
This restricts usage of AliasSetTracker to IR that does not change. We used to use it during LICM where the underlying IR could change, but remaining uses all use AST as part of a separate analysis phase. This is split out from D137955, which makes use of the new guarantee to switch to BatchAA. Differential Revision: https://reviews.llvm.org/D138014
640 lines
21 KiB
C++
640 lines
21 KiB
C++
//===- AliasSetTracker.cpp - Alias Sets Tracker implementation-------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the AliasSetTracker and AliasSet classes.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/AliasSetTracker.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/GuardUtils.h"
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#include "llvm/Analysis/MemoryLocation.h"
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#include "llvm/Config/llvm-config.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/PassManager.h"
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#include "llvm/IR/PatternMatch.h"
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#include "llvm/IR/Value.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/AtomicOrdering.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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static cl::opt<unsigned>
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SaturationThreshold("alias-set-saturation-threshold", cl::Hidden,
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cl::init(250),
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cl::desc("The maximum number of pointers may-alias "
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"sets may contain before degradation"));
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/// mergeSetIn - Merge the specified alias set into this alias set.
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void AliasSet::mergeSetIn(AliasSet &AS, AliasSetTracker &AST,
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BatchAAResults &BatchAA) {
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assert(!AS.Forward && "Alias set is already forwarding!");
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assert(!Forward && "This set is a forwarding set!!");
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bool WasMustAlias = (Alias == SetMustAlias);
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// Update the alias and access types of this set...
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Access |= AS.Access;
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Alias |= AS.Alias;
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if (Alias == SetMustAlias) {
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// Check that these two merged sets really are must aliases. Since both
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// used to be must-alias sets, we can just check any pointer from each set
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// for aliasing.
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PointerRec *L = getSomePointer();
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PointerRec *R = AS.getSomePointer();
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// If the pointers are not a must-alias pair, this set becomes a may alias.
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if (!BatchAA.isMustAlias(
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MemoryLocation(L->getValue(), L->getSize(), L->getAAInfo()),
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MemoryLocation(R->getValue(), R->getSize(), R->getAAInfo())))
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Alias = SetMayAlias;
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}
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if (Alias == SetMayAlias) {
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if (WasMustAlias)
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AST.TotalMayAliasSetSize += size();
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if (AS.Alias == SetMustAlias)
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AST.TotalMayAliasSetSize += AS.size();
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}
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bool ASHadUnknownInsts = !AS.UnknownInsts.empty();
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if (UnknownInsts.empty()) { // Merge call sites...
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if (ASHadUnknownInsts) {
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std::swap(UnknownInsts, AS.UnknownInsts);
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addRef();
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}
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} else if (ASHadUnknownInsts) {
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llvm::append_range(UnknownInsts, AS.UnknownInsts);
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AS.UnknownInsts.clear();
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}
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AS.Forward = this; // Forward across AS now...
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addRef(); // AS is now pointing to us...
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// Merge the list of constituent pointers...
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if (AS.PtrList) {
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SetSize += AS.size();
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AS.SetSize = 0;
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*PtrListEnd = AS.PtrList;
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AS.PtrList->setPrevInList(PtrListEnd);
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PtrListEnd = AS.PtrListEnd;
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AS.PtrList = nullptr;
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AS.PtrListEnd = &AS.PtrList;
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assert(*AS.PtrListEnd == nullptr && "End of list is not null?");
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}
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if (ASHadUnknownInsts)
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AS.dropRef(AST);
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}
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void AliasSetTracker::removeAliasSet(AliasSet *AS) {
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if (AliasSet *Fwd = AS->Forward) {
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Fwd->dropRef(*this);
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AS->Forward = nullptr;
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} else // Update TotalMayAliasSetSize only if not forwarding.
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if (AS->Alias == AliasSet::SetMayAlias)
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TotalMayAliasSetSize -= AS->size();
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AliasSets.erase(AS);
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// If we've removed the saturated alias set, set saturated marker back to
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// nullptr and ensure this tracker is empty.
