
This patch improves breakpoint management when doing interactive scripted process debugging. In other to know which process set a breakpoint, we need to do some book keeping on the multiplexer scripted process. When initializing the multiplexer, we will first copy breakpoints that are already set on the driving target. Everytime we launch or resume, we should copy breakpoints from the multiplexer to the driving process. When creating a breakpoint from a child process, it needs to be set both on the multiplexer and on the driving process. We also tag the created breakpoint with the name and pid of the originator process. This patch also implements all the requirement to achieve proper breakpoint management. That involves: - Adding python interator for breakpoints and watchpoints in SBTarget - Add a new `ScriptedProcess.create_breakpoint` python method Differential Revision: https://reviews.llvm.org/D148548 Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
264 lines
9.1 KiB
C++
264 lines
9.1 KiB
C++
//===-- ScriptInterpreter.cpp ---------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Interpreter/ScriptInterpreter.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Host/ConnectionFileDescriptor.h"
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#include "lldb/Host/Pipe.h"
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#include "lldb/Host/PseudoTerminal.h"
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#include "lldb/Interpreter/CommandReturnObject.h"
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#include "lldb/Utility/Status.h"
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#include "lldb/Utility/Stream.h"
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#include "lldb/Utility/StringList.h"
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#if defined(_WIN32)
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#include "lldb/Host/windows/ConnectionGenericFileWindows.h"
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#endif
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#include <cstdio>
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#include <cstdlib>
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#include <memory>
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#include <optional>
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#include <string>
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using namespace lldb;
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using namespace lldb_private;
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ScriptInterpreter::ScriptInterpreter(
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Debugger &debugger, lldb::ScriptLanguage script_lang,
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lldb::ScriptedPlatformInterfaceUP scripted_platform_interface_up)
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: m_debugger(debugger), m_script_lang(script_lang),
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m_scripted_platform_interface_up(
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std::move(scripted_platform_interface_up)) {}
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void ScriptInterpreter::CollectDataForBreakpointCommandCallback(
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std::vector<std::reference_wrapper<BreakpointOptions>> &bp_options_vec,
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CommandReturnObject &result) {
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result.AppendError(
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"This script interpreter does not support breakpoint callbacks.");
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}
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void ScriptInterpreter::CollectDataForWatchpointCommandCallback(
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WatchpointOptions *bp_options, CommandReturnObject &result) {
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result.AppendError(
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"This script interpreter does not support watchpoint callbacks.");
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}
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StructuredData::DictionarySP ScriptInterpreter::GetInterpreterInfo() {
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return nullptr;
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}
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bool ScriptInterpreter::LoadScriptingModule(const char *filename,
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const LoadScriptOptions &options,
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lldb_private::Status &error,
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StructuredData::ObjectSP *module_sp,
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FileSpec extra_search_dir) {
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error.SetErrorString(
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"This script interpreter does not support importing modules.");
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return false;
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}
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std::string ScriptInterpreter::LanguageToString(lldb::ScriptLanguage language) {
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switch (language) {
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case eScriptLanguageNone:
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return "None";
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case eScriptLanguagePython:
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return "Python";
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case eScriptLanguageLua:
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return "Lua";
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case eScriptLanguageUnknown:
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return "Unknown";
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}
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llvm_unreachable("Unhandled ScriptInterpreter!");
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}
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lldb::DataExtractorSP
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ScriptInterpreter::GetDataExtractorFromSBData(const lldb::SBData &data) const {
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return data.m_opaque_sp;
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}
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lldb::BreakpointSP ScriptInterpreter::GetOpaqueTypeFromSBBreakpoint(
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const lldb::SBBreakpoint &breakpoint) const {
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return breakpoint.m_opaque_wp.lock();
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}
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lldb::ProcessAttachInfoSP ScriptInterpreter::GetOpaqueTypeFromSBAttachInfo(
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const lldb::SBAttachInfo &attach_info) const {
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return attach_info.m_opaque_sp;
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}
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lldb::ProcessLaunchInfoSP ScriptInterpreter::GetOpaqueTypeFromSBLaunchInfo(
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const lldb::SBLaunchInfo &launch_info) const {
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return std::make_shared<ProcessLaunchInfo>(
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*reinterpret_cast<ProcessLaunchInfo *>(launch_info.m_opaque_sp.get()));
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}
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Status
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ScriptInterpreter::GetStatusFromSBError(const lldb::SBError &error) const {
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if (error.m_opaque_up)
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return *error.m_opaque_up;
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return Status();
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}
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std::optional<MemoryRegionInfo>
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ScriptInterpreter::GetOpaqueTypeFromSBMemoryRegionInfo(
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const lldb::SBMemoryRegionInfo &mem_region) const {
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if (!mem_region.m_opaque_up)
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return std::nullopt;
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return *mem_region.m_opaque_up.get();
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}
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lldb::ScriptLanguage
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ScriptInterpreter::StringToLanguage(const llvm::StringRef &language) {
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if (language.equals_insensitive(LanguageToString(eScriptLanguageNone)))
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return eScriptLanguageNone;
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if (language.equals_insensitive(LanguageToString(eScriptLanguagePython)))
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return eScriptLanguagePython;
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if (language.equals_insensitive(LanguageToString(eScriptLanguageLua)))
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return eScriptLanguageLua;
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return eScriptLanguageUnknown;
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}
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Status ScriptInterpreter::SetBreakpointCommandCallback(
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std::vector<std::reference_wrapper<BreakpointOptions>> &bp_options_vec,
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const char *callback_text) {
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Status error;
