
platform connect <args> platform disconnect Each platform can decide the args they want to use for "platform connect". I will need to add a function that gets the connect options for the current platform as each one can have different options and argument counts. Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS. Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end up being used by one or more actual platforms. It can also be specialized and allow for platform specific commands. llvm-svn: 128123
72 lines
1.8 KiB
C++
72 lines
1.8 KiB
C++
//===-- GDBRemoteCommunicationServer.h --------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_GDBRemoteCommunicationServer_h_
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#define liblldb_GDBRemoteCommunicationServer_h_
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "GDBRemoteCommunication.h"
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class ProcessGDBRemote;
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class GDBRemoteCommunicationServer : public GDBRemoteCommunication
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{
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public:
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enum
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{
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eBroadcastBitRunPacketSent = kLoUserBroadcastBit
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};
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//------------------------------------------------------------------
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// Constructors and Destructors
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//------------------------------------------------------------------
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GDBRemoteCommunicationServer();
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virtual
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~GDBRemoteCommunicationServer();
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bool
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GetPacketAndSendResponse (const lldb_private::TimeValue* timeout_ptr,
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bool &interrupt,
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bool &quit);
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virtual bool
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GetThreadSuffixSupported ()
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{
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return true;
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}
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virtual bool
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GetSendAcks ()
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{
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return m_send_acks;
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}
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protected:
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lldb::thread_t m_async_thread;
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bool m_send_acks;
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size_t
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SendUnimplementedResponse ();
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bool
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Handle_qHostInfo ();
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private:
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//------------------------------------------------------------------
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// For GDBRemoteCommunicationServer only
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//------------------------------------------------------------------
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DISALLOW_COPY_AND_ASSIGN (GDBRemoteCommunicationServer);
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};
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#endif // liblldb_GDBRemoteCommunicationServer_h_
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