(Target)FrameLowering::determineCalleeSaves can be called multiple times. I don't think it should have side-effects as creating stack objects and setting global MachineFunctionInfo state as it is doing today (in other back-ends as well). This moves the creation of stack objects from determineCalleeSaves to assignCalleeSavedSpillSlots. Differential Revision: https://reviews.llvm.org/D41703 llvm-svn: 321987
Low Level Virtual Machine (LLVM)
This directory and its subdirectories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and runtime environments.
Description
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Languages
LLVM
42.4%
C++
30.1%
C
12.8%
Assembly
9.8%
MLIR
1.6%
Other
2.9%