The `masked.load`, `masked.store`, `masked.gather` and `masked.scatter` intrinsics currently accept a separate alignment immarg. Replace this with an `align` attribute on the pointer / vector of pointers argument. This is the standard representation for alignment information on intrinsics, and is already used by all other memory intrinsics. This means the signatures now match llvm.expandload, llvm.vp.load, etc. (Things like llvm.memcpy used to have a separate alignment argument as well, but were already migrated a long time ago.) It's worth noting that the masked.gather and masked.scatter intrinsics previously accepted a zero alignment to indicate the ABI type alignment of the element type. This special case is gone now: If the align attribute is omitted, the implied alignment is 1, as usual. If ABI alignment is desired, it needs to be explicitly emitted (which the IRBuilder API already requires anyway).
110 lines
5.2 KiB
LLVM
110 lines
5.2 KiB
LLVM
; int A[1024], B[1024];
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;
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; void foo(int iCount, int c, int jCount)
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; {
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;
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; int i, j;
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;
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; #pragma clang loop vectorize(enable) vectorize_width(4)
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; for (i = 0; i < iCount; i++) {
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; A[i] = c;
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; for (j = 0; j < jCount; j++) {
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; A[i] += B[j] + i;
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; }
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; }
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; }
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; RUN: opt -S -passes=loop-vectorize -enable-vplan-native-path < %s | FileCheck %s
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; CHECK: %[[ZeroTripChk:.*]] = icmp sgt i32 %jCount, 0
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; CHECK-LABEL: vector.ph:
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; CHECK: %[[CVal0:.*]] = insertelement <4 x i32> poison, i32 %c, i64 0
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; CHECK-NEXT: %[[CSplat:.*]] = shufflevector <4 x i32> %[[CVal0]], <4 x i32> poison, <4 x i32> zeroinitializer
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; CHECK-LABEL: vector.body:
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; CHECK: %[[Ind:.*]] = phi i64 [ 0, %vector.ph ], [ %[[IndNext:.*]], %[[ForInc:.*]] ]
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; CHECK: %[[VecInd:.*]] = phi <4 x i64> [ <i64 0, i64 1, i64 2, i64 3>, %vector.ph ], [ %[[VecIndNext:.*]], %[[ForInc]] ]
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; CHECK: %[[AAddr:.*]] = getelementptr inbounds [1024 x i32], ptr @A, i64 0, <4 x i64> %[[VecInd]]
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; CHECK: call void @llvm.masked.scatter.v4i32.v4p0(<4 x i32> %[[CSplat]], <4 x ptr> align 4 %[[AAddr]], <4 x i1> splat (i1 true))
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; CHECK: br i1 %[[ZeroTripChk]], label %[[InnerForPh:.*]], label %[[OuterInc:.*]]
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; CHECK: [[InnerForPh]]:
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; CHECK: %[[WideAVal:.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> align 4 %[[AAddr]], <4 x i1> splat (i1 true), <4 x i32> poison)
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; CHECK: %[[VecIndTr:.*]] = trunc <4 x i64> %[[VecInd]] to <4 x i32>
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; CHECK: br label %[[InnerForBody:.*]]
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; CHECK: [[InnerForBody]]:
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; CHECK: %[[InnerInd:.*]] = phi <4 x i64> [ zeroinitializer, %[[InnerForPh]] ], [ %[[InnerIndNext:.*]], %[[InnerForBody]] ]
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; CHECK: %[[AccumPhi:.*]] = phi <4 x i32> [ %[[WideAVal]], %[[InnerForPh]] ], [ %[[AccumPhiNext:.*]], %[[InnerForBody]] ]
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; CHECK: %[[BAddr:.*]] = getelementptr inbounds [1024 x i32], ptr @B, i64 0, <4 x i64> %[[InnerInd]]
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; CHECK: %[[WideBVal:.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0(<4 x ptr> align 4 %[[BAddr]], <4 x i1> splat (i1 true), <4 x i32> poison)
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; CHECK: %[[Add1:.*]] = add nsw <4 x i32> %[[WideBVal]], %[[VecIndTr]]
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; CHECK: %[[AccumPhiNext]] = add nsw <4 x i32> %[[Add1]], %[[AccumPhi]]
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; CHECK: %[[InnerIndNext]] = add nuw nsw <4 x i64> %[[InnerInd]], splat (i64 1)
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; CHECK: %[[InnerVecCond:.*]] = icmp eq <4 x i64> %[[InnerIndNext]], {{.*}}
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; CHECK: %[[InnerCond:.+]] = extractelement <4 x i1> %[[InnerVecCond]], i32 0
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; CHECK: br i1 %[[InnerCond]], label %[[InnerCrit:.*]], label %[[InnerForBody]]
