llvm-project/llvm/test/Transforms/GlobalOpt/malloc-promote-opaque-ptr.ll
Nikita Popov 499f1ca79f [GlobalOpt] Use generic type when converting malloc to global
The malloc to global transform currently determines the type of the
global by looking at bitcasts of the malloc. This is limited (the
transform fails if there are multiple different types) and
incompatible with opaque pointers.

My initial approach was to construct an appropriate struct type
based on usage in loads/stores. What this patch does instead is
to always create an [i8 x AllocSize] global, without trying to
guess types at all.

This does mean that other transforms that require a certain global
type may break. I fixed two of these in D117034 and D117223, which
I believe should be sufficient to avoid regressions. In particular,
the global SRA change should end up splitting the global into
naturally-typed sub-globals, at which point all other optimizations
should work.

Differential Revision: https://reviews.llvm.org/D117092
2022-01-17 09:55:33 +01:00

78 lines
2.4 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --check-globals
; RUN: opt -S -globalopt -opaque-pointers < %s | FileCheck %s
@g1 = internal global ptr null
@g2 = internal global ptr null
@g3 = internal global ptr null
declare noalias i8* @malloc(i64)
;.
; CHECK: @[[G1_BODY_0:[a-zA-Z0-9_$"\\.-]+]] = internal unnamed_addr global i64 undef
; CHECK: @[[G2_BODY_0:[a-zA-Z0-9_$"\\.-]+]] = internal unnamed_addr global i32 undef
; CHECK: @[[G2_BODY_1:[a-zA-Z0-9_$"\\.-]+]] = internal unnamed_addr global i32 undef
; CHECK: @[[G2_BODY_2:[a-zA-Z0-9_$"\\.-]+]] = internal unnamed_addr global i32 undef
; CHECK: @[[G3_BODY:[a-zA-Z0-9_$"\\.-]+]] = internal unnamed_addr global [8 x i8] undef
;.
define void @test_store(i64 %a, i32 %b) {
; CHECK-LABEL: @test_store(
; CHECK-NEXT: store i64 [[A:%.*]], ptr @g1.body.0, align 8
; CHECK-NEXT: store i32 [[B:%.*]], ptr @g2.body.0, align 4
; CHECK-NEXT: store i32 [[B]], ptr @g2.body.1, align 4
; CHECK-NEXT: store i32 [[B]], ptr @g2.body.2, align 4
; CHECK-NEXT: store i64 [[A]], ptr @g3.body, align 4
; CHECK-NEXT: store i32 [[B]], ptr @g3.body, align 4
; CHECK-NEXT: ret void
;
%m1 = call ptr @malloc(i64 8)
store ptr %m1, ptr @g1
%a1 = load ptr, ptr @g1
%m2 = call ptr @malloc(i64 16)
store ptr %m2, ptr @g2
%a2 = load ptr, ptr @g2
%m3 = call ptr @malloc(i64 8)
store ptr %m3, ptr @g3
%a3 = load ptr, ptr @g3
store i64 %a, ptr %a1
; Access types at different offsets.
store i32 %b, ptr %a2
%a2.4 = getelementptr i8, ptr %a2, i64 4
store i32 %b, ptr %a2.4
%a2.10 = getelementptr i8, ptr %a2, i64 10
store i32 %b, ptr %a2.10, align 2
; Access two different types at the same offset.
store i64 %a, ptr %a3
store i32 %b, ptr %a3
ret void
}
define void @test_load() {
; CHECK-LABEL: @test_load(
; CHECK-NEXT: [[TMP1:%.*]] = load i64, ptr @g1.body.0, align 8
; CHECK-NEXT: [[TMP2:%.*]] = load i32, ptr @g2.body.0, align 4
; CHECK-NEXT: [[TMP3:%.*]] = load i32, ptr @g2.body.1, align 4
; CHECK-NEXT: [[TMP4:%.*]] = load i32, ptr @g2.body.2, align 4
; CHECK-NEXT: [[TMP5:%.*]] = load i64, ptr @g3.body, align 4
; CHECK-NEXT: ret void
;
%a1 = load ptr, ptr @g1
load i64, ptr %a1
%a2 = load ptr, ptr @g2
load i32, ptr %a2
%a2.4 = getelementptr i8, ptr %a2, i64 4
load i32, ptr %a2.4
%a2.10 = getelementptr i8, ptr %a2, i64 10
load i32, ptr %a2.10, align 2
%a3 = load ptr, ptr @g3
load i64, ptr %a3
ret void
}