llvm-project/mlir/test/Integration/GPU/ROCM/vector-transferops.mlir
Markus Böck 9048ea28da Reland "[mlir] Make the vast majority of intgration and runner tests work on Windows"
This reverts commit 5561e174117ff395d65b6978d04b62c1a1275138

The logic was moved from cmake into lit fixing the issue that lead to the revert and potentially others with multi-config cmake generators

Differential Revision: https://reviews.llvm.org/D143925
2023-02-15 19:14:43 +01:00

91 lines
3.3 KiB
MLIR

// RUN: mlir-opt %s \
// RUN: | mlir-opt -convert-scf-to-cf \
// RUN: | mlir-opt -gpu-kernel-outlining \
// RUN: | mlir-opt -pass-pipeline='builtin.module(gpu.module(strip-debuginfo,convert-gpu-to-rocdl{chipset=%chip index-bitwidth=32},gpu-to-hsaco{chip=%chip}))' \
// RUN: | mlir-opt -gpu-to-llvm \
// RUN: | mlir-cpu-runner \
// RUN: --shared-libs=%mlir_rocm_runtime \
// RUN: --shared-libs=%mlir_runner_utils \
// RUN: --entry-point-result=void \
// RUN: | FileCheck %s
// TODO: swap for vector transfer reads if we ever create a --vector-to-amdgpu
func.func @vectransferx2(%arg0 : memref<?xf32>, %arg1 : memref<?xf32>) {
%cst = arith.constant 1 : index
gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %cst, %grid_y = %cst, %grid_z = %cst)
threads(%tx, %ty, %tz) in (%block_x = %cst, %block_y = %cst, %block_z = %cst) {
%f0 = arith.constant 0.0: f32
%base = arith.constant 0 : i32
%f = amdgpu.raw_buffer_load {boundsCheck = true } %arg0[%base]
: memref<?xf32>, i32 -> vector<2xf32>
%c = arith.addf %f, %f : vector<2xf32>
%base1 = arith.constant 1 : i32
amdgpu.raw_buffer_store { boundsCheck = false } %c -> %arg1[%base1]
: vector<2xf32> -> memref<?xf32>, i32
gpu.terminator
}
return
}
func.func @vectransferx4(%arg0 : memref<?xf32>, %arg1 : memref<?xf32>) {
%cst = arith.constant 1 : index
gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %cst, %grid_y = %cst, %grid_z = %cst)
threads(%tx, %ty, %tz) in (%block_x = %cst, %block_y = %cst, %block_z = %cst) {
%f0 = arith.constant 0.0: f32
%base = arith.constant 0 : i32
%f = amdgpu.raw_buffer_load { boundsCheck = false } %arg0[%base]
: memref<?xf32>, i32 -> vector<4xf32>
%c = arith.addf %f, %f : vector<4xf32>
amdgpu.raw_buffer_store { boundsCheck = false } %c -> %arg1[%base]
: vector<4xf32> -> memref<?xf32>, i32
gpu.terminator
}
return
}
func.func @main() {
%c0 = arith.constant 0 : index
%c1 = arith.constant 1 : index
%c4 = arith.constant 4 : index
%cf1 = arith.constant 1.0 : f32
%cf1dot23 = arith.constant 1.23 : f32
%arg0 = memref.alloc() : memref<4xf32>
%arg1 = memref.alloc() : memref<4xf32>
%22 = memref.cast %arg0 : memref<4xf32> to memref<?xf32>
%23 = memref.cast %arg1 : memref<4xf32> to memref<?xf32>
scf.for %i = %c0 to %c4 step %c1 {
memref.store %cf1dot23, %22[%i] : memref<?xf32>
memref.store %cf1dot23, %23[%i] : memref<?xf32>
}
%cast0 = memref.cast %22 : memref<?xf32> to memref<*xf32>
%cast1 = memref.cast %23 : memref<?xf32> to memref<*xf32>
gpu.host_register %cast0 : memref<*xf32>
gpu.host_register %cast1 : memref<*xf32>
%24 = call @mgpuMemGetDeviceMemRef1dFloat(%22) : (memref<?xf32>) -> (memref<?xf32>)
%26 = call @mgpuMemGetDeviceMemRef1dFloat(%23) : (memref<?xf32>) -> (memref<?xf32>)
// CHECK: [1.23, 2.46, 2.46, 1.23]
call @vectransferx2(%24, %26) : (memref<?xf32>, memref<?xf32>) -> ()
call @printMemrefF32(%cast1) : (memref<*xf32>) -> ()
// CHECK: [2.46, 2.46, 2.46, 2.46]
call @vectransferx4(%24, %26) : (memref<?xf32>, memref<?xf32>) -> ()
call @printMemrefF32(%cast1) : (memref<*xf32>) -> ()
return
}
func.func private @mgpuMemGetDeviceMemRef1dFloat(%ptr : memref<?xf32>) -> (memref<?xf32>)
func.func private @printMemrefF32(%ptr : memref<*xf32>)