llvm-project/llvm/test/CodeGen/RISCV/float-intrinsics.ll
Haocong.Lu bd653f6406 [RISCV] Use shift for zero extension when Zbb and Zbp are not enabled
Now AND is used for zero extension when both Zbb and Zbp are not enabled.
It may be better to use shift operation if the trailing ones mask exceeds simm12.

This patch optimzes LUI+ADDI+AND to SLLI+SRLI.

Reviewed By: craig.topper

Differential Revision: https://reviews.llvm.org/D116720
2022-01-11 02:37:03 +00:00

1160 lines
34 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=riscv32 -mattr=+f \
; RUN: -verify-machineinstrs -target-abi=ilp32f \
; RUN: | FileCheck -check-prefix=RV32IF %s
; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=riscv32 -mattr=+d \
; RUN: -verify-machineinstrs -target-abi=ilp32f \
; RUN: | FileCheck -check-prefix=RV32IF %s
; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=riscv64 -mattr=+f \
; RUN: -verify-machineinstrs -target-abi=lp64f \
; RUN: | FileCheck -check-prefix=RV64IF %s
; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=riscv64 -mattr=+d \
; RUN: -verify-machineinstrs -target-abi=lp64d \
; RUN: | FileCheck -check-prefix=RV64IF %s
; RUN: sed 's/iXLen/i32/g' %s | llc -mtriple=riscv32 \
; RUN: -verify-machineinstrs | FileCheck -check-prefix=RV32I %s
; RUN: sed 's/iXLen/i64/g' %s | llc -mtriple=riscv64 \
; RUN: -verify-machineinstrs | FileCheck -check-prefix=RV64I %s
declare float @llvm.sqrt.f32(float)
define float @sqrt_f32(float %a) nounwind {
; RV32IF-LABEL: sqrt_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fsqrt.s fa0, fa0
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: sqrt_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fsqrt.s fa0, fa0
; RV64IF-NEXT: ret
;
; RV32I-LABEL: sqrt_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call sqrtf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: sqrt_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call sqrtf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.sqrt.f32(float %a)
ret float %1
}
declare float @llvm.powi.f32.i32(float, i32)
define float @powi_f32(float %a, i32 %b) nounwind {
; RV32IF-LABEL: powi_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call __powisf2@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: powi_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: sext.w a0, a0
; RV64IF-NEXT: call __powisf2@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: powi_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call __powisf2@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: powi_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sext.w a1, a1
; RV64I-NEXT: call __powisf2@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.powi.f32.i32(float %a, i32 %b)
ret float %1
}
declare float @llvm.sin.f32(float)
define float @sin_f32(float %a) nounwind {
; RV32IF-LABEL: sin_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call sinf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: sin_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call sinf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: sin_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call sinf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: sin_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call sinf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.sin.f32(float %a)
ret float %1
}
declare float @llvm.cos.f32(float)
define float @cos_f32(float %a) nounwind {
; RV32IF-LABEL: cos_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call cosf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: cos_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call cosf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: cos_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call cosf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: cos_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call cosf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.cos.f32(float %a)
ret float %1
}
; The sin+cos combination results in an FSINCOS SelectionDAG node.
