llvm-project/llvm/test/CodeGen/AMDGPU/shufflevector.v2f32.v8f32.ll
Fabian Ritter a33a84ee63
[AMDGPU][NFC] Replace gfx940 and gfx941 with gfx942 in llvm/test (#125711)
[AMDGPU][NFC] Replace gfx940 and gfx941 with gfx942 in llvm/test

gfx940 and gfx941 are no longer supported. This is one of a series of PRs to remove them from the code base.

This PR uses gfx942 instead of gfx940 and gfx941 in the test RUN-lines (unless there is already a RUN-line for gfx942).

The only notable difference in the test output is that gfx942 does not force the use of sc0 and sc1 on stores while gfx940 and gfx941 do (cf. https://reviews.llvm.org/D149986).

For SWDEV-512631
2025-02-13 15:17:12 +01:00

25934 lines
902 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 < %s | FileCheck -check-prefixes=GFX9,GFX900 %s
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx90a < %s | FileCheck -check-prefixes=GFX9,GFX90APLUS,GFX90A %s
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx942 < %s | FileCheck -check-prefixes=GFX9,GFX90APLUS,GFX942 %s
define void @v_shuffle_v2f32_v8f32__u_u(ptr addrspace(1) inreg %ptr) {
; GFX9-LABEL: v_shuffle_v2f32_v8f32__u_u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> poison
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v0, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_u(ptr addrspace(1) inreg %ptr) {
; GFX9-LABEL: v_shuffle_v2f32_v8f32__8_u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_u(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v0, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 poison>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v8
; GFX900-NEXT: v_mov_b32_e32 v2, v0
; GFX900-NEXT: global_store_dwordx2 v9, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[8:9], v[0:1] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[8:9], v[0:1] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v0, v9
; GFX900-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v9
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v0, v9
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v1, v10
; GFX900-NEXT: global_store_dwordx2 v11, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[10:11], v[2:3] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v12, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[10:11], v[2:3] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v12, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v2, v11
; GFX900-NEXT: global_store_dwordx2 v12, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v2, v11
; GFX90A-NEXT: global_store_dwordx2 v12, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v2, v11
; GFX942-NEXT: global_store_dwordx2 v12, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v3, v12
; GFX900-NEXT: global_store_dwordx2 v13, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[12:13], v[4:5] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v14, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[12:13], v[4:5] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v14, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v4, v13
; GFX900-NEXT: global_store_dwordx2 v14, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v4, v13
; GFX90A-NEXT: global_store_dwordx2 v14, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v4, v13
; GFX942-NEXT: global_store_dwordx2 v14, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v5, v14
; GFX900-NEXT: global_store_dwordx2 v15, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[14:15], v[6:7] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v16, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[14:15], v[6:7] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v16, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v6, v15
; GFX900-NEXT: global_store_dwordx2 v16, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v6, v15
; GFX90A-NEXT: global_store_dwordx2 v16, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v6, v15
; GFX942-NEXT: global_store_dwordx2 v16, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v7
; GFX900-NEXT: v_mov_b32_e32 v2, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v7
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v7
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v0, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v7
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v7
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v7
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v7
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v4, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v4, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[6:7] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[6:7] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__15_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__15_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__15_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v6, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__15_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v6, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> zeroinitializer
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v3
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v3
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v5
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v5
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v7
; GFX900-NEXT: v_mov_b32_e32 v2, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v7
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v7
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v0
; GFX900-NEXT: global_store_dwordx2 v9, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[0:1] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[0:1] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v0
; GFX900-NEXT: global_store_dwordx2 v9, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v0
; GFX90A-NEXT: global_store_dwordx2 v10, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v5, v0
; GFX942-NEXT: global_store_dwordx2 v10, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v0
; GFX900-NEXT: global_store_dwordx2 v9, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[0:1] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[0:1] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v0
; GFX900-NEXT: global_store_dwordx2 v9, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v0
; GFX90A-NEXT: global_store_dwordx2 v10, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v7, v0
; GFX942-NEXT: global_store_dwordx2 v10, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v0
; GFX900-NEXT: global_store_dwordx2 v9, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[0:1] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[0:1] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_0(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v8, v0
; GFX900-NEXT: global_store_dwordx2 v9, v[7:8], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: v_mov_b32_e32 v9, v0
; GFX90A-NEXT: global_store_dwordx2 v10, v[8:9], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v9, v0
; GFX942-NEXT: global_store_dwordx2 v10, v[8:9], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 0>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v1
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v1
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v1
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v1
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v1
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v1
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v0, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v1
; GFX900-NEXT: global_store_dwordx2 v10, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v3
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v0, v3
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v1
; GFX900-NEXT: global_store_dwordx2 v10, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v1
; GFX90A-NEXT: global_store_dwordx2 v10, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v5, v1
; GFX942-NEXT: global_store_dwordx2 v10, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v1
; GFX900-NEXT: global_store_dwordx2 v10, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v5
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v0, v5
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v1
; GFX900-NEXT: global_store_dwordx2 v10, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v1
; GFX90A-NEXT: global_store_dwordx2 v10, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v7, v1
; GFX942-NEXT: global_store_dwordx2 v10, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v8, v1
; GFX900-NEXT: global_store_dwordx2 v10, v[7:8], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v0, v7
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v0, v7
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_1(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v9, v1
; GFX900-NEXT: global_store_dwordx2 v10, v[8:9], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: v_mov_b32_e32 v9, v1
; GFX90A-NEXT: global_store_dwordx2 v10, v[8:9], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v9, v1
; GFX942-NEXT: global_store_dwordx2 v10, v[8:9], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 1>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v2
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v2
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[2:3] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[2:3] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v2
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v2
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v5
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v5
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v2
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v7
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v7
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v2
; GFX900-NEXT: global_store_dwordx2 v11, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[2:3] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v12, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[2:3] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v12, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v2
; GFX900-NEXT: global_store_dwordx2 v11, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v2
; GFX90A-NEXT: global_store_dwordx2 v12, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v7, v2
; GFX942-NEXT: global_store_dwordx2 v12, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v2
; GFX900-NEXT: global_store_dwordx2 v11, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[2:3] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v12, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[2:3] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v12, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v8, v2
; GFX900-NEXT: global_store_dwordx2 v11, v[7:8], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: v_mov_b32_e32 v9, v2
; GFX90A-NEXT: global_store_dwordx2 v12, v[8:9], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v9, v2
; GFX942-NEXT: global_store_dwordx2 v12, v[8:9], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v9, v2
; GFX900-NEXT: global_store_dwordx2 v11, v[8:9], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[8:9], v[2:3] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v12, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[8:9], v[2:3] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v12, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_2(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v10, v2
; GFX900-NEXT: global_store_dwordx2 v11, v[9:10], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: v_mov_b32_e32 v11, v2
; GFX90A-NEXT: global_store_dwordx2 v12, v[10:11], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v11, v2
; GFX942-NEXT: global_store_dwordx2 v12, v[10:11], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 2>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v3
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v3
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v3
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v3
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v3
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v3
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v3
; GFX900-NEXT: global_store_dwordx2 v12, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v2, v5
; GFX90A-NEXT: global_store_dwordx2 v12, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v2, v5
; GFX942-NEXT: global_store_dwordx2 v12, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v3
; GFX900-NEXT: global_store_dwordx2 v12, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v3
; GFX90A-NEXT: global_store_dwordx2 v12, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v7, v3
; GFX942-NEXT: global_store_dwordx2 v12, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v8, v3
; GFX900-NEXT: global_store_dwordx2 v12, v[7:8], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v2, v7
; GFX90A-NEXT: global_store_dwordx2 v12, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v2, v7
; GFX942-NEXT: global_store_dwordx2 v12, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v9, v3
