llvm-project/llvm/test/Transforms/LoopVectorize/single-early-exit-interleave.ll
Florian Hahn 50b9ca4dda
[VPlan] Simplify Plan's entry in removeBranchOnConst. (#154510)
After https://github.com/llvm/llvm-project/pull/153643, there may be a
BranchOnCond with constant condition in the entry block.

Simplify those in removeBranchOnConst. This removes a number of
redundant conditional branch from entry blocks.

In some cases, it may also make the original scalar loop unreachable,
because we know it will never execute. In that case, we need to remove
the loop from LoopInfo, because all unreachable blocks may dominate each
other, making LoopInfo invalid. In those cases, we can also completely
remove the loop, for which I'll share a follow-up patch.

Depends on https://github.com/llvm/llvm-project/pull/153643.

PR: https://github.com/llvm/llvm-project/pull/154510
2025-09-18 19:25:05 +01:00

1034 lines
59 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --check-globals none --version 4
; RUN: opt -p loop-vectorize -force-vector-width=4 -force-vector-interleave=4 -S %s | FileCheck --check-prefix=VF4IC4 %s
declare void @init_mem(ptr, i64);
define i64 @multi_exiting_to_different_exits_live_in_exit_values() {
; VF4IC4-LABEL: define i64 @multi_exiting_to_different_exits_live_in_exit_values() {
; VF4IC4-NEXT: entry:
; VF4IC4-NEXT: [[SRC:%.*]] = alloca [128 x i32], align 4
; VF4IC4-NEXT: call void @init_mem(ptr [[SRC]])
; VF4IC4-NEXT: br label [[VECTOR_PH:%.*]]
; VF4IC4: vector.ph:
; VF4IC4-NEXT: br label [[VECTOR_BODY:%.*]]
; VF4IC4: vector.body:
; VF4IC4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VF4IC4-NEXT: [[TMP0:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[INDEX]]
; VF4IC4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i32 4
; VF4IC4-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i32 8
; VF4IC4-NEXT: [[TMP12:%.*]] = getelementptr inbounds i32, ptr [[TMP0]], i32 12
; VF4IC4-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, ptr [[TMP0]], align 4
; VF4IC4-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x i32>, ptr [[TMP1]], align 4
; VF4IC4-NEXT: [[WIDE_LOAD2:%.*]] = load <4 x i32>, ptr [[TMP2]], align 4
; VF4IC4-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i32>, ptr [[TMP12]], align 4
; VF4IC4-NEXT: [[TMP8:%.*]] = icmp eq <4 x i32> [[WIDE_LOAD]], splat (i32 10)
; VF4IC4-NEXT: [[TMP6:%.*]] = icmp eq <4 x i32> [[WIDE_LOAD1]], splat (i32 10)
; VF4IC4-NEXT: [[TMP7:%.*]] = icmp eq <4 x i32> [[WIDE_LOAD2]], splat (i32 10)
; VF4IC4-NEXT: [[TMP14:%.*]] = icmp eq <4 x i32> [[WIDE_LOAD3]], splat (i32 10)
; VF4IC4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
; VF4IC4-NEXT: [[TMP17:%.*]] = freeze <4 x i1> [[TMP8]]
; VF4IC4-NEXT: [[TMP13:%.*]] = freeze <4 x i1> [[TMP6]]
; VF4IC4-NEXT: [[TMP9:%.*]] = or <4 x i1> [[TMP17]], [[TMP13]]
; VF4IC4-NEXT: [[TMP10:%.*]] = freeze <4 x i1> [[TMP7]]
; VF4IC4-NEXT: [[TMP15:%.*]] = or <4 x i1> [[TMP9]], [[TMP10]]
; VF4IC4-NEXT: [[TMP16:%.*]] = freeze <4 x i1> [[TMP14]]
; VF4IC4-NEXT: [[TMP11:%.*]] = or <4 x i1> [[TMP15]], [[TMP16]]
; VF4IC4-NEXT: [[TMP3:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[TMP11]])
; VF4IC4-NEXT: [[TMP4:%.*]] = icmp eq i64 [[INDEX_NEXT]], 128
; VF4IC4-NEXT: [[TMP5:%.*]] = or i1 [[TMP3]], [[TMP4]]
; VF4IC4-NEXT: br i1 [[TMP5]], label [[MIDDLE_SPLIT:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; VF4IC4: middle.split:
; VF4IC4-NEXT: br i1 [[TMP3]], label [[VECTOR_EARLY_EXIT:%.*]], label [[MIDDLE_BLOCK:%.*]]
; VF4IC4: middle.block:
; VF4IC4-NEXT: br label [[E2:%.*]]
; VF4IC4: vector.early.exit:
; VF4IC4-NEXT: br label [[E1:%.*]]
; VF4IC4: scalar.ph:
; VF4IC4-NEXT: br label [[LOOP_HEADER:%.*]]
; VF4IC4: loop.header:
; VF4IC4-NEXT: [[IV:%.*]] = phi i64 [ [[INC:%.*]], [[LOOP_LATCH:%.*]] ], [ 0, [[SCALAR_PH:%.*]] ]
; VF4IC4-NEXT: [[GEP_SRC:%.*]] = getelementptr inbounds i32, ptr [[SRC]], i64 [[IV]]
; VF4IC4-NEXT: [[L:%.*]] = load i32, ptr [[GEP_SRC]], align 4
; VF4IC4-NEXT: [[C_1:%.*]] = icmp eq i32 [[L]], 10
; VF4IC4-NEXT: br i1 [[C_1]], label [[E1]], label [[LOOP_LATCH]]
; VF4IC4: loop.latch:
; VF4IC4-NEXT: [[INC]] = add nuw i64 [[IV]], 1
; VF4IC4-NEXT: [[C_2:%.*]] = icmp eq i64 [[INC]], 128
; VF4IC4-NEXT: br i1 [[C_2]], label [[E2]], label [[LOOP_HEADER]]
; VF4IC4: e1:
; VF4IC4-NEXT: [[P1:%.*]] = phi i64 [ 0, [[LOOP_HEADER]] ], [ 0, [[VECTOR_EARLY_EXIT]] ]
; VF4IC4-NEXT: ret i64 [[P1]]
; VF4IC4: e2:
; VF4IC4-NEXT: [[P2:%.*]] = phi i64 [ 1, [[LOOP_LATCH]] ], [ 1, [[MIDDLE_BLOCK]] ]
; VF4IC4-NEXT: ret i64 [[P2]]
;
entry:
%src = alloca [128 x i32]
call void @init_mem(ptr %src)
br label %loop.header
loop.header:
%iv = phi i64 [ %inc, %loop.latch ], [ 0, %entry ]
%gep.src = getelementptr inbounds i32, ptr %src, i64 %iv
%l = load i32, ptr %gep.src
%c.1 = icmp eq i32 %l, 10
br i1 %c.1, label %e1, label %loop.latch
loop.latch:
%inc = add nuw i64 %iv, 1
%c.2 = icmp eq i64 %inc, 128
br i1 %c.2, label %e2, label %loop.header
e1:
%p1 = phi i64 [ 0, %loop.header ]
ret i64 %p1
e2:
%p2 = phi i64 [ 1, %loop.latch ]
ret i64 %p2
}
define i64 @same_exit_block_pre_inc_use1() {
; VF4IC4-LABEL: define i64 @same_exit_block_pre_inc_use1() {
; VF4IC4-NEXT: entry:
; VF4IC4-NEXT: [[P1:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: [[P2:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: call void @init_mem(ptr [[P1]], i64 1024)
; VF4IC4-NEXT: call void @init_mem(ptr [[P2]], i64 1024)
; VF4IC4-NEXT: br label [[VECTOR_PH:%.*]]
; VF4IC4: vector.ph:
; VF4IC4-NEXT: br label [[VECTOR_BODY:%.*]]
; VF4IC4: vector.body:
; VF4IC4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VF4IC4-NEXT: [[OFFSET_IDX:%.*]] = add i64 3, [[INDEX]]
; VF4IC4-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[OFFSET_IDX]]
; VF4IC4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 4
; VF4IC4-NEXT: [[TMP2:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 8
; VF4IC4-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 12
; VF4IC4-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i8>, ptr [[TMP0]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x i8>, ptr [[TMP1]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD2:%.*]] = load <4 x i8>, ptr [[TMP2]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD4:%.*]] = load <4 x i8>, ptr [[TMP3]], align 1
; VF4IC4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[OFFSET_IDX]]
; VF4IC4-NEXT: [[TMP17:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 4
; VF4IC4-NEXT: [[TMP18:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 8
; VF4IC4-NEXT: [[TMP19:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 12
; VF4IC4-NEXT: [[WIDE_LOAD7:%.*]] = load <4 x i8>, ptr [[TMP4]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD5:%.*]] = load <4 x i8>, ptr [[TMP17]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD6:%.*]] = load <4 x i8>, ptr [[TMP18]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD8:%.*]] = load <4 x i8>, ptr [[TMP19]], align 1
; VF4IC4-NEXT: [[TMP13:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD3]], [[WIDE_LOAD7]]
; VF4IC4-NEXT: [[TMP11:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD1]], [[WIDE_LOAD5]]
