Jim Ingham b842f2ecf0 Make breakpoint names real entities.
When introduced, breakpoint names were just tags that you could
apply to breakpoints that would allow you to refer to a breakpoint
when you couldn't capture the ID, or to refer to a collection of
breakpoints.  

This change makes the names independent holders of breakpoint options
that you can then apply to breakpoints when you add the name to the
breakpoint.  It adds the "breakpoint name configure" command to set
up or reconfigure breakpoint names.  There is also full support for
then in the SB API, including a new SBBreakpointName class.

The connection between the name and the breakpoints
sharing the name remains live, so if you reconfigure the name, all the
breakpoint options all change as well.  This allows a quick way
to share complex breakpoint behavior among a bunch of breakpoints, and
a convenient way to iterate on the set.

You can also create a name from a breakpoint, allowing a quick way
to copy options from one breakpoint to another.

I also added the ability to make hidden and delete/disable protected
names.  When applied to a breakpoint, you will only be able to list,
delete or disable that breakpoint if you refer to it explicitly by ID.

This feature will allow GUI's that need to use breakpoints for their
own purposes to keep their breakpoints from getting accidentally 
disabled or deleted.

<rdar://problem/22094452>

llvm-svn: 313292
2017-09-14 20:22:49 +00:00

432 lines
12 KiB
C++

//===-- SWIG Interface for SBDebugger ---------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
namespace lldb {
%feature("docstring",
"SBDebugger is the primordial object that creates SBTargets and provides
access to them. It also manages the overall debugging experiences.
For example (from example/disasm.py),
import lldb
import os
import sys
def disassemble_instructions (insts):
for i in insts:
print i
...
# Create a new debugger instance
debugger = lldb.SBDebugger.Create()
# When we step or continue, don't return from the function until the process
# stops. We do this by setting the async mode to false.
debugger.SetAsync (False)
# Create a target from a file and arch
print('Creating a target for \'%s\'' % exe)
target = debugger.CreateTargetWithFileAndArch (exe, lldb.LLDB_ARCH_DEFAULT)
if target:
# If the target is valid set a breakpoint at main
main_bp = target.BreakpointCreateByName (fname, target.GetExecutable().GetFilename());
print main_bp
# Launch the process. Since we specified synchronous mode, we won't return
# from this function until we hit the breakpoint at main
process = target.LaunchSimple (None, None, os.getcwd())
# Make sure the launch went ok
if process:
# Print some simple process info
state = process.GetState ()
print process
if state == lldb.eStateStopped:
# Get the first thread
thread = process.GetThreadAtIndex (0)
if thread:
# Print some simple thread info
print thread
# Get the first frame
frame = thread.GetFrameAtIndex (0)
if frame:
# Print some simple frame info
print frame
function = frame.GetFunction()
# See if we have debug info (a function)
if function:
# We do have a function, print some info for the function
print function
# Now get all instructions for this function and print them
insts = function.GetInstructions(target)
disassemble_instructions (insts)
else:
# See if we have a symbol in the symbol table for where we stopped
symbol = frame.GetSymbol();
if symbol:
# We do have a symbol, print some info for the symbol
print symbol
# Now get all instructions for this symbol and print them
insts = symbol.GetInstructions(target)
disassemble_instructions (insts)
registerList = frame.GetRegisters()
print('Frame registers (size of register set = %d):' % registerList.GetSize())
for value in registerList:
#print value
print('%s (number of children = %d):' % (value.GetName(), value.GetNumChildren()))
for child in value:
print('Name: ', child.GetName(), ' Value: ', child.GetValue())
print('Hit the breakpoint at main, enter to continue and wait for program to exit or \'Ctrl-D\'/\'quit\' to terminate the program')
next = sys.stdin.readline()
if not next or next.rstrip('\n') == 'quit':
print('Terminating the inferior process...')
process.Kill()
else:
# Now continue to the program exit
process.Continue()
# When we return from the above function we will hopefully be at the
# program exit. Print out some process info
print process
elif state == lldb.eStateExited:
print('Didn\'t hit the breakpoint at main, program has exited...')
else:
print('Unexpected process state: %s, killing process...' % debugger.StateAsCString (state))
process.Kill()
Sometimes you need to create an empty target that will get filled in later. The most common use for this
is to attach to a process by name or pid where you don't know the executable up front. The most convenient way
to do this is:
target = debugger.CreateTarget('')
error = lldb.SBError()
process = target.AttachToProcessWithName(debugger.GetListener(), 'PROCESS_NAME', False, error)
or the equivalent arguments for AttachToProcessWithID.
") SBDebugger;
class SBDebugger
{
public:
static void
Initialize();
static void
Terminate();
static lldb::SBDebugger
Create();
static lldb::SBDebugger
Create(bool source_init_files);
static lldb::SBDebugger
Create(bool source_init_files, lldb::LogOutputCallback log_callback, void *baton);
static void
Destroy (lldb::SBDebugger &debugger);
static void
MemoryPressureDetected();
