llvm-project/lld/COFF/InputFiles.h
Martin Storsjo 474be005db [COFF] Store import symbol pointers as pointers to the base class
Future symbol insertions can potentially change the type of these
symbols - keep pointers to the base class to reflect this, and
use dynamic casts to inspect them before using as the subclass
type.

This fixes crashes that were possible before, by touching these
symbols that now are populated as e.g. a DefinedRegular, via
the old pointers with DefinedImportThunk type.

Differential Revision: https://reviews.llvm.org/D48953

llvm-svn: 336652
2018-07-10 10:40:11 +00:00

255 lines
8.1 KiB
C++

//===- InputFiles.h ---------------------------------------------*- C++ -*-===//
//
// The LLVM Linker
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLD_COFF_INPUT_FILES_H
#define LLD_COFF_INPUT_FILES_H
#include "Config.h"
#include "lld/Common/LLVM.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/LTO/LTO.h"
#include "llvm/Object/Archive.h"
#include "llvm/Object/COFF.h"
#include "llvm/Support/StringSaver.h"
#include <memory>
#include <set>
#include <vector>
namespace llvm {
namespace pdb {
class DbiModuleDescriptorBuilder;
}
}
namespace lld {
namespace coff {
std::vector<MemoryBufferRef> getArchiveMembers(llvm::object::Archive *File);
using llvm::COFF::IMAGE_FILE_MACHINE_UNKNOWN;
using llvm::COFF::MachineTypes;
using llvm::object::Archive;
using llvm::object::COFFObjectFile;
using llvm::object::COFFSymbolRef;
using llvm::object::coff_import_header;
using llvm::object::coff_section;
class Chunk;
class Defined;
class DefinedImportData;
class DefinedImportThunk;
class Lazy;
class SectionChunk;
class Symbol;
class Undefined;
// The root class of input files.
class InputFile {
public:
enum Kind { ArchiveKind, ObjectKind, ImportKind, BitcodeKind };
Kind kind() const { return FileKind; }
virtual ~InputFile() {}
// Returns the filename.
StringRef getName() const { return MB.getBufferIdentifier(); }
// Reads a file (the constructor doesn't do that).
virtual void parse() = 0;
// Returns the CPU type this file was compiled to.
virtual MachineTypes getMachineType() { return IMAGE_FILE_MACHINE_UNKNOWN; }
MemoryBufferRef MB;
// An archive file name if this file is created from an archive.
StringRef ParentName;
// Returns .drectve section contents if exist.
StringRef getDirectives() { return StringRef(Directives).trim(); }
protected:
InputFile(Kind K, MemoryBufferRef M) : MB(M), FileKind(K) {}
std::string Directives;
private:
const Kind FileKind;
};
// .lib or .a file.
class ArchiveFile : public InputFile {
public:
explicit ArchiveFile(MemoryBufferRef M);
static bool classof(const InputFile *F) { return F->kind() == ArchiveKind; }
void parse() override;
// Enqueues an archive member load for the given symbol. If we've already
// enqueued a load for the same archive member, this function does nothing,
// which ensures that we don't load the same member more than once.
void addMember(const Archive::Symbol *Sym);
private:
std::unique_ptr<Archive> File;
std::string Filename;
llvm::DenseSet<uint64_t> Seen;
};
// .obj or .o file. This may be a member of an archive file.
class ObjFile : public InputFile {
public:
explicit ObjFile(MemoryBufferRef M) : InputFile(ObjectKind, M) {}
static bool classof(const InputFile *F) { return F->kind() == ObjectKind; }
void parse() override;
MachineTypes getMachineType() override;
ArrayRef<Chunk *> getChunks() { return Chunks; }
ArrayRef<SectionChunk *> getDebugChunks() { return DebugChunks; }
ArrayRef<SectionChunk *> getSXDataChunks() { return SXDataChunks; }
ArrayRef<SectionChunk *> getGuardFidChunks() { return GuardFidChunks; }
ArrayRef<SectionChunk *> getGuardLJmpChunks() { return GuardLJmpChunks; }
ArrayRef<Symbol *> getSymbols() { return Symbols; }
// Returns a Symbol object for the SymbolIndex'th symbol in the
// underlying object file.
Symbol *getSymbol(uint32_t SymbolIndex) {
return Symbols[SymbolIndex];
}
// Returns the underying COFF file.
COFFObjectFile *getCOFFObj() { return COFFObj.get(); }
static std::vector<ObjFile *> Instances;
// Flags in the absolute @feat.00 symbol if it is present. These usually
// indicate if an object was compiled with certain security features enabled