; VF4IC4-NEXT: [[TMP12:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD2]], [[WIDE_LOAD6]]
; VF4IC4-NEXT: [[TMP35:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD4]], [[WIDE_LOAD8]]
; VF4IC4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
; VF4IC4-NEXT: [[TMP37:%.*]] = freeze <4 x i1> [[TMP13]]
; VF4IC4-NEXT: [[TMP33:%.*]] = freeze <4 x i1> [[TMP11]]
; VF4IC4-NEXT: [[TMP34:%.*]] = or <4 x i1> [[TMP37]], [[TMP33]]
; VF4IC4-NEXT: [[TMP14:%.*]] = freeze <4 x i1> [[TMP12]]
; VF4IC4-NEXT: [[TMP15:%.*]] = or <4 x i1> [[TMP34]], [[TMP14]]
; VF4IC4-NEXT: [[TMP36:%.*]] = freeze <4 x i1> [[TMP35]]
; VF4IC4-NEXT: [[TMP16:%.*]] = or <4 x i1> [[TMP15]], [[TMP36]]
; VF4IC4-NEXT: [[TMP5:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[TMP16]])
; VF4IC4-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 64
; VF4IC4-NEXT: [[TMP7:%.*]] = or i1 [[TMP5]], [[TMP6]]
; VF4IC4-NEXT: br i1 [[TMP7]], label [[MIDDLE_SPLIT:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP3:![0-9]+]]
; VF4IC4: middle.split:
; VF4IC4-NEXT: br i1 [[TMP5]], label [[VECTOR_EARLY_EXIT:%.*]], label [[MIDDLE_BLOCK:%.*]]
; VF4IC4: middle.block:
; VF4IC4-NEXT: br label [[LOOP_END:%.*]]
; VF4IC4: vector.early.exit:
; VF4IC4-NEXT: [[TMP20:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP35]], i1 true)
; VF4IC4-NEXT: [[TMP21:%.*]] = add i64 12, [[TMP20]]
; VF4IC4-NEXT: [[TMP22:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP12]], i1 true)
; VF4IC4-NEXT: [[TMP23:%.*]] = add i64 8, [[TMP22]]
; VF4IC4-NEXT: [[TMP24:%.*]] = icmp ne i64 [[TMP22]], 4
; VF4IC4-NEXT: [[TMP25:%.*]] = select i1 [[TMP24]], i64 [[TMP23]], i64 [[TMP21]]
; VF4IC4-NEXT: [[TMP26:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP11]], i1 true)
; VF4IC4-NEXT: [[TMP27:%.*]] = add i64 4, [[TMP26]]
; VF4IC4-NEXT: [[TMP28:%.*]] = icmp ne i64 [[TMP26]], 4
; VF4IC4-NEXT: [[TMP29:%.*]] = select i1 [[TMP28]], i64 [[TMP27]], i64 [[TMP25]]
; VF4IC4-NEXT: [[TMP30:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP13]], i1 true)
; VF4IC4-NEXT: [[TMP31:%.*]] = add i64 0, [[TMP30]]
; VF4IC4-NEXT: [[TMP32:%.*]] = icmp ne i64 [[TMP30]], 4
; VF4IC4-NEXT: [[TMP8:%.*]] = select i1 [[TMP32]], i64 [[TMP31]], i64 [[TMP29]]
; VF4IC4-NEXT: [[TMP9:%.*]] = add i64 [[INDEX]], [[TMP8]]
; VF4IC4-NEXT: [[TMP10:%.*]] = add i64 3, [[TMP9]]
; VF4IC4-NEXT: br label [[LOOP_END]]
; VF4IC4: scalar.ph:
; VF4IC4-NEXT: br label [[LOOP:%.*]]
; VF4IC4: loop:
; VF4IC4-NEXT: [[IV:%.*]] = phi i64 [ [[IV_NEXT:%.*]], [[LOOP_INC:%.*]] ], [ 3, [[SCALAR_PH:%.*]] ]
; VF4IC4-NEXT: [[GEP_P1:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[IV]]
; VF4IC4-NEXT: [[LD1:%.*]] = load i8, ptr [[GEP_P1]], align 1
; VF4IC4-NEXT: [[GEP_P2:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[IV]]
; VF4IC4-NEXT: [[LD2:%.*]] = load i8, ptr [[GEP_P2]], align 1
; VF4IC4-NEXT: [[CMP3:%.*]] = icmp eq i8 [[LD1]], [[LD2]]
; VF4IC4-NEXT: br i1 [[CMP3]], label [[LOOP_INC]], label [[LOOP_END]]
; VF4IC4: loop.inc:
; VF4IC4-NEXT: [[IV_NEXT]] = add i64 [[IV]], 1
; VF4IC4-NEXT: [[EXITCOND:%.*]] = icmp ne i64 [[IV_NEXT]], 67
; VF4IC4-NEXT: br i1 [[EXITCOND]], label [[LOOP]], label [[LOOP_END]]
; VF4IC4: loop.end:
; VF4IC4-NEXT: [[RETVAL:%.*]] = phi i64 [ [[IV]], [[LOOP]] ], [ 67, [[LOOP_INC]] ], [ 67, [[MIDDLE_BLOCK]] ], [ [[TMP10]], [[VECTOR_EARLY_EXIT]] ]
; VF4IC4-NEXT: ret i64 [[RETVAL]]
;
entry:
%p1 = alloca [1024 x i8]
%p2 = alloca [1024 x i8]
call void @init_mem(ptr %p1, i64 1024)
call void @init_mem(ptr %p2, i64 1024)
br label %loop
loop:
%iv = phi i64 [ %iv.next, %loop.inc ], [ 3, %entry ]
%gep.p1 = getelementptr inbounds i8, ptr %p1, i64 %iv
%ld1 = load i8, ptr %gep.p1, align 1
%gep.p2 = getelementptr inbounds i8, ptr %p2, i64 %iv
%ld2 = load i8, ptr %gep.p2, align 1
%cmp3 = icmp eq i8 %ld1, %ld2
br i1 %cmp3, label %loop.inc, label %loop.end
loop.inc:
%iv.next = add i64 %iv, 1
%exitcond = icmp ne i64 %iv.next, 67
br i1 %exitcond, label %loop, label %loop.end
loop.end:
%retval = phi i64 [ %iv, %loop ], [ 67, %loop.inc ]
ret i64 %retval
}
define ptr @same_exit_block_pre_inc_use1_ivptr() {
; VF4IC4-LABEL: define ptr @same_exit_block_pre_inc_use1_ivptr() {
; VF4IC4-NEXT: entry:
; VF4IC4-NEXT: [[P1:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: call void @init_mem(ptr [[P1]], i64 1024)
; VF4IC4-NEXT: [[PTREND:%.*]] = getelementptr i8, ptr [[P1]], i64 1024
; VF4IC4-NEXT: br label [[VECTOR_PH:%.*]]
; VF4IC4: vector.ph:
; VF4IC4-NEXT: br label [[VECTOR_BODY:%.*]]
; VF4IC4: vector.body:
; VF4IC4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VF4IC4-NEXT: [[NEXT_GEP:%.*]] = getelementptr i8, ptr [[P1]], i64 [[INDEX]]
; VF4IC4-NEXT: [[TMP0:%.*]] = getelementptr i8, ptr [[NEXT_GEP]], i32 4
; VF4IC4-NEXT: [[TMP1:%.*]] = getelementptr i8, ptr [[NEXT_GEP]], i32 8
; VF4IC4-NEXT: [[TMP2:%.*]] = getelementptr i8, ptr [[NEXT_GEP]], i32 12
; VF4IC4-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i8>, ptr [[NEXT_GEP]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x i8>, ptr [[TMP0]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD2:%.*]] = load <4 x i8>, ptr [[TMP1]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i8>, ptr [[TMP2]], align 1
; VF4IC4-NEXT: [[TMP17:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD]], splat (i8 72)
; VF4IC4-NEXT: [[TMP14:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD1]], splat (i8 72)
; VF4IC4-NEXT: [[TMP28:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD2]], splat (i8 72)
; VF4IC4-NEXT: [[TMP29:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD3]], splat (i8 72)
; VF4IC4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
; VF4IC4-NEXT: [[TMP35:%.*]] = freeze <4 x i1> [[TMP17]]
; VF4IC4-NEXT: [[TMP13:%.*]] = freeze <4 x i1> [[TMP14]]
; VF4IC4-NEXT: [[TMP31:%.*]] = or <4 x i1> [[TMP35]], [[TMP13]]
; VF4IC4-NEXT: [[TMP32:%.*]] = freeze <4 x i1> [[TMP28]]
; VF4IC4-NEXT: [[TMP33:%.*]] = or <4 x i1> [[TMP31]], [[TMP32]]
; VF4IC4-NEXT: [[TMP34:%.*]] = freeze <4 x i1> [[TMP29]]
; VF4IC4-NEXT: [[TMP9:%.*]] = or <4 x i1> [[TMP33]], [[TMP34]]
; VF4IC4-NEXT: [[TMP10:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[TMP9]])
; VF4IC4-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
; VF4IC4-NEXT: [[TMP12:%.*]] = or i1 [[TMP10]], [[TMP11]]
; VF4IC4-NEXT: br i1 [[TMP12]], label [[MIDDLE_SPLIT:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; VF4IC4: middle.split:
; VF4IC4-NEXT: br i1 [[TMP10]], label [[VECTOR_EARLY_EXIT:%.*]], label [[MIDDLE_BLOCK:%.*]]
; VF4IC4: middle.block:
; VF4IC4-NEXT: br label [[LOOP_END:%.*]]
; VF4IC4: vector.early.exit:
; VF4IC4-NEXT: [[TMP15:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP29]], i1 true)
; VF4IC4-NEXT: [[TMP16:%.*]] = add i64 12, [[TMP15]]
; VF4IC4-NEXT: [[TMP30:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP28]], i1 true)
; VF4IC4-NEXT: [[TMP18:%.*]] = add i64 8, [[TMP30]]
; VF4IC4-NEXT: [[TMP19:%.*]] = icmp ne i64 [[TMP30]], 4
; VF4IC4-NEXT: [[TMP20:%.*]] = select i1 [[TMP19]], i64 [[TMP18]], i64 [[TMP16]]
; VF4IC4-NEXT: [[TMP21:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP14]], i1 true)
; VF4IC4-NEXT: [[TMP22:%.*]] = add i64 4, [[TMP21]]
