Petar Avramovic 29f88b93fd [GlobalISel] Rework more/fewer elements for vectors
Artifact combiner is not able to access individual elements after using
LCMTy style merge/unmerge, extract and insert to change vector number of
elements (pad with undef or split to sub-vector instructions).
Use unmerge to individual elements instead and then merge elements into
requested types.
Change argument lowering for vectors and moreElementsVector to use
buildPadVectorWithUndefElements and buildDeleteTrailingVectorElements.
FewerElementsVector had a few helpers that had different behavior,
introduce new helper for most of the opcodes.
FewerElementsVector helper is more flexible since it can create leftover
instruction smaller then requested type (useful in case target wants to
avoid pad with undef and use fewer registers). If target does not want
leftover of different type it should call more elements first.
Some helpers were performing more elements first to have split without
leftover. Opcodes that used this helper use clampMaxNumElementsStrict
(does more elements first) in LegalizerInfo to avoid test changes.
Fixes failures caused by failing to combine artifacts created during
more/fewer elements vector.

Differential Revision: https://reviews.llvm.org/D114198
2021-12-23 14:30:02 +01:00

668 lines
31 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 -mattr=+unaligned-access-mode < %s | FileCheck -check-prefixes=GCN,GFX9,GFX9-UNALIGNED %s
; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 -mattr=-unaligned-access-mode < %s | FileCheck -check-prefixes=GCN,GFX9,GFX9-NOUNALIGNED %s
; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=hawaii -mattr=+unaligned-access-mode < %s | FileCheck -check-prefixes=GCN,GFX7,GFX7-UNALIGNED %s
; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=hawaii -mattr=-unaligned-access-mode < %s | FileCheck -check-prefixes=GCN,GFX7,GFX7-NOUNALIGNED %s
; FIXME:
; XUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=tahiti < %s | FileCheck -check-prefixes=GCN,GFX6 %s
define <3 x i32> @v_load_constant_v3i32_align1(<3 x i32> addrspace(4)* %ptr) {
; GFX9-UNALIGNED-LABEL: v_load_constant_v3i32_align1:
; GFX9-UNALIGNED: ; %bb.0:
; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-UNALIGNED-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-UNALIGNED-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-NOUNALIGNED-LABEL: v_load_constant_v3i32_align1:
; GFX9-NOUNALIGNED: ; %bb.0:
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v2, v[0:1], off
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v3, v[0:1], off offset:1
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v4, v[0:1], off offset:2
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v5, v[0:1], off offset:3
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v6, v[0:1], off offset:4
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v7, v[0:1], off offset:5
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v8, v[0:1], off offset:6
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v9, v[0:1], off offset:7
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v10, v[0:1], off offset:8
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v11, v[0:1], off offset:9
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v12, v[0:1], off offset:11
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v13, v[0:1], off offset:10
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(10)
; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v0, v3, 8, v2
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(9)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v4
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(8)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 24, v5
; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v0, v1, v2, v0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(6)
; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v3, v7, 8, v6
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 16, v8
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v4, 24, v9
; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v1, v4, v5, v3
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v6, v11, 8, v10
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v7, 24, v12
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v8, 16, v13
; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v2, v7, v8, v6
; GFX9-NOUNALIGNED-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-UNALIGNED-LABEL: v_load_constant_v3i32_align1:
; GFX7-UNALIGNED: ; %bb.0:
; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-UNALIGNED-NEXT: s_mov_b32 s6, 0
; GFX7-UNALIGNED-NEXT: s_mov_b32 s7, 0xf000
; GFX7-UNALIGNED-NEXT: s_mov_b64 s[4:5], 0
