The basic idea to this is that a) having a single canonical type makes CSE easier, and b) many of our transforms are inconsistent about which types we end up with based on visit order. I'm restricting this to constants as for non-constants, we'd have to decide whether the simplicity was worth extra instructions. For constants, there are no extra instructions. We chose the canonical type as i64 arbitrarily. We might consider changing this to something else in the future if we have cause. Differential Revision: https://reviews.llvm.org/D115387
131 lines
6.6 KiB
LLVM
131 lines
6.6 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
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; RUN: opt < %s -mtriple=x86_64-unknown -basic-aa -slp-vectorizer -instcombine -S | FileCheck %s --check-prefix=CHECK --check-prefix=SSE
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; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=slm -basic-aa -slp-vectorizer -instcombine -S | FileCheck %s --check-prefix=CHECK --check-prefix=SLM
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; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -basic-aa -slp-vectorizer -instcombine -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX
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; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -basic-aa -slp-vectorizer -instcombine -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX
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; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=knl -basic-aa -slp-vectorizer -instcombine -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX512
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; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=skx -basic-aa -slp-vectorizer -instcombine -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX512
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define <8 x float> @fadd_fsub_v8f32(<8 x float> %a, <8 x float> %b) {
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; CHECK-LABEL: @fadd_fsub_v8f32(
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; CHECK-NEXT: [[TMP1:%.*]] = fadd <8 x float> [[A:%.*]], [[B:%.*]]
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; CHECK-NEXT: [[TMP2:%.*]] = fsub <8 x float> [[A]], [[B]]
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; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 13, i32 14, i32 7>
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; CHECK-NEXT: ret <8 x float> [[TMP3]]
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;
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%a0 = extractelement <8 x float> %a, i32 0
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%a1 = extractelement <8 x float> %a, i32 1
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%a2 = extractelement <8 x float> %a, i32 2
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%a3 = extractelement <8 x float> %a, i32 3
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%a4 = extractelement <8 x float> %a, i32 4
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%a5 = extractelement <8 x float> %a, i32 5
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%a6 = extractelement <8 x float> %a, i32 6
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%a7 = extractelement <8 x float> %a, i32 7
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%b0 = extractelement <8 x float> %b, i32 0
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%b1 = extractelement <8 x float> %b, i32 1
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%b2 = extractelement <8 x float> %b, i32 2
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%b3 = extractelement <8 x float> %b, i32 3
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%b4 = extractelement <8 x float> %b, i32 4
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%b5 = extractelement <8 x float> %b, i32 5
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%b6 = extractelement <8 x float> %b, i32 6
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%b7 = extractelement <8 x float> %b, i32 7
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%ab0 = fadd float %a0, %b0
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%ab1 = fsub float %a1, %b1
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%ab2 = fsub float %a2, %b2
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%ab3 = fadd float %a3, %b3
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%ab4 = fadd float %a4, %b4
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%ab5 = fsub float %a5, %b5
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%ab6 = fsub float %a6, %b6
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%ab7 = fadd float %a7, %b7
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%r0 = insertelement <8 x float> undef, float %ab0, i32 0
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%r1 = insertelement <8 x float> %r0, float %ab1, i32 1
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%r2 = insertelement <8 x float> %r1, float %ab2, i32 2
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%r3 = insertelement <8 x float> %r2, float %ab3, i32 3
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%r4 = insertelement <8 x float> %r3, float %ab4, i32 4
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%r5 = insertelement <8 x float> %r4, float %ab5, i32 5
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%r6 = insertelement <8 x float> %r5, float %ab6, i32 6
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%r7 = insertelement <8 x float> %r6, float %ab7, i32 7
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ret <8 x float> %r7
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}
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define <8 x float> @fmul_fdiv_v8f32(<8 x float> %a, <8 x float> %b) {
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; CHECK-LABEL: @fmul_fdiv_v8f32(
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; CHECK-NEXT: [[TMP1:%.*]] = fmul <8 x float> [[A:%.*]], [[B:%.*]]
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; CHECK-NEXT: [[TMP2:%.*]] = fdiv <8 x float> [[A]], [[B]]
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; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> [[TMP2]], <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 13, i32 14, i32 7>
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; CHECK-NEXT: ret <8 x float> [[TMP3]]
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;
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%a0 = extractelement <8 x float> %a, i32 0
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%a1 = extractelement <8 x float> %a, i32 1
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%a2 = extractelement <8 x float> %a, i32 2
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%a3 = extractelement <8 x float> %a, i32 3
