Previously we would cut off the source file buffer at the code-completion point; this impeded code-completion inside C++ inline methods and, recently, with buffering ObjC methods. Have the code-completion inserted into the source buffer so that it can be buffered along with a method body. When we actually hit the code-completion point the cut-off lexing or parsing. Fixes rdar://10056932&8319466 llvm-svn: 139086
25 lines
804 B
C++
25 lines
804 B
C++
class MyCls {
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void in_foo() {
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vec.x = 0;
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}
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void out_foo();
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struct Vec { int x, y; };
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Vec vec;
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};
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void MyCls::out_foo() {
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vec.x = 0;
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}
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// RUN: c-index-test -code-completion-at=%s:3:9 %s | FileCheck %s
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// RUN: c-index-test -code-completion-at=%s:12:7 %s | FileCheck %s
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// CHECK: CXXMethod:{ResultType MyCls::Vec &}{TypedText operator=}{LeftParen (}{Placeholder const MyCls::Vec &}{RightParen )} (34)
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// CHECK-NEXT: StructDecl:{TypedText Vec}{Text ::} (75)
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// CHECK-NEXT: FieldDecl:{ResultType int}{TypedText x} (35)
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// CHECK-NEXT: FieldDecl:{ResultType int}{TypedText y} (35)
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// CHECK-NEXT: CXXDestructor:{ResultType void}{TypedText ~Vec}{LeftParen (}{RightParen )} (34)
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// CHECK-NEXT: Completion contexts:
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// CHECK-NEXT: Dot member access
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// CHECK-NEXT: Container Kind: StructDecl
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