; GFX7-UNALIGNED-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-UNALIGNED-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-NOUNALIGNED-LABEL: v_load_constant_v3i32_align1:
; GFX7-NOUNALIGNED: ; %bb.0:
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s6, 0
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NOUNALIGNED-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v2, v[0:1], s[4:7], 0 addr64 offset:1
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v3, v[0:1], s[4:7], 0 addr64 offset:3
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v4, v[0:1], s[4:7], 0 addr64 offset:2
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v5, v[0:1], s[4:7], 0 addr64 offset:5
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v6, v[0:1], s[4:7], 0 addr64 offset:7
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v7, v[0:1], s[4:7], 0 addr64 offset:6
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v8, v[0:1], s[4:7], 0 addr64 offset:9
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v9, v[0:1], s[4:7], 0 addr64 offset:11
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v10, v[0:1], s[4:7], 0 addr64 offset:10
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v11, v[0:1], s[4:7], 0 addr64
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v12, v[0:1], s[4:7], 0 addr64 offset:4
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v0, v[0:1], s[4:7], 0 addr64 offset:8
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(11)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 8, v2
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(10)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 24, v3
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(9)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v3, 16, v4
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(8)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v4, 8, v5
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(7)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 24, v6
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(6)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v6, 16, v7
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v7, 8, v8
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v8, 24, v9
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(3)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v9, 16, v10
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v1, v11
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v2, v3
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1)
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v3, v4, v12
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v4, v5, v6
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v5, v7, v0
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v6, v8, v9
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v2, v1
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v4, v3
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v6, v5
; GFX7-NOUNALIGNED-NEXT: s_setpc_b64 s[30:31]
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 1
ret <3 x i32> %load
}
define <3 x i32> @v_load_constant_v3i32_align2(<3 x i32> addrspace(4)* %ptr) {
; GFX9-UNALIGNED-LABEL: v_load_constant_v3i32_align2:
; GFX9-UNALIGNED: ; %bb.0:
; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-UNALIGNED-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-UNALIGNED-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-NOUNALIGNED-LABEL: v_load_constant_v3i32_align2:
; GFX9-NOUNALIGNED: ; %bb.0:
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v2, v[0:1], off
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v3, v[0:1], off offset:2
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v4, v[0:1], off offset:4
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v5, v[0:1], off offset:6
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v6, v[0:1], off offset:8
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v7, v[0:1], off offset:10
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v0, v3, 16, v2
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v1, v5, 16, v4
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v2, v7, 16, v6
; GFX9-NOUNALIGNED-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-UNALIGNED-LABEL: v_load_constant_v3i32_align2:
; GFX7-UNALIGNED: ; %bb.0:
; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-UNALIGNED-NEXT: s_mov_b32 s6, 0
; GFX7-UNALIGNED-NEXT: s_mov_b32 s7, 0xf000
; GFX7-UNALIGNED-NEXT: s_mov_b64 s[4:5], 0
; GFX7-UNALIGNED-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-UNALIGNED-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-NOUNALIGNED-LABEL: v_load_constant_v3i32_align2:
; GFX7-NOUNALIGNED: ; %bb.0:
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s6, 0
