llvm-project/llvm/test/CodeGen/DirectX/RawBufferLoadDouble.ll
Sarah Spall 5e87a712f9
[DirectX] Add support for Raw Buffer Loads and Stores for scalars and vectors of doubles and i64s in SM6.2 and earlier (#146627)
For SM6.2 and earlier, Raw buffer Loads and Stores can't handle 64 bit
types. This PR expands Raw Buffer Loads and Stores for 64 bit types
double and int64_t. This Adds to the work done in #139996 and #145047 .
Raw Buffer Loads and Stores allow for 64 bit type vectors of size 3 and
4, and the code is modified to allow for that.
Closes #144747
2025-07-07 16:42:32 -07:00

230 lines
12 KiB
LLVM

; RUN: opt -mtriple=dxil-pc-shadermodel6.2-compute -S -dxil-intrinsic-expansion %s | FileCheck %s --check-prefixes=CHECK,CHECK62
; RUN: opt -mtriple=dxil-pc-shadermodel6.3-compute -S -dxil-intrinsic-expansion %s | FileCheck %s --check-prefixes=CHECK,CHECK63
define void @loadf64(i32 %index) {
; check the handle from binding is unchanged
; CHECK: [[B:%.*]] = call target("dx.Rawbuffer", double, 0, 0)
; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.Rawbuffer_f64_0_0t(
; CHECK-SAME: i32 0, i32 1, i32 1, i32 0, i1 false, ptr null)
%buffer = call target("dx.Rawbuffer", double, 0, 0)
@llvm.dx.resource.handlefrombinding.tdx.Rawbuffer_f64_1_0_0t(
i32 0, i32 1, i32 1, i32 0, i1 false, ptr null)
; check we don't modify the code in sm6.3 or later
; CHECK63: [[L0:%.*]] = call { double, i1 } @llvm.dx.resource.load.rawbuffer
; CHECK63-SAME: target("dx.Rawbuffer", double, 0, 0) [[B]], i32 %index, i32 0)
; check we load an <2 x i32> instead of a double
; CHECK62-NOT: call {double, i1} @llvm.dx.resource.load.rawbuffer
; CHECK62: [[L0:%.*]] = call { <2 x i32>, i1 }
; CHECK62-SAME: @llvm.dx.resource.load.rawbuffer.v2i32.tdx.Rawbuffer_f64_0_0t(
; CHECK62-SAME: target("dx.Rawbuffer", double, 0, 0) [[B]], i32 %index, i32 0)
%load0 = call {double, i1} @llvm.dx.resource.load.rawbuffer(
target("dx.Rawbuffer", double, 0, 0) %buffer, i32 %index, i32 0)
; CHECK63: extractvalue { double, i1 } [[L0]], 0
; check we extract the two i32 and construct a double
; CHECK62: [[D0:%.*]] = extractvalue { <2 x i32>, i1 } [[L0]], 0
; CHECK62: [[Lo:%.*]] = extractelement <2 x i32> [[D0]], i32 0
; CHECK62: [[Hi:%.*]] = extractelement <2 x i32> [[D0]], i32 1
; CHECK62: [[DBL:%.*]] = call double @llvm.dx.asdouble.i32(i32 [[Lo]], i32 [[Hi]])
; CHECK62-NOT: extractvalue { double, i1 }
%data0 = extractvalue {double, i1} %load0, 0
ret void
}
define void @loadv2f64(i32 %index) {
; check the handle from binding is unchanged
; CHECK: [[B:%.*]] = call target("dx.Rawbuffer", <2 x double>, 0, 0)
; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.Rawbuffer_v2f64_0_0t(
; CHECK-SAME: i32 0, i32 1, i32 1, i32 0, i1 false, ptr null)
%buffer = call target("dx.Rawbuffer", <2 x double>, 0, 0)
@llvm.dx.resource.handlefrombinding.tdx.Rawbuffer_v2f64_1_0_0t(
i32 0, i32 1, i32 1, i32 0, i1 false, ptr null)
; check we don't modify the code in sm6.3 or later
; CHECK63: [[L0:%.*]] = call { <2 x double>, i1 } @llvm.dx.resource.load.rawbuffer
; CHECK63-SAME: target("dx.Rawbuffer", <2 x double>, 0, 0) [[B]], i32 %index, i32 0)
; check we load an <4 x i32> instead of a double2
