Nico Weber bf20d43f82 [lld/mac] Use C++17 nested namespace syntax in most places
Some header files used

    namespace lld {
    namespace macho {
    // ...
    } // namespace macho
    std::string toString(const Type &t);
    } // namespace lld

In those files, I didn't use a nested namespace since it's not a big win there.

No behavior change.

Differential Revision: https://reviews.llvm.org/D131354
2022-08-08 07:11:17 -04:00

42 lines
954 B
C++

//===- LTO.h ----------------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLD_MACHO_LTO_H
#define LLD_MACHO_LTO_H
#include "llvm/ADT/SmallString.h"
#include "llvm/Support/MemoryBuffer.h"
#include <memory>
#include <vector>
namespace llvm::lto {
class LTO;
} // namespace llvm::lto
namespace lld::macho {
class BitcodeFile;
class ObjFile;
class BitcodeCompiler {
public:
BitcodeCompiler();
void add(BitcodeFile &f);
std::vector<ObjFile *> compile();
private:
std::unique_ptr<llvm::lto::LTO> ltoObj;
std::vector<llvm::SmallString<0>> buf;
std::vector<std::unique_ptr<llvm::MemoryBuffer>> files;
};
} // namespace lld::macho
#endif