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NOUNALIGNED-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v2, v[0:1], s[4:7], 0 addr64 offset:2
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v3, v[0:1], s[4:7], 0 addr64 offset:6
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v4, v[0:1], s[4:7], 0 addr64 offset:10
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v5, v[0:1], s[4:7], 0 addr64
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v6, v[0:1], s[4:7], 0 addr64 offset:4
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v7, v[0:1], s[4:7], 0 addr64 offset:8
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v0, 16, v2
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 16, v3
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(3)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v4
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v0, v5
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1)
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v1, v6
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v2, v7
; GFX7-NOUNALIGNED-NEXT: s_setpc_b64 s[30:31]
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 2
ret <3 x i32> %load
}
define <3 x i32> @v_load_constant_v3i32_align4(<3 x i32> addrspace(4)* %ptr) {
; GFX9-LABEL: v_load_constant_v3i32_align4:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-LABEL: v_load_constant_v3i32_align4:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s6, 0
; GFX7-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-NEXT: s_waitcnt vmcnt(0)
; GFX7-NEXT: s_setpc_b64 s[30:31]
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 4
ret <3 x i32> %load
}
define i96 @v_load_constant_i96_align8(i96 addrspace(4)* %ptr) {
; GFX9-LABEL: v_load_constant_i96_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-LABEL: v_load_constant_i96_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s6, 0
; GFX7-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-NEXT: s_waitcnt vmcnt(0)
; GFX7-NEXT: s_setpc_b64 s[30:31]
%load = load i96, i96 addrspace(4)* %ptr, align 8
ret i96 %load
}
define <3 x i32> @v_load_constant_v3i32_align8(<3 x i32> addrspace(4)* %ptr) {
; GFX9-LABEL: v_load_constant_v3i32_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-LABEL: v_load_constant_v3i32_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s6, 0
; GFX7-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-NEXT: s_waitcnt vmcnt(0)
; GFX7-NEXT: s_setpc_b64 s[30:31]
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 8
ret <3 x i32> %load
}
define <6 x i16> @v_load_constant_v6i16_align8(<6 x i16> addrspace(4)* %ptr) {
; GFX9-LABEL: v_load_constant_v6i16_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-LABEL: v_load_constant_v6i16_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s6, 0
; GFX7-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NEXT: buffer_load_dwordx3 v[6:8], v[0:1], s[4:7], 0 addr64
; GFX7-NEXT: s_waitcnt vmcnt(0)
; GFX7-NEXT: v_lshrrev_b32_e32 v1, 16, v6
; GFX7-NEXT: v_lshrrev_b32_e32 v3, 16, v7
; GFX7-NEXT: v_lshrrev_b32_e32 v5, 16, v8
; GFX7-NEXT: v_mov_b32_e32 v0, v6
; GFX7-NEXT: v_mov_b32_e32 v2, v7
; GFX7-NEXT: v_mov_b32_e32 v4, v8
; GFX7-NEXT: s_setpc_b64 s[30:31]
%load = load <6 x i16>, <6 x i16> addrspace(4)* %ptr, align 8
ret <6 x i16> %load
}
define <12 x i8> @v_load_constant_v12i8_align8(<12 x i8> addrspace(4)* %ptr) {
; GFX9-LABEL: v_load_constant_v12i8_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: v_lshrrev_b32_e32 v13, 8, v0
; GFX9-NEXT: v_lshrrev_b32_e32 v12, 16, v0
; GFX9-NEXT: v_lshrrev_b32_e32 v3, 24, v0
; GFX9-NEXT: v_lshrrev_b32_e32 v5, 8, v1
; GFX9-NEXT: v_lshrrev_b32_e32 v6, 16, v1
; GFX9-NEXT: v_lshrrev_b32_e32 v7, 24, v1
; GFX9-NEXT: v_lshrrev_b32_e32 v9, 8, v2
; GFX9-NEXT: v_lshrrev_b32_e32 v10, 16, v2
; GFX9-NEXT: v_lshrrev_b32_e32 v11, 24, v2
; GFX9-NEXT: v_mov_b32_e32 v4, v1
; GFX9-NEXT: v_mov_b32_e32 v8, v2
; GFX9-NEXT: v_mov_b32_e32 v1, v13
; GFX9-NEXT: v_mov_b32_e32 v2, v12
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-LABEL: v_load_constant_v12i8_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s6, 0
; GFX7-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-NEXT: s_waitcnt vmcnt(0)
; GFX7-NEXT: v_lshrrev_b32_e32 v13, 8, v0
; GFX7-NEXT: v_lshrrev_b32_e32 v12, 16, v0
; GFX7-NEXT: v_lshrrev_b32_e32 v3, 24, v0
; GFX7-NEXT: v_lshrrev_b32_e32 v5, 8, v1
; GFX7-NEXT: v_lshrrev_b32_e32 v6, 16, v1
; GFX7-NEXT: v_lshrrev_b32_e32 v7, 24, v1
; GFX7-NEXT: v_lshrrev_b32_e32 v9, 8, v2
; GFX7-NEXT: v_lshrrev_b32_e32 v10, 16, v2
; GFX7-NEXT: v_lshrrev_b32_e32 v11, 24, v2
; GFX7-NEXT: v_mov_b32_e32 v4, v1
; GFX7-NEXT: v_mov_b32_e32 v8, v2
; GFX7-NEXT: v_mov_b32_e32 v1, v13
; GFX7-NEXT: v_mov_b32_e32 v2, v12
; GFX7-NEXT: s_setpc_b64 s[30:31]
%load = load <12 x i8>, <12 x i8> addrspace(4)* %ptr, align 8
ret <12 x i8> %load
}
