Philip Reames e6ad9ef4e7 [instcombine] Canonicalize constant index type to i64 for extractelement/insertelement
The basic idea to this is that a) having a single canonical type makes CSE easier, and b) many of our transforms are inconsistent about which types we end up with based on visit order.

I'm restricting this to constants as for non-constants, we'd have to decide whether the simplicity was worth extra instructions. For constants, there are no extra instructions.

We chose the canonical type as i64 arbitrarily.  We might consider changing this to something else in the future if we have cause.

Differential Revision: https://reviews.llvm.org/D115387
2021-12-13 16:56:22 -08:00

108 lines
5.0 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -slp-vectorizer -instcombine -S -mtriple=x86_64-- -mcpu=corei7 < %s | FileCheck %s
define void @test1(float %a, float %b, float %c, float %d, i32* nocapture %p) {
; CHECK-LABEL: @test1(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> [[TMP0]], float [[B:%.*]], i64 1
; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> [[TMP1]], float [[C:%.*]], i64 2
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x float> [[TMP2]], float [[D:%.*]], i64 3
; CHECK-NEXT: [[TMP4:%.*]] = fptosi <4 x float> [[TMP3]] to <4 x i32>
; CHECK-NEXT: [[TMP5:%.*]] = bitcast i32* [[P:%.*]] to <4 x i32>*
; CHECK-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]], align 4, !tbaa [[TBAA0:![0-9]+]]
; CHECK-NEXT: ret void
;
entry:
%conv = fptosi float %a to i32
%conv1 = fptosi float %b to i32
%conv3 = fptosi float %c to i32
%conv5 = fptosi float %d to i32
%incdec.ptr = getelementptr inbounds i32, i32* %p, i64 1
store i32 %conv, i32* %p, align 4, !tbaa !2
%incdec.ptr8 = getelementptr inbounds i32, i32* %p, i64 2
store i32 %conv1, i32* %incdec.ptr, align 4, !tbaa !2
%incdec.ptr10 = getelementptr inbounds i32, i32* %p, i64 3
store i32 %conv3, i32* %incdec.ptr8, align 4, !tbaa !2
store i32 %conv5, i32* %incdec.ptr10, align 4, !tbaa !2
ret void
}
define void @test1_vec(float %a, float %b, float %c, float %d, <4 x i32>* nocapture %p) {
; CHECK-LABEL: @test1_vec(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> [[TMP0]], float [[B:%.*]], i64 1
; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x float> [[TMP1]], float [[C:%.*]], i64 2
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x float> [[TMP2]], float [[D:%.*]], i64 3
; CHECK-NEXT: [[TMP4:%.*]] = fptosi <4 x float> [[TMP3]] to <4 x i32>
; CHECK-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* [[P:%.*]], align 16, !tbaa [[TBAA0]]
; CHECK-NEXT: ret void
;
entry:
%conv = fptosi float %a to i32
%vecinit = insertelement <4 x i32> undef, i32 %conv, i32 0
%conv1 = fptosi float %b to i32
%vecinit2 = insertelement <4 x i32> %vecinit, i32 %conv1, i32 1
%conv3 = fptosi float %c to i32
%vecinit4 = insertelement <4 x i32> %vecinit2, i32 %conv3, i32 2
%conv5 = fptosi float %d to i32
%vecinit6 = insertelement <4 x i32> %vecinit4, i32 %conv5, i32 3
store <4 x i32> %vecinit6, <4 x i32>* %p, align 16, !tbaa !2
ret void
}
define void @test2(i32 %a, i32 %b, i32 %c, i32 %d, i32* nocapture %p) {
; CHECK-LABEL: @test2(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = insertelement <4 x i32> poison, i32 [[A:%.*]], i64 0
; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x i32> [[TMP0]], i32 [[B:%.*]], i64 1
; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x i32> [[TMP1]], i32 [[C:%.*]], i64 2
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x i32> [[TMP2]], i32 [[D:%.*]], i64 3
; CHECK-NEXT: [[TMP4:%.*]] = add nsw <4 x i32> [[TMP3]], <i32 1, i32 1, i32 1, i32 1>
; CHECK-NEXT: [[TMP5:%.*]] = bitcast i32* [[P:%.*]] to <4 x i32>*
; CHECK-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT: ret void
;
entry:
%add = add nsw i32 %a, 1
%add1 = add nsw i32 %b, 1
%add3 = add nsw i32 %c, 1
%add5 = add nsw i32 %d, 1
%incdec.ptr = getelementptr inbounds i32, i32* %p, i64 1
store i32 %add, i32* %p, align 4, !tbaa !2
%incdec.ptr8 = getelementptr inbounds i32, i32* %p, i64 2
store i32 %add1, i32* %incdec.ptr, align 4, !tbaa !2
%incdec.ptr10 = getelementptr inbounds i32, i32* %p, i64 3
store i32 %add3, i32* %incdec.ptr8, align 4, !tbaa !2
store i32 %add5, i32* %incdec.ptr10, align 4, !tbaa !2
ret void
}
define void @test2_vec(i32 %0, i32 %1, i32 %2, i32 %3, <4 x i32>* nocapture %4) {
; CHECK-LABEL: @test2_vec(
; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x i32> poison, i32 [[TMP0:%.*]], i64 0
; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x i32> [[TMP6]], i32 [[TMP1:%.*]], i64 1
; CHECK-NEXT: [[TMP8:%.*]] = insertelement <4 x i32> [[TMP7]], i32 [[TMP2:%.*]], i64 2
; CHECK-NEXT: [[TMP9:%.*]] = insertelement <4 x i32> [[TMP8]], i32 [[TMP3:%.*]], i64 3
; CHECK-NEXT: [[TMP10:%.*]] = add nsw <4 x i32> [[TMP9]], <i32 1, i32 1, i32 1, i32 1>
; CHECK-NEXT: store <4 x i32> [[TMP10]], <4 x i32>* [[TMP4:%.*]], align 16, !tbaa [[TBAA0]]
; CHECK-NEXT: ret void
;
%6 = add nsw i32 %0, 1
%7 = insertelement <4 x i32> undef, i32 %6, i32 0
%8 = add nsw i32 %1, 1
%9 = insertelement <4 x i32> %7, i32 %8, i32 1
%10 = add nsw i32 %2, 1
%11 = insertelement <4 x i32> %9, i32 %10, i32 2
%12 = add nsw i32 %3, 1
%13 = insertelement <4 x i32> %11, i32 %12, i32 3
store <4 x i32> %13, <4 x i32>* %4, align 16, !tbaa !2
ret void
}
!2 = !{!3, !3, i64 0}
!3 = !{!"int", !4, i64 0}
!4 = !{!"omnipotent char", !5, i64 0}
!5 = !{!"Simple C++ TBAA"}