MIR support is totally unusable for AMDGPU without this, since the set of reserved registers is set from fields here. Add a clone method to MachineFunctionInfo. This is a subtle variant of the copy constructor that is required if there are any MIR constructs that use pointers. Specifically, at minimum fields that reference MachineBasicBlocks or the MachineFunction need to be adjusted to the values in the new function.
58 lines
2.0 KiB
C++
58 lines
2.0 KiB
C++
//===-- NVPTXMachineFunctionInfo.h - NVPTX-specific Function Info --------===//
|
|
//
|
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
|
// See https://llvm.org/LICENSE.txt for license information.
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This class is attached to a MachineFunction instance and tracks target-
|
|
// dependent information
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_LIB_TARGET_NVPTX_NVPTXMACHINEFUNCTIONINFO_H
|
|
#define LLVM_LIB_TARGET_NVPTX_NVPTXMACHINEFUNCTIONINFO_H
|
|
|
|
#include "llvm/CodeGen/MachineFunction.h"
|
|
|
|
namespace llvm {
|
|
class NVPTXMachineFunctionInfo : public MachineFunctionInfo {
|
|
private:
|
|
/// Stores a mapping from index to symbol name for removing image handles
|
|
/// on Fermi.
|
|
SmallVector<std::string, 8> ImageHandleList;
|
|
|
|
public:
|
|
NVPTXMachineFunctionInfo(MachineFunction &MF) {}
|
|
|
|
MachineFunctionInfo *
|
|
clone(BumpPtrAllocator &Allocator, MachineFunction &DestMF,
|
|
const DenseMap<MachineBasicBlock *, MachineBasicBlock *> &Src2DstMBB)
|
|
const override {
|
|
return DestMF.cloneInfo<NVPTXMachineFunctionInfo>(*this);
|
|
}
|
|
|
|
/// Returns the index for the symbol \p Symbol. If the symbol was previously,
|
|
/// added, the same index is returned. Otherwise, the symbol is added and the
|
|
/// new index is returned.
|
|
unsigned getImageHandleSymbolIndex(const char *Symbol) {
|
|
// Is the symbol already present?
|
|
for (unsigned i = 0, e = ImageHandleList.size(); i != e; ++i)
|
|
if (ImageHandleList[i] == std::string(Symbol))
|
|
return i;
|
|
// Nope, insert it
|
|
ImageHandleList.push_back(Symbol);
|
|
return ImageHandleList.size()-1;
|
|
}
|
|
|
|
/// Returns the symbol name at the given index.
|
|
const char *getImageHandleSymbol(unsigned Idx) const {
|
|
assert(ImageHandleList.size() > Idx && "Bad index");
|
|
return ImageHandleList[Idx].c_str();
|
|
}
|
|
};
|
|
}
|
|
|
|
#endif
|