; GFX900-NEXT: global_store_dwordx2 v12, v[8:9], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: v_mov_b32_e32 v9, v3
; GFX90A-NEXT: global_store_dwordx2 v12, v[8:9], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v9, v3
; GFX942-NEXT: global_store_dwordx2 v12, v[8:9], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v10, v3
; GFX900-NEXT: global_store_dwordx2 v12, v[9:10], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v2, v9
; GFX90A-NEXT: global_store_dwordx2 v12, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v2, v9
; GFX942-NEXT: global_store_dwordx2 v12, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_3(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v11, v3
; GFX900-NEXT: global_store_dwordx2 v12, v[10:11], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: v_mov_b32_e32 v11, v3
; GFX90A-NEXT: global_store_dwordx2 v12, v[10:11], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v11, v3
; GFX942-NEXT: global_store_dwordx2 v12, v[10:11], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 3>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v4
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v4
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v4
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v3
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v3
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v4
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v4
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[4:5] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[4:5] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v4
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v7
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v7
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v4
; GFX900-NEXT: global_store_dwordx2 v13, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[4:5] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v14, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[4:5] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v14, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v8, v4
; GFX900-NEXT: global_store_dwordx2 v13, v[7:8], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: v_mov_b32_e32 v9, v4
; GFX90A-NEXT: global_store_dwordx2 v14, v[8:9], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v9, v4
; GFX942-NEXT: global_store_dwordx2 v14, v[8:9], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v9, v4
; GFX900-NEXT: global_store_dwordx2 v13, v[8:9], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[8:9], v[4:5] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v14, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[8:9], v[4:5] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v14, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v10, v4
; GFX900-NEXT: global_store_dwordx2 v13, v[9:10], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: v_mov_b32_e32 v11, v4
; GFX90A-NEXT: global_store_dwordx2 v14, v[10:11], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v11, v4
; GFX942-NEXT: global_store_dwordx2 v14, v[10:11], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v11, v4
; GFX900-NEXT: global_store_dwordx2 v13, v[10:11], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[10:11], v[4:5] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v14, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[10:11], v[4:5] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v14, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_4(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v12, v4
; GFX900-NEXT: global_store_dwordx2 v13, v[11:12], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: v_mov_b32_e32 v13, v4
; GFX90A-NEXT: global_store_dwordx2 v14, v[12:13], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v13, v4
; GFX942-NEXT: global_store_dwordx2 v14, v[12:13], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 4>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v5
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v5
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v4, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v4, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v5
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v5
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v4, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v4, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v5
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v4, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v4, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v5
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v4, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v4, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v8, v5
; GFX900-NEXT: global_store_dwordx2 v14, v[7:8], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v4, v7
; GFX90A-NEXT: global_store_dwordx2 v14, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v4, v7
; GFX942-NEXT: global_store_dwordx2 v14, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v9, v5
; GFX900-NEXT: global_store_dwordx2 v14, v[8:9], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: v_mov_b32_e32 v9, v5
; GFX90A-NEXT: global_store_dwordx2 v14, v[8:9], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v9, v5
; GFX942-NEXT: global_store_dwordx2 v14, v[8:9], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v10, v5
; GFX900-NEXT: global_store_dwordx2 v14, v[9:10], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v4, v9
; GFX90A-NEXT: global_store_dwordx2 v14, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v4, v9
; GFX942-NEXT: global_store_dwordx2 v14, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v11, v5
; GFX900-NEXT: global_store_dwordx2 v14, v[10:11], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: v_mov_b32_e32 v11, v5
; GFX90A-NEXT: global_store_dwordx2 v14, v[10:11], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v11, v5
; GFX942-NEXT: global_store_dwordx2 v14, v[10:11], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v12, v5
; GFX900-NEXT: global_store_dwordx2 v14, v[11:12], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v4, v11
; GFX90A-NEXT: global_store_dwordx2 v14, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v4, v11
; GFX942-NEXT: global_store_dwordx2 v14, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_5(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v13, v5
; GFX900-NEXT: global_store_dwordx2 v14, v[12:13], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: v_mov_b32_e32 v13, v5
; GFX90A-NEXT: global_store_dwordx2 v14, v[12:13], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v13, v5
; GFX942-NEXT: global_store_dwordx2 v14, v[12:13], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 5>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v6
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v6
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v6
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v6
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v3
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v3
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v6
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v5
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v5
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v6
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[6:7] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[6:7] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v9, v6
; GFX900-NEXT: global_store_dwordx2 v15, v[8:9], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[8:9], v[6:7] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v16, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[8:9], v[6:7] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v16, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v10, v6
; GFX900-NEXT: global_store_dwordx2 v15, v[9:10], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v11, v6
; GFX90A-NEXT: global_store_dwordx2 v16, v[10:11], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v11, v6
; GFX942-NEXT: global_store_dwordx2 v16, v[10:11], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v11, v6
; GFX900-NEXT: global_store_dwordx2 v15, v[10:11], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[10:11], v[6:7] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v16, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[10:11], v[6:7] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v16, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v12, v6
; GFX900-NEXT: global_store_dwordx2 v15, v[11:12], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v13, v6
; GFX90A-NEXT: global_store_dwordx2 v16, v[12:13], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v13, v6
; GFX942-NEXT: global_store_dwordx2 v16, v[12:13], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v13, v6
; GFX900-NEXT: global_store_dwordx2 v15, v[12:13], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[12:13], v[6:7] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v16, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[12:13], v[6:7] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v16, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_6(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v14, v6
; GFX900-NEXT: global_store_dwordx2 v15, v[13:14], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v15, v6
; GFX90A-NEXT: global_store_dwordx2 v16, v[14:15], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v15, v6
; GFX942-NEXT: global_store_dwordx2 v16, v[14:15], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 6>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v6, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v6, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v6, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v6, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v6, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v6, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v6, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v6, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[9:10], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v6, v9
; GFX90A-NEXT: global_store_dwordx2 v16, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v6, v9
; GFX942-NEXT: global_store_dwordx2 v16, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[10:11], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v11, v7
; GFX90A-NEXT: global_store_dwordx2 v16, v[10:11], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v11, v7
; GFX942-NEXT: global_store_dwordx2 v16, v[10:11], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[11:12], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v6, v11
; GFX90A-NEXT: global_store_dwordx2 v16, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v6, v11
; GFX942-NEXT: global_store_dwordx2 v16, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[12:13], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v13, v7
; GFX90A-NEXT: global_store_dwordx2 v16, v[12:13], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v13, v7
; GFX942-NEXT: global_store_dwordx2 v16, v[12:13], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[13:14], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v6, v13
; GFX90A-NEXT: global_store_dwordx2 v16, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v6, v13
; GFX942-NEXT: global_store_dwordx2 v16, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_7(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[14:15], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v15, v7
; GFX90A-NEXT: global_store_dwordx2 v16, v[14:15], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v15, v7
; GFX942-NEXT: global_store_dwordx2 v16, v[14:15], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 7>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_8(ptr addrspace(1) inreg %ptr) {
; GFX9-LABEL: v_shuffle_v2f32_v8f32__u_8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v0, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_8(ptr addrspace(1) inreg %ptr) {
; GFX9-LABEL: v_shuffle_v2f32_v8f32__8_8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v3
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v3
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v5
; GFX90A-NEXT: v_mov_b32_e32 v3, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v5
; GFX942-NEXT: v_mov_b32_e32 v3, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_8(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v0
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v0
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v0
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 8>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: global_store_dwordx2 v9, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v1, v3
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v1, v3
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v3
; GFX900-NEXT: global_store_dwordx2 v10, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v1
; GFX90A-NEXT: global_store_dwordx2 v10, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v2, v1
; GFX942-NEXT: global_store_dwordx2 v10, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v4
