Chandler Carruth 6bda14b313 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

llvm-svn: 304787
2017-06-06 11:49:48 +00:00

109 lines
3.4 KiB
C++

//===- BlotMapVector.h - A MapVector with the blot operation -*- C++ -*----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/DenseMap.h"
#include <algorithm>
#include <vector>
namespace llvm {
/// \brief An associative container with fast insertion-order (deterministic)
/// iteration over its elements. Plus the special blot operation.
template <class KeyT, class ValueT> class BlotMapVector {
/// Map keys to indices in Vector.
typedef DenseMap<KeyT, size_t> MapTy;
MapTy Map;
typedef std::vector<std::pair<KeyT, ValueT>> VectorTy;
/// Keys and values.
VectorTy Vector;
public:
typedef typename VectorTy::iterator iterator;
typedef typename VectorTy::const_iterator const_iterator;
iterator begin() { return Vector.begin(); }
iterator end() { return Vector.end(); }
const_iterator begin() const { return Vector.begin(); }
const_iterator end() const { return Vector.end(); }
#ifdef EXPENSIVE_CHECKS
~BlotMapVector() {
assert(Vector.size() >= Map.size()); // May differ due to blotting.
for (typename MapTy::const_iterator I = Map.begin(), E = Map.end(); I != E;
++I) {
assert(I->second < Vector.size());
assert(Vector[I->second].first == I->first);
}
for (typename VectorTy::const_iterator I = Vector.begin(), E = Vector.end();
I != E; ++I)
assert(!I->first || (Map.count(I->first) &&
Map[I->first] == size_t(I - Vector.begin())));
}
#endif
ValueT &operator[](const KeyT &Arg) {
std::pair<typename MapTy::iterator, bool> Pair =
Map.insert(std::make_pair(Arg, size_t(0)));
if (Pair.second) {
size_t Num = Vector.size();
Pair.first->second = Num;
Vector.push_back(std::make_pair(Arg, ValueT()));
return Vector[Num].second;
}
return Vector[Pair.first->second].second;
}
std::pair<iterator, bool> insert(const std::pair<KeyT, ValueT> &InsertPair) {
std::pair<typename MapTy::iterator, bool> Pair =
Map.insert(std::make_pair(InsertPair.first, size_t(0)));
if (Pair.second) {
size_t Num = Vector.size();
Pair.first->second = Num;
Vector.push_back(InsertPair);
return std::make_pair(Vector.begin() + Num, true);
}
return std::make_pair(Vector.begin() + Pair.first->second, false);
}
iterator find(const KeyT &Key) {
typename MapTy::iterator It = Map.find(Key);
if (It == Map.end())
return Vector.end();
return Vector.begin() + It->second;
}
const_iterator find(const KeyT &Key) const {
typename MapTy::const_iterator It = Map.find(Key);
if (It == Map.end())
return Vector.end();
return Vector.begin() + It->second;
}
/// This is similar to erase, but instead of removing the element from the
/// vector, it just zeros out the key in the vector. This leaves iterators
/// intact, but clients must be prepared for zeroed-out keys when iterating.
void blot(const KeyT &Key) {
typename MapTy::iterator It = Map.find(Key);
if (It == Map.end())
return;
Vector[It->second].first = KeyT();
Map.erase(It);
}
void clear() {
Map.clear();
Vector.clear();
}
bool empty() const {
assert(Map.empty() == Vector.empty());
return Map.empty();
}
};
} //