Previously `gpu-kernel-outlining` pass was also doing index computation sinking into gpu.launch before actual outlining. Split ops sinking from `gpu-kernel-outlining` pass into separate pass, so users can use theirs own sinking pass before outlining. To achieve old behavior users will need to call both passes: `-gpu-launch-sink-index-computations -gpu-kernel-outlining`. Differential Revision: https://reviews.llvm.org/D119932
274 lines
11 KiB
MLIR
274 lines
11 KiB
MLIR
// RUN: mlir-opt -allow-unregistered-dialect -gpu-launch-sink-index-computations -gpu-kernel-outlining -split-input-file -verify-diagnostics %s | FileCheck %s
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// RUN: mlir-opt -allow-unregistered-dialect -gpu-launch-sink-index-computations -gpu-kernel-outlining=data-layout-str='#dlti.dl_spec<#dlti.dl_entry<index,32:i32>>' -split-input-file %s | FileCheck --check-prefix CHECK-DL %s
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// CHECK: module attributes {gpu.container_module}
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// CHECK-LABEL: func @launch()
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func @launch() {
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// CHECK: %[[ARG0:.*]] = "op"() : () -> f32
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%0 = "op"() : () -> (f32)
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// CHECK: %[[ARG1:.*]] = "op"() : () -> memref<?xf32, 1>
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%1 = "op"() : () -> (memref<?xf32, 1>)
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// CHECK: %[[GDIMX:.*]] = arith.constant 8
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%gDimX = arith.constant 8 : index
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// CHECK: %[[GDIMY:.*]] = arith.constant 12
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%gDimY = arith.constant 12 : index
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// CHECK: %[[GDIMZ:.*]] = arith.constant 16
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%gDimZ = arith.constant 16 : index
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// CHECK: %[[BDIMX:.*]] = arith.constant 20
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%bDimX = arith.constant 20 : index
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// CHECK: %[[BDIMY:.*]] = arith.constant 24
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%bDimY = arith.constant 24 : index
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// CHECK: %[[BDIMZ:.*]] = arith.constant 28
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%bDimZ = arith.constant 28 : index
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// CHECK: gpu.launch_func @launch_kernel::@launch_kernel blocks in (%[[GDIMX]], %[[GDIMY]], %[[GDIMZ]]) threads in (%[[BDIMX]], %[[BDIMY]], %[[BDIMZ]]) args(%[[ARG0]] : f32, %[[ARG1]] : memref<?xf32, 1>)
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// CHECK-NOT: gpu.launch blocks
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gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %gDimX, %grid_y = %gDimY,
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%grid_z = %gDimZ)
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threads(%tx, %ty, %tz) in (%block_x = %bDimX, %block_y = %bDimY,
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%block_z = %bDimZ) {
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"use"(%0): (f32) -> ()
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"some_op"(%bx, %block_x) : (index, index) -> ()
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%42 = memref.load %1[%tx] : memref<?xf32, 1>
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gpu.terminator
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}
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return
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}
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// CHECK-DL-LABEL: gpu.module @launch_kernel attributes {dlti.dl_spec = #dlti.dl_spec<#dlti.dl_entry<index, 32 : i32>>}
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// CHECK-LABEL: gpu.module @launch_kernel
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// CHECK-NEXT: gpu.func @launch_kernel
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// CHECK-SAME: (%[[KERNEL_ARG0:.*]]: f32, %[[KERNEL_ARG1:.*]]: memref<?xf32, 1>)
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// CHECK-NEXT: %[[BID:.*]] = gpu.block_id x
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// CHECK-NEXT: = gpu.block_id y
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// CHECK-NEXT: = gpu.block_id z
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// CHECK-NEXT: %[[TID:.*]] = gpu.thread_id x
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// CHECK-NEXT: = gpu.thread_id y
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// CHECK-NEXT: = gpu.thread_id z
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// CHECK-NEXT: = gpu.grid_dim x
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// CHECK-NEXT: = gpu.grid_dim y
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// CHECK-NEXT: = gpu.grid_dim z
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// CHECK-NEXT: %[[BDIM:.*]] = gpu.block_dim x
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// CHECK-NEXT: = gpu.block_dim y
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// CHECK-NEXT: = gpu.block_dim z
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// CHECK-NEXT: cf.br ^[[BLOCK:.*]]
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// CHECK-NEXT: ^[[BLOCK]]:
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// CHECK-NEXT: "use"(%[[KERNEL_ARG0]]) : (f32) -> ()
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// CHECK-NEXT: "some_op"(%[[BID]], %[[BDIM]]) : (index, index) -> ()
