Philip Reames 7d6e8f2a96 [slp] Delete dead scalar instructions feeding vectorized instructions
If we vectorize a e.g. store, we leave around a bunch of getelementptrs for the individual scalar stores which we removed. We can go ahead and delete them as well.

This is purely for test output quality and readability. It should have no effect in any sane pipeline.

Differential Revision: https://reviews.llvm.org/D122493
2022-03-28 20:10:13 -07:00

145 lines
7.8 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -mtriple=x86_64-unknown-linux-gnu -slp-vectorizer -mattr=+sse2 -S | FileCheck %s --check-prefix=SSE
; RUN: opt < %s -mtriple=x86_64-unknown-linux-gnu -slp-vectorizer -mattr=+avx -S | FileCheck %s --check-prefix=AVX
; RUN: opt < %s -mtriple=x86_64-unknown-linux-gnu -slp-vectorizer -mattr=+avx2 -S | FileCheck %s --check-prefix=AVX
%class.1 = type { %class.2 }
%class.2 = type { %"class.3" }
%"class.3" = type { %"struct.1", i64 }
%"struct.1" = type { [8 x i64] }
$_ZN1C10SwitchModeEv = comdat any
; Function Attrs: uwtable
define void @_ZN1C10SwitchModeEv() local_unnamed_addr #0 comdat align 2 {
; SSE-LABEL: @_ZN1C10SwitchModeEv(
; SSE-NEXT: for.body.lr.ph.i:
; SSE-NEXT: [[OR_1:%.*]] = or i64 undef, 1
; SSE-NEXT: store i64 [[OR_1]], i64* undef, align 8
; SSE-NEXT: [[FOO_1:%.*]] = getelementptr inbounds [[CLASS_1:%.*]], %class.1* undef, i64 0, i32 0, i32 0, i32 0, i32 0, i64 0
; SSE-NEXT: [[FOO_3:%.*]] = load i64, i64* [[FOO_1]], align 8
; SSE-NEXT: [[FOO_2:%.*]] = getelementptr inbounds [[CLASS_1]], %class.1* undef, i64 0, i32 0, i32 0, i32 0, i32 0, i64 1
; SSE-NEXT: [[FOO_4:%.*]] = load i64, i64* [[FOO_2]], align 8
; SSE-NEXT: [[BAR5:%.*]] = load i64, i64* undef, align 8
; SSE-NEXT: [[AND_2:%.*]] = and i64 [[OR_1]], [[FOO_3]]
; SSE-NEXT: [[AND_1:%.*]] = and i64 [[BAR5]], [[FOO_4]]
; SSE-NEXT: [[BAR3:%.*]] = getelementptr inbounds [[CLASS_2:%.*]], %class.2* undef, i64 0, i32 0, i32 0, i32 0, i64 0
; SSE-NEXT: store i64 [[AND_2]], i64* [[BAR3]], align 8
; SSE-NEXT: [[BAR4:%.*]] = getelementptr inbounds [[CLASS_2]], %class.2* undef, i64 0, i32 0, i32 0, i32 0, i64 1
; SSE-NEXT: store i64 [[AND_1]], i64* [[BAR4]], align 8
; SSE-NEXT: ret void
;
; AVX-LABEL: @_ZN1C10SwitchModeEv(
; AVX-NEXT: for.body.lr.ph.i:
; AVX-NEXT: [[OR_1:%.*]] = or i64 undef, 1
; AVX-NEXT: store i64 [[OR_1]], i64* undef, align 8
; AVX-NEXT: [[FOO_1:%.*]] = getelementptr inbounds [[CLASS_1:%.*]], %class.1* undef, i64 0, i32 0, i32 0, i32 0, i32 0, i64 0
; AVX-NEXT: [[BAR5:%.*]] = load i64, i64* undef, align 8
; AVX-NEXT: [[BAR3:%.*]] = getelementptr inbounds [[CLASS_2:%.*]], %class.2* undef, i64 0, i32 0, i32 0, i32 0, i64 0