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; CHECK: [[InnerCrit]]:
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; CHECK: %[[StorePhi:.*]] = phi <4 x i32> [ %[[AccumPhiNext]], %[[InnerForBody]] ]
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; CHECK: call void @llvm.masked.scatter.v4i32.v4p0(<4 x i32> %[[StorePhi]], <4 x ptr> align 4 %[[AAddr]], <4 x i1> splat (i1 true))
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; CHECK: br label %[[ForInc]]
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; CHECK: [[ForInc]]:
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; CHECK: %[[IndNext]] = add nuw i64 %[[Ind]], 4
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; CHECK: %[[VecIndNext]] = add <4 x i64> %[[VecInd]], splat (i64 4)
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; CHECK: %[[Cmp:.*]] = icmp eq i64 %[[IndNext]], {{.*}}
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; CHECK: br i1 %[[Cmp]], label %middle.block, label %vector.body
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@A = common global [1024 x i32] zeroinitializer, align 16
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@B = common global [1024 x i32] zeroinitializer, align 16
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; Function Attrs: norecurse nounwind uwtable
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define void @foo(i32 %iCount, i32 %c, i32 %jCount) {
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entry:
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%cmp22 = icmp sgt i32 %iCount, 0
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br i1 %cmp22, label %for.body.lr.ph, label %for.end11
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for.body.lr.ph: ; preds = %entry
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%cmp220 = icmp sgt i32 %jCount, 0
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%wide.trip.count = zext i32 %jCount to i64
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%wide.trip.count27 = zext i32 %iCount to i64
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br label %for.body
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for.body: ; preds = %for.inc9, %for.body.lr.ph
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%indvars.iv25 = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next26, %for.inc9 ]
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%arrayidx = getelementptr inbounds [1024 x i32], ptr @A, i64 0, i64 %indvars.iv25
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store i32 %c, ptr %arrayidx, align 4
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br i1 %cmp220, label %for.body3.lr.ph, label %for.inc9
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for.body3.lr.ph: ; preds = %for.body
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%arrayidx.promoted = load i32, ptr %arrayidx, align 4
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%0 = trunc i64 %indvars.iv25 to i32
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br label %for.body3
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for.body3: ; preds = %for.body3, %for.body3.lr.ph
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%indvars.iv = phi i64 [ 0, %for.body3.lr.ph ], [ %indvars.iv.next, %for.body3 ]
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%1 = phi i32 [ %arrayidx.promoted, %for.body3.lr.ph ], [ %add8, %for.body3 ]
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%arrayidx5 = getelementptr inbounds [1024 x i32], ptr @B, i64 0, i64 %indvars.iv
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%2 = load i32, ptr %arrayidx5, align 4
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%add = add nsw i32 %2, %0
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%add8 = add nsw i32 %add, %1
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%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
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%exitcond = icmp eq i64 %indvars.iv.next, %wide.trip.count
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br i1 %exitcond, label %for.cond1.for.inc9_crit_edge, label %for.body3
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for.cond1.for.inc9_crit_edge: ; preds = %for.body3
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store i32 %add8, ptr %arrayidx, align 4
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br label %for.inc9
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for.inc9: ; preds = %for.cond1.for.inc9_crit_edge, %for.body
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%indvars.iv.next26 = add nuw nsw i64 %indvars.iv25, 1
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%exitcond28 = icmp eq i64 %indvars.iv.next26, %wide.trip.count27
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br i1 %exitcond28, label %for.end11, label %for.body, !llvm.loop !1
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for.end11: ; preds = %for.inc9, %entry
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ret void
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}
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!1 = distinct !{!1, !2, !3}
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!2 = !{!"llvm.loop.vectorize.width", i32 4}
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!3 = !{!"llvm.loop.vectorize.enable", i1 true}
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