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// CHECK-NEXT: = memref.load %[[KERNEL_ARG1]][%[[TID]]] : memref<?xf32, 1>
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// -----
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// CHECK: module attributes {gpu.container_module}
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// CHECK-LABEL: @multiple_launches
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func @multiple_launches() {
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// CHECK: %[[CST:.*]] = arith.constant 8 : index
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%cst = arith.constant 8 : index
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// CHECK: gpu.launch_func @multiple_launches_kernel::@multiple_launches_kernel blocks in (%[[CST]], %[[CST]], %[[CST]]) threads in (%[[CST]], %[[CST]], %[[CST]])
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gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %cst, %grid_y = %cst,
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%grid_z = %cst)
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threads(%tx, %ty, %tz) in (%block_x = %cst, %block_y = %cst,
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%block_z = %cst) {
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gpu.terminator
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}
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// CHECK: gpu.launch_func @multiple_launches_kernel_0::@multiple_launches_kernel blocks in (%[[CST]], %[[CST]], %[[CST]]) threads in (%[[CST]], %[[CST]], %[[CST]])
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gpu.launch blocks(%bx2, %by2, %bz2) in (%grid_x2 = %cst, %grid_y2 = %cst,
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%grid_z2 = %cst)
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threads(%tx2, %ty2, %tz2) in (%block_x2 = %cst, %block_y2 = %cst,
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%block_z2 = %cst) {
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gpu.terminator
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}
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return
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}
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// CHECK-DL-LABEL: gpu.module @multiple_launches_kernel attributes {dlti.dl_spec = #dlti.dl_spec<#dlti.dl_entry<index, 32 : i32>>}
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// CHECK-DL-LABEL: gpu.module @multiple_launches_kernel_0 attributes {dlti.dl_spec = #dlti.dl_spec<#dlti.dl_entry<index, 32 : i32>>}
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// CHECK: gpu.module @multiple_launches_kernel
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// CHECK: func @multiple_launches_kernel
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// CHECK: module @multiple_launches_kernel_0
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// CHECK: func @multiple_launches_kernel
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// -----
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// CHECK-LABEL: @extra_constants_not_inlined
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func @extra_constants_not_inlined(%arg0: memref<?xf32>) {
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// CHECK: %[[CST:.*]] = arith.constant 8 : index
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%cst = arith.constant 8 : index
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%cst2 = arith.constant 2 : index
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%c0 = arith.constant 0 : index
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%cst3 = "secret_constant"() : () -> index
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// CHECK: gpu.launch_func @extra_constants_not_inlined_kernel::@extra_constants_not_inlined_kernel blocks in (%[[CST]], %[[CST]], %[[CST]]) threads in (%[[CST]], %[[CST]], %[[CST]]) args({{.*}} : memref<?xf32>, {{.*}} : index)
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gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %cst, %grid_y = %cst,
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%grid_z = %cst)
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threads(%tx, %ty, %tz) in (%block_x = %cst, %block_y = %cst,
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%block_z = %cst) {
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"use"(%cst2, %arg0, %cst3) : (index, memref<?xf32>, index) -> ()
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gpu.terminator
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}
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return
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}
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// CHECK-DL-LABEL: gpu.module @extra_constants_not_inlined_kernel attributes {dlti.dl_spec = #dlti.dl_spec<#dlti.dl_entry<index, 32 : i32>>}
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// CHECK-LABEL: func @extra_constants_not_inlined_kernel(%{{.*}}: memref<?xf32>, %{{.*}}: index)
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// CHECK: arith.constant 2
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// -----
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// CHECK-LABEL: @extra_constants
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// CHECK-SAME: %[[ARG0:.*]]: memref<?xf32>
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func @extra_constants(%arg0: memref<?xf32>) {
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// CHECK: %[[CST:.*]] = arith.constant 8 : index
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%cst = arith.constant 8 : index
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%cst2 = arith.constant 2 : index
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%c0 = arith.constant 0 : index