; AVX-NEXT: [[TMP0:%.*]] = bitcast i64* [[FOO_1]] to <2 x i64>*
; AVX-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* [[TMP0]], align 8
; AVX-NEXT: [[TMP2:%.*]] = insertelement <2 x i64> poison, i64 [[OR_1]], i32 0
; AVX-NEXT: [[TMP3:%.*]] = insertelement <2 x i64> [[TMP2]], i64 [[BAR5]], i32 1
; AVX-NEXT: [[TMP4:%.*]] = and <2 x i64> [[TMP3]], [[TMP1]]
; AVX-NEXT: [[TMP5:%.*]] = bitcast i64* [[BAR3]] to <2 x i64>*
; AVX-NEXT: store <2 x i64> [[TMP4]], <2 x i64>* [[TMP5]], align 8
; AVX-NEXT: ret void
;
for.body.lr.ph.i:
%or.1 = or i64 undef, 1
store i64 %or.1, i64* undef, align 8
%foo.1 = getelementptr inbounds %class.1, %class.1* undef, i64 0, i32 0, i32 0, i32 0, i32 0, i64 0
%foo.3 = load i64, i64* %foo.1, align 8
%foo.2 = getelementptr inbounds %class.1, %class.1* undef, i64 0, i32 0, i32 0, i32 0, i32 0, i64 1
%foo.4 = load i64, i64* %foo.2, align 8
%bar5 = load i64, i64* undef, align 8
%and.2 = and i64 %or.1, %foo.3
%and.1 = and i64 %bar5, %foo.4
%bar3 = getelementptr inbounds %class.2, %class.2* undef, i64 0, i32 0, i32 0, i32 0, i64 0
store i64 %and.2, i64* %bar3, align 8
%bar4 = getelementptr inbounds %class.2, %class.2* undef, i64 0, i32 0, i32 0, i32 0, i64 1
store i64 %and.1, i64* %bar4, align 8
ret void
}
; Function Attrs: norecurse nounwind uwtable
define void @pr35497() local_unnamed_addr #0 {
; SSE-LABEL: @pr35497(
; SSE-NEXT: entry:
; SSE-NEXT: [[TMP0:%.*]] = load i64, i64* undef, align 1
; SSE-NEXT: [[ADD:%.*]] = add i64 undef, undef
; SSE-NEXT: store i64 [[ADD]], i64* undef, align 1
; SSE-NEXT: [[ARRAYIDX2_2:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 4
; SSE-NEXT: [[ARRAYIDX2_6:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 0
; SSE-NEXT: [[TMP1:%.*]] = insertelement <2 x i64> <i64 undef, i64 poison>, i64 [[TMP0]], i32 1
; SSE-NEXT: [[TMP2:%.*]] = shl <2 x i64> [[TMP1]], <i64 2, i64 2>
; SSE-NEXT: [[TMP3:%.*]] = and <2 x i64> [[TMP2]], <i64 20, i64 20>
; SSE-NEXT: [[TMP4:%.*]] = add nuw nsw <2 x i64> [[TMP3]], zeroinitializer
; SSE-NEXT: [[TMP5:%.*]] = extractelement <2 x i64> [[TMP4]], i32 1
; SSE-NEXT: [[TMP6:%.*]] = bitcast i64* [[ARRAYIDX2_6]] to <2 x i64>*
; SSE-NEXT: store <2 x i64> [[TMP4]], <2 x i64>* [[TMP6]], align 1
; SSE-NEXT: [[TMP7:%.*]] = insertelement <2 x i64> poison, i64 [[TMP5]], i32 0
; SSE-NEXT: [[TMP8:%.*]] = insertelement <2 x i64> [[TMP7]], i64 [[ADD]], i32 1
; SSE-NEXT: [[TMP9:%.*]] = shl <2 x i64> [[TMP8]], <i64 2, i64 2>
; SSE-NEXT: [[TMP10:%.*]] = and <2 x i64> [[TMP9]], <i64 20, i64 20>
; SSE-NEXT: [[TMP11:%.*]] = lshr <2 x i64> [[TMP4]], <i64 6, i64 6>
; SSE-NEXT: [[TMP12:%.*]] = add nuw nsw <2 x i64> [[TMP10]], [[TMP11]]
; SSE-NEXT: [[TMP13:%.*]] = bitcast i64* [[ARRAYIDX2_2]] to <2 x i64>*