; VF4IC4-NEXT: [[TMP23:%.*]] = icmp ne i64 [[TMP21]], 4
; VF4IC4-NEXT: [[TMP24:%.*]] = select i1 [[TMP23]], i64 [[TMP22]], i64 [[TMP20]]
; VF4IC4-NEXT: [[TMP25:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP17]], i1 true)
; VF4IC4-NEXT: [[TMP26:%.*]] = add i64 0, [[TMP25]]
; VF4IC4-NEXT: [[TMP27:%.*]] = icmp ne i64 [[TMP25]], 4
; VF4IC4-NEXT: [[TMP6:%.*]] = select i1 [[TMP27]], i64 [[TMP26]], i64 [[TMP24]]
; VF4IC4-NEXT: [[TMP7:%.*]] = add i64 [[INDEX]], [[TMP6]]
; VF4IC4-NEXT: [[TMP8:%.*]] = getelementptr i8, ptr [[P1]], i64 [[TMP7]]
; VF4IC4-NEXT: br label [[LOOP_END]]
; VF4IC4: scalar.ph:
; VF4IC4-NEXT: br label [[LOOP:%.*]]
; VF4IC4: loop:
; VF4IC4-NEXT: [[PTR:%.*]] = phi ptr [ [[PTR_NEXT:%.*]], [[LOOP_INC:%.*]] ], [ [[P1]], [[SCALAR_PH:%.*]] ]
; VF4IC4-NEXT: [[LD1:%.*]] = load i8, ptr [[PTR]], align 1
; VF4IC4-NEXT: [[CMP3:%.*]] = icmp eq i8 [[LD1]], 72
; VF4IC4-NEXT: br i1 [[CMP3]], label [[LOOP_INC]], label [[LOOP_END]]
; VF4IC4: loop.inc:
; VF4IC4-NEXT: [[PTR_NEXT]] = getelementptr inbounds i8, ptr [[PTR]], i64 1
; VF4IC4-NEXT: [[EXITCOND:%.*]] = icmp ne ptr [[PTR_NEXT]], [[PTREND]]
; VF4IC4-NEXT: br i1 [[EXITCOND]], label [[LOOP]], label [[LOOP_END]]
; VF4IC4: loop.end:
; VF4IC4-NEXT: [[RETVAL:%.*]] = phi ptr [ [[PTR]], [[LOOP]] ], [ [[PTREND]], [[LOOP_INC]] ], [ [[PTREND]], [[MIDDLE_BLOCK]] ], [ [[TMP8]], [[VECTOR_EARLY_EXIT]] ]
; VF4IC4-NEXT: ret ptr [[RETVAL]]
;
entry:
%p1 = alloca [1024 x i8]
call void @init_mem(ptr %p1, i64 1024)
%ptrend = getelementptr i8, ptr %p1, i64 1024
br label %loop
loop:
%ptr = phi ptr [ %ptr.next, %loop.inc ], [ %p1, %entry ]
%ld1 = load i8, ptr %ptr, align 1
%cmp3 = icmp eq i8 %ld1, 72
br i1 %cmp3, label %loop.inc, label %loop.end
loop.inc:
%ptr.next = getelementptr inbounds i8, ptr %ptr, i64 1
%exitcond = icmp ne ptr %ptr.next, %ptrend
br i1 %exitcond, label %loop, label %loop.end
loop.end:
%retval = phi ptr [ %ptr, %loop ], [ %ptrend, %loop.inc ]
ret ptr %retval
}
define i64 @same_exit_block_post_inc_use() {
; VF4IC4-LABEL: define i64 @same_exit_block_post_inc_use() {
; VF4IC4-NEXT: entry:
; VF4IC4-NEXT: [[P1:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: [[P2:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: call void @init_mem(ptr [[P1]], i64 1024)
; VF4IC4-NEXT: call void @init_mem(ptr [[P2]], i64 1024)
; VF4IC4-NEXT: br label [[VECTOR_PH:%.*]]
; VF4IC4: vector.ph:
; VF4IC4-NEXT: br label [[VECTOR_BODY:%.*]]
; VF4IC4: vector.body:
; VF4IC4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VF4IC4-NEXT: [[OFFSET_IDX:%.*]] = add i64 3, [[INDEX]]
; VF4IC4-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[OFFSET_IDX]]
; VF4IC4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 4
; VF4IC4-NEXT: [[TMP2:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 8
; VF4IC4-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 12
; VF4IC4-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i8>, ptr [[TMP0]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x i8>, ptr [[TMP1]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD2:%.*]] = load <4 x i8>, ptr [[TMP2]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD4:%.*]] = load <4 x i8>, ptr [[TMP3]], align 1
; VF4IC4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[OFFSET_IDX]]
; VF4IC4-NEXT: [[TMP17:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 4
; VF4IC4-NEXT: [[TMP18:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 8
; VF4IC4-NEXT: [[TMP19:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 12
; VF4IC4-NEXT: [[WIDE_LOAD7:%.*]] = load <4 x i8>, ptr [[TMP4]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD5:%.*]] = load <4 x i8>, ptr [[TMP17]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD6:%.*]] = load <4 x i8>, ptr [[TMP18]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD8:%.*]] = load <4 x i8>, ptr [[TMP19]], align 1
; VF4IC4-NEXT: [[TMP13:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD3]], [[WIDE_LOAD7]]
; VF4IC4-NEXT: [[TMP11:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD1]], [[WIDE_LOAD5]]
; VF4IC4-NEXT: [[TMP12:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD2]], [[WIDE_LOAD6]]
; VF4IC4-NEXT: [[TMP35:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD4]], [[WIDE_LOAD8]]
; VF4IC4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
; VF4IC4-NEXT: [[TMP37:%.*]] = freeze <4 x i1> [[TMP13]]
; VF4IC4-NEXT: [[TMP33:%.*]] = freeze <4 x i1> [[TMP11]]
; VF4IC4-NEXT: [[TMP34:%.*]] = or <4 x i1> [[TMP37]], [[TMP33]]
; VF4IC4-NEXT: [[TMP14:%.*]] = freeze <4 x i1> [[TMP12]]
; VF4IC4-NEXT: [[TMP15:%.*]] = or <4 x i1> [[TMP34]], [[TMP14]]
; VF4IC4-NEXT: [[TMP36:%.*]] = freeze <4 x i1> [[TMP35]]
; VF4IC4-NEXT: [[TMP16:%.*]] = or <4 x i1> [[TMP15]], [[TMP36]]
; VF4IC4-NEXT: [[TMP5:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[TMP16]])
; VF4IC4-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 64
; VF4IC4-NEXT: [[TMP7:%.*]] = or i1 [[TMP5]], [[TMP6]]
; VF4IC4-NEXT: br i1 [[TMP7]], label [[MIDDLE_SPLIT:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; VF4IC4: middle.split:
; VF4IC4-NEXT: br i1 [[TMP5]], label [[VECTOR_EARLY_EXIT:%.*]], label [[MIDDLE_BLOCK:%.*]]
; VF4IC4: middle.block:
; VF4IC4-NEXT: br label [[LOOP_END:%.*]]
; VF4IC4: vector.early.exit:
; VF4IC4-NEXT: [[TMP20:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP35]], i1 true)
; VF4IC4-NEXT: [[TMP21:%.*]] = add i64 12, [[TMP20]]
; VF4IC4-NEXT: [[TMP22:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP12]], i1 true)
; VF4IC4-NEXT: [[TMP23:%.*]] = add i64 8, [[TMP22]]
; VF4IC4-NEXT: [[TMP24:%.*]] = icmp ne i64 [[TMP22]], 4
; VF4IC4-NEXT: [[TMP25:%.*]] = select i1 [[TMP24]], i64 [[TMP23]], i64 [[TMP21]]
; VF4IC4-NEXT: [[TMP26:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP11]], i1 true)
; VF4IC4-NEXT: [[TMP27:%.*]] = add i64 4, [[TMP26]]
; VF4IC4-NEXT: [[TMP28:%.*]] = icmp ne i64 [[TMP26]], 4
; VF4IC4-NEXT: [[TMP29:%.*]] = select i1 [[TMP28]], i64 [[TMP27]], i64 [[TMP25]]
; VF4IC4-NEXT: [[TMP30:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP13]], i1 true)
; VF4IC4-NEXT: [[TMP31:%.*]] = add i64 0, [[TMP30]]
; VF4IC4-NEXT: [[TMP32:%.*]] = icmp ne i64 [[TMP30]], 4
; VF4IC4-NEXT: [[TMP8:%.*]] = select i1 [[TMP32]], i64 [[TMP31]], i64 [[TMP29]]
; VF4IC4-NEXT: [[TMP9:%.*]] = add i64 [[INDEX]], [[TMP8]]
; VF4IC4-NEXT: [[TMP10:%.*]] = add i64 3, [[TMP9]]
; VF4IC4-NEXT: br label [[LOOP_END]]
; VF4IC4: scalar.ph:
; VF4IC4-NEXT: br label [[LOOP:%.*]]
; VF4IC4: loop:
; VF4IC4-NEXT: [[IV:%.*]] = phi i64 [ [[IV_NEXT:%.*]], [[LOOP_INC:%.*]] ], [ 3, [[SCALAR_PH:%.*]] ]
; VF4IC4-NEXT: [[GEP_P1:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[IV]]
; VF4IC4-NEXT: [[LD1:%.*]] = load i8, ptr [[GEP_P1]], align 1
; VF4IC4-NEXT: [[GEP_P2:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[IV]]
; VF4IC4-NEXT: [[LD2:%.*]] = load i8, ptr [[GEP_P2]], align 1
; VF4IC4-NEXT: [[CMP3:%.*]] = icmp eq i8 [[LD1]], [[LD2]]
; VF4IC4-NEXT: br i1 [[CMP3]], label [[LOOP_INC]], label [[LOOP_END]]
; VF4IC4: loop.inc:
; VF4IC4-NEXT: [[IV_NEXT]] = add i64 [[IV]], 1
; VF4IC4-NEXT: [[EXITCOND:%.*]] = icmp ne i64 [[IV_NEXT]], 67