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if (AS == AliasAnyAS) {
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AliasAnyAS = nullptr;
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assert(AliasSets.empty() && "Tracker not empty");
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}
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}
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void AliasSet::removeFromTracker(AliasSetTracker &AST) {
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assert(RefCount == 0 && "Cannot remove non-dead alias set from tracker!");
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AST.removeAliasSet(this);
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}
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void AliasSet::addPointer(AliasSetTracker &AST, PointerRec &Entry,
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LocationSize Size, const AAMDNodes &AAInfo,
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bool KnownMustAlias, bool SkipSizeUpdate) {
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assert(!Entry.hasAliasSet() && "Entry already in set!");
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// Check to see if we have to downgrade to _may_ alias.
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if (isMustAlias())
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if (PointerRec *P = getSomePointer()) {
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if (!KnownMustAlias) {
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AliasAnalysis &AA = AST.getAliasAnalysis();
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AliasResult Result = AA.alias(
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MemoryLocation(P->getValue(), P->getSize(), P->getAAInfo()),
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MemoryLocation(Entry.getValue(), Size, AAInfo));
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if (Result != AliasResult::MustAlias) {
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Alias = SetMayAlias;
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AST.TotalMayAliasSetSize += size();
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}
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assert(Result != AliasResult::NoAlias && "Cannot be part of must set!");
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} else if (!SkipSizeUpdate)
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P->updateSizeAndAAInfo(Size, AAInfo);
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}
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Entry.setAliasSet(this);
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Entry.updateSizeAndAAInfo(Size, AAInfo);
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// Add it to the end of the list...
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++SetSize;
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assert(*PtrListEnd == nullptr && "End of list is not null?");
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*PtrListEnd = &Entry;
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PtrListEnd = Entry.setPrevInList(PtrListEnd);
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assert(*PtrListEnd == nullptr && "End of list is not null?");
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// Entry points to alias set.
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addRef();
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if (Alias == SetMayAlias)
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AST.TotalMayAliasSetSize++;
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}
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void AliasSet::addUnknownInst(Instruction *I, AliasAnalysis &AA) {
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if (UnknownInsts.empty())
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addRef();
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UnknownInsts.emplace_back(I);
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// Guards are marked as modifying memory for control flow modelling purposes,
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// but don't actually modify any specific memory location.
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using namespace PatternMatch;
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bool MayWriteMemory = I->mayWriteToMemory() && !isGuard(I) &&
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!(I->use_empty() && match(I, m_Intrinsic<Intrinsic::invariant_start>()));
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if (!MayWriteMemory) {
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Alias = SetMayAlias;
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Access |= RefAccess;
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return;
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}
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// FIXME: This should use mod/ref information to make this not suck so bad
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Alias = SetMayAlias;
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Access = ModRefAccess;
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}
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/// aliasesPointer - If the specified pointer "may" (or must) alias one of the
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/// members in the set return the appropriate AliasResult. Otherwise return
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/// NoAlias.
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///
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AliasResult AliasSet::aliasesPointer(const Value *Ptr, LocationSize Size,
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const AAMDNodes &AAInfo,
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BatchAAResults &AA) const {
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if (AliasAny)
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return AliasResult::MayAlias;
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if (Alias == SetMustAlias) {
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assert(UnknownInsts.empty() && "Illegal must alias set!");
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// If this is a set of MustAliases, only check to see if the pointer aliases
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// SOME value in the set.
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PointerRec *SomePtr = getSomePointer();
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assert(SomePtr && "Empty must-alias set??");
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return AA.alias(MemoryLocation(SomePtr->getValue(), SomePtr->getSize(),
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SomePtr->getAAInfo()),
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MemoryLocation(Ptr, Size, AAInfo));
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}
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// If this is a may-alias set, we have to check all of the pointers in the set
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// to be sure it doesn't alias the set...
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for (iterator I = begin(), E = end(); I != E; ++I) {
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AliasResult AR =
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AA.alias(MemoryLocation(Ptr, Size, AAInfo),
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MemoryLocation(I.getPointer(), I.getSize(), I.getAAInfo()));
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if (AR != AliasResult::NoAlias)
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return AR;
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}
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// Check the unknown instructions...