define <3 x i32> @v_load_constant_v3i32_align16(<3 x i32> addrspace(4)* %ptr) {
; GFX9-LABEL: v_load_constant_v3i32_align16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX7-LABEL: v_load_constant_v3i32_align16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s6, 0
; GFX7-NEXT: s_mov_b32 s7, 0xf000
; GFX7-NEXT: s_mov_b64 s[4:5], 0
; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64
; GFX7-NEXT: s_waitcnt vmcnt(0)
; GFX7-NEXT: s_setpc_b64 s[30:31]
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 16
ret <3 x i32> %load
}
define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align1(<3 x i32> addrspace(4)* inreg %ptr) {
; GFX9-UNALIGNED-LABEL: s_load_constant_v3i32_align1:
; GFX9-UNALIGNED: ; %bb.0:
; GFX9-UNALIGNED-NEXT: v_mov_b32_e32 v0, 0
; GFX9-UNALIGNED-NEXT: global_load_dwordx3 v[0:2], v0, s[0:1]
; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX9-UNALIGNED-NEXT: ; return to shader part epilog
;
; GFX9-NOUNALIGNED-LABEL: s_load_constant_v3i32_align1:
; GFX9-NOUNALIGNED: ; %bb.0:
; GFX9-NOUNALIGNED-NEXT: v_mov_b32_e32 v0, 0
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v1, v0, s[0:1]
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v2, v0, s[0:1] offset:1
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v3, v0, s[0:1] offset:2
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v4, v0, s[0:1] offset:3
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v5, v0, s[0:1] offset:4
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v6, v0, s[0:1] offset:5
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v7, v0, s[0:1] offset:6
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v8, v0, s[0:1] offset:7
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v9, v0, s[0:1] offset:8
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v10, v0, s[0:1] offset:9
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v11, v0, s[0:1] offset:11
; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v12, v0, s[0:1] offset:10
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(10)
; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v0, v2, 8, v1
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(9)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v3
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(8)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 24, v4
; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v0, v1, v2, v0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(6)
; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v3, v6, 8, v5
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 16, v7
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v4, 24, v8
; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v1, v4, v5, v3
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v6, v10, 8, v9
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v7, 24, v11
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v8, 16, v12
; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v2, v7, v8, v6
; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX9-NOUNALIGNED-NEXT: ; return to shader part epilog
;
; GFX7-UNALIGNED-LABEL: s_load_constant_v3i32_align1:
; GFX7-UNALIGNED: ; %bb.0:
; GFX7-UNALIGNED-NEXT: s_mov_b32 s2, -1
; GFX7-UNALIGNED-NEXT: s_mov_b32 s3, 0xf000
; GFX7-UNALIGNED-NEXT: buffer_load_dwordx3 v[0:2], off, s[0:3], 0
; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX7-UNALIGNED-NEXT: ; return to shader part epilog
;
; GFX7-NOUNALIGNED-LABEL: s_load_constant_v3i32_align1:
; GFX7-NOUNALIGNED: ; %bb.0:
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s2, -1
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s3, 0xf000
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v0, off, s[0:3], 0 offset:1
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v1, off, s[0:3], 0 offset:3
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v2, off, s[0:3], 0 offset:2
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v3, off, s[0:3], 0 offset:5
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v4, off, s[0:3], 0 offset:7
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v5, off, s[0:3], 0 offset:6
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v6, off, s[0:3], 0 offset:9
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v7, off, s[0:3], 0 offset:11
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v8, off, s[0:3], 0 offset:10
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v9, off, s[0:3], 0
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v10, off, s[0:3], 0 offset:4
; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v11, off, s[0:3], 0 offset:8
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(11)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v0, 8, v0