; GFX900-NEXT: global_store_dwordx2 v11, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v5
; GFX90A-NEXT: global_store_dwordx2 v12, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v5
; GFX942-NEXT: global_store_dwordx2 v12, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v5
; GFX900-NEXT: global_store_dwordx2 v12, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: v_mov_b32_e32 v4, v3
; GFX90A-NEXT: global_store_dwordx2 v12, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v4, v3
; GFX942-NEXT: global_store_dwordx2 v12, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v6
; GFX900-NEXT: global_store_dwordx2 v13, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, v7
; GFX90A-NEXT: global_store_dwordx2 v14, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v5, v7
; GFX942-NEXT: global_store_dwordx2 v14, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v7
; GFX900-NEXT: global_store_dwordx2 v14, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: v_mov_b32_e32 v6, v5
; GFX90A-NEXT: global_store_dwordx2 v14, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v6, v5
; GFX942-NEXT: global_store_dwordx2 v14, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v8
; GFX900-NEXT: global_store_dwordx2 v15, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v7, v9
; GFX90A-NEXT: global_store_dwordx2 v16, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v7, v9
; GFX942-NEXT: global_store_dwordx2 v16, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[8:9], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, v7
; GFX90A-NEXT: global_store_dwordx2 v16, v[8:9], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v8, v7
; GFX942-NEXT: global_store_dwordx2 v16, v[8:9], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v1
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v1
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v1
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v1
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v1
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_9(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v1
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 9>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v3
; GFX900-NEXT: global_store_dwordx2 v9, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v4
; GFX900-NEXT: global_store_dwordx2 v10, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[4:5] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[4:5] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v5
; GFX900-NEXT: global_store_dwordx2 v11, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v6
; GFX90A-NEXT: global_store_dwordx2 v12, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v6
; GFX942-NEXT: global_store_dwordx2 v12, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v6
; GFX900-NEXT: global_store_dwordx2 v12, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[6:7] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v12, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[6:7] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v12, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v7
; GFX900-NEXT: global_store_dwordx2 v13, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, v8
; GFX90A-NEXT: global_store_dwordx2 v14, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v5, v8
; GFX942-NEXT: global_store_dwordx2 v14, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v8
; GFX900-NEXT: global_store_dwordx2 v14, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[8:9] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v14, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[8:9] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v14, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v9
; GFX900-NEXT: global_store_dwordx2 v15, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v7, v10
; GFX90A-NEXT: global_store_dwordx2 v16, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v7, v10
; GFX942-NEXT: global_store_dwordx2 v16, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[9:10], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[10:11] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v16, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[10:11] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v16, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v2
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v2
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v2
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[2:3] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[2:3] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v2
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v2
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v5
; GFX90A-NEXT: v_mov_b32_e32 v1, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v5
; GFX942-NEXT: v_mov_b32_e32 v1, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_10(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v2
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v2
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v2
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 10>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v4
; GFX900-NEXT: global_store_dwordx2 v9, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v1, v5
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v1, v5
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v5
; GFX900-NEXT: global_store_dwordx2 v10, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: v_mov_b32_e32 v4, v1
; GFX90A-NEXT: global_store_dwordx2 v10, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v4, v1
; GFX942-NEXT: global_store_dwordx2 v10, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v6
; GFX900-NEXT: global_store_dwordx2 v11, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v7
; GFX90A-NEXT: global_store_dwordx2 v12, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v7
; GFX942-NEXT: global_store_dwordx2 v12, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v7
; GFX900-NEXT: global_store_dwordx2 v12, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: v_mov_b32_e32 v6, v3
; GFX90A-NEXT: global_store_dwordx2 v12, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v6, v3
; GFX942-NEXT: global_store_dwordx2 v12, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v8
; GFX900-NEXT: global_store_dwordx2 v13, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, v9
; GFX90A-NEXT: global_store_dwordx2 v14, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v5, v9
; GFX942-NEXT: global_store_dwordx2 v14, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v9
; GFX900-NEXT: global_store_dwordx2 v14, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: v_mov_b32_e32 v8, v5
; GFX90A-NEXT: global_store_dwordx2 v14, v[8:9], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v8, v5
; GFX942-NEXT: global_store_dwordx2 v14, v[8:9], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v10
; GFX900-NEXT: global_store_dwordx2 v15, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v7, v11
; GFX90A-NEXT: global_store_dwordx2 v16, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v7, v11
; GFX942-NEXT: global_store_dwordx2 v16, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[10:11], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, v7
; GFX90A-NEXT: global_store_dwordx2 v16, v[10:11], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v10, v7
; GFX942-NEXT: global_store_dwordx2 v16, v[10:11], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v3
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v3
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v3
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v3
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v3
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v2, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v2, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_11(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v3
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 11>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v5
; GFX900-NEXT: global_store_dwordx2 v9, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v6
; GFX900-NEXT: global_store_dwordx2 v10, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[6:7] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[6:7] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v7
; GFX900-NEXT: global_store_dwordx2 v11, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v8
; GFX90A-NEXT: global_store_dwordx2 v12, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v8
; GFX942-NEXT: global_store_dwordx2 v12, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v8
; GFX900-NEXT: global_store_dwordx2 v12, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[8:9] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v12, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[8:9] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v12, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v9
; GFX900-NEXT: global_store_dwordx2 v13, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, v10
; GFX90A-NEXT: global_store_dwordx2 v14, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v5, v10
; GFX942-NEXT: global_store_dwordx2 v14, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v10
; GFX900-NEXT: global_store_dwordx2 v14, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[10:11] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v14, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[10:11] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v14, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v11
; GFX900-NEXT: global_store_dwordx2 v15, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v7, v12
; GFX90A-NEXT: global_store_dwordx2 v16, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v7, v12
; GFX942-NEXT: global_store_dwordx2 v16, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[11:12], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[12:13] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v16, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[12:13] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v16, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v4
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v4
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v4
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v3
; GFX90A-NEXT: v_mov_b32_e32 v1, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v3
; GFX942-NEXT: v_mov_b32_e32 v1, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v4
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v4
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[4:5] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[4:5] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_12(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v4
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v4
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v4
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 12>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v6
; GFX900-NEXT: global_store_dwordx2 v9, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v1, v7
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v1, v7
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v7
; GFX900-NEXT: global_store_dwordx2 v10, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: v_mov_b32_e32 v6, v1
; GFX90A-NEXT: global_store_dwordx2 v10, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v6, v1
; GFX942-NEXT: global_store_dwordx2 v10, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v8
; GFX900-NEXT: global_store_dwordx2 v11, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v9
; GFX90A-NEXT: global_store_dwordx2 v12, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v9
; GFX942-NEXT: global_store_dwordx2 v12, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v9
; GFX900-NEXT: global_store_dwordx2 v12, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: v_mov_b32_e32 v8, v3
; GFX90A-NEXT: global_store_dwordx2 v12, v[8:9], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v8, v3
; GFX942-NEXT: global_store_dwordx2 v12, v[8:9], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v10
; GFX900-NEXT: global_store_dwordx2 v13, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, v11
; GFX90A-NEXT: global_store_dwordx2 v14, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v5, v11
; GFX942-NEXT: global_store_dwordx2 v14, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v11
; GFX900-NEXT: global_store_dwordx2 v14, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: v_mov_b32_e32 v10, v5
; GFX90A-NEXT: global_store_dwordx2 v14, v[10:11], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v10, v5
; GFX942-NEXT: global_store_dwordx2 v14, v[10:11], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v12
; GFX900-NEXT: global_store_dwordx2 v15, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v7, v13
; GFX90A-NEXT: global_store_dwordx2 v16, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v7, v13
; GFX942-NEXT: global_store_dwordx2 v16, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[12:13], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, v7
; GFX90A-NEXT: global_store_dwordx2 v16, v[12:13], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v12, v7