; VF4IC4-NEXT: br i1 [[EXITCOND]], label [[LOOP]], label [[LOOP_END]]
; VF4IC4: loop.end:
; VF4IC4-NEXT: [[RETVAL:%.*]] = phi i64 [ [[IV]], [[LOOP]] ], [ [[IV_NEXT]], [[LOOP_INC]] ], [ 67, [[MIDDLE_BLOCK]] ], [ [[TMP10]], [[VECTOR_EARLY_EXIT]] ]
; VF4IC4-NEXT: ret i64 [[RETVAL]]
;
entry:
%p1 = alloca [1024 x i8]
%p2 = alloca [1024 x i8]
call void @init_mem(ptr %p1, i64 1024)
call void @init_mem(ptr %p2, i64 1024)
br label %loop
loop:
%iv = phi i64 [ %iv.next, %loop.inc ], [ 3, %entry ]
%gep.p1 = getelementptr inbounds i8, ptr %p1, i64 %iv
%ld1 = load i8, ptr %gep.p1, align 1
%gep.p2 = getelementptr inbounds i8, ptr %p2, i64 %iv
%ld2 = load i8, ptr %gep.p2, align 1
%cmp3 = icmp eq i8 %ld1, %ld2
br i1 %cmp3, label %loop.inc, label %loop.end
loop.inc:
%iv.next = add i64 %iv, 1
%exitcond = icmp ne i64 %iv.next, 67
br i1 %exitcond, label %loop, label %loop.end
loop.end:
%retval = phi i64 [ %iv, %loop ], [ %iv.next, %loop.inc ]
ret i64 %retval
}
define i64 @diff_exit_block_pre_inc_use1() {
; VF4IC4-LABEL: define i64 @diff_exit_block_pre_inc_use1() {
; VF4IC4-NEXT: entry:
; VF4IC4-NEXT: [[P1:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: [[P2:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: call void @init_mem(ptr [[P1]], i64 1024)
; VF4IC4-NEXT: call void @init_mem(ptr [[P2]], i64 1024)
; VF4IC4-NEXT: br label [[VECTOR_PH:%.*]]
; VF4IC4: vector.ph:
; VF4IC4-NEXT: br label [[VECTOR_BODY:%.*]]
; VF4IC4: vector.body:
; VF4IC4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VF4IC4-NEXT: [[OFFSET_IDX:%.*]] = add i64 3, [[INDEX]]
; VF4IC4-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[OFFSET_IDX]]
; VF4IC4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 4
; VF4IC4-NEXT: [[TMP2:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 8
; VF4IC4-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 12
; VF4IC4-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i8>, ptr [[TMP0]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x i8>, ptr [[TMP1]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD2:%.*]] = load <4 x i8>, ptr [[TMP2]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD4:%.*]] = load <4 x i8>, ptr [[TMP3]], align 1
; VF4IC4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[OFFSET_IDX]]
; VF4IC4-NEXT: [[TMP17:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 4
; VF4IC4-NEXT: [[TMP18:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 8
; VF4IC4-NEXT: [[TMP19:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 12
; VF4IC4-NEXT: [[WIDE_LOAD7:%.*]] = load <4 x i8>, ptr [[TMP4]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD5:%.*]] = load <4 x i8>, ptr [[TMP17]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD6:%.*]] = load <4 x i8>, ptr [[TMP18]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD8:%.*]] = load <4 x i8>, ptr [[TMP19]], align 1
; VF4IC4-NEXT: [[TMP13:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD3]], [[WIDE_LOAD7]]
; VF4IC4-NEXT: [[TMP11:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD1]], [[WIDE_LOAD5]]
; VF4IC4-NEXT: [[TMP12:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD2]], [[WIDE_LOAD6]]
; VF4IC4-NEXT: [[TMP35:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD4]], [[WIDE_LOAD8]]
; VF4IC4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
; VF4IC4-NEXT: [[TMP37:%.*]] = freeze <4 x i1> [[TMP13]]
; VF4IC4-NEXT: [[TMP33:%.*]] = freeze <4 x i1> [[TMP11]]
; VF4IC4-NEXT: [[TMP34:%.*]] = or <4 x i1> [[TMP37]], [[TMP33]]
; VF4IC4-NEXT: [[TMP14:%.*]] = freeze <4 x i1> [[TMP12]]
; VF4IC4-NEXT: [[TMP15:%.*]] = or <4 x i1> [[TMP34]], [[TMP14]]
; VF4IC4-NEXT: [[TMP36:%.*]] = freeze <4 x i1> [[TMP35]]
; VF4IC4-NEXT: [[TMP16:%.*]] = or <4 x i1> [[TMP15]], [[TMP36]]
; VF4IC4-NEXT: [[TMP5:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[TMP16]])
; VF4IC4-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 64
; VF4IC4-NEXT: [[TMP7:%.*]] = or i1 [[TMP5]], [[TMP6]]
; VF4IC4-NEXT: br i1 [[TMP7]], label [[MIDDLE_SPLIT:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; VF4IC4: middle.split:
; VF4IC4-NEXT: br i1 [[TMP5]], label [[VECTOR_EARLY_EXIT:%.*]], label [[MIDDLE_BLOCK:%.*]]
; VF4IC4: middle.block:
; VF4IC4-NEXT: br label [[LOOP_END:%.*]]
; VF4IC4: vector.early.exit:
; VF4IC4-NEXT: [[TMP20:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP35]], i1 true)
; VF4IC4-NEXT: [[TMP21:%.*]] = add i64 12, [[TMP20]]
; VF4IC4-NEXT: [[TMP22:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP12]], i1 true)
; VF4IC4-NEXT: [[TMP23:%.*]] = add i64 8, [[TMP22]]
; VF4IC4-NEXT: [[TMP24:%.*]] = icmp ne i64 [[TMP22]], 4
; VF4IC4-NEXT: [[TMP25:%.*]] = select i1 [[TMP24]], i64 [[TMP23]], i64 [[TMP21]]
; VF4IC4-NEXT: [[TMP26:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP11]], i1 true)
; VF4IC4-NEXT: [[TMP27:%.*]] = add i64 4, [[TMP26]]
; VF4IC4-NEXT: [[TMP28:%.*]] = icmp ne i64 [[TMP26]], 4
; VF4IC4-NEXT: [[TMP29:%.*]] = select i1 [[TMP28]], i64 [[TMP27]], i64 [[TMP25]]
; VF4IC4-NEXT: [[TMP30:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP13]], i1 true)
; VF4IC4-NEXT: [[TMP31:%.*]] = add i64 0, [[TMP30]]
; VF4IC4-NEXT: [[TMP32:%.*]] = icmp ne i64 [[TMP30]], 4
; VF4IC4-NEXT: [[TMP8:%.*]] = select i1 [[TMP32]], i64 [[TMP31]], i64 [[TMP29]]
; VF4IC4-NEXT: [[TMP9:%.*]] = add i64 [[INDEX]], [[TMP8]]
; VF4IC4-NEXT: [[TMP10:%.*]] = add i64 3, [[TMP9]]
; VF4IC4-NEXT: br label [[LOOP_EARLY_EXIT:%.*]]
; VF4IC4: scalar.ph:
; VF4IC4-NEXT: br label [[LOOP:%.*]]
; VF4IC4: loop:
; VF4IC4-NEXT: [[IV:%.*]] = phi i64 [ [[IV_NEXT:%.*]], [[LOOP_INC:%.*]] ], [ 3, [[SCALAR_PH:%.*]] ]
; VF4IC4-NEXT: [[GEP_P1:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[IV]]
; VF4IC4-NEXT: [[LD1:%.*]] = load i8, ptr [[GEP_P1]], align 1
; VF4IC4-NEXT: [[GEP_P2:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[IV]]
; VF4IC4-NEXT: [[LD2:%.*]] = load i8, ptr [[GEP_P2]], align 1
; VF4IC4-NEXT: [[CMP3:%.*]] = icmp eq i8 [[LD1]], [[LD2]]
; VF4IC4-NEXT: br i1 [[CMP3]], label [[LOOP_INC]], label [[LOOP_EARLY_EXIT]]
; VF4IC4: loop.inc:
; VF4IC4-NEXT: [[IV_NEXT]] = add i64 [[IV]], 1
; VF4IC4-NEXT: [[EXITCOND:%.*]] = icmp ne i64 [[IV_NEXT]], 67
; VF4IC4-NEXT: br i1 [[EXITCOND]], label [[LOOP]], label [[LOOP_END]]
; VF4IC4: loop.early.exit:
; VF4IC4-NEXT: [[RETVAL1:%.*]] = phi i64 [ [[IV]], [[LOOP]] ], [ [[TMP10]], [[VECTOR_EARLY_EXIT]] ]
; VF4IC4-NEXT: ret i64 [[RETVAL1]]
; VF4IC4: loop.end:
; VF4IC4-NEXT: [[RETVAL2:%.*]] = phi i64 [ 67, [[LOOP_INC]] ], [ 67, [[MIDDLE_BLOCK]] ]
; VF4IC4-NEXT: ret i64 [[RETVAL2]]
;
entry:
%p1 = alloca [1024 x i8]
%p2 = alloca [1024 x i8]
call void @init_mem(ptr %p1, i64 1024)
call void @init_mem(ptr %p2, i64 1024)
br label %loop
loop:
%iv = phi i64 [ %iv.next, %loop.inc ], [ 3, %entry ]
%gep.p1 = getelementptr inbounds i8, ptr %p1, i64 %iv
%ld1 = load i8, ptr %gep.p1, align 1
%gep.p2 = getelementptr inbounds i8, ptr %p2, i64 %iv
%ld2 = load i8, ptr %gep.p2, align 1
%cmp3 = icmp eq i8 %ld1, %ld2
br i1 %cmp3, label %loop.inc, label %loop.early.exit
loop.inc:
%iv.next = add i64 %iv, 1
%exitcond = icmp ne i64 %iv.next, 67
br i1 %exitcond, label %loop, label %loop.end
