
Fixes #150482 by replacing all `Instruction.getType()` in DXILShaderFlags.cpp with `Instruction.getType()->getScalarType()` to account for vectors types as suggested by @bogner
45 lines
1.9 KiB
LLVM
45 lines
1.9 KiB
LLVM
; RUN: opt -S --passes="print-dx-shader-flags" 2>&1 %s | FileCheck %s
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; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC
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target triple = "dxil-pc-shadermodel6.7-library"
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; CHECK: ; Combined Shader Flags for Module
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; CHECK-NEXT: ; Shader Flags Value: 0x00800030
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; CHECK-NEXT: ;
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; CHECK-NEXT: ; Note: shader requires additional functionality:
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; CHECK-NEXT: ; Native low-precision data types
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; CHECK-NEXT: ; Note: extra DXIL module flags:
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; CHECK-NEXT: ; Raw and structured buffers
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; CHECK-NEXT: ; Low-precision data types present
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; CHECK-NEXT: ; Enable native low-precision data types
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; CHECK-NEXT: ;
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; CHECK-NEXT: ; Shader Flags for Module Functions
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; CHECK: Function rawbuf : 0x00800030
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define void @rawbuf() "hlsl.export" {
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%halfrb = tail call target("dx.RawBuffer", <4 x half>, 0, 0)
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@llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v4f16_0_0t(i32 0, i32 0, i32 1, i32 0, i1 false, ptr null)
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%i16rb = tail call target("dx.RawBuffer", <4 x i16>, 1, 0)
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@llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v4i16_1_0t(i32 0, i32 1, i32 1, i32 0, i1 false, ptr null)
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%loadhalfrb = call { <4 x i16>, i1 }
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@llvm.dx.resource.load.rawbuffer.v4i16.tdx.RawBuffer_v4f16_0_0t(target("dx.RawBuffer", <4 x half>, 0, 0) %halfrb, i32 0, i32 0)
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%extracti16vec = extractvalue { <4 x i16>, i1 } %loadhalfrb, 0
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call void @llvm.dx.resource.store.rawbuffer.tdx.RawBuffer_v4i16_1_0t.v4i16(target("dx.RawBuffer", <4 x i16>, 1, 0) %i16rb, i32 0, i32 0, <4 x i16> %extracti16vec)
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ret void
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}
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; Metadata to avoid adding flags not currently of interest to this test, and
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; enable native low precision data types
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!dx.valver = !{!0}
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!0 = !{i32 1, i32 8}
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!llvm.module.flags = !{!1, !2}
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!1 = !{i32 1, !"dx.nativelowprec", i32 1}
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!2 = !{i32 1, !"dx.resmayalias", i32 1}
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; DXC: - Name: SFI0
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; DXC-NEXT: Size: 8
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; DXC-NEXT: Flags:
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; DXC: MinimumPrecision: false
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; DXC: NativeLowPrecision: true
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; DXC: ...
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