; GFX942-NEXT: global_store_dwordx2 v16, v[12:13], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v5
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v5
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v4, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v4, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v5
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v5
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v4, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v4, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v5
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v4, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v4, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_13(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v5
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 13>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v7
; GFX900-NEXT: global_store_dwordx2 v9, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v1, v8
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v1, v8
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v8
; GFX900-NEXT: global_store_dwordx2 v10, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[8:9] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[8:9] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v9
; GFX900-NEXT: global_store_dwordx2 v11, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v10
; GFX90A-NEXT: global_store_dwordx2 v12, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v10
; GFX942-NEXT: global_store_dwordx2 v12, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v10
; GFX900-NEXT: global_store_dwordx2 v12, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[10:11] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v12, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[10:11] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v12, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v11
; GFX900-NEXT: global_store_dwordx2 v13, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, v12
; GFX90A-NEXT: global_store_dwordx2 v14, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v5, v12
; GFX942-NEXT: global_store_dwordx2 v14, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v12
; GFX900-NEXT: global_store_dwordx2 v14, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[12:13] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v14, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[4:5], v[12:13] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v14, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v13
; GFX900-NEXT: global_store_dwordx2 v15, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v7, v14
; GFX90A-NEXT: global_store_dwordx2 v16, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v7, v14
; GFX942-NEXT: global_store_dwordx2 v16, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[13:14], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[14:15] op_sel:[1,0]
; GFX90A-NEXT: global_store_dwordx2 v16, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[6:7], v[14:15] op_sel:[1,0]
; GFX942-NEXT: global_store_dwordx2 v16, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v6
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v6
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v1
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v1
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v6
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v6
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v3
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v3
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v6
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v0, v5
; GFX90A-NEXT: v_mov_b32_e32 v1, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v0, v5
; GFX942-NEXT: v_mov_b32_e32 v1, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_14(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v6
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v7, v6
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v7, v6
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 14>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__u_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__u_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__u_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__u_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__0_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__0_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[1:8]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v9, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v8
; GFX900-NEXT: global_store_dwordx2 v9, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__0_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v1, v9
; GFX90A-NEXT: global_store_dwordx2 v10, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__0_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v1, v9
; GFX942-NEXT: global_store_dwordx2 v10, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__1_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__1_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[2:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v10, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v9
; GFX900-NEXT: global_store_dwordx2 v10, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__1_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[2:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v10, 0
; GFX90A-NEXT: v_mov_b32_e32 v8, v1
; GFX90A-NEXT: global_store_dwordx2 v10, v[8:9], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__1_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v10, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[2:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v8, v1
; GFX942-NEXT: global_store_dwordx2 v10, v[8:9], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__2_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__2_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[3:10]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v11, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v10
; GFX900-NEXT: global_store_dwordx2 v11, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__2_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v3, v11
; GFX90A-NEXT: global_store_dwordx2 v12, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__2_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v3, v11
; GFX942-NEXT: global_store_dwordx2 v12, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__3_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__3_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v12, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v11
; GFX900-NEXT: global_store_dwordx2 v12, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__3_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v12, 0
; GFX90A-NEXT: v_mov_b32_e32 v10, v3
; GFX90A-NEXT: global_store_dwordx2 v12, v[10:11], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__3_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v12, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v10, v3
; GFX942-NEXT: global_store_dwordx2 v12, v[10:11], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__4_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__4_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[5:12]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v13, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v12
; GFX900-NEXT: global_store_dwordx2 v13, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__4_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v5, v13
; GFX90A-NEXT: global_store_dwordx2 v14, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__4_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v5, v13
; GFX942-NEXT: global_store_dwordx2 v14, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__5_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__5_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[6:13]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v13
; GFX900-NEXT: global_store_dwordx2 v14, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__5_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[6:13]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, 0
; GFX90A-NEXT: v_mov_b32_e32 v12, v5
; GFX90A-NEXT: global_store_dwordx2 v14, v[12:13], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__5_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v14, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[6:13]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v12, v5
; GFX942-NEXT: global_store_dwordx2 v14, v[12:13], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__6_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__6_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[7:14]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v15, 0
; GFX900-NEXT: v_mov_b32_e32 v7, v14
; GFX900-NEXT: global_store_dwordx2 v15, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__6_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v7, v15
; GFX90A-NEXT: global_store_dwordx2 v16, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__6_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v7, v15
; GFX942-NEXT: global_store_dwordx2 v16, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__7_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__7_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v16, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v14, v7
; GFX900-NEXT: global_store_dwordx2 v16, v[14:15], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__7_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v16, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v14, v7
; GFX90A-NEXT: global_store_dwordx2 v16, v[14:15], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__7_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v16, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: v_mov_b32_e32 v14, v7
; GFX942-NEXT: global_store_dwordx2 v16, v[14:15], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__8_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__8_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v1, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__8_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v1, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[0:1], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__8_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v1, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[0:1], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__9_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__9_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v2, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[1:2], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__9_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v6, v1
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__9_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v6, v1
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__10_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__10_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v3, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__10_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v3, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[2:3], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__10_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v3, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[2:3], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__11_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__11_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v4, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[3:4], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__11_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v6, v3
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__11_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v6, v3
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__12_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__12_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v5, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__12_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v5, v7
; GFX90A-NEXT: global_store_dwordx2 v8, v[4:5], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__12_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v5, v7
; GFX942-NEXT: global_store_dwordx2 v8, v[4:5], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__13_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__13_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: v_mov_b32_e32 v6, v7
; GFX900-NEXT: global_store_dwordx2 v8, v[5:6], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__13_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: v_mov_b32_e32 v6, v5
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__13_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: v_mov_b32_e32 v6, v5
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @v_shuffle_v2f32_v8f32__14_15(ptr addrspace(1) inreg %ptr) {
; GFX900-LABEL: v_shuffle_v2f32_v8f32__14_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: v_mov_b32_e32 v8, 0
