llvm-project/clang/test/CodeGenObjCXX/property-objects.mm
Douglas Katzman 3459ce2e5e Stop messing with the 'g' group of options in CompilerInvocation.
With this change, most 'g' options are rejected by CompilerInvocation.
They remain only as Driver options. The new way to request debug info
from cc1 is with "-debug-info-kind={line-tables-only|limited|standalone}"
and "-dwarf-version={2|3|4}". In the absence of a command-line option
to specify Dwarf version, the Toolchain decides it, rather than placing
Toolchain-specific logic in CompilerInvocation.

Also fix a bug in the Windows compatibility argument parsing
in which the "rightmost argument wins" principle failed.

Differential Revision: http://reviews.llvm.org/D13221

llvm-svn: 249655
2015-10-08 04:24:12 +00:00

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// RUN: %clang_cc1 %s -triple=x86_64-apple-darwin10 -std=c++11 -emit-llvm -debug-info-kind=limited -o - | FileCheck %s
class S {
public:
S& operator = (const S&);
S (const S&);
S ();
};
struct CGRect {
CGRect & operator = (const CGRect &);
};
@interface I {
S position;
CGRect bounds;
}
@property(assign, nonatomic) S position;
@property CGRect bounds;
@property CGRect frame;
- (void)setFrame:(CGRect)frameRect;
- (CGRect)frame;
- (void) initWithOwner;
- (CGRect)extent;
- (void)dealloc;
@end
@implementation I
@synthesize position;
@synthesize bounds;
@synthesize frame;
// CHECK: define internal void @"\01-[I setPosition:]"
// CHECK: call dereferenceable({{[0-9]+}}) %class.S* @_ZN1SaSERKS_
// CHECK-NEXT: ret void
// Don't attach debug locations to the prologue instructions. These were
// leaking over from the previous function emission by accident.
// CHECK: define internal void @"\01-[I setBounds:]"
// CHECK-NOT: !dbg
// CHECK: call void @llvm.dbg.declare
- (void)setFrame:(CGRect)frameRect {}
- (CGRect)frame {return bounds;}
- (void)initWithOwner {
I* _labelLayer;
CGRect labelLayerFrame = self.bounds;
labelLayerFrame = self.bounds;
_labelLayer.frame = labelLayerFrame;
}
// rdar://8366604
- (void)dealloc
{
CGRect cgrect = self.extent;
}
- (struct CGRect)extent {return bounds;}
@end
// CHECK-LABEL: define i32 @main
// CHECK: call void @_ZN1SC1ERKS_(%class.S* [[AGGTMP:%[a-zA-Z0-9\.]+]], %class.S* dereferenceable({{[0-9]+}}) {{%[a-zA-Z0-9\.]+}})
// CHECK: call void bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to void (i8*, i8*, %class.S*)*)(i8* {{%[a-zA-Z0-9\.]+}}, i8* {{%[a-zA-Z0-9\.]+}}, %class.S* [[AGGTMP]])
// CHECK-NEXT: ret i32 0
int main() {
I *i;
S s1;
i.position = s1;
return 0;
}
// rdar://8379892
// CHECK-LABEL: define void @_Z1fP1A
// CHECK: call void @_ZN1XC1Ev(%struct.X* [[LVTEMP:%[a-zA-Z0-9\.]+]])
// CHECK: call void @_ZN1XC1ERKS_(%struct.X* [[AGGTMP:%[a-zA-Z0-9\.]+]], %struct.X* dereferenceable({{[0-9]+}}) [[LVTEMP]])
// CHECK: call void bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to void (i8*, i8*, %struct.X*)*)({{.*}} %struct.X* [[AGGTMP]])
struct X {
X();
X(const X&);
~X();
};
@interface A {
X xval;
}
- (X)x;
- (void)setX:(X)x;
@end
void f(A* a) {
a.x = X();
}
// rdar://21801088
// Ensure that pseudo-objecet expressions that require the RHS to be
// rewritten don't result in crashes or redundant emission of code.
struct B0 { long long x; };
struct B1 { long long x; }; B1 operator+(B1, B1);
struct B2 { B1 x; };
struct B3 { B3(); B1 x; operator B1(); };
@interface B