; CHECK62: [[L0:%.*]] = call { <4 x i32>, i1 }
; CHECK62-SAME: @llvm.dx.resource.load.rawbuffer.v4i32.tdx.Rawbuffer_v2f64_0_0t(
; CHECK62-SAME: target("dx.Rawbuffer", <2 x double>, 0, 0) [[B]], i32 %index, i32 0)
%load0 = call { <2 x double>, i1 } @llvm.dx.resource.load.rawbuffer(
target("dx.Rawbuffer", <2 x double>, 0, 0) %buffer, i32 %index, i32 0)
; CHECK63: extractvalue { <2 x double>, i1 } [[L0]], 0
; check we extract the 4 i32 and construct a <2 x double>
; CHECK62: [[D0:%.*]] = extractvalue { <4 x i32>, i1 } [[L0]], 0
; CHECK62: [[Lo1:%.*]] = extractelement <4 x i32> [[D0]], i32 0
; CHECK62: [[Hi1:%.*]] = extractelement <4 x i32> [[D0]], i32 1
; CHECK62: [[Lo2:%.*]] = extractelement <4 x i32> [[D0]], i32 2
; CHECK62: [[Hi2:%.*]] = extractelement <4 x i32> [[D0]], i32 3
; CHECK62: [[Dbl1:%.*]] = call double @llvm.dx.asdouble.i32(i32 [[Lo1]], i32 [[Hi1]])
; CHECK62: [[Vec:%.*]] = insertelement <2 x double> poison, double [[Dbl1]], i32 0
; CHECK62: [[Dbl2:%.*]] = call double @llvm.dx.asdouble.i32(i32 [[Lo2]], i32 [[Hi2]])
; CHECK62: [[Vec2:%.*]] = insertelement <2 x double> [[Vec]], double [[Dbl2]], i32 1
; CHECK62-NOT: extractvalue { <2 x double>, i1 }
%data0 = extractvalue { <2 x double>, i1 } %load0, 0
ret void
}
; show we properly handle extracting the check bit
define void @loadf64WithCheckBit(i32 %index) {
; check the handle from binding is unchanged
; CHECK: [[B:%.*]] = call target("dx.Rawbuffer", double, 0, 0)
; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.Rawbuffer_f64_0_0t(
; CHECK-SAME: i32 0, i32 1, i32 1, i32 0, i1 false, ptr null)
%buffer = call target("dx.Rawbuffer", double, 0, 0)
@llvm.dx.resource.handlefrombinding.tdx.Rawbuffer_f64_1_0_0t(
i32 0, i32 1, i32 1, i32 0, i1 false, ptr null)
; check we don't modify the code in sm6.3 or later
; CHECK63: [[L0:%.*]] = call { double, i1 } @llvm.dx.resource.load.rawbuffer
; CHECK63-SAME: target("dx.Rawbuffer", double, 0, 0) [[B]], i32 %index, i32 0)
; check we load an <2 x i32> instead of a double
; CHECK62-NOT: call {double, i1} @llvm.dx.resource.load.rawbuffer
; CHECK62: [[L0:%.*]] = call { <2 x i32>, i1 }
; CHECK62-SAME: @llvm.dx.resource.load.rawbuffer.v2i32.tdx.Rawbuffer_f64_0_0t(
; CHECK62-SAME: target("dx.Rawbuffer", double, 0, 0) [[B]], i32 %index, i32 0)
%load0 = call {double, i1} @llvm.dx.resource.load.rawbuffer(
target("dx.Rawbuffer", double, 0, 0) %buffer, i32 %index, i32 0)
; CHECK63: extractvalue { double, i1 } [[L0]], 0
; CHECK63: extractvalue { double, i1 } [[L0]], 1
; check we extract the two i32 and construct a double
; CHECK62: [[D0:%.*]] = extractvalue { <2 x i32>, i1 } [[L0]], 0
; CHECK62: [[Lo:%.*]] = extractelement <2 x i32> [[D0]], i32 0
; CHECK62: [[Hi:%.*]] = extractelement <2 x i32> [[D0]], i32 1
; CHECK62: [[DBL:%.*]] = call double @llvm.dx.asdouble.i32(i32 [[Lo]], i32 [[Hi]])
%data0 = extractvalue {double, i1} %load0, 0
; CHECK62: extractvalue { <2 x i32>, i1 } [[L0]], 1
; CHECK62-NOT: extractvalue { double, i1 }
%cb = extractvalue {double, i1} %load0, 1
ret void
}
; Raw Buffer Load allows for double3 and double4 to be loaded
; In SM6.2 and below, two loads will be performed.