loop.early.exit:
%retval1 = phi i64 [ %iv, %loop ]
ret i64 %retval1
loop.end:
%retval2 = phi i64 [ 67, %loop.inc ]
ret i64 %retval2
}
define i64 @diff_exit_block_post_inc_use1() {
; VF4IC4-LABEL: define i64 @diff_exit_block_post_inc_use1() {
; VF4IC4-NEXT: entry:
; VF4IC4-NEXT: [[P1:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: [[P2:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: call void @init_mem(ptr [[P1]], i64 1024)
; VF4IC4-NEXT: call void @init_mem(ptr [[P2]], i64 1024)
; VF4IC4-NEXT: br label [[VECTOR_PH:%.*]]
; VF4IC4: vector.ph:
; VF4IC4-NEXT: br label [[VECTOR_BODY:%.*]]
; VF4IC4: vector.body:
; VF4IC4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VF4IC4-NEXT: [[OFFSET_IDX:%.*]] = add i64 3, [[INDEX]]
; VF4IC4-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[OFFSET_IDX]]
; VF4IC4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 4
; VF4IC4-NEXT: [[TMP2:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 8
; VF4IC4-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 12
; VF4IC4-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i8>, ptr [[TMP0]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x i8>, ptr [[TMP1]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD2:%.*]] = load <4 x i8>, ptr [[TMP2]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD4:%.*]] = load <4 x i8>, ptr [[TMP3]], align 1
; VF4IC4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[OFFSET_IDX]]
; VF4IC4-NEXT: [[TMP17:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 4
; VF4IC4-NEXT: [[TMP18:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 8
; VF4IC4-NEXT: [[TMP19:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 12
; VF4IC4-NEXT: [[WIDE_LOAD7:%.*]] = load <4 x i8>, ptr [[TMP4]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD5:%.*]] = load <4 x i8>, ptr [[TMP17]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD6:%.*]] = load <4 x i8>, ptr [[TMP18]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD8:%.*]] = load <4 x i8>, ptr [[TMP19]], align 1
; VF4IC4-NEXT: [[TMP13:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD3]], [[WIDE_LOAD7]]
; VF4IC4-NEXT: [[TMP11:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD1]], [[WIDE_LOAD5]]
; VF4IC4-NEXT: [[TMP12:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD2]], [[WIDE_LOAD6]]
; VF4IC4-NEXT: [[TMP35:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD4]], [[WIDE_LOAD8]]
; VF4IC4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
; VF4IC4-NEXT: [[TMP37:%.*]] = freeze <4 x i1> [[TMP13]]
; VF4IC4-NEXT: [[TMP33:%.*]] = freeze <4 x i1> [[TMP11]]
; VF4IC4-NEXT: [[TMP34:%.*]] = or <4 x i1> [[TMP37]], [[TMP33]]
; VF4IC4-NEXT: [[TMP14:%.*]] = freeze <4 x i1> [[TMP12]]
; VF4IC4-NEXT: [[TMP15:%.*]] = or <4 x i1> [[TMP34]], [[TMP14]]
; VF4IC4-NEXT: [[TMP36:%.*]] = freeze <4 x i1> [[TMP35]]
; VF4IC4-NEXT: [[TMP16:%.*]] = or <4 x i1> [[TMP15]], [[TMP36]]
; VF4IC4-NEXT: [[TMP5:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[TMP16]])
; VF4IC4-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 64
; VF4IC4-NEXT: [[TMP7:%.*]] = or i1 [[TMP5]], [[TMP6]]
; VF4IC4-NEXT: br i1 [[TMP7]], label [[MIDDLE_SPLIT:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP7:![0-9]+]]
; VF4IC4: middle.split:
; VF4IC4-NEXT: br i1 [[TMP5]], label [[VECTOR_EARLY_EXIT:%.*]], label [[MIDDLE_BLOCK:%.*]]
; VF4IC4: middle.block:
; VF4IC4-NEXT: br label [[LOOP_END:%.*]]
; VF4IC4: vector.early.exit:
; VF4IC4-NEXT: [[TMP20:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP35]], i1 true)
; VF4IC4-NEXT: [[TMP21:%.*]] = add i64 12, [[TMP20]]
; VF4IC4-NEXT: [[TMP22:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP12]], i1 true)
; VF4IC4-NEXT: [[TMP23:%.*]] = add i64 8, [[TMP22]]
; VF4IC4-NEXT: [[TMP24:%.*]] = icmp ne i64 [[TMP22]], 4
; VF4IC4-NEXT: [[TMP25:%.*]] = select i1 [[TMP24]], i64 [[TMP23]], i64 [[TMP21]]
; VF4IC4-NEXT: [[TMP26:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP11]], i1 true)
; VF4IC4-NEXT: [[TMP27:%.*]] = add i64 4, [[TMP26]]
; VF4IC4-NEXT: [[TMP28:%.*]] = icmp ne i64 [[TMP26]], 4
; VF4IC4-NEXT: [[TMP29:%.*]] = select i1 [[TMP28]], i64 [[TMP27]], i64 [[TMP25]]
; VF4IC4-NEXT: [[TMP30:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP13]], i1 true)
; VF4IC4-NEXT: [[TMP31:%.*]] = add i64 0, [[TMP30]]
; VF4IC4-NEXT: [[TMP32:%.*]] = icmp ne i64 [[TMP30]], 4
; VF4IC4-NEXT: [[TMP8:%.*]] = select i1 [[TMP32]], i64 [[TMP31]], i64 [[TMP29]]
; VF4IC4-NEXT: [[TMP9:%.*]] = add i64 [[INDEX]], [[TMP8]]
; VF4IC4-NEXT: [[TMP10:%.*]] = add i64 3, [[TMP9]]
; VF4IC4-NEXT: br label [[LOOP_EARLY_EXIT:%.*]]
; VF4IC4: scalar.ph:
; VF4IC4-NEXT: br label [[LOOP:%.*]]
; VF4IC4: loop:
; VF4IC4-NEXT: [[IV:%.*]] = phi i64 [ [[IV_NEXT:%.*]], [[LOOP_INC:%.*]] ], [ 3, [[SCALAR_PH:%.*]] ]
; VF4IC4-NEXT: [[GEP_P1:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[IV]]
; VF4IC4-NEXT: [[LD1:%.*]] = load i8, ptr [[GEP_P1]], align 1
; VF4IC4-NEXT: [[GEP_P2:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[IV]]
; VF4IC4-NEXT: [[LD2:%.*]] = load i8, ptr [[GEP_P2]], align 1
; VF4IC4-NEXT: [[CMP3:%.*]] = icmp eq i8 [[LD1]], [[LD2]]
; VF4IC4-NEXT: br i1 [[CMP3]], label [[LOOP_INC]], label [[LOOP_EARLY_EXIT]]
; VF4IC4: loop.inc:
; VF4IC4-NEXT: [[IV_NEXT]] = add i64 [[IV]], 1
; VF4IC4-NEXT: [[EXITCOND:%.*]] = icmp ne i64 [[IV_NEXT]], 67
; VF4IC4-NEXT: br i1 [[EXITCOND]], label [[LOOP]], label [[LOOP_END]]
; VF4IC4: loop.early.exit:
; VF4IC4-NEXT: [[RETVAL1:%.*]] = phi i64 [ [[IV]], [[LOOP]] ], [ [[TMP10]], [[VECTOR_EARLY_EXIT]] ]
; VF4IC4-NEXT: ret i64 [[RETVAL1]]
; VF4IC4: loop.end:
; VF4IC4-NEXT: [[RETVAL2:%.*]] = phi i64 [ [[IV_NEXT]], [[LOOP_INC]] ], [ 67, [[MIDDLE_BLOCK]] ]
; VF4IC4-NEXT: ret i64 [[RETVAL2]]
;
entry:
%p1 = alloca [1024 x i8]
%p2 = alloca [1024 x i8]
call void @init_mem(ptr %p1, i64 1024)
call void @init_mem(ptr %p2, i64 1024)
br label %loop
loop:
%iv = phi i64 [ %iv.next, %loop.inc ], [ 3, %entry ]
%gep.p1 = getelementptr inbounds i8, ptr %p1, i64 %iv
%ld1 = load i8, ptr %gep.p1, align 1
%gep.p2 = getelementptr inbounds i8, ptr %p2, i64 %iv
%ld2 = load i8, ptr %gep.p2, align 1
%cmp3 = icmp eq i8 %ld1, %ld2
br i1 %cmp3, label %loop.inc, label %loop.early.exit
loop.inc:
%iv.next = add i64 %iv, 1
%exitcond = icmp ne i64 %iv.next, 67
br i1 %exitcond, label %loop, label %loop.end
loop.early.exit:
%retval1 = phi i64 [ %iv, %loop ]
ret i64 %retval1
loop.end:
%retval2 = phi i64 [ %iv.next, %loop.inc ]
ret i64 %retval2
}
define i64 @same_exit_block_pre_inc_use1_reverse() {
; VF4IC4-LABEL: define i64 @same_exit_block_pre_inc_use1_reverse() {
; VF4IC4-NEXT: entry:
; VF4IC4-NEXT: [[P1:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: [[P2:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: call void @init_mem(ptr [[P1]], i64 1024)
; VF4IC4-NEXT: call void @init_mem(ptr [[P2]], i64 1024)
; VF4IC4-NEXT: br label [[VECTOR_PH:%.*]]
; VF4IC4: vector.ph:
; VF4IC4-NEXT: br label [[VECTOR_BODY:%.*]]
; VF4IC4: vector.body:
; VF4IC4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VF4IC4-NEXT: [[OFFSET_IDX:%.*]] = sub i64 1023, [[INDEX]]
