4:%.*]] = icmp ult ptr [[P2]], [[SCEVGEP]]
; STRIDED-NEXT: [[UMIN:%.*]] = select i1 [[TMP4]], ptr [[P2]], ptr [[SCEVGEP]]
; STRIDED-NEXT: [[TMP5:%.*]] = icmp ugt ptr [[P2]], [[SCEVGEP]]
; STRIDED-NEXT: [[UMAX:%.*]] = select i1 [[TMP5]], ptr [[P2]], ptr [[SCEVGEP]]
; STRIDED-NEXT: [[SCEVGEP1:%.*]] = getelementptr i8, ptr [[UMAX]], i64 4
; STRIDED-NEXT: [[SCEVGEP2:%.*]] = getelementptr i8, ptr [[P:%.*]], i64 [[TMP3]]
; STRIDED-NEXT: [[TMP6:%.*]] = icmp ult ptr [[P]], [[SCEVGEP2]]
; STRIDED-NEXT: [[UMIN3:%.*]] = select i1 [[TMP6]], ptr [[P]], ptr [[SCEVGEP2]]
; STRIDED-NEXT: [[TMP7:%.*]] = icmp ugt ptr [[P]], [[SCEVGEP2]]
; STRIDED-NEXT: [[UMAX4:%.*]] = select i1 [[TMP7]], ptr [[P]], ptr [[SCEVGEP2]]
; STRIDED-NEXT: [[SCEVGEP5:%.*]] = getelementptr i8, ptr [[UMAX4]], i64 4
; STRIDED-NEXT: [[BOUND0:%.*]] = icmp ult ptr [[UMIN]], [[SCEVGEP5]]
; STRIDED-NEXT: [[BOUND1:%.*]] = icmp ult ptr [[UMIN3]], [[SCEVGEP1]]
; STRIDED-NEXT: [[FOUND_CONFLICT:%.*]] = and i1 [[BOUND0]], [[BOUND1]]
; STRIDED-NEXT: br i1 [[FOUND_CONFLICT]], label [[SCALAR_PH]], label [[VECTOR_PH:%.*]]
; STRIDED: vector.ph:
; STRIDED-NEXT: [[TMP8:%.*]] = call i64 @llvm.vscale.i64()
; STRIDED-NEXT: [[TMP9:%.*]] = mul i64 [[TMP8]], 4
; STRIDED-NEXT: [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP9]]
; STRIDED-NEXT: [[N_VEC:%.*]] = sub i64 1024, [[N_MOD_VF]]
; STRIDED-NEXT: [[TMP10:%.*]] = mul i64 [[N_VEC]], [[STRIDE]]
; STRIDED-NEXT: [[IND_END:%.*]] = getelementptr i8, ptr [[P]], i64 [[TMP10]]
; STRIDED-NEXT: [[TMP11:%.*]] = mul i64 [[N_VEC]], [[STRIDE]]
; STRIDED-NEXT: [[IND_END7:%.*]] = getelementptr i8, ptr [[P2]], i64 [[TMP11]]
; STRIDED-NEXT: [[TMP29:%.*]] = call i64 @llvm.vscale.i64()
; STRIDED-NEXT: [[TMP30:%.*]] = mul i64 [[TMP29]], 4
; STRIDED-NEXT: br label [[VECTOR_BODY:%.*]]
; STRIDED: vector.body:
; STRIDED-NEXT: [[POINTER_PHI:%.*]] = phi ptr [ [[P]], [[VECTOR_PH]] ], [ [[PTR_IND:%.*]], [[VECTOR_BODY]] ]
; STRIDED-NEXT: [[POINTER_PHI11:%.*]] = phi ptr [ [[P2]], [[VECTOR_PH]] ], [ [[PTR_IND12:%.*]], [[VECTOR_BODY]] ]
; STRIDED-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; STRIDED-NEXT: [[TMP12:%.*]] = call i64 @llvm.vscale.i64()
; STRIDED-NEXT: [[TMP13:%.*]] = mul i64 [[TMP12]], 4
; STRIDED-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], 1
; STRIDED-NEXT: [[TMP15:%.*]] = mul i64 [[STRIDE]], [[TMP14]]
; STRIDED-NEXT: [[TMP16:%.*]] = mul i64 [[TMP13]], 0
; STRIDED-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP16]], i64 0
; STRIDED-NEXT: [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; STRIDED-NEXT: [[TMP17:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
; STRIDED-NEXT: [[TMP18:%.*]] = add <vscale x 4 x i64> [[DOTSPLAT]], [[TMP17]]
; STRIDED-NEXT: [[DOTSPLATINSERT9:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[STRIDE]], i64 0
; STRIDED-NEXT: [[DOTSPLAT10:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT9]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; STRIDED-NEXT: [[VECTOR_GEP:%.*]] = mul <vscale x 4 x i64> [[TMP18]], [[DOTSPLAT10]]
; STRIDED-NEXT: [[TMP19:%.*]] = getelementptr i8, ptr [[POINTER_PHI]], <vscale x 4 x i64> [[VECTOR_GEP]]
; STRIDED-NEXT: [[TMP20:%.*]] = call i64 @llvm.vscale.i64()
; STRIDED-NEXT: [[TMP21:%.*]] = mul i64 [[TMP20]], 4
; STRIDED-NEXT: [[TMP22:%.*]] = mul i64 [[TMP21]], 1
; STRIDED-NEXT: [[TMP23:%.*]] = mul i64 [[STRIDE]], [[TMP22]]
; STRIDED-NEXT: [[TMP24:%.*]] = mul i64 [[TMP21]], 0
