llvm-project/llvm/test/CodeGen/AMDGPU/shufflevector.v2p3.v3p3.ll
Matt Arsenault bbde792786
AMDGPU: Relax shouldCoalesce to allow more register tuple widening (#166475)
Allow widening up to 128-bit registers or if the new register class
is at least as large as one of the existing register classes.

This was artificially limiting. In particular this was doing the wrong
thing with sequences involving copies between VGPRs and AV registers.
Nearly all test changes are improvements.

The coalescer does not just widen registers out of nowhere. If it's
trying
to "widen" a register, it's generally packing a register into an
existing
register tuple, or in a situation where the constraints imply the wider
class anyway. 067a11015 addressed the allocation failure concern by
rejecting coalescing if there are no available registers. The original
change in a4e63ead4b didn't include a realistic testcase to judge if
this is harmful for pressure. I would expect any issues from this to
be of garden variety subreg handling issue. We could use more dynamic
state information here if it really is an issue.

I get the best results by removing this override completely. This is
a smaller step for patch splitting purposes.
2025-11-11 13:50:57 -08:00

4050 lines
145 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 < %s | FileCheck -check-prefixes=GFX9,GFX900 %s
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx90a < %s | FileCheck -check-prefixes=GFX9,GFX90APLUS,GFX90A %s
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx942 < %s | FileCheck -check-prefixes=GFX9,GFX90APLUS,GFX942 %s
define void @v_shuffle_v2p3_v3p3__u_u(ptr addrspace(1) inreg %ptr) {
; GFX9-LABEL: v_shuffle_v2p3_v3p3__u_u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> poison
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__0_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__0_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__0_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__0_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 0, i32 poison>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__1_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__1_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__1_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__1_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 1, i32 poison>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__2_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__2_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__2_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__2_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 2, i32 poison>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__3_u(ptr addrspace(1) inreg %ptr) {
; GFX9-LABEL: v_shuffle_v2p3_v3p3__3_u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 3, i32 poison>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__4_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__4_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__4_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__4_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 poison>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__5_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__5_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__5_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__5_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 poison>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__5_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__5_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v6, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:5]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v6, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__5_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v7, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v7, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__5_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v7, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v4
; GFX942-NEXT: global_store_dwordx2 v7, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 0>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__5_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__5_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v5, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:4]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v5, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__5_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v5, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__5_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v5, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 1>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__5_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__5_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:3]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__5_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v5, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__5_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v5, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 2>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__5_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__5_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, v0
; GFX900-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__5_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v4, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__5_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v4, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v4, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 3>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__5_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__5_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, v1
; GFX900-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__5_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v4, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v1
; GFX90A-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__5_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v4, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v1
; GFX942-NEXT: global_store_dwordx2 v4, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 4>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__5_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__5_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, v2
; GFX900-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__5_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v4, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v2
; GFX90A-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__5_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v4, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v2
; GFX942-NEXT: global_store_dwordx2 v4, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 5>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__u_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__u_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v0, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:3]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v0, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__u_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v0
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__u_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v0
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 poison, i32 0>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__0_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__0_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v0
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__0_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v0
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__0_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v0
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> zeroinitializer
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__1_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__1_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v0
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__1_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__1_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 1, i32 0>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__2_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__2_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, v0
; GFX900-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__2_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v4, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__2_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v4, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v4, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 2, i32 0>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__3_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__3_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v0, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:3]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v0, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__3_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v0
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__3_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v0
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 3, i32 0>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__4_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__4_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:3]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v0
; GFX900-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__4_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[0:1] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__4_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[0:1] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 0>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__u_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__u_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__u_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__u_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 poison, i32 1>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__0_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__0_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__0_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__0_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 0, i32 1>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__1_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__1_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v1
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__1_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__1_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 1, i32 1>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__2_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__2_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, v1
; GFX900-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__2_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v4, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v1
; GFX90A-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__2_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v4, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v1
; GFX942-NEXT: global_store_dwordx2 v4, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 2, i32 1>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__3_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__3_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__3_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__3_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 3, i32 1>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__4_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__4_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:4]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v5, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v1
; GFX900-NEXT: global_store_dwordx2 v5, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__4_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v3
; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__4_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v0, v3
; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 1>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__u_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__u_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__u_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__u_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 poison, i32 2>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__0_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__0_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__0_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__0_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 0, i32 2>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__1_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__1_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__1_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__1_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 1, i32 2>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__2_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__2_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, v2
; GFX900-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__2_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v4, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v2
; GFX90A-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__2_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v4, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v2
; GFX942-NEXT: global_store_dwordx2 v4, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 2, i32 2>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__3_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__3_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__3_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__3_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 3, i32 2>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__4_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__4_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:5]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v6, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v5, v2
; GFX900-NEXT: global_store_dwordx2 v6, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__4_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v5
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__4_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: v_mov_b32_e32 v0, v5
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 2>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__u_3(ptr addrspace(1) inreg %ptr) {
; GFX9-LABEL: v_shuffle_v2p3_v3p3__u_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 poison, i32 3>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__0_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__0_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__0_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__0_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 0, i32 3>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__1_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__1_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__1_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__1_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 1, i32 3>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__2_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__2_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__2_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__2_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 2, i32 3>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__3_3(ptr addrspace(1) inreg %ptr) {
; GFX9-LABEL: v_shuffle_v2p3_v3p3__3_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 3, i32 3>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__4_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__4_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v0
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__4_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__4_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 3>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__u_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__u_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__u_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__u_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 poison, i32 4>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__0_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__0_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:3]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: global_store_dwordx2 v4, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__0_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v1, v3
; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__0_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v1, v3
; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 0, i32 4>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__1_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__1_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:4]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v5, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v3
; GFX900-NEXT: global_store_dwordx2 v5, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__1_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v1
; GFX90A-NEXT: global_store_dwordx2 v5, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__1_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v2, v1
; GFX942-NEXT: global_store_dwordx2 v5, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 1, i32 4>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__2_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__2_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:5]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v6, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v6, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__2_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v7, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v7, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__2_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v7, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v5
