Farzon Lotfi 16c84c4475
[DirectX] Add target builtins (#134439)
- fixes #132303
- Moves dot2add from a language builtin to a target builtin.
-  Sets the scaffolding for Sema checks for DX builtins
-  Setup DirectX backend as able to have target builtins
- Adds a DX TargetBuiltins emitter in
`clang/lib/CodeGen/TargetBuiltins/DirectX.cpp`
2025-04-07 12:06:57 -04:00

38 lines
1.2 KiB
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//===--------- DirectX.cpp - Emit LLVM Code for builtins ------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This contains code to emit Builtin calls as LLVM code.
//
//===----------------------------------------------------------------------===//
#include "CGHLSLRuntime.h"
#include "CodeGenFunction.h"
#include "clang/Basic/TargetBuiltins.h"
#include "llvm/IR/Intrinsics.h"
using namespace clang;
using namespace CodeGen;
using namespace llvm;
Value *CodeGenFunction::EmitDirectXBuiltinExpr(unsigned BuiltinID,
const CallExpr *E) {
switch (BuiltinID) {
case DirectX::BI__builtin_dx_dot2add: {
Value *A = EmitScalarExpr(E->getArg(0));
Value *B = EmitScalarExpr(E->getArg(1));
Value *C = EmitScalarExpr(E->getArg(2));
Intrinsic::ID ID = llvm ::Intrinsic::dx_dot2add;
return Builder.CreateIntrinsic(
/*ReturnType=*/C->getType(), ID, ArrayRef<Value *>{A, B, C}, nullptr,
"dx.dot2add");
}
}
return nullptr;
}