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for (BreakpointOptions &bp_options : bp_options_vec) {
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error = SetBreakpointCommandCallback(bp_options, callback_text,
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/*is_callback=*/false);
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if (!error.Success())
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break;
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}
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return error;
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}
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Status ScriptInterpreter::SetBreakpointCommandCallbackFunction(
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std::vector<std::reference_wrapper<BreakpointOptions>> &bp_options_vec,
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const char *function_name, StructuredData::ObjectSP extra_args_sp) {
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Status error;
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for (BreakpointOptions &bp_options : bp_options_vec) {
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error = SetBreakpointCommandCallbackFunction(bp_options, function_name,
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extra_args_sp);
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if (!error.Success())
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return error;
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}
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return error;
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}
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std::unique_ptr<ScriptInterpreterLocker>
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ScriptInterpreter::AcquireInterpreterLock() {
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return std::make_unique<ScriptInterpreterLocker>();
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}
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static void ReadThreadBytesReceived(void *baton, const void *src,
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size_t src_len) {
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if (src && src_len) {
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Stream *strm = (Stream *)baton;
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strm->Write(src, src_len);
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strm->Flush();
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}
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}
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llvm::Expected<std::unique_ptr<ScriptInterpreterIORedirect>>
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ScriptInterpreterIORedirect::Create(bool enable_io, Debugger &debugger,
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CommandReturnObject *result) {
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if (enable_io)
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return std::unique_ptr<ScriptInterpreterIORedirect>(
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new ScriptInterpreterIORedirect(debugger, result));
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auto nullin = FileSystem::Instance().Open(FileSpec(FileSystem::DEV_NULL),
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File::eOpenOptionReadOnly);
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if (!nullin)
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return nullin.takeError();
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auto nullout = FileSystem::Instance().Open(FileSpec(FileSystem::DEV_NULL),
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File::eOpenOptionWriteOnly);
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if (!nullout)
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return nullin.takeError();
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return std::unique_ptr<ScriptInterpreterIORedirect>(
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new ScriptInterpreterIORedirect(std::move(*nullin), std::move(*nullout)));
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}
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ScriptInterpreterIORedirect::ScriptInterpreterIORedirect(
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std::unique_ptr<File> input, std::unique_ptr<File> output)
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: m_input_file_sp(std::move(input)),
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m_output_file_sp(std::make_shared<StreamFile>(std::move(output))),
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m_error_file_sp(m_output_file_sp),
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m_communication("lldb.ScriptInterpreterIORedirect.comm"),
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m_disconnect(false) {}
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ScriptInterpreterIORedirect::ScriptInterpreterIORedirect(
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Debugger &debugger, CommandReturnObject *result)
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: m_communication("lldb.ScriptInterpreterIORedirect.comm"),
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m_disconnect(false) {
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if (result) {
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m_input_file_sp = debugger.GetInputFileSP();
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Pipe pipe;
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Status pipe_result = pipe.CreateNew(false);
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#if defined(_WIN32)
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lldb::file_t read_file = pipe.GetReadNativeHandle();
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pipe.ReleaseReadFileDescriptor();
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std::unique_ptr<ConnectionGenericFile> conn_up =
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std::make_unique<ConnectionGenericFile>(read_file, true);
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#else
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std::unique_ptr<ConnectionFileDescriptor> conn_up =
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std::make_unique<ConnectionFileDescriptor>(
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pipe.ReleaseReadFileDescriptor(), true);
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#endif
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if (conn_up->IsConnected()) {
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m_communication.SetConnection(std::move(conn_up));
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m_communication.SetReadThreadBytesReceivedCallback(
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ReadThreadBytesReceived, &result->GetOutputStream());
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m_communication.StartReadThread();
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m_disconnect = true;
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FILE *outfile_handle = fdopen(pipe.ReleaseWriteFileDescriptor(), "w");
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m_output_file_sp = std::make_shared<StreamFile>(outfile_handle, true);
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m_error_file_sp = m_output_file_sp;
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if (outfile_handle)
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::setbuf(outfile_handle, nullptr);
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result->SetImmediateOutputFile(debugger.GetOutputStream().GetFileSP());
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result->SetImmediateErrorFile(debugger.GetErrorStream().GetFileSP());
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}
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}
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if (!m_input_file_sp || !m_output_file_sp || !m_error_file_sp)
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debugger.AdoptTopIOHandlerFilesIfInvalid(m_input_file_sp, m_output_file_sp,
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m_error_file_sp);
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}
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void ScriptInterpreterIORedirect::Flush() {
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if (m_output_file_sp)
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m_output_file_sp->Flush();
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if (m_error_file_sp)
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m_error_file_sp->Flush();
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}
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ScriptInterpreterIORedirect::~ScriptInterpreterIORedirect() {
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if (!m_disconnect)
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return;
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assert(m_output_file_sp);
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assert(m_error_file_sp);
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assert(m_output_file_sp == m_error_file_sp);
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// Close the write end of the pipe since we are done with our one line
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// script. This should cause the read thread that output_comm is using to
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// exit.
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m_output_file_sp->GetFile().Close();
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// The close above should cause this thread to exit when it gets to the end
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// of file, so let it get all its data.
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m_communication.JoinReadThread();
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// Now we can close the read end of the pipe.
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m_communication.Disconnect();
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}
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