; GFX942-NEXT: global_store_dwordx2 v7, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 2, i32 4>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__3_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__3_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__3_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__3_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 3, i32 4>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__4_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__4_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v1
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__4_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__4_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 4>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__u_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__u_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__u_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__u_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 poison, i32 5>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__0_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__0_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:3]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v4, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v3
; GFX900-NEXT: global_store_dwordx2 v4, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__0_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__0_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 0, i32 5>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__1_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__1_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:4]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v5, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v4
; GFX900-NEXT: global_store_dwordx2 v5, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__1_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:4]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__1_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v5, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:4]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 1, i32 5>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__2_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__2_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:5]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v6, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v6, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__2_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v7, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v7, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__2_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v7, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v6
; GFX942-NEXT: global_store_dwordx2 v7, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 2, i32 5>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__3_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__3_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__3_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__3_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 3, i32 5>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2p3_v3p3__4_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2p3_v3p3__4_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v3, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:2]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2p3_v3p3__4_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:2]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2p3_v3p3__4_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v3, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=v"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 5>
store <2 x ptr addrspace(3)> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @s_shuffle_v2p3_v3p3__u_u() {
; GFX9-LABEL: s_shuffle_v2p3_v3p3__u_u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> poison
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__0_u() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__0_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__0_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__0_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 0, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__1_u() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__1_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__1_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__1_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 1, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__2_u() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__2_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__2_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__2_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 2, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__3_u() {
; GFX9-LABEL: s_shuffle_v2p3_v3p3__3_u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 3, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__4_u() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__4_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__4_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__4_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__5_u() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__5_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__5_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__5_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__5_0() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__5_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s8
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__5_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s8
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__5_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__5_1() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__5_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s9
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__5_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s9
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__5_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s5
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__5_2() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__5_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__5_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__5_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__5_3() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__5_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s4
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__5_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s4
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__5_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s0
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__5_4() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__5_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__5_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__5_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__5_5() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__5_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s6
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__5_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s6
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__5_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s2
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 5, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__u_0() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__u_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__u_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__u_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 poison, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__0_0() {
; GFX9-LABEL: s_shuffle_v2p3_v3p3__0_0:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:10]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s8
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> zeroinitializer
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__1_0() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__1_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__1_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__1_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 1, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__2_0() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__2_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s4
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__2_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s4
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__2_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s0
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 2, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__3_0() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__3_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__3_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__3_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 3, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__4_0() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__4_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__4_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__4_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__u_1() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__u_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__u_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__u_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 poison, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__0_1() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__0_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__0_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__0_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 0, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__1_1() {
; GFX9-LABEL: s_shuffle_v2p3_v3p3__1_1:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:10]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s9
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 1, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__2_1() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__2_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__2_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__2_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 2, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__3_1() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__3_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__3_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__3_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 3, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__4_1() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__4_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__4_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__4_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__u_2() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__u_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__u_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__u_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 poison, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__0_2() {
; GFX9-LABEL: s_shuffle_v2p3_v3p3__0_2:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:10]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s10
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 0, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__1_2() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__1_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__1_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__1_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 1, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__2_2() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__2_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s6
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__2_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s6
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__2_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s2
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 2, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__3_2() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__3_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__3_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__3_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 3, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__4_2() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__4_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__4_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__4_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__u_3() {
; GFX9-LABEL: s_shuffle_v2p3_v3p3__u_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 poison, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__0_3() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__0_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__0_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__0_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 0, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__1_3() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__1_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__1_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__1_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 1, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__2_3() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__2_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__2_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__2_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 2, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__3_3() {
; GFX9-LABEL: s_shuffle_v2p3_v3p3__3_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> poison, <2 x i32> <i32 3, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__4_3() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__4_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__4_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__4_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__u_4() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__u_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__u_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__u_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 poison, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__0_4() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__0_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__0_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__0_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 0, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__1_4() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__1_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__1_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__1_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 1, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__2_4() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__2_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s9
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__2_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s9
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__2_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s5
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 2, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__3_4() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__3_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__3_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__3_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 3, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__4_4() {
; GFX9-LABEL: s_shuffle_v2p3_v3p3__4_4:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:10]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s9
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__u_5() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__u_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__u_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__u_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 poison, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__0_5() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__0_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__0_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__0_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:10]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 0, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__1_5() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__1_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__1_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__1_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 1, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__2_5() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__2_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__2_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:10]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__2_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:6]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 2, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__3_5() {
; GFX9-LABEL: s_shuffle_v2p3_v3p3__3_5:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:10]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s10
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 3, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
define void @s_shuffle_v2p3_v3p3__4_5() {
; GFX900-LABEL: s_shuffle_v2p3_v3p3__4_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:6]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2p3_v3p3__4_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:6]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2p3_v3p3__4_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:2]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%vec1 = call <3 x ptr addrspace(3)> asm "; def $0", "=s"()
%shuf = shufflevector <3 x ptr addrspace(3)> %vec0, <3 x ptr addrspace(3)> %vec1, <2 x i32> <i32 4, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x ptr addrspace(3)> %shuf)
ret void
}
;; NOTE: These prefixes are unused and the list is autogenerated. Do not add tests below this line:
; GFX90APLUS: {{.*}}