Diana Picus d9bf8aba23 [AMDGPU] Add MMOs for GFX11 Streamout Instructions
The GFX11 NGG Streamout Instructions perform atomic operations on
dedicated registers. At the moment, they lack machine memory operands,
which causes the si-memory-legalizer pass to treat them conservatively
and introduce several unnecessary waits and cache invalidations.

This patch introduces a new address space to represent these special
registers and teaches instruction selection to add memory operands with
this new address space to DS_ADD/SUB_GS_REG_RTN.

Since this address space is meant to be compiler-internal, we move it
up a bit from the other address spaces and give it the number 128.
According to the LLVM Language Reference, address space numbers can go
all the way up to 2^24, but I'm not sure how well this is supported in
practice [1], so using a smaller number seems safer.

[1] 0107513fe7/llvm/utils/TableGen/IntrinsicEmitter.cpp (L401)

Differential Revision: https://reviews.llvm.org/D146031
2023-04-11 11:11:32 +02:00
2023-04-11 11:08:22 +03:00
2023-04-11 04:41:14 +00:00
2023-04-10 10:11:41 -07:00
2023-03-27 14:02:10 -07:00

The LLVM Compiler Infrastructure

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

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Description
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
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