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if (!UnknownInsts.empty()) {
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for (unsigned i = 0, e = UnknownInsts.size(); i != e; ++i)
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if (auto *Inst = getUnknownInst(i))
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if (isModOrRefSet(
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AA.getModRefInfo(Inst, MemoryLocation(Ptr, Size, AAInfo))))
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return AliasResult::MayAlias;
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}
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return AliasResult::NoAlias;
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}
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bool AliasSet::aliasesUnknownInst(const Instruction *Inst,
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BatchAAResults &AA) const {
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if (AliasAny)
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return true;
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if (!Inst->mayReadOrWriteMemory())
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return false;
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for (unsigned i = 0, e = UnknownInsts.size(); i != e; ++i) {
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if (auto *UnknownInst = getUnknownInst(i)) {
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const auto *C1 = dyn_cast<CallBase>(UnknownInst);
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const auto *C2 = dyn_cast<CallBase>(Inst);
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if (!C1 || !C2 || isModOrRefSet(AA.getModRefInfo(C1, C2)) ||
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isModOrRefSet(AA.getModRefInfo(C2, C1)))
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return true;
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}
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}
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for (iterator I = begin(), E = end(); I != E; ++I)
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if (isModOrRefSet(AA.getModRefInfo(
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Inst, MemoryLocation(I.getPointer(), I.getSize(), I.getAAInfo()))))
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return true;
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return false;
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}
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void AliasSetTracker::clear() {
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// Delete all the PointerRec entries.
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for (auto &I : PointerMap)
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I.second->eraseFromList();
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PointerMap.clear();
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// The alias sets should all be clear now.
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AliasSets.clear();
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}
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/// mergeAliasSetsForPointer - Given a pointer, merge all alias sets that may
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/// alias the pointer. Return the unified set, or nullptr if no set that aliases
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/// the pointer was found. MustAliasAll is updated to true/false if the pointer
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/// is found to MustAlias all the sets it merged.
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AliasSet *AliasSetTracker::mergeAliasSetsForPointer(const Value *Ptr,
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LocationSize Size,
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const AAMDNodes &AAInfo,
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bool &MustAliasAll) {
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AliasSet *FoundSet = nullptr;
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MustAliasAll = true;
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BatchAAResults BatchAA(AA);
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for (AliasSet &AS : llvm::make_early_inc_range(*this)) {
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if (AS.Forward)
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continue;
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AliasResult AR = AS.aliasesPointer(Ptr, Size, AAInfo, BatchAA);
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if (AR == AliasResult::NoAlias)
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continue;
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if (AR != AliasResult::MustAlias)
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MustAliasAll = false;
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if (!FoundSet) {
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// If this is the first alias set ptr can go into, remember it.
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FoundSet = &AS;
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} else {
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// Otherwise, we must merge the sets.
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FoundSet->mergeSetIn(AS, *this, BatchAA);
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}
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}
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return FoundSet;
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}
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AliasSet *AliasSetTracker::findAliasSetForUnknownInst(Instruction *Inst) {
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BatchAAResults BatchAA(AA);
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AliasSet *FoundSet = nullptr;
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for (AliasSet &AS : llvm::make_early_inc_range(*this)) {
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if (AS.Forward || !AS.aliasesUnknownInst(Inst, BatchAA))
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continue;
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if (!FoundSet) {
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// If this is the first alias set ptr can go into, remember it.
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FoundSet = &AS;
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} else {
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// Otherwise, we must merge the sets.
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FoundSet->mergeSetIn(AS, *this, BatchAA);
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}
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}
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return FoundSet;
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}
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AliasSet &AliasSetTracker::getAliasSetFor(const MemoryLocation &MemLoc) {
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Value * const Pointer = const_cast<Value*>(MemLoc.Ptr);
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const LocationSize Size = MemLoc.Size;
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const AAMDNodes &AAInfo = MemLoc.AATags;
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AliasSet::PointerRec &Entry = getEntryFor(Pointer);
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if (AliasAnyAS) {
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// At this point, the AST is saturated, so we only have one active alias
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// set. That means we already know which alias set we want to return, and
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// just need to add the pointer to that set to keep the data structure
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// consistent.
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// This, of course, means that we will never need a merge here.
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if (Entry.hasAliasSet()) {
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Entry.updateSizeAndAAInfo(Size, AAInfo);
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assert(Entry.getAliasSet(*this) == AliasAnyAS &&
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"Entry in saturated AST must belong to only alias set");
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} else {
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AliasAnyAS->addPointer(*this, Entry, Size, AAInfo);
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}
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return *AliasAnyAS;
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}
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bool MustAliasAll = false;
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// Check to see if the pointer is already known.