// like stack guard, safeseh, /guard:cf, or other things.
uint32_t Feat00Flags = 0;
// True if this object file is compatible with SEH. COFF-specific and
// x86-only. COFF spec 5.10.1. The .sxdata section.
bool hasSafeSEH() { return Feat00Flags & 0x1; }
// True if this file was compiled with /guard:cf.
bool hasGuardCF() { return Feat00Flags & 0x800; }
// Pointer to the PDB module descriptor builder. Various debug info records
// will reference object files by "module index", which is here. Things like
// source files and section contributions are also recorded here. Will be null
// if we are not producing a PDB.
llvm::pdb::DbiModuleDescriptorBuilder *ModuleDBI = nullptr;
private:
void initializeChunks();
void initializeSymbols();
SectionChunk *
readSection(uint32_t SectionNumber,
const llvm::object::coff_aux_section_definition *Def,
StringRef LeaderName);
void readAssociativeDefinition(
COFFSymbolRef COFFSym,
const llvm::object::coff_aux_section_definition *Def);
llvm::Optional<Symbol *>
createDefined(COFFSymbolRef Sym,
std::vector<const llvm::object::coff_aux_section_definition *>
&ComdatDefs);
Symbol *createRegular(COFFSymbolRef Sym);
Symbol *createUndefined(COFFSymbolRef Sym);
std::unique_ptr<COFFObjectFile> COFFObj;
// List of all chunks defined by this file. This includes both section
// chunks and non-section chunks for common symbols.
std::vector<Chunk *> Chunks;
// CodeView debug info sections.
std::vector<SectionChunk *> DebugChunks;
// Chunks containing symbol table indices of exception handlers. Only used for
// 32-bit x86.
std::vector<SectionChunk *> SXDataChunks;
// Chunks containing symbol table indices of address taken symbols and longjmp
// targets. These are not linked into the final binary when /guard:cf is set.
std::vector<SectionChunk *> GuardFidChunks;
std::vector<SectionChunk *> GuardLJmpChunks;
// This vector contains the same chunks as Chunks, but they are
// indexed such that you can get a SectionChunk by section index.
// Nonexistent section indices are filled with null pointers.
// (Because section number is 1-based, the first slot is always a
// null pointer.)
std::vector<SectionChunk *> SparseChunks;
// This vector contains a list of all symbols defined or referenced by this
// file. They are indexed such that you can get a Symbol by symbol
// index. Nonexistent indices (which are occupied by auxiliary
// symbols in the real symbol table) are filled with null pointers.
std::vector<Symbol *> Symbols;
};
// This type represents import library members that contain DLL names
// and symbols exported from the DLLs. See Microsoft PE/COFF spec. 7
// for details about the format.
class ImportFile : public InputFile {
public:
explicit ImportFile(MemoryBufferRef M) : InputFile(ImportKind, M) {}
static bool classof(const InputFile *F) { return F->kind() == ImportKind; }
static std::vector<ImportFile *> Instances;
Symbol *ImpSym = nullptr;
Symbol *ThunkSym = nullptr;
std::string DLLName;
private:
void parse() override;
public:
StringRef ExternalName;
const coff_import_header *Hdr;
Chunk *Location = nullptr;
// We want to eliminate dllimported symbols if no one actually refers them.
// These "Live" bits are used to keep track of which import library members
// are actually in use.
//
// If the Live bit is turned off by MarkLive, Writer will ignore dllimported
// symbols provided by this import library member. We also track whether the
// imported symbol is used separately from whether the thunk is used in order
// to avoid creating unnecessary thunks.
bool Live = !Config->DoGC;
bool ThunkLive = !Config->DoGC;
};
// Used for LTO.
class BitcodeFile : public InputFile {
public:
explicit BitcodeFile(MemoryBufferRef M) : InputFile(BitcodeKind, M) {}
static bool classof(const InputFile *F) { return F->kind() == BitcodeKind; }
ArrayRef<Symbol *> getSymbols() { return Symbols; }
MachineTypes getMachineType() override;
static std::vector<BitcodeFile *> Instances;
std::unique_ptr<llvm::lto::InputFile> Obj;
private:
void parse() override;
std::vector<Symbol *> Symbols;
};
} // namespace coff
std::string toString(const coff::InputFile *File);
} // namespace lld
#endif