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(10)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 24, v1
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(9)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v2
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(8)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v3, 8, v3
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(7)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v4, 24, v4
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(6)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 16, v5
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v6, 8, v6
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v7, 24, v7
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(3)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v8, 16, v8
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v0, v9
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v1, v2
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1)
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v3, v10
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v3, v4, v5
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v4, v6, v11
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v5, v7, v8
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v1, v0
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v3, v2
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v5, v4
; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX7-NOUNALIGNED-NEXT: ; return to shader part epilog
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 1
ret <3 x i32> %load
}
define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align2(<3 x i32> addrspace(4)* inreg %ptr) {
; GFX9-UNALIGNED-LABEL: s_load_constant_v3i32_align2:
; GFX9-UNALIGNED: ; %bb.0:
; GFX9-UNALIGNED-NEXT: v_mov_b32_e32 v0, 0
; GFX9-UNALIGNED-NEXT: global_load_dwordx3 v[0:2], v0, s[0:1]
; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX9-UNALIGNED-NEXT: ; return to shader part epilog
;
; GFX9-NOUNALIGNED-LABEL: s_load_constant_v3i32_align2:
; GFX9-NOUNALIGNED: ; %bb.0:
; GFX9-NOUNALIGNED-NEXT: v_mov_b32_e32 v0, 0
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v1, v0, s[0:1]
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v2, v0, s[0:1] offset:2
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v3, v0, s[0:1] offset:4
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v4, v0, s[0:1] offset:6
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v5, v0, s[0:1] offset:8
; GFX9-NOUNALIGNED-NEXT: global_load_ushort v6, v0, s[0:1] offset:10
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v0, v2, 16, v1
; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v1, v4, 16, v3
; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v2, v6, 16, v5
; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX9-NOUNALIGNED-NEXT: ; return to shader part epilog
;
; GFX7-UNALIGNED-LABEL: s_load_constant_v3i32_align2:
; GFX7-UNALIGNED: ; %bb.0:
; GFX7-UNALIGNED-NEXT: s_mov_b32 s2, -1
; GFX7-UNALIGNED-NEXT: s_mov_b32 s3, 0xf000
; GFX7-UNALIGNED-NEXT: buffer_load_dwordx3 v[0:2], off, s[0:3], 0
; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX7-UNALIGNED-NEXT: ; return to shader part epilog
;
; GFX7-NOUNALIGNED-LABEL: s_load_constant_v3i32_align2:
; GFX7-NOUNALIGNED: ; %bb.0:
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s2, -1
; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s3, 0xf000
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v0, off, s[0:3], 0 offset:2
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v1, off, s[0:3], 0 offset:6
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v2, off, s[0:3], 0 offset:10
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v3, off, s[0:3], 0
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v4, off, s[0:3], 0 offset:4
; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v5, off, s[0:3], 0 offset:8
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v0, 16, v0
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 16, v1
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(3)
; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v2
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2)
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v0, v3
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1)
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v1, v4
; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0)
; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v2, v5
; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s1, v1
; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s2, v2
; GFX7-NOUNALIGNED-NEXT: ; return to shader part epilog
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 2
ret <3 x i32> %load
}
define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align4(<3 x i32> addrspace(4)* inreg %ptr) {
