llvm-project/lldb/source/Breakpoint/BreakpointSiteList.cpp
Chandler Carruth 2946cd7010 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

201 lines
6.8 KiB
C++

//===-- BreakpointSiteList.cpp ----------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/BreakpointSiteList.h"
#include "lldb/Utility/Stream.h"
#include <algorithm>
using namespace lldb;
using namespace lldb_private;
BreakpointSiteList::BreakpointSiteList() : m_mutex(), m_bp_site_list() {}
BreakpointSiteList::~BreakpointSiteList() {}
// Add breakpoint site to the list. However, if the element already exists in
// the list, then we don't add it, and return LLDB_INVALID_BREAK_ID.
lldb::break_id_t BreakpointSiteList::Add(const BreakpointSiteSP &bp) {
lldb::addr_t bp_site_load_addr = bp->GetLoadAddress();
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator iter = m_bp_site_list.find(bp_site_load_addr);
if (iter == m_bp_site_list.end()) {
m_bp_site_list.insert(iter, collection::value_type(bp_site_load_addr, bp));
return bp->GetID();
} else {
return LLDB_INVALID_BREAK_ID;
}
}
bool BreakpointSiteList::ShouldStop(StoppointCallbackContext *context,
lldb::break_id_t site_id) {
BreakpointSiteSP site_sp(FindByID(site_id));
if (site_sp) {
// Let the BreakpointSite decide if it should stop here (could not have
// reached it's target hit count yet, or it could have a callback that
// decided it shouldn't stop (shared library loads/unloads).
return site_sp->ShouldStop(context);
}
// We should stop here since this BreakpointSite isn't valid anymore or it
// doesn't exist.
return true;
}
lldb::break_id_t BreakpointSiteList::FindIDByAddress(lldb::addr_t addr) {
BreakpointSiteSP bp = FindByAddress(addr);
if (bp) {
// DBLogIf(PD_LOG_BREAKPOINTS, "BreakpointSiteList::%s ( addr = 0x%8.8"
// PRIx64 " ) => %u", __FUNCTION__, (uint64_t)addr, bp->GetID());
return bp.get()->GetID();
}
// DBLogIf(PD_LOG_BREAKPOINTS, "BreakpointSiteList::%s ( addr = 0x%8.8"
// PRIx64
// " ) => NONE", __FUNCTION__, (uint64_t)addr);
return LLDB_INVALID_BREAK_ID;
}
bool BreakpointSiteList::Remove(lldb::break_id_t break_id) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator pos = GetIDIterator(break_id); // Predicate
if (pos != m_bp_site_list.end()) {
m_bp_site_list.erase(pos);
return true;
}
return false;
}
bool BreakpointSiteList::RemoveByAddress(lldb::addr_t address) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator pos = m_bp_site_list.find(address);
if (pos != m_bp_site_list.end()) {
m_bp_site_list.erase(pos);
return true;
}
return false;
}
class BreakpointSiteIDMatches {
public:
BreakpointSiteIDMatches(lldb::break_id_t break_id) : m_break_id(break_id) {}
bool operator()(std::pair<lldb::addr_t, BreakpointSiteSP> val_pair) const {
return m_break_id == val_pair.second.get()->GetID();
}
private:
const lldb::break_id_t m_break_id;
};
BreakpointSiteList::collection::iterator
BreakpointSiteList::GetIDIterator(lldb::break_id_t break_id) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
return std::find_if(m_bp_site_list.begin(),
m_bp_site_list.end(), // Search full range
BreakpointSiteIDMatches(break_id)); // Predicate
}
BreakpointSiteList::collection::const_iterator
BreakpointSiteList::GetIDConstIterator(lldb::break_id_t break_id) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
return std::find_if(m_bp_site_list.begin(),
m_bp_site_list.end(), // Search full range
BreakpointSiteIDMatches(break_id)); // Predicate
}
BreakpointSiteSP BreakpointSiteList::FindByID(lldb::break_id_t break_id) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointSiteSP stop_sp;
collection::iterator pos = GetIDIterator(break_id);
if (pos != m_bp_site_list.end())
stop_sp = pos->second;
return stop_sp;
}
const BreakpointSiteSP
BreakpointSiteList::FindByID(lldb::break_id_t break_id) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointSiteSP stop_sp;
collection::const_iterator pos = GetIDConstIterator(break_id);
if (pos != m_bp_site_list.end())
stop_sp = pos->second;
return stop_sp;
}
BreakpointSiteSP BreakpointSiteList::FindByAddress(lldb::addr_t addr) {
BreakpointSiteSP found_sp;
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator iter = m_bp_site_list.find(addr);
if (iter != m_bp_site_list.end())
found_sp = iter->second;
return found_sp;
}
bool BreakpointSiteList::BreakpointSiteContainsBreakpoint(
lldb::break_id_t bp_site_id, lldb::break_id_t bp_id) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::const_iterator pos = GetIDConstIterator(bp_site_id);
if (pos != m_bp_site_list.end())
return pos->second->IsBreakpointAtThisSite(bp_id);
return false;
}
void BreakpointSiteList::Dump(Stream *s) const {
s->Printf("%p: ", static_cast<const void *>(this));
// s->Indent();
s->Printf("BreakpointSiteList with %u BreakpointSites:\n",
(uint32_t)m_bp_site_list.size());
s->IndentMore();
collection::const_iterator pos;
collection::const_iterator end = m_bp_site_list.end();
for (pos = m_bp_site_list.begin(); pos != end; ++pos)
pos->second.get()->Dump(s);
s->IndentLess();
}
void BreakpointSiteList::ForEach(
std::function<void(BreakpointSite *)> const &callback) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
for (auto pair : m_bp_site_list)
callback(pair.second.get());
}
bool BreakpointSiteList::FindInRange(lldb::addr_t lower_bound,
lldb::addr_t upper_bound,
BreakpointSiteList &bp_site_list) const {
if (lower_bound > upper_bound)
return false;
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::const_iterator lower, upper, pos;
lower = m_bp_site_list.lower_bound(lower_bound);
if (lower == m_bp_site_list.end() || (*lower).first >= upper_bound)
return false;
// This is one tricky bit. The breakpoint might overlap the bottom end of
// the range. So we grab the breakpoint prior to the lower bound, and check
// that that + its byte size isn't in our range.
if (lower != m_bp_site_list.begin()) {
collection::const_iterator prev_pos = lower;
prev_pos--;
const BreakpointSiteSP &prev_bp = (*prev_pos).second;
if (prev_bp->GetLoadAddress() + prev_bp->GetByteSize() > lower_bound)
bp_site_list.Add(prev_bp);
}
upper = m_bp_site_list.upper_bound(upper_bound);
for (pos = lower; pos != upper; pos++) {
bp_site_list.Add((*pos).second);
}
return true;
}