If we vectorize a e.g. store, we leave around a bunch of getelementptrs for the individual scalar stores which we removed. We can go ahead and delete them as well. This is purely for test output quality and readability. It should have no effect in any sane pipeline. Differential Revision: https://reviews.llvm.org/D122493
52 lines
2.5 KiB
LLVM
52 lines
2.5 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
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; RUN: opt < %s -S -mtriple=x86_64-unknown -mattr=+avx -slp-vectorizer | FileCheck %s
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define i32 @jumbled-load(i32* noalias nocapture %in, i32* noalias nocapture %inn, i32* noalias nocapture %out) {
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; CHECK-LABEL: @jumbled-load(
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; CHECK-NEXT: [[IN_ADDR:%.*]] = getelementptr inbounds i32, i32* [[IN:%.*]], i64 0
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; CHECK-NEXT: [[INN_ADDR:%.*]] = getelementptr inbounds i32, i32* [[INN:%.*]], i64 0
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; CHECK-NEXT: [[GEP_7:%.*]] = getelementptr inbounds i32, i32* [[OUT:%.*]], i64 0
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; CHECK-NEXT: [[TMP1:%.*]] = bitcast i32* [[IN_ADDR]] to <4 x i32>*
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; CHECK-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
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; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[INN_ADDR]] to <4 x i32>*
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; CHECK-NEXT: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
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; CHECK-NEXT: [[TMP5:%.*]] = mul <4 x i32> [[TMP2]], [[TMP4]]
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; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP5]], <4 x i32> poison, <4 x i32> <i32 1, i32 3, i32 0, i32 2>
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; CHECK-NEXT: [[TMP6:%.*]] = bitcast i32* [[GEP_7]] to <4 x i32>*
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; CHECK-NEXT: store <4 x i32> [[SHUFFLE]], <4 x i32>* [[TMP6]], align 4
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; CHECK-NEXT: ret i32 undef
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;
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%in.addr = getelementptr inbounds i32, i32* %in, i64 0
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%load.1 = load i32, i32* %in.addr, align 4
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%gep.1 = getelementptr inbounds i32, i32* %in.addr, i64 1
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%load.2 = load i32, i32* %gep.1, align 4
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%gep.2 = getelementptr inbounds i32, i32* %in.addr, i64 2
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%load.3 = load i32, i32* %gep.2, align 4
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%gep.3 = getelementptr inbounds i32, i32* %in.addr, i64 3
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%load.4 = load i32, i32* %gep.3, align 4
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%inn.addr = getelementptr inbounds i32, i32* %inn, i64 0
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%load.5 = load i32, i32* %inn.addr, align 4
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%gep.4 = getelementptr inbounds i32, i32* %inn.addr, i64 1
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%load.6 = load i32, i32* %gep.4, align 4
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%gep.5 = getelementptr inbounds i32, i32* %inn.addr, i64 2
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%load.7 = load i32, i32* %gep.5, align 4
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%gep.6 = getelementptr inbounds i32, i32* %inn.addr, i64 3
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%load.8 = load i32, i32* %gep.6, align 4
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%mul.1 = mul i32 %load.1, %load.5
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%mul.2 = mul i32 %load.2, %load.6
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%mul.3 = mul i32 %load.3, %load.7
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%mul.4 = mul i32 %load.4, %load.8
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%gep.7 = getelementptr inbounds i32, i32* %out, i64 0
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%gep.8 = getelementptr inbounds i32, i32* %out, i64 1
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%gep.9 = getelementptr inbounds i32, i32* %out, i64 2
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%gep.10 = getelementptr inbounds i32, i32* %out, i64 3
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store i32 %mul.1, i32* %gep.9, align 4
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store i32 %mul.2, i32* %gep.7, align 4
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store i32 %mul.3, i32* %gep.10, align 4
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store i32 %mul.4, i32* %gep.8, align 4
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ret i32 undef
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}
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