
This patch extends TypeQuery matching to support anonymous namespaces. A new flag is added to control the behavior. In the "strict" mode, the query must match the type exactly -- all anonymous namespaces included. The dynamic type resolver in the itanium abi (the motivating use case for this) uses this flag, as it queries using the name from the demangles, which includes anonymous namespaces. This ensures we don't confuse a type with a same-named type in an anonymous namespace. However, this does *not* ensure we don't confuse two types in anonymous namespacs (in different CUs). To resolve this, we would need to use a completely different lookup algorithm, which probably also requires a DWARF extension. In the "lax" mode (the default), the anonymous namespaces in the query are optional, and this allows one search for the type using the usual language rules (`::A` matches `::(anonymous namespace)::A`). This patch also changes the type context computation algorithm in DWARFDIE, so that it includes anonymous namespace information. This causes a slight change in behavior: the algorithm previously stopped computing the context after encountering an anonymous namespace, which caused the outer namespaces to be ignored. This meant that a type like `NS::(anonymous namespace)::A` would be (incorrectly) recognized as `::A`). This can cause code depending on the old behavior to misbehave. The fix is to specify all the enclosing namespaces in the query, or use a non-exact match.
The LLVM Compiler Infrastructure
Welcome to the LLVM project!
This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.
The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.
C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.
Other components include: the libc++ C++ standard library, the LLD linker, and more.
Getting the Source Code and Building LLVM
Consult the Getting Started with LLVM page for information on building and running LLVM.
For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.
Getting in touch
Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.
The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.