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if (Entry.hasAliasSet()) {
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// If the size changed, we may need to merge several alias sets.
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// Note that we can *not* return the result of mergeAliasSetsForPointer
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// due to a quirk of alias analysis behavior. Since alias(undef, undef)
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// is NoAlias, mergeAliasSetsForPointer(undef, ...) will not find the
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// the right set for undef, even if it exists.
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if (Entry.updateSizeAndAAInfo(Size, AAInfo))
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mergeAliasSetsForPointer(Pointer, Size, AAInfo, MustAliasAll);
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// Return the set!
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return *Entry.getAliasSet(*this)->getForwardedTarget(*this);
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}
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if (AliasSet *AS =
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mergeAliasSetsForPointer(Pointer, Size, AAInfo, MustAliasAll)) {
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// Add it to the alias set it aliases.
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AS->addPointer(*this, Entry, Size, AAInfo, MustAliasAll);
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return *AS;
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}
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// Otherwise create a new alias set to hold the loaded pointer.
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AliasSets.push_back(new AliasSet());
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AliasSets.back().addPointer(*this, Entry, Size, AAInfo, true);
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return AliasSets.back();
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}
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void AliasSetTracker::add(Value *Ptr, LocationSize Size,
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const AAMDNodes &AAInfo) {
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addPointer(MemoryLocation(Ptr, Size, AAInfo), AliasSet::NoAccess);
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}
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void AliasSetTracker::add(LoadInst *LI) {
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if (isStrongerThanMonotonic(LI->getOrdering()))
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return addUnknown(LI);
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addPointer(MemoryLocation::get(LI), AliasSet::RefAccess);
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}
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void AliasSetTracker::add(StoreInst *SI) {
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if (isStrongerThanMonotonic(SI->getOrdering()))
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return addUnknown(SI);
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addPointer(MemoryLocation::get(SI), AliasSet::ModAccess);
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}
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void AliasSetTracker::add(VAArgInst *VAAI) {
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addPointer(MemoryLocation::get(VAAI), AliasSet::ModRefAccess);
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}
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void AliasSetTracker::add(AnyMemSetInst *MSI) {
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addPointer(MemoryLocation::getForDest(MSI), AliasSet::ModAccess);
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}
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void AliasSetTracker::add(AnyMemTransferInst *MTI) {
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addPointer(MemoryLocation::getForDest(MTI), AliasSet::ModAccess);
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addPointer(MemoryLocation::getForSource(MTI), AliasSet::RefAccess);
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}
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void AliasSetTracker::addUnknown(Instruction *Inst) {
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if (isa<DbgInfoIntrinsic>(Inst))
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return; // Ignore DbgInfo Intrinsics.
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if (auto *II = dyn_cast<IntrinsicInst>(Inst)) {
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// These intrinsics will show up as affecting memory, but they are just
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// markers.
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switch (II->getIntrinsicID()) {
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default:
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break;
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// FIXME: Add lifetime/invariant intrinsics (See: PR30807).
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case Intrinsic::assume:
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case Intrinsic::experimental_noalias_scope_decl:
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case Intrinsic::sideeffect:
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case Intrinsic::pseudoprobe:
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return;
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}
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}
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if (!Inst->mayReadOrWriteMemory())
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return; // doesn't alias anything
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if (AliasSet *AS = findAliasSetForUnknownInst(Inst)) {
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AS->addUnknownInst(Inst, AA);
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return;
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}
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AliasSets.push_back(new AliasSet());
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AliasSets.back().addUnknownInst(Inst, AA);
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}
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void AliasSetTracker::add(Instruction *I) {
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// Dispatch to one of the other add methods.