; VF4IC4-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[OFFSET_IDX]]
; VF4IC4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 0
; VF4IC4-NEXT: [[TMP17:%.*]] = getelementptr inbounds i8, ptr [[TMP1]], i32 -3
; VF4IC4-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 -4
; VF4IC4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i8, ptr [[TMP3]], i32 -3
; VF4IC4-NEXT: [[TMP5:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 -8
; VF4IC4-NEXT: [[TMP6:%.*]] = getelementptr inbounds i8, ptr [[TMP5]], i32 -3
; VF4IC4-NEXT: [[TMP18:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 -12
; VF4IC4-NEXT: [[TMP27:%.*]] = getelementptr inbounds i8, ptr [[TMP18]], i32 -3
; VF4IC4-NEXT: [[WIDE_LOAD13:%.*]] = load <4 x i8>, ptr [[TMP17]], align 1
; VF4IC4-NEXT: [[REVERSE14:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD13]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x i8>, ptr [[TMP4]], align 1
; VF4IC4-NEXT: [[REVERSE2:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD1]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i8>, ptr [[TMP6]], align 1
; VF4IC4-NEXT: [[REVERSE4:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD3]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[WIDE_LOAD5:%.*]] = load <4 x i8>, ptr [[TMP27]], align 1
; VF4IC4-NEXT: [[REVERSE6:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD5]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[TMP25:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[OFFSET_IDX]]
; VF4IC4-NEXT: [[TMP26:%.*]] = getelementptr inbounds i8, ptr [[TMP25]], i32 0
; VF4IC4-NEXT: [[TMP46:%.*]] = getelementptr inbounds i8, ptr [[TMP26]], i32 -3
; VF4IC4-NEXT: [[TMP41:%.*]] = getelementptr inbounds i8, ptr [[TMP25]], i32 -4
; VF4IC4-NEXT: [[TMP13:%.*]] = getelementptr inbounds i8, ptr [[TMP41]], i32 -3
; VF4IC4-NEXT: [[TMP14:%.*]] = getelementptr inbounds i8, ptr [[TMP25]], i32 -8
; VF4IC4-NEXT: [[TMP15:%.*]] = getelementptr inbounds i8, ptr [[TMP14]], i32 -3
; VF4IC4-NEXT: [[TMP16:%.*]] = getelementptr inbounds i8, ptr [[TMP25]], i32 -12
; VF4IC4-NEXT: [[TMP42:%.*]] = getelementptr inbounds i8, ptr [[TMP16]], i32 -3
; VF4IC4-NEXT: [[WIDE_LOAD14:%.*]] = load <4 x i8>, ptr [[TMP46]], align 1
; VF4IC4-NEXT: [[REVERSE15:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD14]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[WIDE_LOAD9:%.*]] = load <4 x i8>, ptr [[TMP13]], align 1
; VF4IC4-NEXT: [[REVERSE10:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD9]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[WIDE_LOAD11:%.*]] = load <4 x i8>, ptr [[TMP15]], align 1
; VF4IC4-NEXT: [[REVERSE12:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD11]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[WIDE_LOAD15:%.*]] = load <4 x i8>, ptr [[TMP42]], align 1
; VF4IC4-NEXT: [[REVERSE16:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD15]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[TMP21:%.*]] = icmp ne <4 x i8> [[REVERSE14]], [[REVERSE15]]
; VF4IC4-NEXT: [[TMP19:%.*]] = icmp ne <4 x i8> [[REVERSE2]], [[REVERSE10]]
; VF4IC4-NEXT: [[TMP20:%.*]] = icmp ne <4 x i8> [[REVERSE4]], [[REVERSE12]]
; VF4IC4-NEXT: [[TMP43:%.*]] = icmp ne <4 x i8> [[REVERSE6]], [[REVERSE16]]
; VF4IC4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
; VF4IC4-NEXT: [[TMP48:%.*]] = freeze <4 x i1> [[TMP21]]
; VF4IC4-NEXT: [[TMP22:%.*]] = freeze <4 x i1> [[TMP19]]
; VF4IC4-NEXT: [[TMP23:%.*]] = or <4 x i1> [[TMP48]], [[TMP22]]
; VF4IC4-NEXT: [[TMP44:%.*]] = freeze <4 x i1> [[TMP20]]
; VF4IC4-NEXT: [[TMP45:%.*]] = or <4 x i1> [[TMP23]], [[TMP44]]
; VF4IC4-NEXT: [[TMP47:%.*]] = freeze <4 x i1> [[TMP43]]
; VF4IC4-NEXT: [[TMP24:%.*]] = or <4 x i1> [[TMP45]], [[TMP47]]
; VF4IC4-NEXT: [[TMP7:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[TMP24]])
; VF4IC4-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1008
; VF4IC4-NEXT: [[TMP9:%.*]] = or i1 [[TMP7]], [[TMP8]]
; VF4IC4-NEXT: br i1 [[TMP9]], label [[MIDDLE_SPLIT:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; VF4IC4: middle.split:
; VF4IC4-NEXT: br i1 [[TMP7]], label [[VECTOR_EARLY_EXIT:%.*]], label [[MIDDLE_BLOCK:%.*]]
; VF4IC4: middle.block:
; VF4IC4-NEXT: br label [[SCALAR_PH:%.*]]
; VF4IC4: vector.early.exit:
; VF4IC4-NEXT: [[TMP28:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP43]], i1 true)
; VF4IC4-NEXT: [[TMP29:%.*]] = add i64 12, [[TMP28]]
; VF4IC4-NEXT: [[TMP30:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP20]], i1 true)
; VF4IC4-NEXT: [[TMP31:%.*]] = add i64 8, [[TMP30]]
; VF4IC4-NEXT: [[TMP32:%.*]] = icmp ne i64 [[TMP30]], 4
; VF4IC4-NEXT: [[TMP33:%.*]] = select i1 [[TMP32]], i64 [[TMP31]], i64 [[TMP29]]
; VF4IC4-NEXT: [[TMP34:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP19]], i1 true)
; VF4IC4-NEXT: [[TMP35:%.*]] = add i64 4, [[TMP34]]
; VF4IC4-NEXT: [[TMP36:%.*]] = icmp ne i64 [[TMP34]], 4
; VF4IC4-NEXT: [[TMP37:%.*]] = select i1 [[TMP36]], i64 [[TMP35]], i64 [[TMP33]]
; VF4IC4-NEXT: [[TMP38:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP21]], i1 true)
; VF4IC4-NEXT: [[TMP39:%.*]] = add i64 0, [[TMP38]]
; VF4IC4-NEXT: [[TMP40:%.*]] = icmp ne i64 [[TMP38]], 4
; VF4IC4-NEXT: [[TMP10:%.*]] = select i1 [[TMP40]], i64 [[TMP39]], i64 [[TMP37]]
; VF4IC4-NEXT: [[TMP11:%.*]] = add i64 [[INDEX]], [[TMP10]]
; VF4IC4-NEXT: [[TMP12:%.*]] = sub i64 1023, [[TMP11]]
; VF4IC4-NEXT: br label [[LOOP_END:%.*]]
; VF4IC4: scalar.ph:
; VF4IC4-NEXT: br label [[LOOP:%.*]]
; VF4IC4: loop:
; VF4IC4-NEXT: [[IV:%.*]] = phi i64 [ [[IV_NEXT:%.*]], [[LOOP_INC:%.*]] ], [ 15, [[SCALAR_PH]] ]
; VF4IC4-NEXT: [[GEP_P1:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[IV]]
; VF4IC4-NEXT: [[LD1:%.*]] = load i8, ptr [[GEP_P1]], align 1
; VF4IC4-NEXT: [[GEP_P2:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[IV]]
; VF4IC4-NEXT: [[LD2:%.*]] = load i8, ptr [[GEP_P2]], align 1
; VF4IC4-NEXT: [[CMP3:%.*]] = icmp eq i8 [[LD1]], [[LD2]]
; VF4IC4-NEXT: br i1 [[CMP3]], label [[LOOP_INC]], label [[LOOP_END]]
; VF4IC4: loop.inc:
; VF4IC4-NEXT: [[IV_NEXT]] = add i64 [[IV]], -1
; VF4IC4-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[IV_NEXT]], 0
; VF4IC4-NEXT: br i1 [[EXITCOND]], label [[LOOP_END]], label [[LOOP]], !llvm.loop [[LOOP9:![0-9]+]]
; VF4IC4: loop.end:
; VF4IC4-NEXT: [[RETVAL:%.*]] = phi i64 [ [[IV]], [[LOOP]] ], [ 1024, [[LOOP_INC]] ], [ [[TMP12]], [[VECTOR_EARLY_EXIT]] ]
; VF4IC4-NEXT: ret i64 [[RETVAL]]
;
entry:
%p1 = alloca [1024 x i8]
%p2 = alloca [1024 x i8]
call void @init_mem(ptr %p1, i64 1024)
call void @init_mem(ptr %p2, i64 1024)
br label %loop
loop:
%iv = phi i64 [ %iv.next, %loop.inc ], [ 1023, %entry ]
%gep.p1 = getelementptr inbounds i8, ptr %p1, i64 %iv
%ld1 = load i8, ptr %gep.p1, align 1
%gep.p2 = getelementptr inbounds i8, ptr %p2, i64 %iv
%ld2 = load i8, ptr %gep.p2, align 1
%cmp3 = icmp eq i8 %ld1, %ld2
br i1 %cmp3, label %loop.inc, label %loop.end
loop.inc:
%iv.next = add i64 %iv, -1
%exitcond = icmp eq i64 %iv.next, 0
br i1 %exitcond, label %loop.end, label %loop
loop.end:
%retval = phi i64 [ %iv, %loop ], [ 1024, %loop.inc ]
ret i64 %retval
}
; FIXME: Extracts incorrect lane if early exit is taken.
