llvm-project/llvm/test/CodeGen/DirectX/CreateHandleFromBinding.ll
Justin Bogner aa61925eac
[DirectX] Lower @llvm.dx.handle.fromBinding to DXIL ops
The `@llvm.dx.handle.fromBinding` intrinsic is lowered either to the
`CreateHandle` op or a pair of `CreateHandleFromBinding` and `AnnotateHandle`
ops, depending on the DXIL version. Regardless of the DXIL version we need to
emit metadata about the binding, but that's left to a separate change.

These DXIL ops all need to return the `%dx.types.Handle` type, but the llvm
intrinsic returns a target extension type. To facilitate changing the type of
the operation and all of its users, we introduce `%llvm.dx.cast.handle`, which
can cast between the two handle representations.

Pull Request: https://github.com/llvm/llvm-project/pull/104251
2024-08-23 12:58:12 -07:00

59 lines
3.5 KiB
LLVM

; RUN: opt -S -dxil-op-lower %s | FileCheck %s
target triple = "dxil-pc-shadermodel6.6-compute"
declare i32 @some_val();
define void @test_bindings() {
; RWBuffer<float4> Buf : register(u5, space3)
%typed0 = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0)
@llvm.dx.handle.fromBinding.tdx.TypedBuffer_v4f32_1_0_0(
i32 3, i32 5, i32 1, i32 4, i1 false)
; CHECK: [[BUF0:%[0-9]*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 218, %dx.types.ResBind { i32 5, i32 5, i32 3, i8 1 }, i32 4, i1 false)
; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 217, %dx.types.Handle [[BUF0]], %dx.types.ResourceProperties { i32 4106, i32 1033 })
; RWBuffer<int> Buf : register(u7, space2)
%typed1 = call target("dx.TypedBuffer", i32, 1, 0, 1)
@llvm.dx.handle.fromBinding.tdx.TypedBuffer_i32_1_0_0t(
i32 2, i32 7, i32 1, i32 6, i1 false)
; CHECK: [[BUF1:%[0-9]*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 218, %dx.types.ResBind { i32 7, i32 7, i32 2, i8 1 }, i32 6, i1 false)
; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 217, %dx.types.Handle [[BUF1]], %dx.types.ResourceProperties { i32 4106, i32 260 })
; Buffer<uint4> Buf[24] : register(t3, space5)
; Buffer<uint4> typed2 = Buf[4]
; Note that the index below is 3 + 4 = 7
%typed2 = call target("dx.TypedBuffer", <4 x i32>, 0, 0, 0)
@llvm.dx.handle.fromBinding.tdx.TypedBuffer_i32_0_0_0t(
i32 5, i32 3, i32 24, i32 7, i1 false)
; CHECK: [[BUF2:%[0-9]*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 218, %dx.types.ResBind { i32 3, i32 26, i32 5, i8 0 }, i32 7, i1 false)
; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 217, %dx.types.Handle [[BUF2]], %dx.types.ResourceProperties { i32 10, i32 1029 })
; struct S { float4 a; uint4 b; };
; StructuredBuffer<S> Buf : register(t2, space4)
%struct0 = call target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0)
@llvm.dx.handle.fromBinding.tdx.RawBuffer_sl_v4f32v4i32s_0_0t(
i32 4, i32 2, i32 1, i32 10, i1 true)
; CHECK: [[BUF3:%[0-9]*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 218, %dx.types.ResBind { i32 2, i32 2, i32 4, i8 0 }, i32 10, i1 true)
; CHECK: = call %dx.types.Handle @dx.op.annotateHandle(i32 217, %dx.types.Handle [[BUF3]], %dx.types.ResourceProperties { i32 1036, i32 32 })
; ByteAddressBuffer Buf : register(t8, space1)
%byteaddr0 = call target("dx.RawBuffer", i8, 0, 0)
@llvm.dx.handle.fromBinding.tdx.RawBuffer_i8_0_0t(
i32 1, i32 8, i32 1, i32 12, i1 false)
; CHECK: [[BUF4:%[0-9]*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 218, %dx.types.ResBind { i32 8, i32 8, i32 1, i8 0 }, i32 12, i1 false)
; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 217, %dx.types.Handle [[BUF4]], %dx.types.ResourceProperties { i32 11, i32 0 })
; Buffer<float4> Buf[] : register(t0)
; Buffer<float4> typed3 = Buf[ix]
%typed3_ix = call i32 @some_val()
%typed3 = call target("dx.TypedBuffer", <4 x float>, 0, 0, 0)
@llvm.dx.handle.fromBinding.tdx.TypedBuffer_v4f32_0_0_0t(
i32 0, i32 0, i32 -1, i32 %typed3_ix, i1 false)
; CHECK: [[BUF5:%[0-9]*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 218, %dx.types.ResBind { i32 0, i32 -1, i32 0, i8 0 }, i32 %typed3_ix, i1 false)
; CHECK: call %dx.types.Handle @dx.op.annotateHandle(i32 217, %dx.types.Handle [[BUF5]], %dx.types.ResourceProperties { i32 10, i32 1033 })
ret void
}
attributes #0 = { nocallback nofree nosync nounwind willreturn memory(none) }