define float @sincos_f32(float %a) nounwind {
; RV32IF-LABEL: sincos_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: fsw fs0, 8(sp) # 4-byte Folded Spill
; RV32IF-NEXT: fsw fs1, 4(sp) # 4-byte Folded Spill
; RV32IF-NEXT: fmv.s fs0, fa0
; RV32IF-NEXT: call sinf@plt
; RV32IF-NEXT: fmv.s fs1, fa0
; RV32IF-NEXT: fmv.s fa0, fs0
; RV32IF-NEXT: call cosf@plt
; RV32IF-NEXT: fadd.s fa0, fs1, fa0
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: flw fs0, 8(sp) # 4-byte Folded Reload
; RV32IF-NEXT: flw fs1, 4(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV32I-LABEL: sincos_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s1, 4(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a0
; RV32I-NEXT: call sinf@plt
; RV32I-NEXT: mv s1, a0
; RV32I-NEXT: mv a0, s0
; RV32I-NEXT: call cosf@plt
; RV32I-NEXT: mv a1, a0
; RV32I-NEXT: mv a0, s1
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s1, 4(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: sincos_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -32
; RV64I-NEXT: sd ra, 24(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 16(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s1, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a0
; RV64I-NEXT: call sinf@plt
; RV64I-NEXT: mv s1, a0
; RV64I-NEXT: mv a0, s0
; RV64I-NEXT: call cosf@plt
; RV64I-NEXT: mv a1, a0
; RV64I-NEXT: mv a0, s1
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: ld ra, 24(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 16(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s1, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 32
; RV64I-NEXT: ret
%1 = call float @llvm.sin.f32(float %a)
%2 = call float @llvm.cos.f32(float %a)
%3 = fadd float %1, %2
ret float %3
}
declare float @llvm.pow.f32(float, float)
define float @pow_f32(float %a, float %b) nounwind {
; RV32IF-LABEL: pow_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call powf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: pow_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call powf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: pow_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call powf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: pow_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call powf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.pow.f32(float %a, float %b)
ret float %1
}
declare float @llvm.exp.f32(float)
define float @exp_f32(float %a) nounwind {
; RV32IF-LABEL: exp_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call expf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: exp_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call expf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: exp_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call expf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: exp_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call expf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.exp.f32(float %a)
ret float %1
}
declare float @llvm.exp2.f32(float)
define float @exp2_f32(float %a) nounwind {
; RV32IF-LABEL: exp2_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call exp2f@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: exp2_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call exp2f@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: exp2_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call exp2f@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: exp2_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call exp2f@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.exp2.f32(float %a)
ret float %1
}
declare float @llvm.log.f32(float)
define float @log_f32(float %a) nounwind {
; RV32IF-LABEL: log_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call logf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: log_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call logf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: log_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call logf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: log_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call logf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.log.f32(float %a)
ret float %1
}
declare float @llvm.log10.f32(float)
define float @log10_f32(float %a) nounwind {
; RV32IF-LABEL: log10_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call log10f@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: log10_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call log10f@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: log10_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call log10f@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: log10_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call log10f@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.log10.f32(float %a)
ret float %1
}
declare float @llvm.log2.f32(float)
define float @log2_f32(float %a) nounwind {
; RV32IF-LABEL: log2_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call log2f@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: log2_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call log2f@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: log2_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call log2f@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: log2_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call log2f@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.log2.f32(float %a)
ret float %1
}
declare float @llvm.fma.f32(float, float, float)
define float @fma_f32(float %a, float %b, float %c) nounwind {
; RV32IF-LABEL: fma_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fmadd.s fa0, fa0, fa1, fa2
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: fma_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fmadd.s fa0, fa0, fa1, fa2
; RV64IF-NEXT: ret
;
; RV32I-LABEL: fma_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call fmaf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fma_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call fmaf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.fma.f32(float %a, float %b, float %c)
