llvm-project/compiler-rt/lib/scudo/scudo_tsd_exclusive.cpp
Kostya Kortchinsky 8d4ba5fd23 [scudo] Allow for non-Android Shared TSD platforms, part 1
Summary:
This first part just prepares the grounds for part 2 and doesn't add any new
functionality. It mostly consists of small refactors:
- move the `pthread.h` include higher as it will be used in the headers;
- use `errno.h` in `scudo_allocator.cpp` instead of the sanitizer one, update
  the `errno` assignments accordingly (otherwise it creates conflicts on some
  platforms due to `pthread.h` including `errno.h`);
- introduce and use `getCurrentTSD` and `setCurrentTSD` for the shared TSD
  model code;

Reviewers: alekseyshl

Reviewed By: alekseyshl

Subscribers: llvm-commits, srhines

Differential Revision: https://reviews.llvm.org/D38826

llvm-svn: 315583
2017-10-12 15:01:09 +00:00

69 lines
2.2 KiB
C++

//===-- scudo_tsd_exclusive.cpp ---------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
///
/// Scudo exclusive TSD implementation.
///
//===----------------------------------------------------------------------===//
#include "scudo_tsd.h"
#if SCUDO_TSD_EXCLUSIVE
namespace __scudo {
static pthread_once_t GlobalInitialized = PTHREAD_ONCE_INIT;
static pthread_key_t PThreadKey;
__attribute__((tls_model("initial-exec")))
THREADLOCAL ThreadState ScudoThreadState = ThreadNotInitialized;
__attribute__((tls_model("initial-exec")))
THREADLOCAL ScudoTSD TSD;
// Fallback TSD for when the thread isn't initialized yet or is torn down. It
// can be shared between multiple threads and as such must be locked.
ScudoTSD FallbackTSD;
static void teardownThread(void *Ptr) {
uptr I = reinterpret_cast<uptr>(Ptr);
// The glibc POSIX thread-local-storage deallocation routine calls user
// provided destructors in a loop of PTHREAD_DESTRUCTOR_ITERATIONS.
// We want to be called last since other destructors might call free and the
// like, so we wait until PTHREAD_DESTRUCTOR_ITERATIONS before draining the
// quarantine and swallowing the cache.
if (I > 1) {
// If pthread_setspecific fails, we will go ahead with the teardown.
if (LIKELY(pthread_setspecific(PThreadKey,
reinterpret_cast<void *>(I - 1)) == 0))
return;
}
TSD.commitBack();
ScudoThreadState = ThreadTornDown;
}
static void initOnce() {
CHECK_EQ(pthread_key_create(&PThreadKey, teardownThread), 0);
initScudo();
FallbackTSD.init(/*Shared=*/true);
}
void initThread(bool MinimalInit) {
CHECK_EQ(pthread_once(&GlobalInitialized, initOnce), 0);
if (UNLIKELY(MinimalInit))
return;
CHECK_EQ(pthread_setspecific(PThreadKey, reinterpret_cast<void *>(
GetPthreadDestructorIterations())), 0);
TSD.init(/*Shared=*/false);
ScudoThreadState = ThreadInitialized;
}
} // namespace __scudo
#endif // SCUDO_TSD_EXCLUSIVE