; STRIDED-NEXT: [[DOTSPLATINSERT13:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP24]], i64 0
; STRIDED-NEXT: [[DOTSPLAT14:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT13]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
; STRIDED-NEXT: [[TMP25:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
; STRIDED-NEXT: [[TMP26:%.*]] = add <vscale x 4 x i64> [[DOTSPLAT14]], [[TMP25]]
; STRIDED-NEXT: [[VECTOR_GEP17:%.*]] = mul <vscale x 4 x i64> [[TMP26]], [[DOTSPLAT10]]
; STRIDED-NEXT: [[TMP27:%.*]] = getelementptr i8, ptr [[POINTER_PHI11]], <vscale x 4 x i64> [[VECTOR_GEP17]]
; STRIDED-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP19]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison), !alias.scope !15
; STRIDED-NEXT: [[TMP28:%.*]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
; STRIDED-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP28]], <vscale x 4 x ptr> [[TMP27]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)), !alias.scope !18, !noalias !15
; STRIDED-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP30]]
; STRIDED-NEXT: [[PTR_IND]] = getelementptr i8, ptr [[POINTER_PHI]], i64 [[TMP15]]
; STRIDED-NEXT: [[PTR_IND12]] = getelementptr i8, ptr [[POINTER_PHI11]], i64 [[TMP23]]
; STRIDED-NEXT: [[TMP31:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
; STRIDED-NEXT: br i1 [[TMP31]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP20:![0-9]+]]
; STRIDED: middle.block:
; STRIDED-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, [[N_VEC]]
; STRIDED-NEXT: br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]
; STRIDED: scalar.ph:
; STRIDED-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ], [ 0, [[VECTOR_MEMCHECK]] ]
; STRIDED-NEXT: [[BC_RESUME_VAL6:%.*]] = phi ptr [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[P]], [[ENTRY]] ], [ [[P]], [[VECTOR_MEMCHECK]] ]
; STRIDED-NEXT: [[BC_RESUME_VAL8:%.*]] = phi ptr [ [[IND_END7]], [[MIDDLE_BLOCK]] ], [ [[P2]], [[ENTRY]] ], [ [[P2]], [[VECTOR_MEMCHECK]] ]
; STRIDED-NEXT: br label [[LOOP:%.*]]
; STRIDED: loop:
; STRIDED-NEXT: [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[NEXTI:%.*]], [[LOOP]] ]
; STRIDED-NEXT: [[PTR:%.*]] = phi ptr [ [[BC_RESUME_VAL6]], [[SCALAR_PH]] ], [ [[PTR_NEXT:%.*]], [[LOOP]] ]
; STRIDED-NEXT: [[PTR2:%.*]] = phi ptr [ [[BC_RESUME_VAL8]], [[SCALAR_PH]] ], [ [[PTR2_NEXT:%.*]], [[LOOP]] ]
; STRIDED-NEXT: [[X0:%.*]] = load i32, ptr [[PTR]], align 4
; STRIDED-NEXT: [[Y0:%.*]] = add i32 [[X0]], 1
; STRIDED-NEXT: store i32 [[Y0]], ptr [[PTR2]], align 4
; STRIDED-NEXT: [[PTR_NEXT]] = getelementptr inbounds i8, ptr [[PTR]], i64 [[STRIDE]]
; STRIDED-NEXT: [[PTR2_NEXT]] = getelementptr inbounds i8, ptr [[PTR2]], i64 [[STRIDE]]
; STRIDED-NEXT: [[NEXTI]] = add i64 [[I]], 1
; STRIDED-NEXT: [[DONE:%.*]] = icmp eq i64 [[NEXTI]], 1024
; STRIDED-NEXT: br i1 [[DONE]], label [[EXIT]], label [[LOOP]], !llvm.loop [[LOOP21:![0-9]+]]
; STRIDED: exit:
; STRIDED-NEXT: ret void
;
entry:
br label %loop
loop:
%i = phi i64 [0, %entry], [%nexti, %loop]
%ptr = phi ptr [%p, %entry], [%ptr.next, %loop]
%ptr2 = phi ptr [%p2, %entry], [%ptr2.next, %loop]
%x0 = load i32, ptr %ptr
%y0 = add i32 %x0, 1
store i32 %y0, ptr %ptr2
%ptr.next = getelementptr inbounds i8, ptr %ptr, i64 %stride
%ptr2.next = getelementptr inbounds i8, ptr %ptr2, i64 %stride
%nexti = add i64 %i, 1
%done = icmp eq i64 %nexti, 1024
br i1 %done, label %exit, label %loop
exit:
ret void
}