ret float %1
}
declare float @llvm.fmuladd.f32(float, float, float)
define float @fmuladd_f32(float %a, float %b, float %c) nounwind {
; RV32IF-LABEL: fmuladd_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fmadd.s fa0, fa0, fa1, fa2
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: fmuladd_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fmadd.s fa0, fa0, fa1, fa2
; RV64IF-NEXT: ret
;
; RV32I-LABEL: fmuladd_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill
; RV32I-NEXT: mv s0, a2
; RV32I-NEXT: call __mulsf3@plt
; RV32I-NEXT: mv a1, s0
; RV32I-NEXT: call __addsf3@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: fmuladd_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: sd s0, 0(sp) # 8-byte Folded Spill
; RV64I-NEXT: mv s0, a2
; RV64I-NEXT: call __mulsf3@plt
; RV64I-NEXT: mv a1, s0
; RV64I-NEXT: call __addsf3@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: ld s0, 0(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.fmuladd.f32(float %a, float %b, float %c)
ret float %1
}
declare float @llvm.fabs.f32(float)
define float @fabs_f32(float %a) nounwind {
; RV32IF-LABEL: fabs_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fabs.s fa0, fa0
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: fabs_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fabs.s fa0, fa0
; RV64IF-NEXT: ret
;
; RV32I-LABEL: fabs_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: slli a0, a0, 1
; RV32I-NEXT: srli a0, a0, 1
; RV32I-NEXT: ret
;
; RV64I-LABEL: fabs_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: slli a0, a0, 33
; RV64I-NEXT: srli a0, a0, 33
; RV64I-NEXT: ret
%1 = call float @llvm.fabs.f32(float %a)
ret float %1
}
declare float @llvm.minnum.f32(float, float)
define float @minnum_f32(float %a, float %b) nounwind {
; RV32IF-LABEL: minnum_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fmin.s fa0, fa0, fa1
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: minnum_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fmin.s fa0, fa0, fa1
; RV64IF-NEXT: ret
;
; RV32I-LABEL: minnum_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call fminf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: minnum_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call fminf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.minnum.f32(float %a, float %b)
ret float %1
}
declare float @llvm.maxnum.f32(float, float)
define float @maxnum_f32(float %a, float %b) nounwind {
; RV32IF-LABEL: maxnum_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fmax.s fa0, fa0, fa1
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: maxnum_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fmax.s fa0, fa0, fa1
; RV64IF-NEXT: ret
;
; RV32I-LABEL: maxnum_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call fmaxf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: maxnum_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call fmaxf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.maxnum.f32(float %a, float %b)
ret float %1
}
; TODO: FMINNAN and FMAXNAN aren't handled in
; SelectionDAGLegalize::ExpandNode.
; declare float @llvm.minimum.f32(float, float)
; define float @fminimum_f32(float %a, float %b) nounwind {
; %1 = call float @llvm.minimum.f32(float %a, float %b)
; ret float %1
; }
; declare float @llvm.maximum.f32(float, float)
; define float @fmaximum_f32(float %a, float %b) nounwind {
; %1 = call float @llvm.maximum.f32(float %a, float %b)
; ret float %1
; }
declare float @llvm.copysign.f32(float, float)
define float @copysign_f32(float %a, float %b) nounwind {
; RV32IF-LABEL: copysign_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fsgnj.s fa0, fa0, fa1
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: copysign_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fsgnj.s fa0, fa0, fa1
; RV64IF-NEXT: ret
;
; RV32I-LABEL: copysign_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: lui a2, 524288
; RV32I-NEXT: and a1, a1, a2
; RV32I-NEXT: slli a0, a0, 1
; RV32I-NEXT: srli a0, a0, 1
; RV32I-NEXT: or a0, a0, a1
; RV32I-NEXT: ret
;
; RV64I-LABEL: copysign_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: lui a2, 524288
; RV64I-NEXT: and a1, a1, a2
; RV64I-NEXT: slli a0, a0, 33
; RV64I-NEXT: srli a0, a0, 33
; RV64I-NEXT: or a0, a0, a1
; RV64I-NEXT: ret
%1 = call float @llvm.copysign.f32(float %a, float %b)
ret float %1
}
declare float @llvm.floor.f32(float)
define float @floor_f32(float %a) nounwind {
; RV32IF-LABEL: floor_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call floorf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: floor_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call floorf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: floor_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call floorf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: floor_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call floorf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.floor.f32(float %a)
ret float %1
}
declare float @llvm.ceil.f32(float)
define float @ceil_f32(float %a) nounwind {
; RV32IF-LABEL: ceil_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call ceilf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: ceil_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call ceilf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: ceil_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call ceilf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: ceil_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call ceilf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.ceil.f32(float %a)
ret float %1
}
declare float @llvm.trunc.f32(float)
define float @trunc_f32(float %a) nounwind {
; RV32IF-LABEL: trunc_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call truncf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: trunc_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call truncf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: trunc_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call truncf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: trunc_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call truncf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.trunc.f32(float %a)