define i8 @same_exit_block_use_loaded_value() {
; VF4IC4-LABEL: define i8 @same_exit_block_use_loaded_value() {
; VF4IC4-NEXT: entry:
; VF4IC4-NEXT: [[P1:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: [[P2:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: call void @init_mem(ptr [[P1]], i64 1024)
; VF4IC4-NEXT: call void @init_mem(ptr [[P2]], i64 1024)
; VF4IC4-NEXT: br label [[VECTOR_PH:%.*]]
; VF4IC4: vector.ph:
; VF4IC4-NEXT: br label [[VECTOR_BODY:%.*]]
; VF4IC4: vector.body:
; VF4IC4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VF4IC4-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[INDEX]]
; VF4IC4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 4
; VF4IC4-NEXT: [[TMP2:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 8
; VF4IC4-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 12
; VF4IC4-NEXT: [[WIDE_LOAD2:%.*]] = load <4 x i8>, ptr [[TMP0]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD4:%.*]] = load <4 x i8>, ptr [[TMP1]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD5:%.*]] = load <4 x i8>, ptr [[TMP2]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i8>, ptr [[TMP3]], align 1
; VF4IC4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[INDEX]]
; VF4IC4-NEXT: [[TMP9:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 4
; VF4IC4-NEXT: [[TMP10:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 8
; VF4IC4-NEXT: [[TMP15:%.*]] = getelementptr inbounds i8, ptr [[TMP4]], i32 12
; VF4IC4-NEXT: [[WIDE_LOAD6:%.*]] = load <4 x i8>, ptr [[TMP4]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD8:%.*]] = load <4 x i8>, ptr [[TMP9]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD9:%.*]] = load <4 x i8>, ptr [[TMP10]], align 1
; VF4IC4-NEXT: [[WIDE_LOAD7:%.*]] = load <4 x i8>, ptr [[TMP15]], align 1
; VF4IC4-NEXT: [[TMP12:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD2]], [[WIDE_LOAD6]]
; VF4IC4-NEXT: [[TMP29:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD4]], [[WIDE_LOAD8]]
; VF4IC4-NEXT: [[TMP11:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD5]], [[WIDE_LOAD9]]
; VF4IC4-NEXT: [[TMP17:%.*]] = icmp ne <4 x i8> [[WIDE_LOAD3]], [[WIDE_LOAD7]]
; VF4IC4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
; VF4IC4-NEXT: [[TMP43:%.*]] = freeze <4 x i1> [[TMP12]]
; VF4IC4-NEXT: [[TMP18:%.*]] = freeze <4 x i1> [[TMP29]]
; VF4IC4-NEXT: [[TMP13:%.*]] = or <4 x i1> [[TMP43]], [[TMP18]]
; VF4IC4-NEXT: [[TMP14:%.*]] = freeze <4 x i1> [[TMP11]]
; VF4IC4-NEXT: [[TMP19:%.*]] = or <4 x i1> [[TMP13]], [[TMP14]]
; VF4IC4-NEXT: [[TMP30:%.*]] = freeze <4 x i1> [[TMP17]]
; VF4IC4-NEXT: [[TMP16:%.*]] = or <4 x i1> [[TMP19]], [[TMP30]]
; VF4IC4-NEXT: [[TMP5:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[TMP16]])
; VF4IC4-NEXT: [[TMP6:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
; VF4IC4-NEXT: [[TMP7:%.*]] = or i1 [[TMP5]], [[TMP6]]
; VF4IC4-NEXT: br i1 [[TMP7]], label [[MIDDLE_SPLIT:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; VF4IC4: middle.split:
; VF4IC4-NEXT: br i1 [[TMP5]], label [[VECTOR_EARLY_EXIT:%.*]], label [[MIDDLE_BLOCK:%.*]]
; VF4IC4: middle.block:
; VF4IC4-NEXT: br label [[LOOP_END:%.*]]
; VF4IC4: vector.early.exit:
; VF4IC4-NEXT: [[FIRST_ACTIVE_LANE:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP17]], i1 true)
; VF4IC4-NEXT: [[TMP20:%.*]] = add i64 12, [[FIRST_ACTIVE_LANE]]
; VF4IC4-NEXT: [[FIRST_ACTIVE_LANE8:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP11]], i1 true)
; VF4IC4-NEXT: [[TMP21:%.*]] = add i64 8, [[FIRST_ACTIVE_LANE8]]
; VF4IC4-NEXT: [[TMP22:%.*]] = icmp ne i64 [[FIRST_ACTIVE_LANE8]], 4
; VF4IC4-NEXT: [[TMP23:%.*]] = select i1 [[TMP22]], i64 [[TMP21]], i64 [[TMP20]]
; VF4IC4-NEXT: [[FIRST_ACTIVE_LANE9:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP29]], i1 true)
; VF4IC4-NEXT: [[TMP24:%.*]] = add i64 4, [[FIRST_ACTIVE_LANE9]]
; VF4IC4-NEXT: [[TMP25:%.*]] = icmp ne i64 [[FIRST_ACTIVE_LANE9]], 4
; VF4IC4-NEXT: [[TMP26:%.*]] = select i1 [[TMP25]], i64 [[TMP24]], i64 [[TMP23]]
; VF4IC4-NEXT: [[FIRST_ACTIVE_LANE1:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP12]], i1 true)
; VF4IC4-NEXT: [[TMP27:%.*]] = add i64 0, [[FIRST_ACTIVE_LANE1]]
; VF4IC4-NEXT: [[TMP28:%.*]] = icmp ne i64 [[FIRST_ACTIVE_LANE1]], 4
; VF4IC4-NEXT: [[TMP8:%.*]] = select i1 [[TMP28]], i64 [[TMP27]], i64 [[TMP26]]
; VF4IC4-NEXT: [[EARLY_EXIT_VALUE:%.*]] = extractelement <4 x i8> [[WIDE_LOAD2]], i64 [[TMP8]]
; VF4IC4-NEXT: [[TMP31:%.*]] = sub i64 [[TMP8]], 4
; VF4IC4-NEXT: [[TMP32:%.*]] = extractelement <4 x i8> [[WIDE_LOAD4]], i64 [[TMP31]]
; VF4IC4-NEXT: [[TMP33:%.*]] = icmp uge i64 [[TMP8]], 4
; VF4IC4-NEXT: [[TMP34:%.*]] = select i1 [[TMP33]], i8 [[TMP32]], i8 [[EARLY_EXIT_VALUE]]
; VF4IC4-NEXT: [[TMP35:%.*]] = sub i64 [[TMP8]], 8
; VF4IC4-NEXT: [[TMP36:%.*]] = extractelement <4 x i8> [[WIDE_LOAD5]], i64 [[TMP35]]
; VF4IC4-NEXT: [[TMP37:%.*]] = icmp uge i64 [[TMP8]], 8
; VF4IC4-NEXT: [[TMP38:%.*]] = select i1 [[TMP37]], i8 [[TMP36]], i8 [[TMP34]]
; VF4IC4-NEXT: [[TMP39:%.*]] = sub i64 [[TMP8]], 12
; VF4IC4-NEXT: [[TMP40:%.*]] = extractelement <4 x i8> [[WIDE_LOAD3]], i64 [[TMP39]]
; VF4IC4-NEXT: [[TMP41:%.*]] = icmp uge i64 [[TMP8]], 12
; VF4IC4-NEXT: [[TMP42:%.*]] = select i1 [[TMP41]], i8 [[TMP40]], i8 [[TMP38]]
; VF4IC4-NEXT: br label [[LOOP_END]]
; VF4IC4: scalar.ph:
; VF4IC4-NEXT: br label [[LOOP:%.*]]
; VF4IC4: loop:
; VF4IC4-NEXT: [[IV:%.*]] = phi i64 [ [[IV_NEXT:%.*]], [[LOOP_INC:%.*]] ], [ 0, [[SCALAR_PH:%.*]] ]
; VF4IC4-NEXT: [[GEP_P1:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[IV]]
; VF4IC4-NEXT: [[LD1:%.*]] = load i8, ptr [[GEP_P1]], align 1
; VF4IC4-NEXT: [[GEP_P2:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[IV]]
; VF4IC4-NEXT: [[LD2:%.*]] = load i8, ptr [[GEP_P2]], align 1
; VF4IC4-NEXT: [[CMP3:%.*]] = icmp eq i8 [[LD1]], [[LD2]]
; VF4IC4-NEXT: br i1 [[CMP3]], label [[LOOP_INC]], label [[LOOP_END]]
; VF4IC4: loop.inc:
; VF4IC4-NEXT: [[IV_NEXT]] = add i64 [[IV]], 1
; VF4IC4-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[IV_NEXT]], 1024
; VF4IC4-NEXT: br i1 [[EXITCOND]], label [[LOOP_END]], label [[LOOP]]
; VF4IC4: loop.end:
; VF4IC4-NEXT: [[RETVAL:%.*]] = phi i8 [ [[LD1]], [[LOOP]] ], [ -1, [[LOOP_INC]] ], [ -1, [[MIDDLE_BLOCK]] ], [ [[TMP42]], [[VECTOR_EARLY_EXIT]] ]
; VF4IC4-NEXT: ret i8 [[RETVAL]]
;
entry:
%p1 = alloca [1024 x i8]
%p2 = alloca [1024 x i8]
call void @init_mem(ptr %p1, i64 1024)
call void @init_mem(ptr %p2, i64 1024)
br label %loop
loop:
%iv = phi i64 [ %iv.next, %loop.inc ], [ 0, %entry ]
%gep.p1 = getelementptr inbounds i8, ptr %p1, i64 %iv
%ld1 = load i8, ptr %gep.p1, align 1
%gep.p2 = getelementptr inbounds i8, ptr %p2, i64 %iv
%ld2 = load i8, ptr %gep.p2, align 1
%cmp3 = icmp eq i8 %ld1, %ld2
br i1 %cmp3, label %loop.inc, label %loop.end
loop.inc:
%iv.next = add i64 %iv, 1
%exitcond = icmp eq i64 %iv.next, 1024
br i1 %exitcond, label %loop.end, label %loop
loop.end:
%retval = phi i8 [ %ld1, %loop ], [ -1, %loop.inc ]
ret i8 %retval
}
; FIXME: Extracts incorrect lane if early exit is taken.
