llvm-project/llvm/test/CodeGen/AMDGPU/llvm.amdgcn.struct.buffer.load.format.ll
Sebastian Neubauer ca907bfb57 [AMDGPU] Insert waitcnt after returning from call
When memory operations are outstanding on function calls, either the
caller or the callee can insert a waitcnt to ensure that all reads are
finished.
Calls need some time to be executed, so if the callee inserts the
waitcnt, filling the instruction buffer and waiting for memory will be
interleaved, hiding some latency. This comes at the cost of having a
waitcnt inside functions that may not be needed as no memory operations
are outstanding.

For function calls, this is already implemented. The same principal
applies to returns: If the caller inserts a waitcnt after the call, the
callee does not have to wait and the return and memory operation can be
run in parallel.

This commit implements waiting in the caller after returning from a
function call.

Differential Revision: https://reviews.llvm.org/D87674
2020-09-23 12:17:59 +02:00

116 lines
5.6 KiB
LLVM

;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s -check-prefix=CHECK -check-prefix=SICI
;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s -check-prefix=CHECK -check-prefix=VI
;CHECK-LABEL: {{^}}buffer_load:
;CHECK: buffer_load_format_xyzw v[0:3], {{v[0-9]+}}, s[0:3], 0 idxen
;CHECK: buffer_load_format_xyzw v[4:7], {{v[0-9]+}}, s[0:3], 0 idxen glc
;CHECK: buffer_load_format_xyzw v[8:11], {{v[0-9]+}}, s[0:3], 0 idxen slc
define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load(<4 x i32> inreg) {
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 0)
%data_glc = call <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 1)
%data_slc = call <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 2)
%r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} undef, <4 x float> %data, 0
%r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %data_glc, 1
%r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %data_slc, 2
ret {<4 x float>, <4 x float>, <4 x float>} %r2
}
;CHECK-LABEL: {{^}}buffer_load_immoffs:
;CHECK: buffer_load_format_xyzw v[0:3], {{v[0-9]+}}, s[0:3], 0 idxen offset:42
define amdgpu_ps <4 x float> @buffer_load_immoffs(<4 x i32> inreg) {
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32> %0, i32 0, i32 42, i32 0, i32 0)
ret <4 x float> %data
}
;CHECK-LABEL: {{^}}buffer_load_immoffs_large:
;CHECK-DAG: buffer_load_format_xyzw {{v\[[0-9]+:[0-9]+\]}}, {{v[0-9]+}}, s[0:3], 60 idxen offset:4092
;CHECK-DAG: s_movk_i32 [[OFS1:s[0-9]+]], 0x7ffc
;CHECK-DAG: buffer_load_format_xyzw {{v\[[0-9]+:[0-9]+\]}}, {{v[0-9]+}}, s[0:3], [[OFS1]] idxen offset:4092
;CHECK-DAG: s_mov_b32 [[OFS2:s[0-9]+]], 0x8ffc
;CHECK-DAG: buffer_load_format_xyzw {{v\[[0-9]+:[0-9]+\]}}, {{v[0-9]+}}, s[0:3], [[OFS2]] idxen offset:4
define amdgpu_ps <4 x float> @buffer_load_immoffs_large(<4 x i32> inreg) {
main_body:
%d.0 = call <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32> %0, i32 0, i32 4092, i32 60, i32 0)
%d.1 = call <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32> %0, i32 0, i32 4092, i32 32764, i32 0)
%d.2 = call <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32> %0, i32 0, i32 4, i32 36860, i32 0)
%d.3 = fadd <4 x float> %d.0, %d.1
%data = fadd <4 x float> %d.2, %d.3
ret <4 x float> %data
}
;CHECK-LABEL: {{^}}buffer_load_idx:
;CHECK: buffer_load_format_xyzw v[0:3], v0, s[0:3], 0 idxen
define amdgpu_ps <4 x float> @buffer_load_idx(<4 x i32> inreg, i32) {
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32> %0, i32 %1, i32 0, i32 0, i32 0)
ret <4 x float> %data
}
;CHECK-LABEL: {{^}}buffer_load_ofs:
;CHECK: buffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 idxen offen
define amdgpu_ps <4 x float> @buffer_load_ofs(<4 x i32> inreg, i32) {
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32> %0, i32 0, i32 %1, i32 0, i32 0)
ret <4 x float> %data
}
;CHECK-LABEL: {{^}}buffer_load_ofs_imm:
;CHECK: buffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 idxen offen offset:60
define amdgpu_ps <4 x float> @buffer_load_ofs_imm(<4 x i32> inreg, i32) {
main_body:
%ofs = add i32 %1, 60
%data = call <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32> %0, i32 0, i32 %ofs, i32 0, i32 0)
ret <4 x float> %data
}
;CHECK-LABEL: {{^}}buffer_load_both:
;CHECK: buffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 idxen offen
define amdgpu_ps <4 x float> @buffer_load_both(<4 x i32> inreg, i32, i32) {
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32> %0, i32 %1, i32 %2, i32 0, i32 0)
ret <4 x float> %data
}
;CHECK-LABEL: {{^}}buffer_load_both_reversed:
;CHECK: v_mov_b32_e32 v2, v0
;CHECK: buffer_load_format_xyzw v[0:3], v[1:2], s[0:3], 0 idxen offen
define amdgpu_ps <4 x float> @buffer_load_both_reversed(<4 x i32> inreg, i32, i32) {
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32> %0, i32 %2, i32 %1, i32 0, i32 0)
ret <4 x float> %data
}
;CHECK-LABEL: {{^}}buffer_load_x:
;CHECK: buffer_load_format_x v0, {{v[0-9]+}}, s[0:3], 0 idxen
define amdgpu_ps float @buffer_load_x(<4 x i32> inreg %rsrc) {
main_body:
%data = call float @llvm.amdgcn.struct.buffer.load.format.f32(<4 x i32> %rsrc, i32 0, i32 0, i32 0, i32 0)
ret float %data
}
;CHECK-LABEL: {{^}}buffer_load_x_i32:
;CHECK: buffer_load_format_x v0, {{v[0-9]+}}, s[0:3], 0 idxen
define amdgpu_ps float @buffer_load_x_i32(<4 x i32> inreg %rsrc) {
main_body:
%data = call i32 @llvm.amdgcn.struct.buffer.load.format.i32(<4 x i32> %rsrc, i32 0, i32 0, i32 0, i32 0)
%fdata = bitcast i32 %data to float
ret float %fdata
}
;CHECK-LABEL: {{^}}buffer_load_xy:
;CHECK: buffer_load_format_xy v[0:1], {{v[0-9]+}}, s[0:3], 0 idxen
define amdgpu_ps <2 x float> @buffer_load_xy(<4 x i32> inreg %rsrc) {
main_body:
%data = call <2 x float> @llvm.amdgcn.struct.buffer.load.format.v2f32(<4 x i32> %rsrc, i32 0, i32 0, i32 0, i32 0)
ret <2 x float> %data
}
declare float @llvm.amdgcn.struct.buffer.load.format.f32(<4 x i32>, i32, i32, i32, i32) #0
declare <2 x float> @llvm.amdgcn.struct.buffer.load.format.v2f32(<4 x i32>, i32, i32, i32, i32) #0
declare <4 x float> @llvm.amdgcn.struct.buffer.load.format.v4f32(<4 x i32>, i32, i32, i32, i32) #0
declare i32 @llvm.amdgcn.struct.buffer.load.format.i32(<4 x i32>, i32, i32, i32, i32) #0
attributes #0 = { nounwind readonly }