llvm-project/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.h
Jim Ingham 4ceb928f02 Change the Mutex::Locker class so that it takes the Mutex object and locks it, rather
than being given the pthread_mutex_t from the Mutex and locks that.  That allows us to
track ownership of the Mutex better.  

Used this to switch the LLDB_CONFIGURATION_DEBUG enabled assert when we can't get the
gdb-remote sequence mutex to assert when the thread that had the mutex releases it.  This
is generally more useful information than saying just who failed to get it (since the
code that had it locked often had released it by the time the assert fired.)

llvm-svn: 158240
2012-06-08 22:50:40 +00:00

269 lines
7.5 KiB
C++

//===-- GDBRemoteCommunication.h --------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_GDBRemoteCommunication_h_
#define liblldb_GDBRemoteCommunication_h_
// C Includes
// C++ Includes
#include <list>
#include <string>
// Other libraries and framework includes
// Project includes
#include "lldb/lldb-public.h"
#include "lldb/Core/Communication.h"
#include "lldb/Core/Listener.h"
#include "lldb/Host/Mutex.h"
#include "lldb/Host/Predicate.h"
#include "lldb/Host/TimeValue.h"
#include "Utility/StringExtractorGDBRemote.h"
class ProcessGDBRemote;
class GDBRemoteCommunication : public lldb_private::Communication
{
public:
enum
{
eBroadcastBitRunPacketSent = kLoUserBroadcastBit
};
//------------------------------------------------------------------
// Constructors and Destructors
//------------------------------------------------------------------
GDBRemoteCommunication(const char *comm_name,
const char *listener_name,
bool is_platform);
virtual
~GDBRemoteCommunication();
char
GetAck ();
size_t
SendAck ();
size_t
SendNack ();
char
CalculcateChecksum (const char *payload,
size_t payload_length);
bool
GetSequenceMutex (lldb_private::Mutex::Locker& locker, const char *failure_message = NULL);
bool
CheckForPacket (const uint8_t *src,
size_t src_len,
StringExtractorGDBRemote &packet);
bool
IsRunning() const
{
return m_public_is_running.GetValue();
}
bool
GetSendAcks ()
{
return m_send_acks;
}
//------------------------------------------------------------------
// Client and server must implement these pure virtual functions
//------------------------------------------------------------------
virtual bool
GetThreadSuffixSupported () = 0;
//------------------------------------------------------------------
// Set the global packet timeout.
//
// For clients, this is the timeout that gets used when sending
// packets and waiting for responses. For servers, this might not
// get used, and if it doesn't this should be moved to the
// GDBRemoteCommunicationClient.
//------------------------------------------------------------------
uint32_t
SetPacketTimeout (uint32_t packet_timeout)
{
const uint32_t old_packet_timeout = m_packet_timeout;
m_packet_timeout = packet_timeout;
return old_packet_timeout;
}
uint32_t
GetPacketTimeoutInMicroSeconds () const
{
return m_packet_timeout * lldb_private::TimeValue::MicroSecPerSec;
}
//------------------------------------------------------------------
// Start a debugserver instance on the current host using the
// supplied connection URL.
//------------------------------------------------------------------
lldb_private::Error
StartDebugserverProcess (const char *connect_url,
const char *unix_socket_name,
lldb_private::ProcessLaunchInfo &launch_info);
void
DumpHistory(lldb_private::Stream &strm);
protected:
class History
{
public:
enum PacketType
{
ePacketTypeInvalid = 0,
ePacketTypeSend,
ePacketTypeRecv
};
struct Entry
{
Entry() :
packet(),
type (ePacketTypeInvalid),
bytes_transmitted (0),
packet_idx (0),
tid (LLDB_INVALID_THREAD_ID)
{
}
void
Clear ()
{
packet.clear();
type = ePacketTypeInvalid;
bytes_transmitted = 0;
packet_idx = 0;
tid = LLDB_INVALID_THREAD_ID;
}
std::string packet;
PacketType type;
uint32_t bytes_transmitted;
uint32_t packet_idx;
lldb::tid_t tid;
};
History (uint32_t size);
~History ();
// For single char packets for ack, nack and /x03
void
AddPacket (char packet_char,
PacketType type,
uint32_t bytes_transmitted);
void
AddPacket (const std::string &src,
uint32_t src_len,
PacketType type,
uint32_t bytes_transmitted);
void
Dump (lldb_private::Stream &strm) const;
void
Dump (lldb_private::Log *log) const;
bool
DidDumpToLog () const
{
return m_dumped_to_log;
}
protected:
uint32_t
GetFirstSavedPacketIndex () const
{
if (m_total_packet_count < m_packets.size())
return 0;
else
return m_curr_idx + 1;
}
uint32_t
GetNumPacketsInHistory () const
{
if (m_total_packet_count < m_packets.size())
return m_total_packet_count;
else
return (uint32_t)m_packets.size();
}
uint32_t
GetNextIndex()
{
++m_total_packet_count;
const uint32_t idx = m_curr_idx;
m_curr_idx = NormalizeIndex(idx + 1);
return idx;
}
uint32_t
NormalizeIndex (uint32_t i) const
{
return i % m_packets.size();
}
std::vector<Entry> m_packets;
uint32_t m_curr_idx;
uint32_t m_total_packet_count;
mutable bool m_dumped_to_log;
};
size_t
SendPacket (const char *payload,
size_t payload_length);
size_t
SendPacketNoLock (const char *payload,
size_t payload_length);
size_t
WaitForPacketWithTimeoutMicroSecondsNoLock (StringExtractorGDBRemote &response,
uint32_t timeout_usec);
bool
WaitForNotRunningPrivate (const lldb_private::TimeValue *timeout_ptr);
//------------------------------------------------------------------
// Classes that inherit from GDBRemoteCommunication can see and modify these
//------------------------------------------------------------------
uint32_t m_packet_timeout;
#ifdef LLDB_CONFIGURATION_DEBUG
lldb_private::TrackingMutex m_sequence_mutex;
#else
lldb_private::Mutex m_sequence_mutex; // Restrict access to sending/receiving packets to a single thread at a time
#endif
lldb_private::Predicate<bool> m_public_is_running;
lldb_private::Predicate<bool> m_private_is_running;
History m_history;
bool m_send_acks;
bool m_is_platform; // Set to true if this class represents a platform,
// false if this class represents a debug session for
// a single process
private:
//------------------------------------------------------------------
// For GDBRemoteCommunication only
//------------------------------------------------------------------
DISALLOW_COPY_AND_ASSIGN (GDBRemoteCommunication);
};
#endif // liblldb_GDBRemoteCommunication_h_