Nikolas Klauser e78f53d1e8
Reapply "[libc++][C++03] Copy the LLVM 19 headers (#108999)" (#112127)
This reverts commit 68c04b0ae62d8431d72d8b47fc13008002ee4387.

This disables the IWYU mapping that caused the failure, since
the headers aren't reachable for now.

This is the first part of the "Freezing C++03 headers" proposal
explained in
https://discourse.llvm.org/t/rfc-freezing-c-03-headers-in-libc/77319/58.

This patch mechanically copies the headers as of the LLVM 19.1 release
into a subdirectory of libc++ so that we can start using these headers
when building in C++03 mode. We are going to be backporting important
changes to that copy of the headers until the LLVM 21 release. After the
LLVM 21 release, only critical bugfixes will be fixed in the C++03 copy
of the headers.

This patch only performs a copy of the headers -- these headers are
still unused by the rest of the codebase.
2024-10-24 00:17:37 +02:00

262 lines
8.8 KiB
C++

//===----------------------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef _LIBCPP___ALGORITHM_NTH_ELEMENT_H
#define _LIBCPP___ALGORITHM_NTH_ELEMENT_H
#include <__algorithm/comp.h>
#include <__algorithm/comp_ref_type.h>
#include <__algorithm/iterator_operations.h>
#include <__algorithm/sort.h>
#include <__assert>
#include <__config>
#include <__debug_utils/randomize_range.h>
#include <__iterator/iterator_traits.h>
#include <__utility/move.h>
#if !defined(_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER)
# pragma GCC system_header
#endif
_LIBCPP_PUSH_MACROS
#include <__undef_macros>
_LIBCPP_BEGIN_NAMESPACE_STD
template <class _Compare, class _RandomAccessIterator>
_LIBCPP_HIDE_FROM_ABI _LIBCPP_CONSTEXPR_SINCE_CXX14 bool __nth_element_find_guard(
_RandomAccessIterator& __i, _RandomAccessIterator& __j, _RandomAccessIterator __m, _Compare __comp) {
// manually guard downward moving __j against __i
while (true) {
if (__i == --__j) {
return false;
}
if (__comp(*__j, *__m)) {
return true; // found guard for downward moving __j, now use unguarded partition
}
}
}
template <class _AlgPolicy, class _Compare, class _RandomAccessIterator>
_LIBCPP_HIDE_FROM_ABI _LIBCPP_CONSTEXPR_SINCE_CXX14 void
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
__nth_element(
_RandomAccessIterator __first, _RandomAccessIterator __nth, _RandomAccessIterator __last, _Compare __comp) {
using _Ops = _IterOps<_AlgPolicy>;
// _Compare is known to be a reference type
typedef typename iterator_traits<_RandomAccessIterator>::difference_type difference_type;
const difference_type __limit = 7;
while (true) {
if (__nth == __last)
return;
difference_type __len = __last - __first;
switch (__len) {
case 0:
case 1:
return;
case 2:
if (__comp(*--__last, *__first))
_Ops::iter_swap(__first, __last);
return;
case 3: {
_RandomAccessIterator __m = __first;
std::__sort3<_AlgPolicy, _Compare>(__first, ++__m, --__last, __comp);
return;
}
}
if (__len <= __limit) {
std::__selection_sort<_AlgPolicy, _Compare>(__first, __last, __comp);
return;
}
// __len > __limit >= 3
_RandomAccessIterator __m = __first + __len / 2;
_RandomAccessIterator __lm1 = __last;
unsigned __n_swaps = std::__sort3<_AlgPolicy, _Compare>(__first, __m, --__lm1, __comp);
// *__m is median
// partition [__first, __m) < *__m and *__m <= [__m, __last)
// (this inhibits tossing elements equivalent to __m around unnecessarily)
_RandomAccessIterator __i = __first;
_RandomAccessIterator __j = __lm1;
// j points beyond range to be tested, *__lm1 is known to be <= *__m
// The search going up is known to be guarded but the search coming down isn't.
// Prime the downward search with a guard.
if (!__comp(*__i, *__m)) // if *__first == *__m
{
// *__first == *__m, *__first doesn't go in first part
if (std::__nth_element_find_guard<_Compare>(__i, __j, __m, __comp)) {
_Ops::iter_swap(__i, __j);
++__n_swaps;
} else {
// *__first == *__m, *__m <= all other elements
// Partition instead into [__first, __i) == *__first and *__first < [__i, __last)
++__i; // __first + 1
__j = __last;
if (!__comp(*__first, *--__j)) { // we need a guard if *__first == *(__last-1)
while (true) {
if (__i == __j) {