; GFX9-LABEL: s_load_constant_v3i32_align4:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0
; GFX9-NEXT: s_load_dword s2, s[0:1], 0x8
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: s_mov_b32 s0, s4
; GFX9-NEXT: s_mov_b32 s1, s5
; GFX9-NEXT: ; return to shader part epilog
;
; GFX7-LABEL: s_load_constant_v3i32_align4:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0
; GFX7-NEXT: s_load_dword s2, s[0:1], 0x2
; GFX7-NEXT: s_waitcnt lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s0, s4
; GFX7-NEXT: s_mov_b32 s1, s5
; GFX7-NEXT: ; return to shader part epilog
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 4
ret <3 x i32> %load
}
define amdgpu_ps i96 @s_load_constant_i96_align8(i96 addrspace(4)* inreg %ptr) {
; GFX9-LABEL: s_load_constant_i96_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0
; GFX9-NEXT: s_load_dword s2, s[0:1], 0x8
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: s_mov_b32 s0, s4
; GFX9-NEXT: s_mov_b32 s1, s5
; GFX9-NEXT: ; return to shader part epilog
;
; GFX7-LABEL: s_load_constant_i96_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0
; GFX7-NEXT: s_load_dword s2, s[0:1], 0x2
; GFX7-NEXT: s_waitcnt lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s0, s4
; GFX7-NEXT: s_mov_b32 s1, s5
; GFX7-NEXT: ; return to shader part epilog
%load = load i96, i96 addrspace(4)* %ptr, align 8
ret i96 %load
}
define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align8(<3 x i32> addrspace(4)* inreg %ptr) {
; GFX9-LABEL: s_load_constant_v3i32_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0
; GFX9-NEXT: s_load_dword s2, s[0:1], 0x8
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: s_mov_b32 s0, s4
; GFX9-NEXT: s_mov_b32 s1, s5
; GFX9-NEXT: ; return to shader part epilog
;
; GFX7-LABEL: s_load_constant_v3i32_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0
; GFX7-NEXT: s_load_dword s2, s[0:1], 0x2
; GFX7-NEXT: s_waitcnt lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s0, s4
; GFX7-NEXT: s_mov_b32 s1, s5
; GFX7-NEXT: ; return to shader part epilog
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 8
ret <3 x i32> %load
}
define amdgpu_ps <3 x i32> @s_load_constant_v6i16_align8(<6 x i16> addrspace(4)* inreg %ptr) {
; GFX9-LABEL: s_load_constant_v6i16_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0
; GFX9-NEXT: s_load_dword s2, s[0:1], 0x8
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: s_mov_b32 s0, s4
; GFX9-NEXT: s_mov_b32 s1, s5
; GFX9-NEXT: ; return to shader part epilog
;
; GFX7-LABEL: s_load_constant_v6i16_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0
; GFX7-NEXT: s_load_dword s2, s[0:1], 0x2
; GFX7-NEXT: s_waitcnt lgkmcnt(0)
; GFX7-NEXT: s_mov_b32 s0, s4
; GFX7-NEXT: s_mov_b32 s1, s5
; GFX7-NEXT: ; return to shader part epilog
%load = load <6 x i16>, <6 x i16> addrspace(4)* %ptr, align 8
%cast = bitcast <6 x i16> %load to <3 x i32>
ret <3 x i32> %cast
}
define amdgpu_ps <12 x i8> @s_load_constant_v12i8_align8(<12 x i8> addrspace(4)* inreg %ptr) {
; GFX9-LABEL: s_load_constant_v12i8_align8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_load_dwordx2 s[12:13], s[0:1], 0x0
; GFX9-NEXT: s_load_dword s8, s[0:1], 0x8
; GFX9-NEXT: s_waitcnt lgkmcnt(0)
; GFX9-NEXT: s_lshr_b32 s1, s12, 8
; GFX9-NEXT: s_lshr_b32 s2, s12, 16
; GFX9-NEXT: s_lshr_b32 s3, s12, 24
; GFX9-NEXT: s_lshr_b32 s5, s13, 8
; GFX9-NEXT: s_lshr_b32 s6, s13, 16
; GFX9-NEXT: s_lshr_b32 s7, s13, 24
; GFX9-NEXT: s_lshr_b32 s9, s8, 8
; GFX9-NEXT: s_lshr_b32 s10, s8, 16
; GFX9-NEXT: s_lshr_b32 s11, s8, 24
; GFX9-NEXT: s_mov_b32 s0, s12
; GFX9-NEXT: s_mov_b32 s4, s13
; GFX9-NEXT: ; return to shader part epilog
;
; GFX7-LABEL: s_load_constant_v12i8_align8:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_load_dwordx2 s[12:13], s[0:1], 0x0
; GFX7-NEXT: s_load_dword s8, s[0:1], 0x2
; GFX7-NEXT: s_waitcnt lgkmcnt(0)
; GFX7-NEXT: s_lshr_b32 s1, s12, 8
; GFX7-NEXT: s_lshr_b32 s2, s12, 16
; GFX7-NEXT: s_lshr_b32 s3, s12, 24
; GFX7-NEXT: s_lshr_b32 s5, s13, 8
; GFX7-NEXT: s_lshr_b32 s6, s13, 16
; GFX7-NEXT: s_lshr_b32 s7, s13, 24
; GFX7-NEXT: s_lshr_b32 s9, s8, 8
; GFX7-NEXT: s_lshr_b32 s10, s8, 16
; GFX7-NEXT: s_lshr_b32 s11, s8, 24
; GFX7-NEXT: s_mov_b32 s0, s12
; GFX7-NEXT: s_mov_b32 s4, s13
; GFX7-NEXT: ; return to shader part epilog
%load = load <12 x i8>, <12 x i8> addrspace(4)* %ptr, align 8
ret <12 x i8> %load
}
define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align16(<3 x i32> addrspace(4)* inreg %ptr) {
; GCN-LABEL: s_load_constant_v3i32_align16:
; GCN: ; %bb.0:
; GCN-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x0
; GCN-NEXT: s_waitcnt lgkmcnt(0)
; GCN-NEXT: ; return to shader part epilog
%load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 16
ret <3 x i32> %load
}