; Show we and the checkbits together
define void @loadv3f64(i32 %index) {
; check the handle from binding is unchanged
; CHECK: [[B:%.*]] = call target("dx.Rawbuffer", <3 x double>, 0, 0)
; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.Rawbuffer_v3f64_0_0t(
; CHECK-SAME: i32 0, i32 0, i32 1, i32 0, i1 false, ptr null)
%buffer = call target("dx.Rawbuffer", <3 x double>, 0, 0)
@llvm.dx.resource.handlefrombinding.tdx.Rawbuffer_v3f64_0_0t(
i32 0, i32 0, i32 1, i32 0, i1 false, ptr null)
; check we don't modify the code in sm6.3 or later
; CHECK63: [[L0:%.*]] = call { <3 x double>, i1 } @llvm.dx.resource.load.rawbuffer
; CHECK63-SAME: target("dx.Rawbuffer", <3 x double>, 0, 0) [[B]], i32 %index, i32 0)
; check we perform two loads
; and do 6 extracts and construct 3 doubles
; CHECK62-NOT: call {<3 x double>, i1} @llvm.dx.resource.load.rawbuffer
; CHECK62: [[L0:%.*]] = call { <4 x i32>, i1 }
; CHECK62-SAME: @llvm.dx.resource.load.rawbuffer.v4i32.tdx.Rawbuffer_v3f64_0_0t(
; CHECK62-SAME: target("dx.Rawbuffer", <3 x double>, 0, 0) [[B]], i32 %index, i32 0)
; CHECK62: [[D0:%.*]] = extractvalue { <4 x i32>, i1 } [[L0]], 0
; CHECK62: [[Lo1:%.*]] = extractelement <4 x i32> [[D0]], i32 0
; CHECK62: [[Hi1:%.*]] = extractelement <4 x i32> [[D0]], i32 1
; CHECK62: [[Lo2:%.*]] = extractelement <4 x i32> [[D0]], i32 2
; CHECK62: [[Hi2:%.*]] = extractelement <4 x i32> [[D0]], i32 3
; CHECK62: [[DBL1:%.*]] = call double @llvm.dx.asdouble.i32(i32 [[Lo1]], i32 [[Hi1]])
; CHECK62: [[Vec1:%.*]] = insertelement <3 x double> poison, double [[DBL1]], i32 0
; CHECK62: [[DBL2:%.*]] = call double @llvm.dx.asdouble.i32(i32 [[Lo2]], i32 [[Hi2]])
; CHECK62: [[Vec2:%.*]] = insertelement <3 x double> [[Vec1]], double [[DBL2]], i32 1
; 2nd load
; CHECK62: [[L2:%.*]] = call { <2 x i32>, i1 }
; CHECK62-SAME: @llvm.dx.resource.load.rawbuffer.v2i32.tdx.Rawbuffer_v3f64_0_0t(
; CHECK62-SAME: target("dx.Rawbuffer", <3 x double>, 0, 0) [[B]], i32 %index, i32 16)
; CHECK62: [[D2:%.*]] = extractvalue { <2 x i32>, i1 } [[L2]], 0
; CHECK62: [[Lo3:%.*]] = extractelement <2 x i32> [[D2]], i32 0
; CHECK62: [[Hi3:%.*]] = extractelement <2 x i32> [[D2]], i32 1
; CHECK62: [[DBL3:%.*]] = call double @llvm.dx.asdouble.i32(i32 [[Lo3]], i32 [[Hi3]])
; CHECK62: [[Vec3:%.*]] = insertelement <3 x double> [[Vec2]], double [[DBL3]], i32 2
%load0 = call {<3 x double>, i1} @llvm.dx.resource.load.rawbuffer(
target("dx.Rawbuffer", <3 x double>, 0, 0) %buffer, i32 %index, i32 0)
; CHECK63: extractvalue { <3 x double>, i1 } [[L0]], 0
; CHECK63: extractvalue { <3 x double>, i1 } [[L0]], 1
; CHECK62-NOT: extractvalue {<3 x double>, i1 }
%data0 = extractvalue {<3 x double>, i1} %load0, 0
; check we extract checkbit from both loads and and them together
; CHECK62: [[B1:%.*]] = extractvalue { <4 x i32>, i1 } [[L0]], 1
; CHECK62: [[B2:%.*]] = extractvalue { <2 x i32>, i1 } [[L2]], 1
; CHECK62: and i1 [[B1]], [[B2]]
%cb = extractvalue {<3 x double>, i1} %load0, 1
ret void
}
define void @loadv4f64(i32 %index) {
; check the handle from binding is unchanged
; CHECK: [[B:%.*]] = call target("dx.Rawbuffer", <4 x double>, 0, 0)
; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.Rawbuffer_v4f64_0_0t(
; CHECK-SAME: i32 0, i32 0, i32 1, i32 0, i1 false, ptr null)
%buffer = call target("dx.Rawbuffer", <4 x double>, 0, 0)
@llvm.dx.resource.handlefrombinding.tdx.Rawbuffer_v4f64_0_0t(
i32 0, i32 0, i32 1, i32 0, i1 false, ptr null)
; check we don't modify the code in sm6.3 or later
; CHECK63: [[L0:%.*]] = call { <4 x double>, i1 } @llvm.dx.resource.load.rawbuffer
; CHECK63-SAME: target("dx.Rawbuffer", <4 x double>, 0, 0) [[B]], i32 %index, i32 0)
; check we perform two loads
; and do 8 extracts and construct 4 doubles
; CHECK62-NOT: call {<4 x double>, i1} @llvm.dx.resource.load.rawbuffer
; CHECK62: [[L0:%.*]] = call { <4 x i32>, i1 }
; CHECK62-SAME: @llvm.dx.resource.load.rawbuffer.v4i32.tdx.Rawbuffer_v4f64_0_0t(
; CHECK62-SAME: target("dx.Rawbuffer", <4 x double>, 0, 0) [[B]], i32 %index, i32 0)
; CHECK62: [[D0:%.*]] = extractvalue { <4 x i32>, i1 } [[L0]], 0
; CHECK62: [[Lo1:%.*]] = extractelement <4 x i32> [[D0]], i32 0
; CHECK62: [[Hi1:%.*]] = extractelement <4 x i32> [[D0]], i32 1
; CHECK62: [[Lo2:%.*]] = extractelement <4 x i32> [[D0]], i32 2
; CHECK62: [[Hi2:%.*]] = extractelement <4 x i32> [[D0]], i32 3
; CHECK62: [[DBL1:%.*]] = call double @llvm.dx.asdouble.i32(i32 [[Lo1]], i32 [[Hi1]])
; CHECK62: [[Vec1:%.*]] = insertelement <4 x double> poison, double [[DBL1]], i32 0
; CHECK62: [[DBL2:%.*]] = call double @llvm.dx.asdouble.i32(i32 [[Lo2]], i32 [[Hi2]])
; CHECK62: [[Vec2:%.*]] = insertelement <4 x double> [[Vec1]], double [[DBL2]], i32 1
; 2nd load
; CHECK62: [[L2:%.*]] = call { <4 x i32>, i1 }
; CHECK62-SAME: @llvm.dx.resource.load.rawbuffer.v4i32.tdx.Rawbuffer_v4f64_0_0t(
; CHECK62-SAME: target("dx.Rawbuffer", <4 x double>, 0, 0) [[B]], i32 %index, i32 16)
; CHECK62: [[D2:%.*]] = extractvalue { <4 x i32>, i1 } [[L2]], 0
; CHECK62: [[Lo3:%.*]] = extractelement <4 x i32> [[D2]], i32 0
; CHECK62: [[Hi3:%.*]] = extractelement <4 x i32> [[D2]], i32 1
; CHECK62: [[Lo4:%.*]] = extractelement <4 x i32> [[D2]], i32 2
; CHECK62: [[Hi4:%.*]] = extractelement <4 x i32> [[D2]], i32 3
; CHECK62: [[DBL3:%.*]] = call double @llvm.dx.asdouble.i32(i32 [[Lo3]], i32 [[Hi3]])
; CHECK62: [[Vec3:%.*]] = insertelement <4 x double> [[Vec2]], double [[DBL3]], i32 2
; CHECK62: [[DBL4:%.*]] = call double @llvm.dx.asdouble.i32(i32 [[Lo4]], i32 [[Hi4]])
; CHECK62: [[Vec4:%.*]] = insertelement <4 x double> [[Vec3]], double [[DBL4]], i32 3
%load0 = call {<4 x double>, i1} @llvm.dx.resource.load.rawbuffer(
target("dx.Rawbuffer", <4 x double>, 0, 0) %buffer, i32 %index, i32 0)
; CHECK63: extractvalue { <4 x double>, i1 } [[L0]], 0
; CHECK63: extractvalue { <4 x double>, i1 } [[L0]], 1
; CHECK62-NOT: extractvalue {<4 x double>, i1 }
%data0 = extractvalue {<4 x double>, i1} %load0, 0
; check we extract checkbit from both loads and and them together
; CHECK62: [[B1:%.*]] = extractvalue { <4 x i32>, i1 } [[L0]], 1
; CHECK62: [[B2:%.*]] = extractvalue { <4 x i32>, i1 } [[L2]], 1
; CHECK62: and i1 [[B1]], [[B2]]
%cb = extractvalue {<4 x double>, i1} %load0, 1
ret void
}