return; // [__first, __last) all equivalent elements
} else if (__comp(*__first, *__i)) {
_Ops::iter_swap(__i, __j);
++__n_swaps;
++__i;
break;
}
++__i;
}
}
// [__first, __i) == *__first and *__first < [__j, __last) and __j == __last - 1
if (__i == __j) {
return;
}
while (true) {
while (!__comp(*__first, *__i)) {
++__i;
_LIBCPP_ASSERT_VALID_ELEMENT_ACCESS(
__i != __last,
"Would read out of bounds, does your comparator satisfy the strict-weak ordering requirement?");
}
do {
_LIBCPP_ASSERT_VALID_ELEMENT_ACCESS(
__j != __first,
"Would read out of bounds, does your comparator satisfy the strict-weak ordering requirement?");
--__j;
} while (__comp(*__first, *__j));
if (__i >= __j)
break;
_Ops::iter_swap(__i, __j);
++__n_swaps;
++__i;
}
// [__first, __i) == *__first and *__first < [__i, __last)
// The first part is sorted,
if (__nth < __i) {
return;
}
// __nth_element the second part
// std::__nth_element<_Compare>(__i, __nth, __last, __comp);
__first = __i;
continue;
}
}
++__i;
// j points beyond range to be tested, *__lm1 is known to be <= *__m
// if not yet partitioned...
if (__i < __j) {
// known that *(__i - 1) < *__m
while (true) {
// __m still guards upward moving __i
while (__comp(*__i, *__m)) {
++__i;
_LIBCPP_ASSERT_VALID_ELEMENT_ACCESS(
__i != __last,
"Would read out of bounds, does your comparator satisfy the strict-weak ordering requirement?");
}
// It is now known that a guard exists for downward moving __j
do {
_LIBCPP_ASSERT_VALID_ELEMENT_ACCESS(
__j != __first,
"Would read out of bounds, does your comparator satisfy the strict-weak ordering requirement?");
--__j;
} while (!__comp(*__j, *__m));
if (__i >= __j)
break;
_Ops::iter_swap(__i, __j);
++__n_swaps;
// It is known that __m != __j
// If __m just moved, follow it
if (__m == __i)
__m = __j;
++__i;
}
}
// [__first, __i) < *__m and *__m <= [__i, __last)
if (__i != __m && __comp(*__m, *__i)) {
_Ops::iter_swap(__i, __m);
++__n_swaps;
}
// [__first, __i) < *__i and *__i <= [__i+1, __last)
if (__nth == __i)
return;
if (__n_swaps == 0) {
// We were given a perfectly partitioned sequence. Coincidence?
if (__nth < __i) {
// Check for [__first, __i) already sorted
__j = __m = __first;
while (true) {
if (++__j == __i) {
// [__first, __i) sorted
return;
}
if (__comp(*__j, *__m)) {
// not yet sorted, so sort
break;
}
__m = __j;
}
} else {
// Check for [__i, __last) already sorted
__j = __m = __i;
while (true) {
if (++__j == __last) {
// [__i, __last) sorted
return;
}
if (__comp(*__j, *__m)) {
// not yet sorted, so sort
break;
}
__m = __j;
}
}
}
// __nth_element on range containing __nth
if (__nth < __i) {
// std::__nth_element<_Compare>(__first, __nth, __i, __comp);
__last = __i;
} else {
// std::__nth_element<_Compare>(__i+1, __nth, __last, __comp);
__first = ++__i;
}
}
}
template <class _AlgPolicy, class _RandomAccessIterator, class _Compare>
inline _LIBCPP_HIDE_FROM_ABI _LIBCPP_CONSTEXPR_SINCE_CXX20 void __nth_element_impl(
_RandomAccessIterator __first, _RandomAccessIterator __nth, _RandomAccessIterator __last, _Compare& __comp) {
if (__nth == __last)
return;
std::__debug_randomize_range<_AlgPolicy>(__first, __last);
std::__nth_element<_AlgPolicy, __comp_ref_type<_Compare> >(__first, __nth, __last, __comp);
std::__debug_randomize_range<_AlgPolicy>(__first, __nth);
if (__nth != __last) {
std::__debug_randomize_range<_AlgPolicy>(++__nth, __last);
}
}
template <class _RandomAccessIterator, class _Compare>
inline _LIBCPP_HIDE_FROM_ABI _LIBCPP_CONSTEXPR_SINCE_CXX20 void
nth_element(_RandomAccessIterator __first, _RandomAccessIterator __nth, _RandomAccessIterator __last, _Compare __comp) {
std::__nth_element_impl<_ClassicAlgPolicy>(std::move(__first), std::move(__nth), std::move(__last), __comp);
}
template <class _RandomAccessIterator>
inline _LIBCPP_HIDE_FROM_ABI _LIBCPP_CONSTEXPR_SINCE_CXX20 void
nth_element(_RandomAccessIterator __first, _RandomAccessIterator __nth, _RandomAccessIterator __last) {
std::nth_element(std::move(__first), std::move(__nth), std::move(__last), __less<>());
}
_LIBCPP_END_NAMESPACE_STD
_LIBCPP_POP_MACROS
#endif // _LIBCPP___ALGORITHM_NTH_ELEMENT_H