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if (LoadInst *LI = dyn_cast<LoadInst>(I))
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return add(LI);
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if (StoreInst *SI = dyn_cast<StoreInst>(I))
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return add(SI);
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if (VAArgInst *VAAI = dyn_cast<VAArgInst>(I))
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return add(VAAI);
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if (AnyMemSetInst *MSI = dyn_cast<AnyMemSetInst>(I))
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return add(MSI);
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if (AnyMemTransferInst *MTI = dyn_cast<AnyMemTransferInst>(I))
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return add(MTI);
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// Handle all calls with known mod/ref sets genericall
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if (auto *Call = dyn_cast<CallBase>(I))
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if (Call->onlyAccessesArgMemory()) {
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auto getAccessFromModRef = [](ModRefInfo MRI) {
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if (isRefSet(MRI) && isModSet(MRI))
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return AliasSet::ModRefAccess;
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else if (isModSet(MRI))
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return AliasSet::ModAccess;
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else if (isRefSet(MRI))
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return AliasSet::RefAccess;
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else
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return AliasSet::NoAccess;
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};
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ModRefInfo CallMask = AA.getMemoryEffects(Call).getModRef();
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// Some intrinsics are marked as modifying memory for control flow
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// modelling purposes, but don't actually modify any specific memory
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// location.
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using namespace PatternMatch;
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if (Call->use_empty() &&
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match(Call, m_Intrinsic<Intrinsic::invariant_start>()))
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CallMask &= ModRefInfo::Ref;
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for (auto IdxArgPair : enumerate(Call->args())) {
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int ArgIdx = IdxArgPair.index();
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const Value *Arg = IdxArgPair.value();
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if (!Arg->getType()->isPointerTy())
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continue;
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MemoryLocation ArgLoc =
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MemoryLocation::getForArgument(Call, ArgIdx, nullptr);
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ModRefInfo ArgMask = AA.getArgModRefInfo(Call, ArgIdx);
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ArgMask &= CallMask;
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if (!isNoModRef(ArgMask))
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addPointer(ArgLoc, getAccessFromModRef(ArgMask));
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}
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return;
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}
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return addUnknown(I);
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}
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void AliasSetTracker::add(BasicBlock &BB) {
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for (auto &I : BB)
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add(&I);
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}
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void AliasSetTracker::add(const AliasSetTracker &AST) {
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assert(&AA == &AST.AA &&
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"Merging AliasSetTracker objects with different Alias Analyses!");
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|
// Loop over all of the alias sets in AST, adding the pointers contained
|
|
// therein into the current alias sets. This can cause alias sets to be
|
|
// merged together in the current AST.
|
|
for (const AliasSet &AS : AST) {
|
|
if (AS.Forward)
|
|
continue; // Ignore forwarding alias sets
|
|
|
|
// If there are any call sites in the alias set, add them to this AST.
|
|
for (unsigned i = 0, e = AS.UnknownInsts.size(); i != e; ++i)
|
|
if (auto *Inst = AS.getUnknownInst(i))
|
|
add(Inst);
|
|
|
|
// Loop over all of the pointers in this alias set.
|
|
for (AliasSet::iterator ASI = AS.begin(), E = AS.end(); ASI != E; ++ASI)
|
|
addPointer(
|
|
MemoryLocation(ASI.getPointer(), ASI.getSize(), ASI.getAAInfo()),
|
|
(AliasSet::AccessLattice)AS.Access);
|
|
}
|
|
}
|
|
|
|
AliasSet &AliasSetTracker::mergeAllAliasSets() {
|
|
assert(!AliasAnyAS && (TotalMayAliasSetSize > SaturationThreshold) &&
|
|
"Full merge should happen once, when the saturation threshold is "
|
|
"reached");
|
|
|
|
// Collect all alias sets, so that we can drop references with impunity
|
|
// without worrying about iterator invalidation.
|
|
std::vector<AliasSet *> ASVector;
|
|
ASVector.reserve(SaturationThreshold);
|
|
for (AliasSet &AS : *this)
|
|
ASVector.push_back(&AS);
|
|
|
|
// Copy all instructions and pointers into a new set, and forward all other
|
|
// sets to it.
|
|
AliasSets.push_back(new AliasSet());
|
|
AliasAnyAS = &AliasSets.back();
|
|
AliasAnyAS->Alias = AliasSet::SetMayAlias;
|
|
AliasAnyAS->Access = AliasSet::ModRefAccess;
|
|
AliasAnyAS->AliasAny = true;
|
|
|
|
BatchAAResults BatchAA(AA);
|
|
for (auto *Cur : ASVector) {
|
|
// If Cur was already forwarding, just forward to the new AS instead.