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%a4 = extractelement <8 x float> %a, i32 4
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%a5 = extractelement <8 x float> %a, i32 5
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%a6 = extractelement <8 x float> %a, i32 6
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%a7 = extractelement <8 x float> %a, i32 7
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%b0 = extractelement <8 x float> %b, i32 0
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%b1 = extractelement <8 x float> %b, i32 1
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%b2 = extractelement <8 x float> %b, i32 2
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%b3 = extractelement <8 x float> %b, i32 3
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%b4 = extractelement <8 x float> %b, i32 4
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%b5 = extractelement <8 x float> %b, i32 5
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%b6 = extractelement <8 x float> %b, i32 6
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%b7 = extractelement <8 x float> %b, i32 7
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%ab0 = fmul float %a0, %b0
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%ab1 = fdiv float %a1, %b1
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%ab2 = fdiv float %a2, %b2
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%ab3 = fmul float %a3, %b3
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%ab4 = fmul float %a4, %b4
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%ab5 = fdiv float %a5, %b5
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%ab6 = fdiv float %a6, %b6
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%ab7 = fmul float %a7, %b7
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%r0 = insertelement <8 x float> undef, float %ab0, i32 0
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%r1 = insertelement <8 x float> %r0, float %ab1, i32 1
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%r2 = insertelement <8 x float> %r1, float %ab2, i32 2
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%r3 = insertelement <8 x float> %r2, float %ab3, i32 3
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%r4 = insertelement <8 x float> %r3, float %ab4, i32 4
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%r5 = insertelement <8 x float> %r4, float %ab5, i32 5
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%r6 = insertelement <8 x float> %r5, float %ab6, i32 6
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%r7 = insertelement <8 x float> %r6, float %ab7, i32 7
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ret <8 x float> %r7
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}
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define <4 x float> @fmul_fdiv_v4f32_const(<4 x float> %a) {
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; SSE-LABEL: @fmul_fdiv_v4f32_const(
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; SSE-NEXT: [[TMP1:%.*]] = fmul <4 x float> [[A:%.*]], <float 2.000000e+00, float 1.000000e+00, float 1.000000e+00, float 2.000000e+00>
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; SSE-NEXT: ret <4 x float> [[TMP1]]
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;
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; SLM-LABEL: @fmul_fdiv_v4f32_const(
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; SLM-NEXT: [[A2:%.*]] = extractelement <4 x float> [[A:%.*]], i64 2
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; SLM-NEXT: [[A3:%.*]] = extractelement <4 x float> [[A]], i64 3
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; SLM-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[A]], <4 x float> undef, <2 x i32> <i32 0, i32 1>
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; SLM-NEXT: [[TMP2:%.*]] = fmul <2 x float> [[TMP1]], <float 2.000000e+00, float 1.000000e+00>
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; SLM-NEXT: [[AB3:%.*]] = fmul float [[A3]], 2.000000e+00
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; SLM-NEXT: [[TMP3:%.*]] = shufflevector <2 x float> [[TMP2]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
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; SLM-NEXT: [[R2:%.*]] = insertelement <4 x float> [[TMP3]], float [[A2]], i64 2
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; SLM-NEXT: [[R3:%.*]] = insertelement <4 x float> [[R2]], float [[AB3]], i64 3
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; SLM-NEXT: ret <4 x float> [[R3]]
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;
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; AVX-LABEL: @fmul_fdiv_v4f32_const(
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; AVX-NEXT: [[TMP1:%.*]] = fmul <4 x float> [[A:%.*]], <float 2.000000e+00, float 1.000000e+00, float 1.000000e+00, float 2.000000e+00>
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; AVX-NEXT: ret <4 x float> [[TMP1]]
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;
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; AVX512-LABEL: @fmul_fdiv_v4f32_const(
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; AVX512-NEXT: [[TMP1:%.*]] = fmul <4 x float> [[A:%.*]], <float 2.000000e+00, float 1.000000e+00, float 1.000000e+00, float 2.000000e+00>
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; AVX512-NEXT: ret <4 x float> [[TMP1]]
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;
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%a0 = extractelement <4 x float> %a, i32 0
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%a1 = extractelement <4 x float> %a, i32 1
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%a2 = extractelement <4 x float> %a, i32 2
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%a3 = extractelement <4 x float> %a, i32 3
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%ab0 = fmul float %a0, 2.0
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%ab1 = fmul float %a1, 1.0
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%ab2 = fdiv float %a2, 1.0
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%ab3 = fdiv float %a3, 0.5
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%r0 = insertelement <4 x float> undef, float %ab0, i32 0
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%r1 = insertelement <4 x float> %r0, float %ab1, i32 1
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%r2 = insertelement <4 x float> %r1, float %ab2, i32 2
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%r3 = insertelement <4 x float> %r2, float %ab3, i32 3
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ret <4 x float> %r3
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}
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