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def v[0:7]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX900-NEXT: s_waitcnt vmcnt(0)
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: v_shuffle_v2f32_v8f32__14_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: v_mov_b32_e32 v8, 0
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def v[0:7]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: global_store_dwordx2 v8, v[6:7], s[16:17]
; GFX90A-NEXT: s_waitcnt vmcnt(0)
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: v_shuffle_v2f32_v8f32__14_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: v_mov_b32_e32 v8, 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def v[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: global_store_dwordx2 v8, v[6:7], s[0:1]
; GFX942-NEXT: s_waitcnt vmcnt(0)
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=v"()
%vec1 = call <8 x float> asm "; def $0", "=v"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 15>
store <2 x float> %shuf, ptr addrspace(1) %ptr, align 8
ret void
}
define void @s_shuffle_v2f32_v8f32__u_u() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__u_u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> poison
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__0_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__0_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__0_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__4_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__4_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__4_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_u() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__8_u:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__12_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__12_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__12_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_u() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_u:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_u:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_u:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 poison>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s15
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s15
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s11
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_1() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s19
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s19
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s15
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s15
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s11
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s6, s15
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s6, s15
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s2, s11
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s15
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_5() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s19
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s19
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s19
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s19
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s15
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s19
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s19
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s15
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_9() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__15_9:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s15
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s6, s11
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s6, s11
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s2, s7
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s15
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s15
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_13() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__15_13:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s11
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__15_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__15_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s11
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__15_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s11
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__15_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s7
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 15, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_0() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__0_0:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s8
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> zeroinitializer
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s4
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s4
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s0
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_0() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__4_0:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s4
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s4
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s4
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s0
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__8_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__8_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__8_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s4
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s4
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s0
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__12_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__12_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__12_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s13
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s13
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s9
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_0() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_0:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s15, s4
; GFX900-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_0:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s15, s4
; GFX90A-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_0:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s11, s0
; GFX942-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 0>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_1() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_1() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__0_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__0_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__0_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_1() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__1_1:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s9
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_1() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_1() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__3_1:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s11
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_1() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__4_1:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s5
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_1() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__5_1:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s13
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_1() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_1() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__7_1:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s15
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_1() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__8_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__8_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__8_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_1() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s13
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s13
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_1() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_1() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s15
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s15
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_1() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__12_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s13
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__12_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s13
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__12_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_1() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s17
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s17
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_1() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_1:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s15, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_1:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s15, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_1:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s11, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 1>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_2() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__0_2:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s10
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s6
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s6
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s2
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_2() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__4_2:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s6
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s6
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s6
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s2
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__8_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__8_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__8_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s6
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s6
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s2
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__12_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s14
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__12_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s14
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__12_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s13
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s13
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s9
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_2() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_2:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s15, s6
; GFX900-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_2:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s15, s6
; GFX90A-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_2:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s11, s2
; GFX942-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 2>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_3() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__0_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s11
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s6, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s6, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s2, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s6, s7
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s6, s7
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s2, s3
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_3() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__4_3:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s7
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s6, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s6, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s2, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s7
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s7
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s3
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s6, s11
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s6, s11
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s2, s7
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__8_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__8_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__8_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s6, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s6, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s2, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s7
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s7
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s3
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s6, s11
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s6, s11
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s2, s7
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__12_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s15