SBDebugger();
SBDebugger(const lldb::SBDebugger &rhs);
~SBDebugger();
bool
IsValid() const;
void
Clear ();
void
SetAsync (bool b);
bool
GetAsync ();
void
SkipLLDBInitFiles (bool b);
void
SetInputFileHandle (FILE *f, bool transfer_ownership);
void
SetOutputFileHandle (FILE *f, bool transfer_ownership);
void
SetErrorFileHandle (FILE *f, bool transfer_ownership);
FILE *
GetInputFileHandle ();
FILE *
GetOutputFileHandle ();
FILE *
GetErrorFileHandle ();
lldb::SBCommandInterpreter
GetCommandInterpreter ();
void
HandleCommand (const char *command);
lldb::SBListener
GetListener ();
void
HandleProcessEvent (const lldb::SBProcess &process,
const lldb::SBEvent &event,
FILE *out,
FILE *err);
lldb::SBTarget
CreateTarget (const char *filename,
const char *target_triple,
const char *platform_name,
bool add_dependent_modules,
lldb::SBError& sb_error);
lldb::SBTarget
CreateTargetWithFileAndTargetTriple (const char *filename,
const char *target_triple);
lldb::SBTarget
CreateTargetWithFileAndArch (const char *filename,
const char *archname);
lldb::SBTarget
CreateTarget (const char *filename);
%feature("docstring",
"The dummy target holds breakpoints and breakpoint names that will prime newly created targets."
) GetDummyTarget;
lldb::SBTarget GetDummyTarget();
%feature("docstring",
"Return true if target is deleted from the target list of the debugger."
) DeleteTarget;
bool
DeleteTarget (lldb::SBTarget &target);
lldb::SBTarget
GetTargetAtIndex (uint32_t idx);
uint32_t
GetIndexOfTarget (lldb::SBTarget target);
lldb::SBTarget
FindTargetWithProcessID (pid_t pid);
lldb::SBTarget
FindTargetWithFileAndArch (const char *filename,
const char *arch);
uint32_t
GetNumTargets ();
lldb::SBTarget
GetSelectedTarget ();
void
SetSelectedTarget (lldb::SBTarget &target);
lldb::SBPlatform
GetSelectedPlatform();
void
SetSelectedPlatform(lldb::SBPlatform &platform);
%feature("docstring",
"Get the number of currently active platforms."
) GetNumPlatforms;
uint32_t
GetNumPlatforms ();
%feature("docstring",
"Get one of the currently active platforms."
) GetPlatformAtIndex;
lldb::SBPlatform
GetPlatformAtIndex (uint32_t idx);
%feature("docstring",
"Get the number of available platforms."
) GetNumAvailablePlatforms;
uint32_t
GetNumAvailablePlatforms ();
%feature("docstring", "
Get the name and description of one of the available platforms.
@param idx Zero-based index of the platform for which info should be
retrieved, must be less than the value returned by
GetNumAvailablePlatforms().
") GetAvailablePlatformInfoAtIndex;
lldb::SBStructuredData
GetAvailablePlatformInfoAtIndex (uint32_t idx);
lldb::SBSourceManager
GetSourceManager ();
// REMOVE: just for a quick fix, need to expose platforms through
// SBPlatform from this class.
lldb::SBError
SetCurrentPlatform (const char *platform_name);
bool
SetCurrentPlatformSDKRoot (const char *sysroot);
// FIXME: Once we get the set show stuff in place, the driver won't need
// an interface to the Set/Get UseExternalEditor.
bool
SetUseExternalEditor (bool input);
bool
GetUseExternalEditor ();
bool
SetUseColor (bool use_color);
bool
GetUseColor () const;
static bool
GetDefaultArchitecture (char *arch_name, size_t arch_name_len);
static bool
SetDefaultArchitecture (const char *arch_name);
lldb::ScriptLanguage
GetScriptingLanguage (const char *script_language_name);
static const char *
GetVersionString ();
static const char *
StateAsCString (lldb::StateType state);
static bool
StateIsRunningState (lldb::StateType state);
static bool
StateIsStoppedState (lldb::StateType state);
bool
EnableLog (const char *channel, const char ** types);
void
SetLoggingCallback (lldb::LogOutputCallback log_callback, void *baton);
void
DispatchInput (const void *data, size_t data_len);
void
DispatchInputInterrupt ();
void
DispatchInputEndOfFile ();
const char *
GetInstanceName ();
static SBDebugger
FindDebuggerWithID (int id);
static lldb::SBError
SetInternalVariable (const char *var_name, const char *value, const char *debugger_instance_name);
static lldb::SBStringList
GetInternalVariableValue (const char *var_name, const char *debugger_instance_name);
bool
GetDescription (lldb::SBStream &description);
uint32_t
GetTerminalWidth () const;
void
SetTerminalWidth (uint32_t term_width);
lldb::user_id_t
GetID ();
const char *
GetPrompt() const;
void
SetPrompt (const char *prompt);
lldb::ScriptLanguage
GetScriptLanguage() const;
void
SetScriptLanguage (lldb::ScriptLanguage script_lang);
bool
GetCloseInputOnEOF () const;
void
SetCloseInputOnEOF (bool b);
lldb::SBTypeCategory
GetCategory (const char* category_name);
SBTypeCategory
GetCategory (lldb::LanguageType lang_type);
lldb::SBTypeCategory
CreateCategory (const char* category_name);
bool
DeleteCategory (const char* category_name);
uint32_t
GetNumCategories ();
lldb::SBTypeCategory
GetCategoryAtIndex (uint32_t);
lldb::SBTypeCategory
GetDefaultCategory();
lldb::SBTypeFormat
GetFormatForType (lldb::SBTypeNameSpecifier);
lldb::SBTypeSummary
GetSummaryForType (lldb::SBTypeNameSpecifier);
lldb::SBTypeFilter
GetFilterForType (lldb::SBTypeNameSpecifier);
lldb::SBTypeSynthetic
GetSyntheticForType (lldb::SBTypeNameSpecifier);
void
RunCommandInterpreter (bool auto_handle_events,
bool spawn_thread,
SBCommandInterpreterRunOptions &options,
int &num_errors,
bool &quit_requested,
bool &stopped_for_crash);
lldb::SBError
RunREPL (lldb::LanguageType language, const char *repl_options);
}; // class SBDebugger
} // namespace lldb