@property B0 b0;
@property B1 b1;
@property B2 b2;
@property B3 b3;
@end
int b_makeInt();
// Note that there's a promotion from int to long long, so
// the syntactic form of the RHS will be bogus.
void testB0(B *b) {
b.b0 = { b_makeInt() };
}
void testB1(B *b) {
b.b1 += { b_makeInt() };
}
// CHECK: define void @_Z6testB0P1B([[B:%.*]]*
// CHECK: [[BVAR:%.*]] = alloca [[B]]*, align 8
// CHECK: [[TEMP:%.*]] = alloca [[B0:%.*]], align 8
// CHECK: load [[B]]*, [[B]]** [[BVAR]]
// CHECK-NEXT: [[X:%.*]] = getelementptr inbounds [[B0]], [[B0]]* [[TEMP]], i32 0, i32 0
// CHECK-NEXT: [[T0:%.*]] = call i32 @_Z9b_makeIntv()
// CHECK-NEXT: [[T1:%.*]] = sext i32 [[T0]] to i64
// CHECK-NEXT: store i64 [[T1]], i64* [[X]], align 8
// CHECK-NOT: call
// CHECK: call void @llvm.memcpy
// CHECK-NOT: call
// CHECK: call void bitcast {{.*}} @objc_msgSend
// CHECK-NOT: call
// CHECK: ret void
// CHECK: define void @_Z6testB1P1B([[B]]*
// CHECK: [[BVAR:%.*]] = alloca [[B]]*, align 8
// CHECK: load [[B]]*, [[B]]** [[BVAR]]
// CHECK-NOT: call
// CHECK: [[T0:%.*]] = call i64 bitcast {{.*}} @objc_msgSend
// CHECK-NOT: call
// CHECK: store i64 [[T0]],
// CHECK-NOT: call
// CHECK: [[T0:%.*]] = call i32 @_Z9b_makeIntv()
// CHECK-NEXT: [[T1:%.*]] = sext i32 [[T0]] to i64
// CHECK-NEXT: store i64 [[T1]], i64* {{.*}}, align 8
// CHECK-NOT: call
// CHECK: [[T0:%.*]] = call i64 @_Zpl2B1S_
// CHECK-NOT: call
// CHECK: store i64 [[T0]],
// CHECK-NOT: call
// CHECK: call void @llvm.memcpy
// CHECK-NOT: call
// CHECK: call void bitcast {{.*}} @objc_msgSend
// CHECK-NOT: call
// CHECK: ret void
// Another example of a conversion that needs to be applied
// in the semantic form.
void testB2(B *b) {
b.b2 = { B3() };
}
// CHECK: define void @_Z6testB2P1B([[B]]*
// CHECK: [[BVAR:%.*]] = alloca [[B]]*, align 8
// CHECK: load [[B]]*, [[B]]** [[BVAR]]
// CHECK-NOT: call
// CHECK: call void @_ZN2B3C1Ev(
// CHECK-NEXT: [[T0:%.*]] = call i64 @_ZN2B3cv2B1Ev(
// CHECK-NOT: call
// CHECK: store i64 [[T0]],
// CHECK-NOT: call
// CHECK: call void @llvm.memcpy
// CHECK-NOT: call
// CHECK: call void bitcast {{.*}} @objc_msgSend
// CHECK-NOT: call
// CHECK: ret void
// A similar test to B, but using overloaded function references.
struct C1 {
int x;
friend C1 operator+(C1, void(&)());
};
@interface C
@property void (*c0)();
@property C1 c1;
@end
void c_helper();
void c_helper(int);
void testC0(C *c) {
c.c0 = c_helper;
c.c0 = &c_helper;
}
// CHECK: define void @_Z6testC0P1C([[C:%.*]]*
// CHECK: [[CVAR:%.*]] = alloca [[C]]*, align 8
// CHECK: load [[C]]*, [[C]]** [[CVAR]]
// CHECK-NOT: call
// CHECK: call void bitcast {{.*}} @objc_msgSend {{.*}} @_Z8c_helperv
// CHECK-NOT: call
// CHECK: call void bitcast {{.*}} @objc_msgSend {{.*}} @_Z8c_helperv
// CHECK-NOT: call
// CHECK: ret void
void testC1(C *c) {
c.c1 += c_helper;
}
// CHECK: define void @_Z6testC1P1C([[C]]*
// CHECK: [[CVAR:%.*]] = alloca [[C]]*, align 8
// CHECK: load [[C]]*, [[C]]** [[CVAR]]
// CHECK-NOT: call
// CHECK: [[T0:%.*]] = call i32 bitcast {{.*}} @objc_msgSend
// CHECK-NOT: call
// CHECK: store i32 [[T0]],
// CHECK-NOT: call
// CHECK: [[T0:%.*]] = call i32 @_Zpl2C1RFvvE({{.*}} @_Z8c_helperv
// CHECK-NOT: call
// CHECK: store i32 [[T0]],
// CHECK-NOT: call
// CHECK: call void @llvm.memcpy
// CHECK-NOT: call
// CHECK: call void bitcast {{.*}} @objc_msgSend
// CHECK-NOT: call
// CHECK: ret void