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__12_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s15
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__12_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s3
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s6, s13
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s6, s13
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s2, s9
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_3() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_3:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s15, s7
; GFX900-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_3:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s15, s7
; GFX90A-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_3:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s11, s3
; GFX942-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 3>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s8
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s8
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_4() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__0_4:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s12
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s8
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s8
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s4
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_4() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__4_4:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s8
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s13
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s13
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s8
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s8
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s4
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s15
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s15
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__8_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s8
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__8_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s8
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__8_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s9
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s15, s8
; GFX900-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s15, s8
; GFX90A-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s11, s4
; GFX942-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s11
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__12_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__12_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__12_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s12
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s13
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_4() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_4:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s19, s8
; GFX900-NEXT: s_mov_b64 s[8:9], s[18:19]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_4:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s19, s8
; GFX90A-NEXT: s_mov_b64 s[8:9], s[18:19]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_4:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s15, s4
; GFX942-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 4>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_5() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_5() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__0_5:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s13
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_5() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__1_5:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s5
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_5() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_5() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__3_5:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s7
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_5() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__4_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__4_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__4_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_5() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__5_5:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s9
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_5() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_5() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__7_5:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s11
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_5() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__8_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__8_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__8_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_5() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s13
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s13
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_5() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s15, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s15, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s11, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_5() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s15
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s15
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_5() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__12_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s13
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__12_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s13
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__12_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s13
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_5() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s17
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s17
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_5() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_5:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s19, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[18:19]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_5:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s19, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[18:19]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_5:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s15, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 5>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_6() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__0_6:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s14
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s10
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s10
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s6
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_6() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__4_6:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s10
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s10
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s10
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s6
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__8_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__8_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__8_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s13
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s13
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s9
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s15, s10
; GFX900-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s15, s10
; GFX90A-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s11, s6
; GFX942-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s15
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s15
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s11
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__12_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s14
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__12_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s14
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__12_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s14
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s17
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s17
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s13
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_6() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_6:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s19, s10
; GFX900-NEXT: s_mov_b64 s[8:9], s[18:19]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_6:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s19, s10
; GFX90A-NEXT: s_mov_b64 s[8:9], s[18:19]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_6:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s15, s6
; GFX942-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 6>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_7() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__0_7:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s15
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s11
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s11
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s7
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s7
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s7
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s3
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_7() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__4_7:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s11
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s11
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s11
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s7
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__8_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__8_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__8_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s13
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s13
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s9
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s15, s11
; GFX900-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s15, s11
; GFX90A-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s11, s7
; GFX942-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s15
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s15
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s11
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__12_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s15
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__12_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s15
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__12_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s15
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s17
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s17
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s13
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_7() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_7:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s19, s11
; GFX900-NEXT: s_mov_b64 s[8:9], s[18:19]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_7:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s19, s11
; GFX90A-NEXT: s_mov_b64 s[8:9], s[18:19]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_7:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s15, s7
; GFX942-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 7>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_8() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__u_8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 poison, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__0_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__0_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__0_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 0, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 1, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 2, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 3, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__4_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__4_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__4_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 4, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 5, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 6, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 7, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_8() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__8_8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> poison, <2 x i32> <i32 8, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s4
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s4
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s0
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_8() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__12_8:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s4
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s4
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s4
