llvm-project/mlir/test/lib/Dialect/GPU/TestGpuRewrite.cpp
River Riddle 23aa5a7446 [mlir] Rename the Standard dialect to the Func dialect
The last remaining operations in the standard dialect all revolve around
FuncOp/function related constructs. This patch simply handles the initial
renaming (which by itself is already huge), but there are a large number
of cleanups unlocked/necessary afterwards:

* Removing a bunch of unnecessary dependencies on Func
* Cleaning up the From/ToStandard conversion passes
* Preparing for the move of FuncOp to the Func dialect

See the discussion at https://discourse.llvm.org/t/standard-dialect-the-final-chapter/6061

Differential Revision: https://reviews.llvm.org/D120624
2022-03-01 12:10:04 -08:00

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1.6 KiB
C++

//===- TestAllReduceLowering.cpp - Test gpu.all_reduce lowering -----------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file contains test passes for lowering the gpu.all_reduce op.
//
//===----------------------------------------------------------------------===//
#include "mlir/Dialect/Arithmetic/IR/Arithmetic.h"
#include "mlir/Dialect/Func/IR/FuncOps.h"
#include "mlir/Dialect/GPU/Passes.h"
#include "mlir/Dialect/MemRef/IR/MemRef.h"
#include "mlir/Pass/Pass.h"
#include "mlir/Transforms/GreedyPatternRewriteDriver.h"
using namespace mlir;
namespace {
struct TestGpuRewritePass
: public PassWrapper<TestGpuRewritePass, OperationPass<ModuleOp>> {
void getDependentDialects(DialectRegistry &registry) const override {
registry.insert<arith::ArithmeticDialect, func::FuncDialect,
memref::MemRefDialect>();
}
StringRef getArgument() const final { return "test-gpu-rewrite"; }
StringRef getDescription() const final {
return "Applies all rewrite patterns within the GPU dialect.";
}
void runOnOperation() override {
RewritePatternSet patterns(&getContext());
populateGpuRewritePatterns(patterns);
(void)applyPatternsAndFoldGreedily(getOperation(), std::move(patterns));
}
};
} // namespace
namespace mlir {
void registerTestAllReduceLoweringPass() {
PassRegistration<TestGpuRewritePass>();
}
} // namespace mlir