define i8 @same_exit_block_reverse_use_loaded_value() {
; VF4IC4-LABEL: define i8 @same_exit_block_reverse_use_loaded_value() {
; VF4IC4-NEXT: entry:
; VF4IC4-NEXT: [[P1:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: [[P2:%.*]] = alloca [1024 x i8], align 1
; VF4IC4-NEXT: call void @init_mem(ptr [[P1]], i64 1024)
; VF4IC4-NEXT: call void @init_mem(ptr [[P2]], i64 1024)
; VF4IC4-NEXT: br label [[VECTOR_PH:%.*]]
; VF4IC4: vector.ph:
; VF4IC4-NEXT: br label [[VECTOR_BODY:%.*]]
; VF4IC4: vector.body:
; VF4IC4-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; VF4IC4-NEXT: [[OFFSET_IDX:%.*]] = sub i64 1023, [[INDEX]]
; VF4IC4-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[OFFSET_IDX]]
; VF4IC4-NEXT: [[TMP1:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 0
; VF4IC4-NEXT: [[TMP8:%.*]] = getelementptr inbounds i8, ptr [[TMP1]], i32 -3
; VF4IC4-NEXT: [[TMP3:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 -4
; VF4IC4-NEXT: [[TMP4:%.*]] = getelementptr inbounds i8, ptr [[TMP3]], i32 -3
; VF4IC4-NEXT: [[TMP5:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 -8
; VF4IC4-NEXT: [[TMP6:%.*]] = getelementptr inbounds i8, ptr [[TMP5]], i32 -3
; VF4IC4-NEXT: [[TMP7:%.*]] = getelementptr inbounds i8, ptr [[TMP0]], i32 -12
; VF4IC4-NEXT: [[TMP11:%.*]] = getelementptr inbounds i8, ptr [[TMP7]], i32 -3
; VF4IC4-NEXT: [[WIDE_LOAD5:%.*]] = load <4 x i8>, ptr [[TMP8]], align 1
; VF4IC4-NEXT: [[REVERSE6:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD5]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x i8>, ptr [[TMP4]], align 1
; VF4IC4-NEXT: [[REVERSE2:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD1]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i8>, ptr [[TMP6]], align 1
; VF4IC4-NEXT: [[REVERSE4:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD3]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[WIDE_LOAD6:%.*]] = load <4 x i8>, ptr [[TMP11]], align 1
; VF4IC4-NEXT: [[REVERSE7:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD6]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[TMP9:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[OFFSET_IDX]]
; VF4IC4-NEXT: [[TMP38:%.*]] = getelementptr inbounds i8, ptr [[TMP9]], i32 0
; VF4IC4-NEXT: [[TMP17:%.*]] = getelementptr inbounds i8, ptr [[TMP38]], i32 -3
; VF4IC4-NEXT: [[TMP12:%.*]] = getelementptr inbounds i8, ptr [[TMP9]], i32 -4
; VF4IC4-NEXT: [[TMP13:%.*]] = getelementptr inbounds i8, ptr [[TMP12]], i32 -3
; VF4IC4-NEXT: [[TMP14:%.*]] = getelementptr inbounds i8, ptr [[TMP9]], i32 -8
; VF4IC4-NEXT: [[TMP15:%.*]] = getelementptr inbounds i8, ptr [[TMP14]], i32 -3
; VF4IC4-NEXT: [[TMP16:%.*]] = getelementptr inbounds i8, ptr [[TMP9]], i32 -12
; VF4IC4-NEXT: [[TMP18:%.*]] = getelementptr inbounds i8, ptr [[TMP16]], i32 -3
; VF4IC4-NEXT: [[WIDE_LOAD13:%.*]] = load <4 x i8>, ptr [[TMP17]], align 1
; VF4IC4-NEXT: [[REVERSE14:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD13]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[WIDE_LOAD9:%.*]] = load <4 x i8>, ptr [[TMP13]], align 1
; VF4IC4-NEXT: [[REVERSE10:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD9]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[WIDE_LOAD11:%.*]] = load <4 x i8>, ptr [[TMP15]], align 1
; VF4IC4-NEXT: [[REVERSE12:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD11]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[WIDE_LOAD14:%.*]] = load <4 x i8>, ptr [[TMP18]], align 1
; VF4IC4-NEXT: [[REVERSE15:%.*]] = shufflevector <4 x i8> [[WIDE_LOAD14]], <4 x i8> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; VF4IC4-NEXT: [[TMP21:%.*]] = icmp ne <4 x i8> [[REVERSE6]], [[REVERSE14]]
; VF4IC4-NEXT: [[TMP19:%.*]] = icmp ne <4 x i8> [[REVERSE2]], [[REVERSE10]]
; VF4IC4-NEXT: [[TMP20:%.*]] = icmp ne <4 x i8> [[REVERSE4]], [[REVERSE12]]
; VF4IC4-NEXT: [[TMP37:%.*]] = icmp ne <4 x i8> [[REVERSE7]], [[REVERSE15]]
; VF4IC4-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
; VF4IC4-NEXT: [[TMP54:%.*]] = freeze <4 x i1> [[TMP21]]
; VF4IC4-NEXT: [[TMP22:%.*]] = freeze <4 x i1> [[TMP19]]
; VF4IC4-NEXT: [[TMP23:%.*]] = or <4 x i1> [[TMP54]], [[TMP22]]
; VF4IC4-NEXT: [[TMP51:%.*]] = freeze <4 x i1> [[TMP20]]
; VF4IC4-NEXT: [[TMP52:%.*]] = or <4 x i1> [[TMP23]], [[TMP51]]
; VF4IC4-NEXT: [[TMP53:%.*]] = freeze <4 x i1> [[TMP37]]
; VF4IC4-NEXT: [[TMP24:%.*]] = or <4 x i1> [[TMP52]], [[TMP53]]
; VF4IC4-NEXT: [[TMP25:%.*]] = call i1 @llvm.vector.reduce.or.v4i1(<4 x i1> [[TMP24]])
; VF4IC4-NEXT: [[TMP26:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1008
; VF4IC4-NEXT: [[TMP27:%.*]] = or i1 [[TMP25]], [[TMP26]]
; VF4IC4-NEXT: br i1 [[TMP27]], label [[MIDDLE_SPLIT:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP11:![0-9]+]]
; VF4IC4: middle.split:
; VF4IC4-NEXT: br i1 [[TMP25]], label [[VECTOR_EARLY_EXIT:%.*]], label [[MIDDLE_BLOCK:%.*]]
; VF4IC4: middle.block:
; VF4IC4-NEXT: br label [[SCALAR_PH:%.*]]
; VF4IC4: vector.early.exit:
; VF4IC4-NEXT: [[FIRST_ACTIVE_LANE:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP37]], i1 true)
; VF4IC4-NEXT: [[TMP28:%.*]] = add i64 12, [[FIRST_ACTIVE_LANE]]
; VF4IC4-NEXT: [[FIRST_ACTIVE_LANE15:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP20]], i1 true)
; VF4IC4-NEXT: [[TMP29:%.*]] = add i64 8, [[FIRST_ACTIVE_LANE15]]
; VF4IC4-NEXT: [[TMP30:%.*]] = icmp ne i64 [[FIRST_ACTIVE_LANE15]], 4
; VF4IC4-NEXT: [[TMP31:%.*]] = select i1 [[TMP30]], i64 [[TMP29]], i64 [[TMP28]]
; VF4IC4-NEXT: [[FIRST_ACTIVE_LANE16:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP19]], i1 true)
; VF4IC4-NEXT: [[TMP32:%.*]] = add i64 4, [[FIRST_ACTIVE_LANE16]]
; VF4IC4-NEXT: [[TMP33:%.*]] = icmp ne i64 [[FIRST_ACTIVE_LANE16]], 4
; VF4IC4-NEXT: [[TMP34:%.*]] = select i1 [[TMP33]], i64 [[TMP32]], i64 [[TMP31]]
; VF4IC4-NEXT: [[FIRST_ACTIVE_LANE1:%.*]] = call i64 @llvm.experimental.cttz.elts.i64.v4i1(<4 x i1> [[TMP21]], i1 true)
; VF4IC4-NEXT: [[TMP35:%.*]] = add i64 0, [[FIRST_ACTIVE_LANE1]]
; VF4IC4-NEXT: [[TMP36:%.*]] = icmp ne i64 [[FIRST_ACTIVE_LANE1]], 4
; VF4IC4-NEXT: [[TMP10:%.*]] = select i1 [[TMP36]], i64 [[TMP35]], i64 [[TMP34]]
; VF4IC4-NEXT: [[EARLY_EXIT_VALUE:%.*]] = extractelement <4 x i8> [[REVERSE6]], i64 [[TMP10]]
; VF4IC4-NEXT: [[TMP39:%.*]] = sub i64 [[TMP10]], 4
; VF4IC4-NEXT: [[TMP40:%.*]] = extractelement <4 x i8> [[REVERSE2]], i64 [[TMP39]]
; VF4IC4-NEXT: [[TMP41:%.*]] = icmp uge i64 [[TMP10]], 4
; VF4IC4-NEXT: [[TMP42:%.*]] = select i1 [[TMP41]], i8 [[TMP40]], i8 [[EARLY_EXIT_VALUE]]
; VF4IC4-NEXT: [[TMP43:%.*]] = sub i64 [[TMP10]], 8
; VF4IC4-NEXT: [[TMP44:%.*]] = extractelement <4 x i8> [[REVERSE4]], i64 [[TMP43]]
; VF4IC4-NEXT: [[TMP45:%.*]] = icmp uge i64 [[TMP10]], 8
; VF4IC4-NEXT: [[TMP46:%.*]] = select i1 [[TMP45]], i8 [[TMP44]], i8 [[TMP42]]
; VF4IC4-NEXT: [[TMP47:%.*]] = sub i64 [[TMP10]], 12
; VF4IC4-NEXT: [[TMP48:%.*]] = extractelement <4 x i8> [[REVERSE7]], i64 [[TMP47]]
; VF4IC4-NEXT: [[TMP49:%.*]] = icmp uge i64 [[TMP10]], 12
; VF4IC4-NEXT: [[TMP50:%.*]] = select i1 [[TMP49]], i8 [[TMP48]], i8 [[TMP46]]
; VF4IC4-NEXT: br label [[LOOP_END:%.*]]
; VF4IC4: scalar.ph:
; VF4IC4-NEXT: br label [[LOOP:%.*]]
; VF4IC4: loop:
; VF4IC4-NEXT: [[IV:%.*]] = phi i64 [ [[IV_NEXT:%.*]], [[LOOP_INC:%.*]] ], [ 15, [[SCALAR_PH]] ]
; VF4IC4-NEXT: [[GEP_P1:%.*]] = getelementptr inbounds i8, ptr [[P1]], i64 [[IV]]
; VF4IC4-NEXT: [[LD1:%.*]] = load i8, ptr [[GEP_P1]], align 1
; VF4IC4-NEXT: [[GEP_P2:%.*]] = getelementptr inbounds i8, ptr [[P2]], i64 [[IV]]
; VF4IC4-NEXT: [[LD2:%.*]] = load i8, ptr [[GEP_P2]], align 1
; VF4IC4-NEXT: [[CMP3:%.*]] = icmp eq i8 [[LD1]], [[LD2]]
; VF4IC4-NEXT: br i1 [[CMP3]], label [[LOOP_INC]], label [[LOOP_END]]
; VF4IC4: loop.inc:
; VF4IC4-NEXT: [[IV_NEXT]] = add i64 [[IV]], -1
; VF4IC4-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[IV_NEXT]], 0
; VF4IC4-NEXT: br i1 [[EXITCOND]], label [[LOOP_END]], label [[LOOP]], !llvm.loop [[LOOP12:![0-9]+]]
; VF4IC4: loop.end:
; VF4IC4-NEXT: [[RETVAL:%.*]] = phi i8 [ [[LD1]], [[LOOP]] ], [ -1, [[LOOP_INC]] ], [ [[TMP50]], [[VECTOR_EARLY_EXIT]] ]
; VF4IC4-NEXT: ret i8 [[RETVAL]]
;
entry:
%p1 = alloca [1024 x i8]
%p2 = alloca [1024 x i8]
call void @init_mem(ptr %p1, i64 1024)
call void @init_mem(ptr %p2, i64 1024)
br label %loop
loop:
%iv = phi i64 [ %iv.next, %loop.inc ], [ 1023, %entry ]
%gep.p1 = getelementptr inbounds i8, ptr %p1, i64 %iv
%ld1 = load i8, ptr %gep.p1, align 1
%gep.p2 = getelementptr inbounds i8, ptr %p2, i64 %iv
%ld2 = load i8, ptr %gep.p2, align 1
%cmp3 = icmp eq i8 %ld1, %ld2
br i1 %cmp3, label %loop.inc, label %loop.end
loop.inc:
%iv.next = add i64 %iv, -1
%exitcond = icmp eq i64 %iv.next, 0
br i1 %exitcond, label %loop.end, label %loop
loop.end:
%retval = phi i8 [ %ld1, %loop ], [ -1, %loop.inc ]
ret i8 %retval
}