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_8() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_8:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s4
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_8:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s4
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_8:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s0
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 8>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_9() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_9() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__0_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s13
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__0_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s13
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__0_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_9() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_9() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_9() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_9() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__4_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s13
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__4_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s13
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__4_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_9() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s17
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s17
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_9() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s13
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s13
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s9
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_9() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s19
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s19
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_9() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__8_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__8_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__8_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_9() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__9_9:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s9
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_9() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_9() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__11_9:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s11
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_9() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__12_9:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s5
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_9() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__13_9:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s13
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_9() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_9:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_9:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_9:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 9>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__0_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s14
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__0_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s14
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__0_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s10
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s10
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s6
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__4_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s14
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__4_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s14
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__4_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s14
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s14
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s10
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s14
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s14
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s10
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s14
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s14
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s10
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_10() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__8_10:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s10
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s6
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s6
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s2
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_10() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__12_10:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s6
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s6
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s6
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s2
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_10() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_10:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s6
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_10:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s6
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_10:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s2
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 10>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__0_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s15
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__0_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s15
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__0_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s3
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s11
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s11
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s7
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s7
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s7
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s3
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__4_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s15
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__4_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s15
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__4_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s3
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s14, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s14, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s10, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s15
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s15
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s11
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s14, s11
; GFX900-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s14, s11
; GFX90A-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s10, s7
; GFX942-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_11() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__8_11:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s11
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s6, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s6, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s2, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s6, s7
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s6, s7
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s2, s3
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_11() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__12_11:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s7
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s6, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s6, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s2, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_11() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_11:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s7
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_11:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s7
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_11:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s3
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 11>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s8
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s8
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__0_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s16
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__0_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s16
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__0_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s12
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s12
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s12
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s8
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: s_mov_b32 s9, s12
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__4_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s16
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__4_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s16
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__4_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s16
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s16
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s12
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s16
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s16
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s12
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s16
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s16
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s12
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_12() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__8_12:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s12
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s8
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s8
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s4
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_12() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__12_12:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s8
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s13
; GFX900-NEXT: s_mov_b32 s9, s12
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s13
; GFX90A-NEXT: s_mov_b32 s9, s12
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s4
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_12() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_12:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s8
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_12:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s8
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_12:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s4
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 12>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_13() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_13() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__0_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s17
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__0_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s17
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__0_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s5
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_13() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s13
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s13
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_13() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s13
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s13
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s9
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_13() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s15
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s15
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_13() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__4_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s17
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__4_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s17
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__4_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s5
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_13() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s13
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s13
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s13
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_13() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s17
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s17
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s13
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_13() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s15
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s15
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s15