; SSE-NEXT: store <2 x i64> [[TMP12]], <2 x i64>* [[TMP13]], align 1
; SSE-NEXT: ret void
;
; AVX-LABEL: @pr35497(
; AVX-NEXT: entry:
; AVX-NEXT: [[TMP0:%.*]] = load i64, i64* undef, align 1
; AVX-NEXT: [[ADD:%.*]] = add i64 undef, undef
; AVX-NEXT: store i64 [[ADD]], i64* undef, align 1
; AVX-NEXT: [[ARRAYIDX2_2:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 4
; AVX-NEXT: [[ARRAYIDX2_6:%.*]] = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 0
; AVX-NEXT: [[TMP1:%.*]] = insertelement <2 x i64> <i64 undef, i64 poison>, i64 [[TMP0]], i32 1
; AVX-NEXT: [[TMP2:%.*]] = shl <2 x i64> [[TMP1]], <i64 2, i64 2>
; AVX-NEXT: [[TMP3:%.*]] = and <2 x i64> [[TMP2]], <i64 20, i64 20>
; AVX-NEXT: [[TMP4:%.*]] = add nuw nsw <2 x i64> [[TMP3]], zeroinitializer
; AVX-NEXT: [[TMP5:%.*]] = extractelement <2 x i64> [[TMP4]], i32 1
; AVX-NEXT: [[TMP6:%.*]] = bitcast i64* [[ARRAYIDX2_6]] to <2 x i64>*
; AVX-NEXT: store <2 x i64> [[TMP4]], <2 x i64>* [[TMP6]], align 1
; AVX-NEXT: [[TMP7:%.*]] = insertelement <2 x i64> poison, i64 [[TMP5]], i32 0
; AVX-NEXT: [[TMP8:%.*]] = insertelement <2 x i64> [[TMP7]], i64 [[ADD]], i32 1
; AVX-NEXT: [[TMP9:%.*]] = shl <2 x i64> [[TMP8]], <i64 2, i64 2>
; AVX-NEXT: [[TMP10:%.*]] = and <2 x i64> [[TMP9]], <i64 20, i64 20>
; AVX-NEXT: [[TMP11:%.*]] = lshr <2 x i64> [[TMP4]], <i64 6, i64 6>
; AVX-NEXT: [[TMP12:%.*]] = add nuw nsw <2 x i64> [[TMP10]], [[TMP11]]
; AVX-NEXT: [[TMP13:%.*]] = bitcast i64* [[ARRAYIDX2_2]] to <2 x i64>*
; AVX-NEXT: store <2 x i64> [[TMP12]], <2 x i64>* [[TMP13]], align 1
; AVX-NEXT: ret void
;
entry:
%0 = load i64, i64* undef, align 1
%and = shl i64 %0, 2
%shl = and i64 %and, 20
%add = add i64 undef, undef
store i64 %add, i64* undef, align 1
%arrayidx2.1 = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 5
%and.1 = shl i64 undef, 2
%shl.1 = and i64 %and.1, 20
%shr.1 = lshr i64 undef, 6
%add.1 = add nuw nsw i64 %shl, %shr.1
%arrayidx2.2 = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 4
%shr.2 = lshr i64 undef, 6
%add.2 = add nuw nsw i64 %shl.1, %shr.2
%and.4 = shl i64 %add, 2
%shl.4 = and i64 %and.4, 20
%arrayidx2.5 = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 1
store i64 %add.1, i64* %arrayidx2.5, align 1
%and.5 = shl nuw nsw i64 %add.1, 2
%shl.5 = and i64 %and.5, 20
%shr.5 = lshr i64 %add.1, 6
%add.5 = add nuw nsw i64 %shl.4, %shr.5
store i64 %add.5, i64* %arrayidx2.1, align 1
%arrayidx2.6 = getelementptr inbounds [0 x i64], [0 x i64]* undef, i64 0, i64 0
store i64 %add.2, i64* %arrayidx2.6, align 1
%shr.6 = lshr i64 %add.2, 6
%add.6 = add nuw nsw i64 %shl.5, %shr.6
store i64 %add.6, i64* %arrayidx2.2, align 1
ret void
}