Rosie Sumpter 552eb372cb [LoopVectorize] Pass a vector type to isLegalMaskedGather/Scatter
This is required to query the legality more precisely in the LoopVectorizer.

This adds another TTI function named 'forceScalarizeMaskedGather/Scatter'
function to work around the hack introduced for MVE, where
isLegalMaskedGather/Scatter would return an answer by second-guessing
where the function was called from, based on the Type passed in (vector
vs scalar). The new interface makes this explicit. It is also used by
X86 to check for vector widths where gather/scatters aren't profitable
(or don't exist) for certain subtargets.

Differential Revision: https://reviews.llvm.org/D115329
2022-01-12 13:34:12 +00:00

53 lines
4.2 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+sse2 | FileCheck %s --check-prefixes=SSE
; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx | FileCheck %s --check-prefixes=AVX
; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx2 | FileCheck %s --check-prefixes=AVX
; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx512f | FileCheck %s --check-prefixes=AVX512
; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx512vl | FileCheck %s --check-prefixes=AVX512
@b = global [8 x i32] zeroinitializer, align 16
@a = global [8 x i32] zeroinitializer, align 16
define void @foo() {
; SSE-LABEL: @foo(
; SSE-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 0), align 16
; SSE-NEXT: store i32 [[TMP1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 0), align 16
; SSE-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 2), align 8
; SSE-NEXT: store i32 [[TMP2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 1), align 4
; SSE-NEXT: store i32 [[TMP1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 2), align 8
; SSE-NEXT: store i32 [[TMP2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 3), align 4
; SSE-NEXT: store i32 [[TMP1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 4), align 16
; SSE-NEXT: store i32 [[TMP2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 5), align 4
; SSE-NEXT: store i32 [[TMP1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 6), align 8
; SSE-NEXT: store i32 [[TMP2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 7), align 4
; SSE-NEXT: ret void
;
; AVX-LABEL: @foo(
; AVX-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 0), align 16
; AVX-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 2), align 8
; AVX-NEXT: [[TMP3:%.*]] = insertelement <8 x i32> poison, i32 [[TMP1]], i64 0
; AVX-NEXT: [[TMP4:%.*]] = insertelement <8 x i32> [[TMP3]], i32 [[TMP2]], i64 1
; AVX-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i32> [[TMP4]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 1, i32 0, i32 1, i32 0, i32 1>
; AVX-NEXT: store <8 x i32> [[SHUFFLE]], <8 x i32>* bitcast ([8 x i32]* @a to <8 x i32>*), align 16
; AVX-NEXT: ret void
;
; AVX512-LABEL: @foo(
; AVX512-NEXT: [[TMP1:%.*]] = call <2 x i32> @llvm.masked.gather.v2i32.v2p0i32(<2 x i32*> <i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 0), i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 2)>, i32 8, <2 x i1> <i1 true, i1 true>, <2 x i32> undef)
; AVX512-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 1, i32 0, i32 1, i32 0, i32 1>
; AVX512-NEXT: store <8 x i32> [[SHUFFLE]], <8 x i32>* bitcast ([8 x i32]* @a to <8 x i32>*), align 16
; AVX512-NEXT: ret void
;
%1 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 0), align 16
store i32 %1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 0), align 16
%2 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 2), align 8
store i32 %2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 1), align 4
store i32 %1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 2), align 8
store i32 %2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 3), align 4
store i32 %1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 4), align 16
store i32 %2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 5), align 4
store i32 %1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 6), align 8
store i32 %2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 7), align 4
ret void
}