Richard Smith ac974a3c76 Reinstate r185229, reverted in r185256, with a tweak: further ignore the
standard's rule that an extern "C" declaration conflicts with any entity in the
global scope with the same name. Now we only care if the global scope entity is
a variable declaration (and so might have the same mangled name as the extern
"C" declaration). This has been reported as a standard defect.

Original commit message:

PR7927, PR16247: Reimplement handling of matching extern "C" declarations
across scopes.

When we declare an extern "C" name that is not a redeclaration of an entity in
the same scope, check whether it redeclares some extern "C" entity from another
scope, and if not, check whether it conflicts with a (non-extern-"C") entity in
the translation unit.

When we declare a name in the translation unit that is not a redeclaration,
check whether it conflicts with any extern "C" entities (possibly from other
scopes).

llvm-svn: 185281
2013-06-30 09:48:50 +00:00

216 lines
4.8 KiB
C++

// RUN: %clang_cc1 -fsyntax-only -verify -std=gnu++11 %s
// RUN: %clang_cc1 -fsyntax-only -verify -Wno-c++11-extensions -Wno-local-type-template-args %s
// RUN: %clang_cc1 -fsyntax-only -verify -Wno-c++11-extensions -Wno-local-type-template-args -fmodules %s
namespace test1 {
int x; // expected-note {{previous definition is here}}
static int y;
void f() {} // expected-note {{previous definition is here}}
extern "C" {
extern int x; // expected-error {{declaration of 'x' has a different language linkage}}
extern int y; // OK, has internal linkage, so no language linkage.
void f(); // expected-error {{declaration of 'f' has a different language linkage}}
}
}
// This is OK. Both test2_f don't have language linkage since they have
// internal linkage.
extern "C" {
static void test2_f() {
}
static void test2_f(int x) {
}
}
namespace test3 {
extern "C" {
namespace {
extern int x2;
void f2();
}
}
namespace {
int x2;
void f2() {}
}
}
namespace test4 {
void dummy() {
void Bar();
class A {
friend void Bar();
};
}
}
namespace test5 {
static void g();
void f()
{
void g();
}
}
// pr14898
namespace test6 {
template <class _Rp>
class __attribute__ ((__visibility__("default"))) shared_future;
template <class _Rp>
class future {
template <class> friend class shared_future;
shared_future<_Rp> share();
};
template <class _Rp> future<_Rp>
get_future();
template <class _Rp>
struct shared_future<_Rp&> {
shared_future(future<_Rp&>&& __f);
};
void f() {
typedef int T;
get_future<int>();
typedef int& U;
shared_future<int&> f1 = get_future<int&>();
}
}
// This is OK. The variables have internal linkage and therefore no language
// linkage.
extern "C" {
static int test7_x;
}
extern "C++" {
extern int test7_x;
}
extern "C++" {
static int test7_y;
}
extern "C" {
extern int test7_y;
}
extern "C" { typedef int test7_F(); static test7_F test7_f; }
extern "C++" { extern test7_F test7_f; }
// FIXME: This should be invalid. The function has no language linkage, but
// the function type has, so this is redeclaring the function with a different
// type.
extern "C++" {
static void test8_f();
}
extern "C" {
extern void test8_f();
}
extern "C" {
static void test8_g();
}
extern "C++" {
extern void test8_g();
}
extern "C" {
void __attribute__((overloadable)) test9_f(int c); // expected-note {{previous declaration is here}}
}
extern "C++" {
void __attribute__((overloadable)) test9_f(int c); // expected-error {{declaration of 'test9_f' has a different language linkage}}
}
extern "C" {
void __attribute__((overloadable)) test10_f(int);
void __attribute__((overloadable)) test10_f(double);
}
extern "C" {
void test11_f() {
void __attribute__((overloadable)) test11_g(int);
void __attribute__((overloadable)) test11_g(double);
}
}
namespace test12 {
const int n = 0;
extern const int n;
void f() {
extern const int n;
}
}
namespace test13 {
static void a(void);
extern void a();
static void a(void) {}
}
namespace test14 {
namespace {
void a(void); // expected-note {{previous declaration is here}}
static void a(void) {} // expected-error {{static declaration of 'a' follows non-static declaration}}
}
}
namespace test15 {
const int a = 5; // expected-note {{previous definition is here}}
static const int a; // expected-error {{redefinition of 'a'}}
}
namespace test16 {
extern "C" {
class Foo {
int x;
friend int bar(Foo *y);
};
int bar(Foo *y) {
return y->x;
}
}
}
namespace test17 {
namespace {
struct I {
};
}
template <typename T1, typename T2> void foo() {}
template <typename T, T x> void bar() {} // expected-note {{candidate function}}
inline void *g() {
struct L {
};
// foo<L, I>'s linkage should be the merge of UniqueExternalLinkage (or
// InternalLinkage in c++11) and VisibleNoLinkage. The correct answer is
// NoLinkage in both cases. This means that using foo<L, I> as a template
// argument should fail.
return reinterpret_cast<void*>(bar<typeof(foo<L, I>), foo<L, I> >); // expected-error {{reinterpret_cast cannot resolve overloaded function 'bar' to type 'void *}}
}
void h() {
g();
}
}
namespace test18 {
template <typename T> struct foo {
template <T *P> static void f() {}
static void *g() { return (void *)f<&x>; }
static T x;
};
template <typename T> T foo<T>::x;
inline void *f() {
struct S {
};
return foo<S>::g();
}
void *h() { return f(); }
}
extern "C" void pr16247_foo(int);
static void pr16247_foo(double);
void pr16247_foo(int) {}
void pr16247_foo(double) {}
namespace PR16247 {
extern "C" void pr16247_bar(int);
static void pr16247_bar(double);
void pr16247_bar(int) {}
void pr16247_bar(double) {}
}