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%cst3 = memref.dim %arg0, %c0 : memref<?xf32>
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// CHECK: gpu.launch_func @extra_constants_kernel::@extra_constants_kernel blocks in (%[[CST]], %[[CST]], %[[CST]]) threads in (%[[CST]], %[[CST]], %[[CST]]) args(%[[ARG0]] : memref<?xf32>)
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gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %cst, %grid_y = %cst,
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%grid_z = %cst)
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threads(%tx, %ty, %tz) in (%block_x = %cst, %block_y = %cst,
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%block_z = %cst) {
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"use"(%cst2, %arg0, %cst3) : (index, memref<?xf32>, index) -> ()
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gpu.terminator
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}
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return
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}
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// CHECK-DL-LABEL: gpu.module @extra_constants_kernel attributes {dlti.dl_spec = #dlti.dl_spec<#dlti.dl_entry<index, 32 : i32>>}
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// CHECK-LABEL: func @extra_constants_kernel(
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// CHECK-SAME: %[[KARG0:.*]]: memref<?xf32>
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// CHECK: arith.constant 2
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// CHECK: arith.constant 0
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// CHECK: memref.dim %[[KARG0]]
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// -----
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// CHECK-LABEL: @extra_constants_noarg
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// CHECK-SAME: %[[ARG0:.*]]: memref<?xf32>, %[[ARG1:.*]]: memref<?xf32>
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func @extra_constants_noarg(%arg0: memref<?xf32>, %arg1: memref<?xf32>) {
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// CHECK: %[[CST:.*]] = arith.constant 8 : index
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%cst = arith.constant 8 : index
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%cst2 = arith.constant 2 : index
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%c0 = arith.constant 0 : index
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// CHECK: memref.dim %[[ARG1]]
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%cst3 = memref.dim %arg1, %c0 : memref<?xf32>
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// CHECK: gpu.launch_func @extra_constants_noarg_kernel::@extra_constants_noarg_kernel blocks in (%[[CST]], %[[CST]], %[[CST]]) threads in (%[[CST]], %[[CST]], %[[CST]]) args(%[[ARG0]] : memref<?xf32>, {{.*}} : index)
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gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %cst, %grid_y = %cst,
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%grid_z = %cst)
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threads(%tx, %ty, %tz) in (%block_x = %cst, %block_y = %cst,
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%block_z = %cst) {
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"use"(%cst2, %arg0, %cst3) : (index, memref<?xf32>, index) -> ()
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gpu.terminator
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}
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return
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}
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// CHECK-DL-LABEL: gpu.module @extra_constants_noarg_kernel attributes {dlti.dl_spec = #dlti.dl_spec<#dlti.dl_entry<index, 32 : i32>>}
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// CHECK-LABEL: func @extra_constants_noarg_kernel(
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// CHECK-SAME: %[[KARG0:.*]]: memref<?xf32>, %[[KARG1:.*]]: index
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// CHECK: %[[KCST:.*]] = arith.constant 2
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// CHECK: "use"(%[[KCST]], %[[KARG0]], %[[KARG1]])
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// -----
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// CHECK-LABEL: @multiple_uses
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func @multiple_uses(%arg0 : memref<?xf32>) {
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%c1 = arith.constant 1 : index
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%c2 = arith.constant 2 : index
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// CHECK: gpu.func {{.*}} {
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// CHECK: %[[C2:.*]] = arith.constant 2 : index
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// CHECK: "use1"(%[[C2]], %[[C2]])
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// CHECK: "use2"(%[[C2]])
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// CHECK: gpu.return
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// CHECK: }
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gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %c1, %grid_y = %c1,
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%grid_z = %c1)
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threads(%tx, %ty, %tz) in (%block_x = %c1, %block_y = %c1,
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%block_z = %c1) {
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"use1"(%c2, %c2) : (index, index) -> ()
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"use2"(%c2) : (index) -> ()
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gpu.terminator