ret float %1
}
declare float @llvm.rint.f32(float)
define float @rint_f32(float %a) nounwind {
; RV32IF-LABEL: rint_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call rintf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: rint_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call rintf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: rint_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call rintf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: rint_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call rintf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.rint.f32(float %a)
ret float %1
}
declare float @llvm.nearbyint.f32(float)
define float @nearbyint_f32(float %a) nounwind {
; RV32IF-LABEL: nearbyint_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call nearbyintf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: nearbyint_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call nearbyintf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: nearbyint_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call nearbyintf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: nearbyint_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call nearbyintf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.nearbyint.f32(float %a)
ret float %1
}
declare float @llvm.round.f32(float)
define float @round_f32(float %a) nounwind {
; RV32IF-LABEL: round_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call roundf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: round_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call roundf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: round_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call roundf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: round_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call roundf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.round.f32(float %a)
ret float %1
}
declare float @llvm.roundeven.f32(float)
define float @roundeven_f32(float %a) nounwind {
; RV32IF-LABEL: roundeven_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call roundevenf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: roundeven_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: addi sp, sp, -16
; RV64IF-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64IF-NEXT: call roundevenf@plt
; RV64IF-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64IF-NEXT: addi sp, sp, 16
; RV64IF-NEXT: ret
;
; RV32I-LABEL: roundeven_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call roundevenf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: roundeven_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call roundevenf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call float @llvm.roundeven.f32(float %a)
ret float %1
}
declare iXLen @llvm.lrint.iXLen.f32(float)
define iXLen @lrint_f32(float %a) nounwind {
; RV32IF-LABEL: lrint_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fcvt.w.s a0, fa0
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: lrint_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fcvt.l.s a0, fa0
; RV64IF-NEXT: ret
;
; RV32I-LABEL: lrint_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call lrintf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: lrint_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call lrintf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call iXLen @llvm.lrint.iXLen.f32(float %a)
ret iXLen %1
}
declare iXLen @llvm.lround.iXLen.f32(float)
define iXLen @lround_f32(float %a) nounwind {
; RV32IF-LABEL: lround_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: fcvt.w.s a0, fa0, rmm
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: lround_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fcvt.l.s a0, fa0, rmm
; RV64IF-NEXT: ret
;
; RV32I-LABEL: lround_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call lroundf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: lround_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call lroundf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call iXLen @llvm.lround.iXLen.f32(float %a)
ret iXLen %1
}
declare i64 @llvm.llrint.i64.f32(float)
define i64 @llrint_f32(float %a) nounwind {
; RV32IF-LABEL: llrint_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call llrintf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: llrint_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fcvt.l.s a0, fa0
; RV64IF-NEXT: ret
;
; RV32I-LABEL: llrint_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call llrintf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: llrint_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call llrintf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call i64 @llvm.llrint.i64.f32(float %a)
ret i64 %1
}
declare i64 @llvm.llround.i64.f32(float)
define i64 @llround_f32(float %a) nounwind {
; RV32IF-LABEL: llround_f32:
; RV32IF: # %bb.0:
; RV32IF-NEXT: addi sp, sp, -16
; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32IF-NEXT: call llroundf@plt
; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32IF-NEXT: addi sp, sp, 16
; RV32IF-NEXT: ret
;
; RV64IF-LABEL: llround_f32:
; RV64IF: # %bb.0:
; RV64IF-NEXT: fcvt.l.s a0, fa0, rmm
; RV64IF-NEXT: ret
;
; RV32I-LABEL: llround_f32:
; RV32I: # %bb.0:
; RV32I-NEXT: addi sp, sp, -16
; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
; RV32I-NEXT: call llroundf@plt
; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
; RV32I-NEXT: addi sp, sp, 16
; RV32I-NEXT: ret
;
; RV64I-LABEL: llround_f32:
; RV64I: # %bb.0:
; RV64I-NEXT: addi sp, sp, -16
; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
; RV64I-NEXT: call llroundf@plt
; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
; RV64I-NEXT: addi sp, sp, 16
; RV64I-NEXT: ret
%1 = call i64 @llvm.llround.i64.f32(float %a)
ret i64 %1
}