Convert Breakpoint & Watchpoints structs to classes to provide proper access control. This is in preparation for adopting SBMutex to protect the underlying SBBreakpoint and SBWatchpoint.
31 lines
1.0 KiB
C++
31 lines
1.0 KiB
C++
//===-- BreakpointBase.cpp --------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "BreakpointBase.h"
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#include "JSONUtils.h"
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#include "llvm/ADT/StringRef.h"
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using namespace lldb_dap;
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BreakpointBase::BreakpointBase(DAP &d, const llvm::json::Object &obj)
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: m_dap(d),
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m_condition(std::string(GetString(obj, "condition").value_or(""))),
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m_hit_condition(
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std::string(GetString(obj, "hitCondition").value_or(""))) {}
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void BreakpointBase::UpdateBreakpoint(const BreakpointBase &request_bp) {
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if (m_condition != request_bp.m_condition) {
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m_condition = request_bp.m_condition;
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SetCondition();
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}
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if (m_hit_condition != request_bp.m_hit_condition) {
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m_hit_condition = request_bp.m_hit_condition;
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SetHitCondition();
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}
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}
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