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}
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return
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}
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// CHECK-DL-LABEL: gpu.module @multiple_uses_kernel attributes {dlti.dl_spec = #dlti.dl_spec<#dlti.dl_entry<index, 32 : i32>>}
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// -----
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// CHECK-LABEL: @multiple_uses2
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func @multiple_uses2(%arg0 : memref<*xf32>) {
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%c1 = arith.constant 1 : index
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%c2 = arith.constant 2 : index
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%d = memref.dim %arg0, %c2 : memref<*xf32>
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// CHECK: gpu.func {{.*}} {
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// CHECK: %[[C2:.*]] = arith.constant 2 : index
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// CHECK: %[[D:.*]] = memref.dim %[[ARG:.*]], %[[C2]]
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// CHECK: "use1"(%[[D]])
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// CHECK: "use2"(%[[C2]], %[[C2]])
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// CHECK: "use3"(%[[ARG]])
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// CHECK: gpu.return
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// CHECK: }
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gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %c1, %grid_y = %c1,
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%grid_z = %c1)
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threads(%tx, %ty, %tz) in (%block_x = %c1, %block_y = %c1,
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%block_z = %c1) {
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"use1"(%d) : (index) -> ()
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"use2"(%c2, %c2) : (index, index) -> ()
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"use3"(%arg0) : (memref<*xf32>) -> ()
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gpu.terminator
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}
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return
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}
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// CHECK-DL-LABEL: gpu.module @multiple_uses2_kernel attributes {dlti.dl_spec = #dlti.dl_spec<#dlti.dl_entry<index, 32 : i32>>}
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// -----
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llvm.mlir.global internal @global(42 : i64) : i64
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//CHECK-LABEL: @function_call
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func @function_call(%arg0 : memref<?xf32>) {
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%cst = arith.constant 8 : index
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gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %cst, %grid_y = %cst,
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%grid_z = %cst)
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threads(%tx, %ty, %tz) in (%block_x = %cst, %block_y = %cst,
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%block_z = %cst) {
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call @device_function() : () -> ()
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call @device_function() : () -> ()
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%0 = llvm.mlir.addressof @global : !llvm.ptr<i64>
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gpu.terminator
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}
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return
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}
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func @device_function() {
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call @recursive_device_function() : () -> ()
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return
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}
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func @recursive_device_function() {
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call @recursive_device_function() : () -> ()
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return
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}
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// CHECK-DL-LABEL: gpu.module @function_call_kernel attributes {dlti.dl_spec = #dlti.dl_spec<#dlti.dl_entry<index, 32 : i32>>}
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// CHECK: gpu.module @function_call_kernel {
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// CHECK: gpu.func @function_call_kernel()
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// CHECK: call @device_function() : () -> ()
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// CHECK: call @device_function() : () -> ()
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// CHECK: llvm.mlir.addressof @global : !llvm.ptr<i64>
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// CHECK: gpu.return
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//
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// CHECK: llvm.mlir.global internal @global(42 : i64) : i64
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//
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// CHECK: func @device_function()
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// CHECK: func @recursive_device_function()
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// CHECK-NOT: func @device_function
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