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_13() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__8_13:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s13
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_13() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__9_13:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s5
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_13() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_13() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__11_13:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s7
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_13() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__12_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__12_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__12_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_13() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__13_13:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s8, s9
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_13() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_13:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_13:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_13:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 13>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__0_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s18
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__0_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s18
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__0_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s14
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s14
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s10
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s14
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s14
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s10
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: s_mov_b32 s9, s14
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: s_mov_b32 s9, s14
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: s_mov_b32 s9, s10
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__4_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s18
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__4_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s18
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__4_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s18
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s18
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s14
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s18
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s18
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s14
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s11
; GFX900-NEXT: s_mov_b32 s9, s18
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s11
; GFX90A-NEXT: s_mov_b32 s9, s18
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s7
; GFX942-NEXT: s_mov_b32 s9, s14
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_14() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__8_14:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s14
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s5
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s5
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s1
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s10
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s10
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s6
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s7
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s7
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s3
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_14() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__12_14:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s10
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s8, s9
; GFX900-NEXT: s_mov_b32 s9, s10
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s8, s9
; GFX90A-NEXT: s_mov_b32 s9, s10
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s8, s5
; GFX942-NEXT: s_mov_b32 s9, s6
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_14() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_14:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s10
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_14:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s10
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_14:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s6
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 14>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__u_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__u_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__u_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__u_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 poison, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__0_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__0_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s19
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__0_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s19
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__0_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s7
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 0, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__1_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__1_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s14, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__1_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s14, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__1_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s10, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 1, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__2_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__2_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s15
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__2_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s15
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__2_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s11
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 2, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__3_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__3_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[8:15]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s14, s7
; GFX900-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__3_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[8:15]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s14, s7
; GFX90A-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__3_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s10, s3
; GFX942-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 3, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__4_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__4_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s9, s19
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__4_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s9, s19
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__4_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[4:11]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_nop 0
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s9, s7
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 4, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__5_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__5_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s18, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[18:19]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__5_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s18, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[18:19]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__5_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s14, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 5, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__6_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__6_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s11, s19
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__6_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s11, s19
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__6_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s7, s15
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 6, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__7_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__7_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[12:19]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s18, s11
; GFX900-NEXT: s_mov_b64 s[8:9], s[18:19]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__7_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[12:19]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s18, s11
; GFX90A-NEXT: s_mov_b64 s[8:9], s[18:19]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__7_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[8:15]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s14, s7
; GFX942-NEXT: s_mov_b64 s[8:9], s[14:15]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 7, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__8_15() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__8_15:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[8:15]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s15
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 8, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__9_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__9_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s5
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__9_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s5
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__9_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s1
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 9, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__10_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__10_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s7, s11
; GFX900-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__10_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s7, s11
; GFX90A-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__10_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s3, s7
; GFX942-NEXT: s_mov_b64 s[8:9], s[2:3]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 10, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__11_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__11_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s7
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__11_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s7
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__11_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s3
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 11, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__12_15() {
; GFX9-LABEL: s_shuffle_v2f32_v8f32__12_15:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; def s[4:11]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_mov_b32 s9, s11
; GFX9-NEXT: ;;#ASMSTART
; GFX9-NEXT: ; use s[8:9]
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 12, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__13_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__13_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b32 s10, s9
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__13_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b32 s10, s9
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__13_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b32 s6, s5
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 13, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
define void @s_shuffle_v2f32_v8f32__14_15() {
; GFX900-LABEL: s_shuffle_v2f32_v8f32__14_15:
; GFX900: ; %bb.0:
; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; def s[4:11]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX900-NEXT: ;;#ASMSTART
; GFX900-NEXT: ; use s[8:9]
; GFX900-NEXT: ;;#ASMEND
; GFX900-NEXT: s_setpc_b64 s[30:31]
;
; GFX90A-LABEL: s_shuffle_v2f32_v8f32__14_15:
; GFX90A: ; %bb.0:
; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; def s[4:11]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_mov_b64 s[8:9], s[10:11]
; GFX90A-NEXT: ;;#ASMSTART
; GFX90A-NEXT: ; use s[8:9]
; GFX90A-NEXT: ;;#ASMEND
; GFX90A-NEXT: s_setpc_b64 s[30:31]
;
; GFX942-LABEL: s_shuffle_v2f32_v8f32__14_15:
; GFX942: ; %bb.0:
; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; def s[0:7]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_mov_b64 s[8:9], s[6:7]
; GFX942-NEXT: ;;#ASMSTART
; GFX942-NEXT: ; use s[8:9]
; GFX942-NEXT: ;;#ASMEND
; GFX942-NEXT: s_setpc_b64 s[30:31]
%vec0 = call <8 x float> asm "; def $0", "=s"()
%vec1 = call <8 x float> asm "; def $0", "=s"()
%shuf = shufflevector <8 x float> %vec0, <8 x float> %vec1, <2 x i32> <i32 14, i32 15>
call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x float> %shuf)
ret void
}
;; NOTE: These prefixes are unused and the list is autogenerated. Do not add tests below this line:
; GFX90APLUS: {{.*}}