Artificial registers were added in
eb0c510ecde667cd911682cc1e855f73f341d134
as a means of giving super-registers heavier weights than that
of their subregisters, even when they only contain a single
physical subregister.
Artifical registers thus do exist in code and participate in
register unit weight calculations, but are not supposed to be
available for register allocation.
This patch completes the support for artificial registers to:
- Ignore artificial registers when joining register unit uber
sets. Artificial registers may be members of classes that
together include registers and their sub-registers, making it
impossible to compute normalised weights for uber sets they
belong to.
We have a use case downstream relying on this being supported,
which allows to avoid introducing a large number of additional
register classes.
- Not generate purely artificial register class intersections.
It is critical not to have such classes, as the common LLVM
codegen infrastructure will try to use them to constrain
classes of virtual registers instead of producing COPYs
whenever both the source and target register classes contain
the same artificial registers.
- Not generate sub-classes where classes with the same
non-artificial members already exist. This is mostly for
convenience. For example, the HI16-capable subset of AMDGPU's
AV_32 is VGPR_32, except VGPR_32 also contains the artificial
staging registers. If the staging registers are not ignored,
we'll end up having an additional generated register class,
AV_32_with_hi16_in_VGPR_16, -- harmless, but also useless.
Eliminates a few inferred AMDGPU register classes:
- VS_32_with_hi16
- VS_32_Lo256_with_hi16
- VS_32_Lo128_with_hi16
- VRegOrLds_32_and_VS_32_Lo256
- VRegOrLds_32_and_VS_32_Lo128
- SRegOrLds_32_and_VRegOrLds_32
Causes no register class changes for other targets.
LLVM TableGen
The purpose of TableGen is to generate complex output files based on information from source files that are significantly easier to code than the output files would be, and also easier to maintain and modify over time.
The information is coded in a declarative style involving classes and records, which are then processed by TableGen.
class Hello <string _msg> {
string msg = !strconcat("Hello ", _msg);
}
def HelloWorld: Hello<"world!"> {}
------------- Classes -----------------
class Hello<string Hello:_msg = ?> {
string msg = !strconcat("Hello ", Hello:_msg);
}
------------- Defs -----------------
def HelloWorld { // Hello
string msg = "Hello world!";
}
Try this example on Compiler Explorer.
The internalized records are passed on to various backends, which extract information from a subset of the records and generate one or more output files.
These output files are typically .inc files for C++, but may be any type of file that the backend developer needs.
Resources for learning the language:
- TableGen Overview
- Tutorial
- Programmer's reference guide
- Tools for Learning LLVM TableGen
- Lessons in TableGen (video), slides
- Improving Your TableGen Descriptions (video), slides
Writing TableGen backends:
- TableGen Backend Developer's Guide
- How to write a TableGen backend (video), slides, also available as a notebook.
TableGen in MLIR:
Useful tools: