llvm-project/lldb/source/Host/common/NativeProcessProtocol.cpp
Pavel Labath d5b310f2a3 Avoid going through Platform when creating a NativeProcessProtocol instance
Summary:
This commit avoids the Platform instance when spawning or attaching to a process in lldb-server.
Instead, I have the server call a (static) method of NativeProcessProtocol directly. The reason
for this is that I believe that NativeProcessProtocol should be decoupled from the Platform
(after all, it always knows which platform it is running on, unlike the rest of lldb).
Additionally, the kind of platform actions a NativeProcessProtocol instance is likely to differ
greatly from the platform actions of the lldb client, so I think the separation makes sense.

After this, the only dependency NativeProcessLinux has on PlatformLinux is the ResolveExecutable
method, which needs additional refactoring.

This is a resubmit of r241672, after it was reverted due to build failueres on non-linux
platforms.

Reviewers: ovyalov, clayborg

Subscribers: lldb-commits

Differential Revision: http://reviews.llvm.org/D10996

llvm-svn: 241796
2015-07-09 11:51:11 +00:00

466 lines
14 KiB
C++

//===-- NativeProcessProtocol.cpp -------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Host/common/NativeProcessProtocol.h"
#include "lldb/lldb-enumerations.h"
#include "lldb/Core/ArchSpec.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/State.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/common/NativeRegisterContext.h"
#include "lldb/Host/common/NativeThreadProtocol.h"
#include "lldb/Host/common/SoftwareBreakpoint.h"
using namespace lldb;
using namespace lldb_private;
// -----------------------------------------------------------------------------
// NativeProcessProtocol Members
// -----------------------------------------------------------------------------
NativeProcessProtocol::NativeProcessProtocol (lldb::pid_t pid) :
m_pid (pid),
m_threads (),
m_current_thread_id (LLDB_INVALID_THREAD_ID),
m_threads_mutex (Mutex::eMutexTypeRecursive),
m_state (lldb::eStateInvalid),
m_state_mutex (Mutex::eMutexTypeRecursive),
m_exit_type (eExitTypeInvalid),
m_exit_status (0),
m_exit_description (),
m_delegates_mutex (Mutex::eMutexTypeRecursive),
m_delegates (),
m_breakpoint_list (),
m_watchpoint_list (),
m_terminal_fd (-1),
m_stop_id (0)
{
}
lldb_private::Error
NativeProcessProtocol::Interrupt ()
{
Error error;
#if !defined (SIGSTOP)
error.SetErrorString ("local host does not support signaling");
return error;
#else
return Signal (SIGSTOP);
#endif
}
lldb_private::Error
NativeProcessProtocol::GetMemoryRegionInfo (lldb::addr_t load_addr, MemoryRegionInfo &range_info)
{
// Default: not implemented.
return Error ("not implemented");
}
bool
NativeProcessProtocol::GetExitStatus (ExitType *exit_type, int *status, std::string &exit_description)
{
if (m_state == lldb::eStateExited)
{
*exit_type = m_exit_type;
*status = m_exit_status;
exit_description = m_exit_description;
return true;
}
*status = 0;
return false;
}
bool
NativeProcessProtocol::SetExitStatus (ExitType exit_type, int status, const char *exit_description, bool bNotifyStateChange)
{
Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("NativeProcessProtocol::%s(%d, %d, %s, %s) called",
__FUNCTION__,
exit_type,
status,
exit_description ? exit_description : "nullptr",
bNotifyStateChange ? "true" : "false");
// Exit status already set
if (m_state == lldb::eStateExited)
{
if (log)
log->Printf ("NativeProcessProtocol::%s exit status already set to %d, ignoring new set to %d", __FUNCTION__, m_exit_status, status);
return false;
}
m_state = lldb::eStateExited;
m_exit_type = exit_type;
m_exit_status = status;
if (exit_description && exit_description[0])
m_exit_description = exit_description;
else
m_exit_description.clear();
if (bNotifyStateChange)
SynchronouslyNotifyProcessStateChanged (lldb::eStateExited);
return true;
}
NativeThreadProtocolSP
NativeProcessProtocol::GetThreadAtIndex (uint32_t idx)
{
Mutex::Locker locker (m_threads_mutex);
if (idx < m_threads.size ())
return m_threads[idx];
return NativeThreadProtocolSP ();
}
NativeThreadProtocolSP
NativeProcessProtocol::GetThreadByIDUnlocked (lldb::tid_t tid)
{
for (auto thread_sp : m_threads)
{
if (thread_sp->GetID() == tid)
return thread_sp;
}
return NativeThreadProtocolSP ();
}
NativeThreadProtocolSP
NativeProcessProtocol::GetThreadByID (lldb::tid_t tid)
{
Mutex::Locker locker (m_threads_mutex);
return GetThreadByIDUnlocked (tid);
}
bool
NativeProcessProtocol::IsAlive () const
{
return m_state != eStateDetached
&& m_state != eStateExited
&& m_state != eStateInvalid
&& m_state != eStateUnloaded;
}
bool
NativeProcessProtocol::GetByteOrder (lldb::ByteOrder &byte_order) const
{
ArchSpec process_arch;
if (!GetArchitecture (process_arch))
return false;
byte_order = process_arch.GetByteOrder ();
return true;
}
const NativeWatchpointList::WatchpointMap&
NativeProcessProtocol::GetWatchpointMap () const
{
return m_watchpoint_list.GetWatchpointMap();
}
uint32_t
NativeProcessProtocol::GetMaxWatchpoints () const
{
// This default implementation will return the number of
// *hardware* breakpoints available. MacOSX and other OS
// implementations that support software breakpoints will want to
// override this correctly for their implementation.
Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
// get any thread
NativeThreadProtocolSP thread_sp (const_cast<NativeProcessProtocol*> (this)->GetThreadAtIndex (0));
if (!thread_sp)
{
if (log)
log->Warning ("NativeProcessProtocol::%s (): failed to find a thread to grab a NativeRegisterContext!", __FUNCTION__);
return 0;
}
NativeRegisterContextSP reg_ctx_sp (thread_sp->GetRegisterContext ());
if (!reg_ctx_sp)
{
if (log)
log->Warning ("NativeProcessProtocol::%s (): failed to get a RegisterContextNativeProcess from the first thread!", __FUNCTION__);
return 0;
}
return reg_ctx_sp->NumSupportedHardwareWatchpoints ();
}
Error
NativeProcessProtocol::SetWatchpoint (lldb::addr_t addr, size_t size, uint32_t watch_flags, bool hardware)
{
// This default implementation assumes setting the watchpoint for
// the process will require setting the watchpoint for each of the
// threads. Furthermore, it will track watchpoints set for the
// process and will add them to each thread that is attached to
// via the (FIXME implement) OnThreadAttached () method.
Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
// Update the thread list
UpdateThreads ();
// Keep track of the threads we successfully set the watchpoint
// for. If one of the thread watchpoint setting operations fails,
// back off and remove the watchpoint for all the threads that
// were successfully set so we get back to a consistent state.
std::vector<NativeThreadProtocolSP> watchpoint_established_threads;
// Tell each thread to set a watchpoint. In the event that
// hardware watchpoints are requested but the SetWatchpoint fails,
// try to set a software watchpoint as a fallback. It's
// conceivable that if there are more threads than hardware
// watchpoints available, some of the threads will fail to set
// hardware watchpoints while software ones may be available.
Mutex::Locker locker (m_threads_mutex);
for (auto thread_sp : m_threads)
{
assert (thread_sp && "thread list should not have a NULL thread!");
if (!thread_sp)
continue;
Error thread_error = thread_sp->SetWatchpoint (addr, size, watch_flags, hardware);
if (thread_error.Fail () && hardware)
{
// Try software watchpoints since we failed on hardware watchpoint setting
// and we may have just run out of hardware watchpoints.
thread_error = thread_sp->SetWatchpoint (addr, size, watch_flags, false);
if (thread_error.Success ())
{
if (log)
log->Warning ("hardware watchpoint requested but software watchpoint set");
}
}
if (thread_error.Success ())
{
// Remember that we set this watchpoint successfully in
// case we need to clear it later.
watchpoint_established_threads.push_back (thread_sp);
}
else
{
// Unset the watchpoint for each thread we successfully
// set so that we get back to a consistent state of "not
// set" for the watchpoint.
for (auto unwatch_thread_sp : watchpoint_established_threads)
{
Error remove_error = unwatch_thread_sp->RemoveWatchpoint (addr);
if (remove_error.Fail () && log)
{
log->Warning ("NativeProcessProtocol::%s (): RemoveWatchpoint failed for pid=%" PRIu64 ", tid=%" PRIu64 ": %s",
__FUNCTION__, GetID (), unwatch_thread_sp->GetID (), remove_error.AsCString ());
}
}
return thread_error;
}
}
return m_watchpoint_list.Add (addr, size, watch_flags, hardware);
}
Error
NativeProcessProtocol::RemoveWatchpoint (lldb::addr_t addr)
{
// Update the thread list
UpdateThreads ();
Error overall_error;
Mutex::Locker locker (m_threads_mutex);
for (auto thread_sp : m_threads)
{
assert (thread_sp && "thread list should not have a NULL thread!");
if (!thread_sp)
continue;
const Error thread_error = thread_sp->RemoveWatchpoint (addr);
if (thread_error.Fail ())
{
// Keep track of the first thread error if any threads
// fail. We want to try to remove the watchpoint from
// every thread, though, even if one or more have errors.
if (!overall_error.Fail ())
overall_error = thread_error;
}
}
const Error error = m_watchpoint_list.Remove(addr);
return overall_error.Fail() ? overall_error : error;
}
bool
NativeProcessProtocol::RegisterNativeDelegate (NativeDelegate &native_delegate)
{
Mutex::Locker locker (m_delegates_mutex);
if (std::find (m_delegates.begin (), m_delegates.end (), &native_delegate) != m_delegates.end ())
return false;
m_delegates.push_back (&native_delegate);
native_delegate.InitializeDelegate (this);
return true;
}
bool
NativeProcessProtocol::UnregisterNativeDelegate (NativeDelegate &native_delegate)
{
Mutex::Locker locker (m_delegates_mutex);
const auto initial_size = m_delegates.size ();
m_delegates.erase (remove (m_delegates.begin (), m_delegates.end (), &native_delegate), m_delegates.end ());
// We removed the delegate if the count of delegates shrank after
// removing all copies of the given native_delegate from the vector.
return m_delegates.size () < initial_size;
}
void
NativeProcessProtocol::SynchronouslyNotifyProcessStateChanged (lldb::StateType state)
{
Log *log (GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
Mutex::Locker locker (m_delegates_mutex);
for (auto native_delegate: m_delegates)
native_delegate->ProcessStateChanged (this, state);
if (log)
{
if (!m_delegates.empty ())
{
log->Printf ("NativeProcessProtocol::%s: sent state notification [%s] from process %" PRIu64,
__FUNCTION__, lldb_private::StateAsCString (state), GetID ());
}
else
{
log->Printf ("NativeProcessProtocol::%s: would send state notification [%s] from process %" PRIu64 ", but no delegates",
__FUNCTION__, lldb_private::StateAsCString (state), GetID ());
}
}
}
void
NativeProcessProtocol::NotifyDidExec ()
{
Log *log (GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
if (log)
log->Printf ("NativeProcessProtocol::%s - preparing to call delegates", __FUNCTION__);
{
Mutex::Locker locker (m_delegates_mutex);
for (auto native_delegate: m_delegates)
native_delegate->DidExec (this);
}
}
Error
NativeProcessProtocol::SetSoftwareBreakpoint (lldb::addr_t addr, uint32_t size_hint)
{
Log *log (GetLogIfAnyCategoriesSet (LIBLLDB_LOG_BREAKPOINTS));
if (log)
log->Printf ("NativeProcessProtocol::%s addr = 0x%" PRIx64, __FUNCTION__, addr);
return m_breakpoint_list.AddRef (addr, size_hint, false,
[this] (lldb::addr_t addr, size_t size_hint, bool /* hardware */, NativeBreakpointSP &breakpoint_sp)->Error
{ return SoftwareBreakpoint::CreateSoftwareBreakpoint (*this, addr, size_hint, breakpoint_sp); });
}
Error
NativeProcessProtocol::RemoveBreakpoint (lldb::addr_t addr)
{
return m_breakpoint_list.DecRef (addr);
}
Error
NativeProcessProtocol::EnableBreakpoint (lldb::addr_t addr)
{
return m_breakpoint_list.EnableBreakpoint (addr);
}
Error
NativeProcessProtocol::DisableBreakpoint (lldb::addr_t addr)
{
return m_breakpoint_list.DisableBreakpoint (addr);
}
lldb::StateType
NativeProcessProtocol::GetState () const
{
Mutex::Locker locker (m_state_mutex);
return m_state;
}
void
NativeProcessProtocol::SetState (lldb::StateType state, bool notify_delegates)
{
Mutex::Locker locker (m_state_mutex);
if (state == m_state)
return;
m_state = state;
if (StateIsStoppedState (state, false))
{
++m_stop_id;
// Give process a chance to do any stop id bump processing, such as
// clearing cached data that is invalidated each time the process runs.
// Note if/when we support some threads running, we'll end up needing
// to manage this per thread and per process.
DoStopIDBumped (m_stop_id);
}
// Optionally notify delegates of the state change.
if (notify_delegates)
SynchronouslyNotifyProcessStateChanged (state);
}
uint32_t NativeProcessProtocol::GetStopID () const
{
Mutex::Locker locker (m_state_mutex);
return m_stop_id;
}
void
NativeProcessProtocol::DoStopIDBumped (uint32_t /* newBumpId */)
{
// Default implementation does nothing.
}
void
NativeProcessProtocol::Terminate ()
{
// Default implementation does nothing.
}
#ifndef __linux__
// These need to be implemented to support lldb-gdb-server on a given platform. Stubs are
// provided to make the rest of the code link on non-supported platforms.
Error
NativeProcessProtocol::Launch (ProcessLaunchInfo &launch_info,
NativeDelegate &native_delegate,
NativeProcessProtocolSP &process_sp)
{
llvm_unreachable("Platform has no NativeProcessProtocol support");
}
Error
NativeProcessProtocol::Attach (lldb::pid_t pid,
NativeDelegate &native_delegate,
NativeProcessProtocolSP &process_sp)
{
llvm_unreachable("Platform has no NativeProcessProtocol support");
}
#endif