|
|
AliasSet *FwdTo = Cur->Forward;
|
|
if (FwdTo) {
|
|
Cur->Forward = AliasAnyAS;
|
|
AliasAnyAS->addRef();
|
|
FwdTo->dropRef(*this);
|
|
continue;
|
|
}
|
|
|
|
// Otherwise, perform the actual merge.
|
|
AliasAnyAS->mergeSetIn(*Cur, *this, BatchAA);
|
|
}
|
|
|
|
return *AliasAnyAS;
|
|
}
|
|
|
|
AliasSet &AliasSetTracker::addPointer(MemoryLocation Loc,
|
|
AliasSet::AccessLattice E) {
|
|
AliasSet &AS = getAliasSetFor(Loc);
|
|
AS.Access |= E;
|
|
|
|
if (!AliasAnyAS && (TotalMayAliasSetSize > SaturationThreshold)) {
|
|
// The AST is now saturated. From here on, we conservatively consider all
|
|
// pointers to alias each-other.
|
|
return mergeAllAliasSets();
|
|
}
|
|
|
|
return AS;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// AliasSet/AliasSetTracker Printing Support
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
void AliasSet::print(raw_ostream &OS) const {
|
|
OS << " AliasSet[" << (const void*)this << ", " << RefCount << "] ";
|
|
OS << (Alias == SetMustAlias ? "must" : "may") << " alias, ";
|
|
switch (Access) {
|
|
case NoAccess: OS << "No access "; break;
|
|
case RefAccess: OS << "Ref "; break;
|
|
case ModAccess: OS << "Mod "; break;
|
|
case ModRefAccess: OS << "Mod/Ref "; break;
|
|
default: llvm_unreachable("Bad value for Access!");
|
|
}
|
|
if (Forward)
|
|
OS << " forwarding to " << (void*)Forward;
|
|
|
|
if (!empty()) {
|
|
OS << "Pointers: ";
|
|
for (iterator I = begin(), E = end(); I != E; ++I) {
|
|
if (I != begin()) OS << ", ";
|
|
I.getPointer()->printAsOperand(OS << "(");
|
|
if (I.getSize() == LocationSize::afterPointer())
|
|
OS << ", unknown after)";
|
|
else if (I.getSize() == LocationSize::beforeOrAfterPointer())
|
|
OS << ", unknown before-or-after)";
|
|
else
|
|
OS << ", " << I.getSize() << ")";
|
|
}
|
|
}
|
|
if (!UnknownInsts.empty()) {
|
|
OS << "\n " << UnknownInsts.size() << " Unknown instructions: ";
|
|
for (unsigned i = 0, e = UnknownInsts.size(); i != e; ++i) {
|
|
if (i) OS << ", ";
|
|
if (auto *I = getUnknownInst(i)) {
|
|
if (I->hasName())
|
|
I->printAsOperand(OS);
|
|
else
|
|
I->print(OS);
|
|
}
|
|
}
|
|
}
|
|
OS << "\n";
|
|
}
|
|
|
|
void AliasSetTracker::print(raw_ostream &OS) const {
|
|
OS << "Alias Set Tracker: " << AliasSets.size();
|
|
if (AliasAnyAS)
|
|
OS << " (Saturated)";
|
|
OS << " alias sets for " << PointerMap.size() << " pointer values.\n";
|
|
for (const AliasSet &AS : *this)
|
|
AS.print(OS);
|
|
OS << "\n";
|
|
}
|
|
|
|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
|
|
LLVM_DUMP_METHOD void AliasSet::dump() const { print(dbgs()); }
|
|
LLVM_DUMP_METHOD void AliasSetTracker::dump() const { print(dbgs()); }
|
|
#endif
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// AliasSetPrinter Pass
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
AliasSetsPrinterPass::AliasSetsPrinterPass(raw_ostream &OS) : OS(OS) {}
|
|
|
|
PreservedAnalyses AliasSetsPrinterPass::run(Function &F,
|
|
FunctionAnalysisManager &AM) {
|
|
auto &AA = AM.getResult<AAManager>(F);
|
|
AliasSetTracker Tracker(AA);
|
|
OS << "Alias sets for function '" << F.getName() << "':\n";
|
|
for (Instruction &I : instructions(F))
|
|
Tracker.add(&I);
|
|
Tracker.print(OS);
|
|
return PreservedAnalyses::all();
|
|
}
|