This patch unify the 39-bit and 42-bit mapping for aarch64 to use only
one instrumentation algorithm. A runtime check avoid mapping 42-bit
only segments for 39-bit kernels.
The mapping to use now is for 39 and 42-bits:
0x00000000000ULL-0x01000000000ULL MappingDesc::INVALID
0x01000000000ULL-0x02000000000ULL MappingDesc::SHADOW
0x02000000000ULL-0x03000000000ULL MappingDesc::ORIGIN
0x03000000000ULL-0x04000000000ULL MappingDesc::SHADOW
0x04000000000ULL-0x05000000000ULL MappingDesc::ORIGIN
0x05000000000ULL-0x06000000000ULL MappingDesc::APP
0x06000000000ULL-0x07000000000ULL MappingDesc::INVALID
0x07000000000ULL-0x08000000000ULL MappingDesc::APP
And only for 42-bits:
0x08000000000ULL-0x09000000000ULL MappingDesc::INVALID
0x09000000000ULL-0x0A000000000ULL MappingDesc::SHADOW
0x0A000000000ULL-0x0B000000000ULL MappingDesc::ORIGIN
0x0B000000000ULL-0x0F000000000ULL MappingDesc::INVALID
0x0F000000000ULL-0x10000000000ULL MappingDesc::APP
0x10000000000ULL-0x11000000000ULL MappingDesc::INVALID
0x11000000000ULL-0x12000000000ULL MappingDesc::APP
0x12000000000ULL-0x17000000000ULL MappingDesc::INVALID
0x17000000000ULL-0x18000000000ULL MappingDesc::SHADOW
0x18000000000ULL-0x19000000000ULL MappingDesc::ORIGIN
0x19000000000ULL-0x20000000000ULL MappingDesc::INVALID
0x20000000000ULL-0x21000000000ULL MappingDesc::APP
0x21000000000ULL-0x26000000000ULL MappingDesc::INVALID
0x26000000000ULL-0x27000000000ULL MappingDesc::SHADOW
0x27000000000ULL-0x28000000000ULL MappingDesc::ORIGIN
0x28000000000ULL-0x29000000000ULL MappingDesc::SHADOW
0x29000000000ULL-0x2A000000000ULL MappingDesc::ORIGIN
0x2A000000000ULL-0x2B000000000ULL MappingDesc::APP
0x2B000000000ULL-0x2C000000000ULL MappingDesc::INVALID
0x2C000000000ULL-0x2D000000000ULL MappingDesc::SHADOW
0x2D000000000ULL-0x2E000000000ULL MappingDesc::ORIGIN
0x2E000000000ULL-0x2F000000000ULL MappingDesc::APP
0x2F000000000ULL-0x39000000000ULL MappingDesc::INVALID
0x39000000000ULL-0x3A000000000ULL MappingDesc::SHADOW
0x3A000000000ULL-0x3B000000000ULL MappingDesc::ORIGIN
0x3B000000000ULL-0x3C000000000ULL MappingDesc::APP
0x3C000000000ULL-0x3D000000000ULL MappingDesc::INVALID
0x3D000000000ULL-0x3E000000000ULL MappingDesc::SHADOW
0x3E000000000ULL-0x3F000000000ULL MappingDesc::ORIGIN
0x3F000000000ULL-0x40000000000ULL MappingDesc::APP
And although complex it provides a better memory utilization that
previous one.
[1] http://reviews.llvm.org/D13817
llvm-svn: 251625
37 lines
930 B
C++
37 lines
930 B
C++
// RUN: %clangxx_msan -O0 %s -o %t && %run %t
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// Check that strlen() and similar intercepted functions can be called on shadow
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// memory.
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#include <assert.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "test.h"
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const char *mem_to_shadow(const char *p) {
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#if defined(__x86_64__)
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return (char *)((uintptr_t)p ^ 0x500000000000ULL);
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#elif defined (__mips64)
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return (char *)((uintptr_t)p & ~0x4000000000ULL);
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#elif defined(__powerpc64__)
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#define LINEARIZE_MEM(mem) \
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(((uintptr_t)(mem) & ~0x200000000000ULL) ^ 0x100000000000ULL)
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return (char *)(LINEARIZE_MEM(p) + 0x080000000000ULL);
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#elif defined(__aarch64__)
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return (char *)((uintptr_t)p ^ 0x6000000000ULL);
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#endif
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}
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int main(void) {
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const char *s = "abcdef";
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assert(strlen(s) == 6);
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assert(strlen(mem_to_shadow(s)) == 0);
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char *t = new char[42];
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t[41] = 0;
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assert(strlen(mem_to_shadow(t)) == 41);
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return 0;
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}
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