Philip Reames 7d6e8f2a96 [slp] Delete dead scalar instructions feeding vectorized instructions
If we vectorize a e.g. store, we leave around a bunch of getelementptrs for the individual scalar stores which we removed. We can go ahead and delete them as well.

This is purely for test output quality and readability. It should have no effect in any sane pipeline.

Differential Revision: https://reviews.llvm.org/D122493
2022-03-28 20:10:13 -07:00

115 lines
5.1 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -slp-vectorizer -S -mtriple=aarch64-apple-ios -mcpu=cyclone -o - %s | FileCheck %s
define void @f1(<2 x i16> %x, i16* %a) {
; CHECK-LABEL: @f1(
; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i16> [[X:%.*]], <2 x i16> poison, <4 x i32> <i32 0, i32 1, i32 1, i32 0>
; CHECK-NEXT: [[PTR0:%.*]] = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 0
; CHECK-NEXT: [[TMP1:%.*]] = extractelement <2 x i16> [[X]], i32 0
; CHECK-NEXT: store i16 [[TMP1]], i16* [[A:%.*]], align 2
; CHECK-NEXT: [[TMP2:%.*]] = bitcast i16* [[PTR0]] to <4 x i16>*
; CHECK-NEXT: store <4 x i16> [[SHUFFLE]], <4 x i16>* [[TMP2]], align 2
; CHECK-NEXT: ret void
;
%t2 = extractelement <2 x i16> %x, i32 0
%t3 = extractelement <2 x i16> %x, i32 1
%ptr0 = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 0
%ptr1 = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 1
%ptr2 = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 2
%ptr3 = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 3
store i16 %t2, i16* %a
store i16 %t2, i16* %ptr0
store i16 %t3, i16* %ptr1
store i16 %t3, i16* %ptr2
store i16 %t2, i16* %ptr3
ret void
}
define void @f2(<2 x i16> %x, i16* %a) {
; CHECK-LABEL: @f2(
; CHECK-NEXT: entry:
; CHECK-NEXT: br label [[CONT:%.*]]
; CHECK: cont:
; CHECK-NEXT: [[XX:%.*]] = phi <2 x i16> [ [[X:%.*]], [[ENTRY:%.*]] ], [ undef, [[CONT]] ]
; CHECK-NEXT: [[AA:%.*]] = phi i16* [ [[A:%.*]], [[ENTRY]] ], [ undef, [[CONT]] ]
; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i16> [[XX]], <2 x i16> poison, <4 x i32> <i32 0, i32 1, i32 1, i32 0>
; CHECK-NEXT: [[PTR0:%.*]] = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 0
; CHECK-NEXT: [[TMP0:%.*]] = extractelement <2 x i16> [[XX]], i32 0
; CHECK-NEXT: store i16 [[TMP0]], i16* [[A]], align 2
; CHECK-NEXT: [[TMP1:%.*]] = bitcast i16* [[PTR0]] to <4 x i16>*
; CHECK-NEXT: store <4 x i16> [[SHUFFLE]], <4 x i16>* [[TMP1]], align 2
; CHECK-NEXT: [[A_VAL:%.*]] = load i16, i16* [[A]], align 2
; CHECK-NEXT: [[CMP:%.*]] = icmp eq i16 [[A_VAL]], 0
; CHECK-NEXT: br i1 [[CMP]], label [[CONT]], label [[EXIT:%.*]]
; CHECK: exit:
; CHECK-NEXT: ret void
;
entry:
br label %cont
cont: ; preds = %entry, %cont
%xx = phi <2 x i16> [ %x, %entry ], [ undef, %cont ]
%aa = phi i16* [ %a, %entry ], [ undef, %cont ]
%t2 = extractelement <2 x i16> %xx, i32 0
%t3 = extractelement <2 x i16> %xx, i32 1
%ptr0 = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 0
%ptr1 = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 1
%ptr2 = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 2
%ptr3 = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 3
store i16 %t2, i16* %a
store i16 %t2, i16* %ptr0
store i16 %t3, i16* %ptr1
store i16 %t3, i16* %ptr2
store i16 %t2, i16* %ptr3
%a_val = load i16, i16* %a, align 2
%cmp = icmp eq i16 %a_val, 0
br i1 %cmp, label %cont, label %exit
exit: ; preds = %cont
ret void
}
define void @f3(<2 x i16> %x, i16* %a) {
; CHECK-LABEL: @f3(
; CHECK-NEXT: entry:
; CHECK-NEXT: br label [[CONT:%.*]]
; CHECK: cont:
; CHECK-NEXT: [[XX:%.*]] = phi <2 x i16> [ [[X:%.*]], [[ENTRY:%.*]] ], [ undef, [[CONT]] ]
; CHECK-NEXT: [[AA:%.*]] = phi i16* [ [[A:%.*]], [[ENTRY]] ], [ undef, [[CONT]] ]
; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i16> [[XX]], <2 x i16> poison, <4 x i32> <i32 1, i32 0, i32 0, i32 1>
; CHECK-NEXT: [[PTR0:%.*]] = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 0
; CHECK-NEXT: [[TMP0:%.*]] = extractelement <2 x i16> [[XX]], i32 1
; CHECK-NEXT: store i16 [[TMP0]], i16* [[A]], align 2
; CHECK-NEXT: [[TMP1:%.*]] = bitcast i16* [[PTR0]] to <4 x i16>*
; CHECK-NEXT: store <4 x i16> [[SHUFFLE]], <4 x i16>* [[TMP1]], align 2
; CHECK-NEXT: [[A_VAL:%.*]] = load i16, i16* [[A]], align 2
; CHECK-NEXT: [[CMP:%.*]] = icmp eq i16 [[A_VAL]], 0
; CHECK-NEXT: br i1 [[CMP]], label [[CONT]], label [[EXIT:%.*]]
; CHECK: exit:
; CHECK-NEXT: ret void
;
entry:
br label %cont
cont: ; preds = %entry, %cont
%xx = phi <2 x i16> [ %x, %entry ], [ undef, %cont ]
%aa = phi i16* [ %a, %entry ], [ undef, %cont ]
%t2 = extractelement <2 x i16> %xx, i32 0
%t3 = extractelement <2 x i16> %xx, i32 1
%ptr0 = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 0
%ptr1 = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 1
%ptr2 = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 2
%ptr3 = getelementptr inbounds [4 x i16], [4 x i16]* undef, i16 0, i16 3
store i16 %t3, i16* %a
store i16 %t3, i16* %ptr0
store i16 %t2, i16* %ptr1
store i16 %t2, i16* %ptr2
store i16 %t3, i16* %ptr3
%a_val = load i16, i16* %a, align 2
%cmp = icmp eq i16 %a_val, 0
br i1 %cmp, label %cont, label %exit
exit: ; preds = %cont
ret void
}